<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Agentlien</title><link>https://news.ycombinator.com/user?id=Agentlien</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Tue, 26 May 2026 18:42:41 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Agentlien" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Agentlien in "PS3 Emulator Devs Politely Ask That People Stop Flooding It with AI PRs"]]></title><description><![CDATA[
<p>Exactly. And it shows. It knows all the sayings, the expressions, etc. But shows very little actual practical understanding of them. Especially how to apply the knowledge it simulates.</p>
]]></description><pubDate>Mon, 11 May 2026 13:12:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48094554</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=48094554</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48094554</guid></item><item><title><![CDATA[New comment by Agentlien in "The locals don't know"]]></title><description><![CDATA[
<p>I have a lot of friends from other countries so I've ended up doing a lot of tourist stuff together with them when they've been visiting.<p>It has been great, gave me another layer of appreciation for my hometown Gothenburg, Sweden.</p>
]]></description><pubDate>Mon, 11 May 2026 04:32:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48091077</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=48091077</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48091077</guid></item><item><title><![CDATA[New comment by Agentlien in "PS3 Emulator Devs Politely Ask That People Stop Flooding It with AI PRs"]]></title><description><![CDATA[
<p>I have had the same result when trying similar things for graphics on modern consoles. I hear so much great stuff about AI coding but in my niche it just seems to fall flat. Even just rubber ducking around graphics and performance they sound like a beginner who has read a lot of good blogs but with no practical experience.</p>
]]></description><pubDate>Mon, 11 May 2026 04:21:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=48091024</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=48091024</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48091024</guid></item><item><title><![CDATA[New comment by Agentlien in "Show HN: Hallucinopedia"]]></title><description><![CDATA[
<p>Checking the link again half a day later and now I get the original text I first saw. Very strange.</p>
]]></description><pubDate>Thu, 07 May 2026 17:33:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48052237</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=48052237</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48052237</guid></item><item><title><![CDATA[New comment by Agentlien in "Show HN: Hallucinopedia"]]></title><description><![CDATA[
<p>It's working now and I have to say I love this. The whole project is whimsical and gives me a strong SCP vibe but (sometimes) without the creepypasta aspect. I was very pleased to see that articles generated from links retain the context of the page that created the link - and even refer back to the original page.<p>For example, the article from my original comment: <a href="https://halupedia.com/the-alien-wizard-war-of-1425" rel="nofollow">https://halupedia.com/the-alien-wizard-war-of-1425</a> mentions the conflict arose due to <a href="https://halupedia.com/treaty-of-the-silent-orbit" rel="nofollow">https://halupedia.com/treaty-of-the-silent-orbit</a> . The second page, once generated, mentions the significance this treaty had for the war from the first page.<p><i>update:</i> Well, this was quite disappointing. I loaded the original site again to show a friend and it generated a completely new text with a completely different story and no reference to the second article. Would have been nice if these were permanent as I had originally assumed.</p>
]]></description><pubDate>Thu, 07 May 2026 08:12:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=48046774</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=48046774</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48046774</guid></item><item><title><![CDATA[New comment by Agentlien in "Show HN: Hallucinopedia"]]></title><description><![CDATA[
<p>I tried it myself but I only get page generation failures<p><a href="https://halupedia.com/the-alien-wizard-war-of-1425" rel="nofollow">https://halupedia.com/the-alien-wizard-war-of-1425</a></p>
]]></description><pubDate>Thu, 07 May 2026 05:02:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=48045571</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=48045571</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48045571</guid></item><item><title><![CDATA[New comment by Agentlien in "Why I Write (1946)"]]></title><description><![CDATA[
<p>This resonates so strongly with me. Everything he wrote about how he wrote in his youth and the analysis of motivations to write is so spot on. It's also really interesting to know that he was actutely aware of the tendency to let the political propaganda weaken the storytelling, because that was something which surprised me when reading Nineteen Eighty-four. It was great, but there were moments when it felt like he dropped the pretense of telling a story and momentarily slipped into overt lecturing.</p>
]]></description><pubDate>Fri, 24 Apr 2026 04:43:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=47885632</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47885632</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47885632</guid></item><item><title><![CDATA[New comment by Agentlien in "Investigating How Long-Distance Couples Use Digital Games to Facilitate Intimacy"]]></title><description><![CDATA[
<p>I met my wife through Dungeon Siege back in 2003. We were both teenagers and had a long distance relationship throughout our student years - meeting for a few weeks every holiday - before moving in together in our twenties.<p>After we both got jobs and bought a house, we decided to get Elder Scrolls Online to have an online game to play together while physically sitting next to each other. It was an obvious choice since we're both big elder scrolls fans. It was a wonderful experience and really echoed the way we met in a beautiful way.</p>
]]></description><pubDate>Mon, 13 Apr 2026 04:46:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=47747698</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47747698</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47747698</guid></item><item><title><![CDATA[New comment by Agentlien in "A compelling title that is cryptic enough to get you to take action on it"]]></title><description><![CDATA[
<p>A personal anecdote which was on my mind as soon as I read the title but doesn't relate to the actual topic at hand.</p>
]]></description><pubDate>Sat, 11 Apr 2026 06:25:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=47728000</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47728000</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47728000</guid></item><item><title><![CDATA[New comment by Agentlien in "Neovim 0.12.0"]]></title><description><![CDATA[
<p>Regex search and replace is definitely among my most used features and the preview in NeoVim is amazing<p>That said, I do find myself using recursive macros quite often. They're an easy way to make a set of random little changes which would be hard to put into a solid regex. Especially when filtering and formatting logs to produce a list of error messages on a condensed format for review. It doesn't happen as often, but I also find them incredible when doing more complex substitution across a project.</p>
