<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: CIARobotFish</title><link>https://news.ycombinator.com/user?id=CIARobotFish</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 22 Jun 2026 03:44:33 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=CIARobotFish" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by CIARobotFish in "Migrating to the EU"]]></title><description><![CDATA[
<p>I've more or less made a similar migration towards non-US alternatives for most of my services. In my case, I switched from GitHub to Worktree (<a href="https://worktree.ca/" rel="nofollow">https://worktree.ca/</a>).</p>
]]></description><pubDate>Mon, 23 Mar 2026 16:18:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=47491571</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=47491571</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47491571</guid></item><item><title><![CDATA[Phil Spencer Retiring, Sarah Bond Out, Asha Sharma Named New Xbox Boss]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.ign.com/articles/phil-spencer-retiring-sarah-bond-out-matt-booty-promoted-as-microsoft-ai-exec-asha-sharma-named-new-xbox-boss-exclusive">https://www.ign.com/articles/phil-spencer-retiring-sarah-bond-out-matt-booty-promoted-as-microsoft-ai-exec-asha-sharma-named-new-xbox-boss-exclusive</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47093723">https://news.ycombinator.com/item?id=47093723</a></p>
<p>Points: 26</p>
<p># Comments: 4</p>
]]></description><pubDate>Fri, 20 Feb 2026 20:47:28 +0000</pubDate><link>https://www.ign.com/articles/phil-spencer-retiring-sarah-bond-out-matt-booty-promoted-as-microsoft-ai-exec-asha-sharma-named-new-xbox-boss-exclusive</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=47093723</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47093723</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Your app subscription is now my weekend project"]]></title><description><![CDATA[
<p>Yeah, I was confused by that as well. Typora is sold as a perpetual license for 3 devices at $15. I don't understand why their friend would be tired of paying for it.</p>
]]></description><pubDate>Thu, 22 Jan 2026 23:44:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=46726602</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=46726602</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46726602</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Ask HN: Share your personal website"]]></title><description><![CDATA[
<p><a href="https://pa.rh.am/" rel="nofollow">https://pa.rh.am/</a><p>I put together my website to collect all my projects in a single place and occasionally post some random thoughts.</p>
]]></description><pubDate>Fri, 16 Jan 2026 00:58:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=46641704</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=46641704</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46641704</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Fedora 42 Beta"]]></title><description><![CDATA[
<p>I'm willing to put up with a lot during an application process, but not Canonical's circus. If applying for a job at a company tells you anything about the company's culture then I don't think I would ever want to work there.</p>
]]></description><pubDate>Tue, 18 Mar 2025 20:37:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=43404764</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=43404764</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43404764</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Ask HN: What are you going to build and ship in 2025?"]]></title><description><![CDATA[
<p>As a follow-up to my custom track editor for the Donkey Konga games, I spent part of the holiday season working on a launcher to make playing custom tracks in the games easier and released a beta build just before Christmas: <a href="https://parham.itch.io/kongabeat/devlog/853452/konga-beat-101-and-konga-launcher-available-now" rel="nofollow">https://parham.itch.io/kongabeat/devlog/853452/konga-beat-10...</a><p>My goal now is to ship the 1.0 release in the next month or two and post the source code on GitHub under the MIT license.</p>
]]></description><pubDate>Fri, 03 Jan 2025 12:06:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=42584922</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=42584922</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42584922</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Show HN: Konga Beat – A custom track editor for Donkey Konga 2 and 3"]]></title><description><![CDATA[
<p>C# with Avalonia<p>I quite like working with C#, but Unity introduces a lot of unnecessary overhead and isn't designed to build an application like this. I had to use goofy hacks to make Konga Beat behave approximately like a regular native application.</p>
]]></description><pubDate>Thu, 14 Nov 2024 06:07:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=42133520</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=42133520</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42133520</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Show HN: Konga Beat – A custom track editor for Donkey Konga 2 and 3"]]></title><description><![CDATA[
<p>Admittedly, this may be a disappointing answer: when I started working on Konga Beat, I didn't fully grasp the extent of the rhythm game modding scene. I was so excited to make a dedicated editor that I just went for it.<p>Only when I was deep into working on Konga Beat did I discover editors like Moonscraper and Peepo Drum Kit. Even then, I was having so much fun working on Konga Beat that I wanted to see it to completion.</p>
]]></description><pubDate>Thu, 14 Nov 2024 05:52:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=42133467</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=42133467</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42133467</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Show HN: Konga Beat – A custom track editor for Donkey Konga 2 and 3"]]></title><description><![CDATA[
<p>Konga Beat uses a paid Unity extension which limits my ability to share the source code in a public repo. The code is also, admittedly, a bit messy. That said, I am happy to share the project's source code if you'd like to check it out! :)</p>
]]></description><pubDate>Thu, 14 Nov 2024 05:38:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=42133419</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=42133419</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42133419</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Show HN: Konga Beat – A custom track editor for Donkey Konga 2 and 3"]]></title><description><![CDATA[
<p>Good call. I tried fitting a screenshot or two on the homepage before, but couldn't figure out an easy way to do it with the default VitePress layout. I should give it another go.</p>
]]></description><pubDate>Thu, 14 Nov 2024 05:33:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=42133394</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=42133394</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42133394</guid></item><item><title><![CDATA[Show HN: Konga Beat – A custom track editor for Donkey Konga 2 and 3]]></title><description><![CDATA[
<p>Howdy HN!<p>For those who don't know, back in the early 2000s, Nintendo and Namco developed a series of music rhythm games for the GameCube featuring Donkey Kong called Donkey Konga: <a href="https://www.mariowiki.com/Donkey_Konga_(series)" rel="nofollow">https://www.mariowiki.com/Donkey_Konga_(series)</a><p>The Donkey Konga games borrowed heavily from Taiko no Tatsujin (another music rhythm game by Namco). However, instead of taiko drums, the player would use DK Bongos to jam along with music from different eras and genres.<p>Long story short, I figured out how to add custom tracks to some of the Donkey Konga games (Donkey Konga 2 and 3) but found the entire process cumbersome, so I decided to make a dedicated editor. It was a lot of fun to make, and I hope others get some enjoyment out of it too!</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42127569">https://news.ycombinator.com/item?id=42127569</a></p>
<p>Points: 113</p>
<p># Comments: 30</p>
]]></description><pubDate>Wed, 13 Nov 2024 16:39:55 +0000</pubDate><link>https://www.kongabeat.com/</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=42127569</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42127569</guid></item><item><title><![CDATA[New comment by CIARobotFish in "Ask HN: Was the free 1st episode of Silicon Valley an elaborate Googlebomb?"]]></title><description><![CDATA[
<p>The second episode won't air until April 13th.</p>
]]></description><pubDate>Thu, 10 Apr 2014 04:32:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=7564224</link><dc:creator>CIARobotFish</dc:creator><comments>https://news.ycombinator.com/item?id=7564224</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7564224</guid></item></channel></rss>