<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: ChaosOp</title><link>https://news.ycombinator.com/user?id=ChaosOp</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 29 Apr 2026 10:50:16 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=ChaosOp" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by ChaosOp in "Ask HN: What Are You Working On? (April 2026)"]]></title><description><![CDATA[
<p>Working on Gaming Couch, a web-based local multiplayer party game platform. It's like a lovechild of Jackbox Games and Mario Party: <a href="https://gamingcouch.com" rel="nofollow">https://gamingcouch.com</a>. Three months ago, back in December, Gaming Couch hit the front page of Hacker News (<a href="https://news.ycombinator.com/item?id=46344573">https://news.ycombinator.com/item?id=46344573</a>). We've had an amazing time since, with each month more and more people finding the platform, enjoying the games and giving awesome feedback!<p>At the moment working on the 3rd party development tools so in the future anyone can make their game dev dreams a reality and make a simple and fun multiplayer party game for the Gaming Couch platform, ideally in only one weekend!<p>If you're an interested game dev that would like to beta test the dev tools, hit me up either here, via Discord (link available from <a href="https://gamingcouch.com" rel="nofollow">https://gamingcouch.com</a>) or by emailing me at gc[dot]community[at]gamingcouch[dot]com!<p>The TL;DR of Gaming Couch:<p>- Currently in free Early Access with 18 competitive mini-games.<p>- Players use their mobile phones as controllers (you can use game pads as well!)<p>- Everything is completely web-based, no downloads or installs are necessary to play<p>- All games support up to 8 players at a time and are action based, with quick ~one minute rounds to keep a good pace. This means there are no language based trivia or asynchronous games!</p>
]]></description><pubDate>Mon, 13 Apr 2026 06:17:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=47748264</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=47748264</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47748264</guid></item><item><title><![CDATA[New comment by ChaosOp in "Ask HN: What are you working on? (February 2026)"]]></title><description><![CDATA[
<p>Still working on Gaming Couch, a web-based local multiplayer party game platform. It's like a lovechild of Jackbox Games and Mario Party: <a href="https://gamingcouch.com" rel="nofollow">https://gamingcouch.com</a>. Back in December Gaming Couch hit the front page of Hacker News, you can check it out here: <a href="https://news.ycombinator.com/item?id=46344573">https://news.ycombinator.com/item?id=46344573</a><p>At the moment working on the 3rd party development tools so in the future anyone can make their game dev dreams a reality and make a simple and fun multiplayer party game for the Gaming Couch platform, ideally in only one weekend!<p>If you're an interested game dev that would like to beta test the dev tools, hit me up either here, via Discord (link available from <a href="https://gamingcouch.com" rel="nofollow">https://gamingcouch.com</a>) or by emailing me at gc[dot]community[at]gamingcouch[dot]com!<p>The TL;DR of Gaming Couch:<p>- Currently in free Early Access with 18 competitive mini-games.<p>- Players use their mobile phones as controllers (you can use game pads as well!)<p>- Everything is completely web-based, no downloads or installs are necessary to play<p>- All games support up to 8 players at a time and are action based, with quick ~one minute rounds to keep a good pace. This means there are no language based trivia or asynchronous games!</p>
]]></description><pubDate>Mon, 09 Feb 2026 08:01:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=46942766</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46942766</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46942766</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: The HN Arcade"]]></title><description><![CDATA[
<p>Awesome to hear! Bunch of new things in plans for the near future, including 3rd party dev tools so that other devs can also make new games for the platform. Hopefully a lot more games to play after that :)</p>
]]></description><pubDate>Thu, 29 Jan 2026 07:57:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=46807111</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46807111</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46807111</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: The HN Arcade"]]></title><description><![CDATA[
<p>Very cool! Opened a PR to add my local multiplayer game platform, Gaming Couch (<a href="https://gamingcouch.com" rel="nofollow">https://gamingcouch.com</a>), to the list of games :) Just recently posted a ShowHN post about it which hit the front page and generated so much great feedback and discussions: <a href="https://news.ycombinator.com/item?id=46344573">https://news.ycombinator.com/item?id=46344573</a><p>In a nutshell its a web-based game platform where up to 8 players use their smartphones as controllers to play real-time action mini-games on a central browser screen. It takes a lot of inspiration from classic party games like Jackbox, Mario Party and Mario Kart.</p>
]]></description><pubDate>Wed, 28 Jan 2026 17:13:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=46798260</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46798260</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46798260</guid></item><item><title><![CDATA[New comment by ChaosOp in "Ask HN: What are you working on? (January 2026)"]]></title><description><![CDATA[