]]></description><pubDate>Mon, 30 Mar 2026 04:33:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=47570416</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47570416</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47570416</guid></item><item><title><![CDATA[New comment by Agentlien in "Neovim 0.12.0"]]></title><description><![CDATA[
<p>> kernel panics are part of life with consumer hardware.<p>This isn't right. It was certainly true in the nineties, but I haven't seen one in years on Windows and I spend many hours a day in it both for work and play.</p>
]]></description><pubDate>Mon, 30 Mar 2026 04:25:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=47570385</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47570385</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47570385</guid></item><item><title><![CDATA[New comment by Agentlien in "Neovim 0.12.0"]]></title><description><![CDATA[
<p>I've been using Vim daily for 13 years and switched to NeoVim about a year of two ago. For me the main advantages over Vim are just the Lua scripting instead of Vimscript, its support for language servers, and better handling of terminals windows running inside Vim.<p>However, I do still run visual studio in parallel for debugging. It's basically essential when dealing with console game development.</p>
]]></description><pubDate>Mon, 30 Mar 2026 04:15:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47570342</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47570342</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47570342</guid></item><item><title><![CDATA[New comment by Agentlien in "Games with loot boxes to get minimum 16 age rating across Europe"]]></title><description><![CDATA[
<p>I'm skeptical because this is not a new system part of those lobbyist agendas. This is a recommendation system which has been in effect for over 20 years. And this is a tweak to how they update recommendations.</p>
]]></description><pubDate>Sat, 14 Mar 2026 07:30:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=47374224</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47374224</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47374224</guid></item><item><title><![CDATA[New comment by Agentlien in "Games with loot boxes to get minimum 16 age rating across Europe"]]></title><description><![CDATA[
<p>How does an age recommendation take away liberties?<p>I have kids and as a parent I use these ratings as a very loose guide combined with my own experience and understanding of the game in question. Other parents ignore them completely.<p>I agree more could be done to directly affect the companies, and there have been a lot of legal cases surrounding loot boxes aimed at children.<p>But this is a good complement to that. It makes it easier for parents to get aware of the issue.</p>
]]></description><pubDate>Sat, 14 Mar 2026 07:21:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47374175</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47374175</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47374175</guid></item><item><title><![CDATA[New comment by Agentlien in "“This is not the computer for you”"]]></title><description><![CDATA[
<p>I remember this period of my own life. I had taken over my father's old 486 and spent my days and evenings trying to learn the basics of programming in C. I was making silly text based games, dreaming I'd one day be creating the game of my dreams. I also modded games by opening every content file and trying to figure out what they did and how I could modify them. I was still years from realizing game development was a career and not just a hobby.<p>I had replaced all the Windows sounds and cursors to customize the system so it looked and sounded like a Sci Fi system. I even patched the boot screen to be a humorous screen of "MS Broken Windows". It also was quite broken from messing with system files I didn't understand.<p>It was a magical period and I learned so much.</p>
]]></description><pubDate>Fri, 13 Mar 2026 05:53:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=47361122</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47361122</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47361122</guid></item><item><title><![CDATA[New comment by Agentlien in "10% of Firefox crashes are caused by bitflips"]]></title><description><![CDATA[
<p>It seemed to be the monitoring side of it which caused a lot of crashes. It was apparently a very common issue in many games around that time.</p>
]]></description><pubDate>Fri, 06 Mar 2026 11:07:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=47273480</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47273480</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47273480</guid></item><item><title><![CDATA[New comment by Agentlien in "10% of Firefox crashes are caused by bitflips"]]></title><description><![CDATA[
<p>That's a really cool anecdote. The overclock makes sense. When we released Need For Speed (2015) I spent some time in our "war room", monitoring incoming crash reports and doing emergency patches for the worst issues.<p>The vast majority of crashes came from two buckets:<p>1. PCs running below our minimum specs<p>2. Bugs in MSI Afterburner.</p>
]]></description><pubDate>Fri, 06 Mar 2026 05:50:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=47271359</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47271359</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47271359</guid></item><item><title><![CDATA[New comment by Agentlien in "Six Math Essentials"]]></title><description><![CDATA[
<p>Six Math Essentials as a title reminds me of Six Easy Pieces. I wonder if that's intentional.</p>
]]></description><pubDate>Mon, 23 Feb 2026 05:09:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=47118377</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47118377</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47118377</guid></item><item><title><![CDATA[New comment by Agentlien in "Undo in Vi and Its Successors"]]></title><description><![CDATA[
<p>I use this a lot when trying different ways of solving things or debugging.<p>Just today I was looking into a bug when I started worrying that it might be caused by a fairly recent improvement I made to the feature. I went to the file in question, went back two weeks with ":earlier 14d" then recompiled and confirmed the bug was already present without my change.</p>
]]></description><pubDate>Tue, 17 Feb 2026 18:28:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47051088</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47051088</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47051088</guid></item><item><title><![CDATA[New comment by Agentlien in "Vim-pencil: Rethinking Vim as a tool for writing"]]></title><description><![CDATA[
<p>I just checked these out and Limelight feels wonderful when editing and reading prose in Vim! I will definitely be using this in the future - especially when writing things for my blog.</p>
]]></description><pubDate>Mon, 16 Feb 2026 14:01:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=47035032</link><dc:creator>Agentlien</dc:creator><comments>https://news.ycombinator.com/item?id=47035032</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47035032</guid></item></channel></rss>