<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News - Newest: &#34;DayZ&#34;</title><link>https://news.ycombinator.com/newest</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 14 May 2026 19:12:51 +0000</lastBuildDate><atom:link href="https://hnrss.org/newest?q=DayZ" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[DayZ devs talk 1.29 server performance update [video]]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=xPKl5yOPk28">https://www.youtube.com/watch?v=xPKl5yOPk28</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47684744">https://news.ycombinator.com/item?id=47684744</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 08 Apr 2026 03:29:08 +0000</pubDate><link>https://www.youtube.com/watch?v=xPKl5yOPk28</link><dc:creator>dijksterhuis</dc:creator><comments>https://news.ycombinator.com/item?id=47684744</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47684744</guid></item><item><title><![CDATA[DayZ Creator on VR Development: 'There Is No Money in It']]></title><description><![CDATA[
<p>Article URL: <a href="http://kotaku.com/dayz-creator-on-vr-development-there-is-no-money-in-it-1789827173">http://kotaku.com/dayz-creator-on-vr-development-there-is-no-money-in-it-1789827173</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=13132081">https://news.ycombinator.com/item?id=13132081</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 08 Dec 2016 17:26:10 +0000</pubDate><link>http://kotaku.com/dayz-creator-on-vr-development-there-is-no-money-in-it-1789827173</link><dc:creator>evo_9</dc:creator><comments>https://news.ycombinator.com/item?id=13132081</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=13132081</guid></item><item><title><![CDATA[Free zombie survival game ‘Unturned’ outperforms post-apocalyptic ‘DayZ’]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.themalaymailonline.com/tech-gadgets/article/free-zombie-survival-game-unturned-outperforms-post-apocalyptic-dayz">http://www.themalaymailonline.com/tech-gadgets/article/free-zombie-survival-game-unturned-outperforms-post-apocalyptic-dayz</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=8166530">https://news.ycombinator.com/item?id=8166530</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 12 Aug 2014 04:01:18 +0000</pubDate><link>http://www.themalaymailonline.com/tech-gadgets/article/free-zombie-survival-game-unturned-outperforms-post-apocalyptic-dayz</link><dc:creator>Impossible</dc:creator><comments>https://news.ycombinator.com/item?id=8166530</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8166530</guid></item><item><title><![CDATA[Bohemia Interactive (Dayz, ARMA) source code stolen ]]></title><description><![CDATA[
<p>Article URL: <a href="http://ragezone.com/2014/05/15/dayz-hacked-exclusive-screenshots-details-and-more/">http://ragezone.com/2014/05/15/dayz-hacked-exclusive-screenshots-details-and-more/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=7758220">https://news.ycombinator.com/item?id=7758220</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 16 May 2014 22:09:53 +0000</pubDate><link>http://ragezone.com/2014/05/15/dayz-hacked-exclusive-screenshots-details-and-more/</link><dc:creator>steve19</dc:creator><comments>https://news.ycombinator.com/item?id=7758220</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7758220</guid></item><item><title><![CDATA[Goat Simulator almost half as popular as DayZ and Rust]]></title><description><![CDATA[
<p>Article URL: <a href="http://steamgraph.net/index.php?action=graph&appid=265930q252490q221100">http://steamgraph.net/index.php?action=graph&appid=265930q252490q221100</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=7528561">https://news.ycombinator.com/item?id=7528561</a></p>
<p>Points: 3</p>
<p># Comments: 1</p>
]]></description><pubDate>Fri, 04 Apr 2014 01:41:05 +0000</pubDate><link>http://steamgraph.net/index.php?action=graph&amp;appid=265930q252490q221100</link><dc:creator>sillysaurus3</dc:creator><comments>https://news.ycombinator.com/item?id=7528561</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7528561</guid></item><item><title><![CDATA[DayZ standalone will use Bullet physics engine]]></title><description><![CDATA[
<p>Article URL: <a href="http://steamcommunity.com/app/221100/discussions/0/558751813456588466/">http://steamcommunity.com/app/221100/discussions/0/558751813456588466/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=7500685">https://news.ycombinator.com/item?id=7500685</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 31 Mar 2014 11:04:19 +0000</pubDate><link>http://steamcommunity.com/app/221100/discussions/0/558751813456588466/</link><dc:creator>A_Ghz</dc:creator><comments>https://news.ycombinator.com/item?id=7500685</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7500685</guid></item><item><title><![CDATA[How DayZ's sales success will change the game and its creator]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.polygon.com/2014/2/8/5389922/how-dayz-sales-success-will-change-the-game-and-its-creator">http://www.polygon.com/2014/2/8/5389922/how-dayz-sales-success-will-change-the-game-and-its-creator</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=7211985">https://news.ycombinator.com/item?id=7211985</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 10 Feb 2014 16:43:57 +0000</pubDate><link>http://www.polygon.com/2014/2/8/5389922/how-dayz-sales-success-will-change-the-game-and-its-creator</link><dc:creator>danso</dc:creator><comments>https://news.ycombinator.com/item?id=7211985</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7211985</guid></item><item><title><![CDATA[DayZ map and guide for iPad]]></title><description><![CDATA[