<p>I'm building a web-based local multiplayer party game platform. It's like a lovechild of Jackbox Games and Mario Party: <a href="https://gamingcouch.com" rel="nofollow">https://gamingcouch.com</a>. Back in December Gaming Couch hit the front page of Hacker News, you can check it out here: <a href="https://news.ycombinator.com/item?id=46344573">https://news.ycombinator.com/item?id=46344573</a><p>The TL;DR:<p>- Currently in free Early Access with 18 competitive mini-games.<p>- Players use their mobile phones as controllers (you can use game pads as well!)<p>- Everything is completely web-based, no downloads or installs are necessary to play<p>- All games support up to 8 players at a time and are action based, with quick ~one minute rounds to keep a good pace. This means there are no language based trivia or asynchronous games!<p>- In the future the plan is to open up the platform for 3rd party developers (and Gamejams!) as well. We'd take care of the network connectivity, controllers etc.. 3rd party devs can focus on developing cool multiplayer mini-games without spending an eternity with networking code and building the infrastructure.</p>
]]></description><pubDate>Mon, 12 Jan 2026 07:11:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=46585111</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46585111</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46585111</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Hey! Ping me on Discord and I'll add you to the dev-list so you'll know when the SDK is dropping :)</p>
]]></description><pubDate>Sun, 28 Dec 2025 10:50:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=46410147</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46410147</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46410147</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Thanks, that sounds like an interesting idea as well, need to give it some thought</p>
]]></description><pubDate>Sun, 28 Dec 2025 10:47:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=46410131</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46410131</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46410131</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Hey! Thanks for the detailed feedback, really appreciate it.<p>I agree with you that making games that appease everybody will not work in the long run. Did your friends give any examples of why they hated 75% of the games? Was it too much the same (e.g. too many variations of the Party Car games) or just didn't overall like the competitivness?<p>Wrt the lag you mentioned, that's interesting if you had such a varied experience in the same network. Is it possible that some had VPN's in use? That could be one explanation for the variance.<p>Also, not sure if applicable but just putting it out there that I've noticed a bug with Android+Firefox browser where the ping-indicator does not work and keeps showing +1000ms regardless of what the actual ping is. But sounds like that was not the issue here.</p>
]]></description><pubDate>Sun, 28 Dec 2025 10:46:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=46410124</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46410124</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46410124</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>I actually looked at the dev competition they had! The problem was that Discord activities don't support the use of WebRTC as they require all network calls to go through their proxy. This makes real-time gaming a bit harder to implement</p>
]]></description><pubDate>Fri, 26 Dec 2025 18:52:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=46394977</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46394977</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46394977</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Nice, great to hear! I'm actually surprised how smooth everything has been going thus far :D</p>
]]></description><pubDate>Fri, 26 Dec 2025 18:18:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=46394628</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46394628</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46394628</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Thanks! :)</p>
]]></description><pubDate>Fri, 26 Dec 2025 16:52:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=46393784</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46393784</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46393784</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>No plans yet but the 3rd party game development SDK will be made publicly available so that anyone can start making their own games for the platform!</p>
]]></description><pubDate>Fri, 26 Dec 2025 15:52:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=46393244</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46393244</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46393244</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Ah ok, now I understand. I don't have a steam deck at hand but based on a quick google search I think it should be possible. The key is whether you are able to connect the steamdecks to the PC so that the Javascript Gamepad API recognizes the decks as controllers. You can connect the decks to the PC and if they show up on this site: <a href="https://hardwaretester.com/gamepad" rel="nofollow">https://hardwaretester.com/gamepad</a> they should work with Gaming Couch!</p>
]]></description><pubDate>Fri, 26 Dec 2025 15:20:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392914</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392914</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392914</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Are you opening the website via your smart tv's browser? If so, it could mean that the TV is not able to handle the live connections. I've noticed some Samsung Tv's exhibiting this behauviour. At the moment the recommended way is to run the games on a computer. Still a lot of optimization for me to do when it comes to smart tv's</p>
]]></description><pubDate>Fri, 26 Dec 2025 15:05:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392721</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392721</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392721</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>I think it could be possible to make it work like that but I'm not familiar with Steamdeck itself so I can't say for sure. Need to look into it. Just so I understood you correctly, you want to host the session on the steamdeck and control your own character via the deck, while at the same time your friend uses their own smartphone to control their character while looking at your steamdeck?</p>
]]></description><pubDate>Fri, 26 Dec 2025 14:41:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392405</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392405</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392405</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Appreciate it, thanks!</p>
]]></description><pubDate>Fri, 26 Dec 2025 14:22:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392215</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392215</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392215</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Haha that's also very true. The games were ok and fun but really I think what made Nintendo games special was the 'magic' of it all. In a similar sense as their Mario Kart Live: Home Circuit is not the best game but damn do I appreciate the engineering and 'magic' that the game offers, it's just so cool.<p>Thanks for the link, need to start ideating new games ;)</p>
]]></description><pubDate>Fri, 26 Dec 2025 14:13:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392147</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392147</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392147</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Thanks! I initially had the idea also 10+ years ago but only got around to do it now.. I think with the web standards having been improved and individual phone performance being much better, it's actually good that I didn't start on the idea right then and there</p>
]]></description><pubDate>Fri, 26 Dec 2025 14:07:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392101</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392101</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392101</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>If you mean like utilizing gyroscope and other sensor of the phone to control the game characters (like in Wii tennis, bowling and so on), I've thought about it but I don't think it's intuitive enough to use your phone like that and I think it would make the learning curve a bit too steep. Nintendo is great at what they do and it has taken a lot from them to make Wii-games work, I don't think it would be too useful to try to copy them :)</p>
]]></description><pubDate>Fri, 26 Dec 2025 14:00:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392047</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392047</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392047</guid></item><item><title><![CDATA[New comment by ChaosOp in "Show HN: Gaming Couch – a local multiplayer party game platform for 8 players"]]></title><description><![CDATA[
<p>Thanks! I agree that party games really need to easy enough to just pick up and play. It's no fun spending 1-2 hours first just learning about the game mechanics. I've gotten quite nice feedback from people that don't usually play games that they've really enjoyed Gaming Couch. My overall aim is to make it simple enough that my grandma can start a game session and play without previous experience in gaming. This means a good skill/luck -ratio for each mini-game, kind of like in Mario Kart it's possible to win by chance even if you don't drive the best using items like blue shells and bullet bils. It evens out the playing field.<p>All of the games have been developed by me and two of my friends. We do use Cursor and models like Gemini & Claude for generic debugging as part of everyday development tools but nothing games-specific AI tools or deeply integrated workflows have been used. For refactoring large parts of a codebase, I do enjoy using Cursor specifically and I think it does speed up development efforts by quite a lot. However it's not what non-programmers usually think, that you can just write one prompt and generate a game :D</p>
]]></description><pubDate>Fri, 26 Dec 2025 13:56:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=46392014</link><dc:creator>ChaosOp</dc:creator><comments>https://news.ycombinator.com/item?id=46392014</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46392014</guid></item></channel></rss>