<p>Article URL: <a href="http://ipadetc.com/quick-look-bean-coast-dayz-map-guide-ipad/">http://ipadetc.com/quick-look-bean-coast-dayz-map-guide-ipad/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=7172904">https://news.ycombinator.com/item?id=7172904</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 03 Feb 2014 19:36:49 +0000</pubDate><link>http://ipadetc.com/quick-look-bean-coast-dayz-map-guide-ipad/</link><dc:creator>brianhart</dc:creator><comments>https://news.ycombinator.com/item?id=7172904</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7172904</guid></item><item><title><![CDATA[Dean Hall Discusses DayZ's Development Process ]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.gamasutra.com/view/feature/192941/Dean_Hall_Discusses_DayZs_Development_Process_.php">http://www.gamasutra.com/view/feature/192941/Dean_Hall_Discusses_DayZs_Development_Process_.php</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=5763014">https://news.ycombinator.com/item?id=5763014</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 24 May 2013 14:34:17 +0000</pubDate><link>http://www.gamasutra.com/view/feature/192941/Dean_Hall_Discusses_DayZs_Development_Process_.php</link><dc:creator>nikelson</dc:creator><comments>https://news.ycombinator.com/item?id=5763014</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=5763014</guid></item><item><title><![CDATA[Imprisoned Arma II developer helping DayZ map design from behind bars]]></title><description><![CDATA[
<p>Article URL: <a href="http://venturebeat.com/2013/01/07/imprisoned-arma-ii-developer-helping-dayz-map-design-from-behind-bars/">http://venturebeat.com/2013/01/07/imprisoned-arma-ii-developer-helping-dayz-map-design-from-behind-bars/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=5026715">https://news.ycombinator.com/item?id=5026715</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 08 Jan 2013 15:46:34 +0000</pubDate><link>http://venturebeat.com/2013/01/07/imprisoned-arma-ii-developer-helping-dayz-map-design-from-behind-bars/</link><dc:creator>stevewillensky</dc:creator><comments>https://news.ycombinator.com/item?id=5026715</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=5026715</guid></item><item><title><![CDATA[DayZ creator says the game made him "horrendously cruel"]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.destructoid.com/dayz-standalone-game-coming-by-the-end-of-this-year-235810.phtml">http://www.destructoid.com/dayz-standalone-game-coming-by-the-end-of-this-year-235810.phtml</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=4608185">https://news.ycombinator.com/item?id=4608185</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 03 Oct 2012 16:21:51 +0000</pubDate><link>http://www.destructoid.com/dayz-standalone-game-coming-by-the-end-of-this-year-235810.phtml</link><dc:creator>bensillis</dc:creator><comments>https://news.ycombinator.com/item?id=4608185</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4608185</guid></item><item><title><![CDATA[How DayZ got to 1m in five months, and what's next for standalone]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.redbull.co.uk/cs/Satellite/en_UK/Article/DayZ-How-slow-moving-zombies-changed-gaming-021243263343760">http://www.redbull.co.uk/cs/Satellite/en_UK/Article/DayZ-How-slow-moving-zombies-changed-gaming-021243263343760</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=4586476">https://news.ycombinator.com/item?id=4586476</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 28 Sep 2012 16:51:13 +0000</pubDate><link>http://www.redbull.co.uk/cs/Satellite/en_UK/Article/DayZ-How-slow-moving-zombies-changed-gaming-021243263343760</link><dc:creator>bensillis</dc:creator><comments>https://news.ycombinator.com/item?id=4586476</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4586476</guid></item><item><title><![CDATA[From mod to game: How DayZ will evolve as a standalone release]]></title><description><![CDATA[
<p>Article URL: <a href="http://arstechnica.com/gaming/2012/08/from-mod-to-game-how-dayz-will-evolve-as-a-standalone-release/">http://arstechnica.com/gaming/2012/08/from-mod-to-game-how-dayz-will-evolve-as-a-standalone-release/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=4352909">https://news.ycombinator.com/item?id=4352909</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 07 Aug 2012 23:19:22 +0000</pubDate><link>http://arstechnica.com/gaming/2012/08/from-mod-to-game-how-dayz-will-evolve-as-a-standalone-release/</link><dc:creator>MikeCapone</dc:creator><comments>https://news.ycombinator.com/item?id=4352909</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4352909</guid></item><item><title><![CDATA[DayZ interview: “I wanted to feel moved, I wanted to be angry.”]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.pcgamer.com/2012/05/16/day-z-interview-how-zombies-arma-2-created-gamings-best-story-machine/">http://www.pcgamer.com/2012/05/16/day-z-interview-how-zombies-arma-2-created-gamings-best-story-machine/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=4302080">https://news.ycombinator.com/item?id=4302080</a></p>
<p>Points: 1</p>
<p># Comments: 1</p>
]]></description><pubDate>Fri, 27 Jul 2012 16:12:33 +0000</pubDate><link>http://www.pcgamer.com/2012/05/16/day-z-interview-how-zombies-arma-2-created-gamings-best-story-machine/</link><dc:creator>bpierre</dc:creator><comments>https://news.ycombinator.com/item?id=4302080</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4302080</guid></item><item><title><![CDATA[Paging Dr. Wasteland: One man’s crusade to heal DayZ’s zombie victims]]></title><description><![CDATA[
<p>Article URL: <a href="http://arstechnica.com/gaming/2012/07/the-healing-touch-dr-wasteland-brings-hope-to-day-zs-grim-world/">http://arstechnica.com/gaming/2012/07/the-healing-touch-dr-wasteland-brings-hope-to-day-zs-grim-world/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=4261170">https://news.ycombinator.com/item?id=4261170</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 18 Jul 2012 15:23:50 +0000</pubDate><link>http://arstechnica.com/gaming/2012/07/the-healing-touch-dr-wasteland-brings-hope-to-day-zs-grim-world/</link><dc:creator>iProject</dc:creator><comments>https://news.ycombinator.com/item?id=4261170</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4261170</guid></item></channel></rss>