<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Gamemaster1379</title><link>https://news.ycombinator.com/user?id=Gamemaster1379</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 16 May 2026 09:46:58 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Gamemaster1379" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Gamemaster1379 in "California bill would require patches or refunds when online games shut down"]]></title><description><![CDATA[
<p>Is the game p2p or dedicated infra? Best thing you can do is provide the infra files that you can. Doesn't even have to be turn key. Also for the coordinator API service, anything you can provide there as well. Couple those with a configurable base url and the hackers ought to get it the rest of the way</p>
]]></description><pubDate>Sat, 16 May 2026 01:44:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=48156038</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=48156038</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48156038</guid></item><item><title><![CDATA[Show HN: I Made a PS1 Static Recompiler with No Prior Experience (and Claude)]]></title><description><![CDATA[
<p>Article URL: <a href="https://1379.tech/i-built-a-ps1-static-recompiler-with-no-prior-experience-and-claude-code/">https://1379.tech/i-built-a-ps1-static-recompiler-with-no-prior-experience-and-claude-code/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47367122">https://news.ycombinator.com/item?id=47367122</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 13 Mar 2026 17:18:41 +0000</pubDate><link>https://1379.tech/i-built-a-ps1-static-recompiler-with-no-prior-experience-and-claude-code/</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=47367122</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47367122</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "“Microslop” filtered in the official Microsoft Copilot Discord server"]]></title><description><![CDATA[
<p>I once worked for a retail computer repair shop that had an unbelievable amount of ethical concerns ( many things outright illegal). Among them was cracking Windows Vista or installing 7, cracking it and then rolling to Windows 10 get a license key from MS and then charging the customer for a license key.<p>I tried calling MS to report it and the guy on the other side said they didn't have a process for handling that and basically suggested I hang up.</p>
]]></description><pubDate>Tue, 03 Mar 2026 08:29:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=47229741</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=47229741</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47229741</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Doom crash after 2.5 years of real-world runtime confirmed on real hardware"]]></title><description><![CDATA[
<p>Can be more than timers too. There's a funny one in Paper Mario where a block technically can be hit so many times it'll reset and award items again. Hit enough times it'll eventually crash. Of course it'd take around 30 years for the first rollover and 400 or so for the crash.
<a href="https://n64squid.com/paper-mario-reward-block-glitch/" rel="nofollow">https://n64squid.com/paper-mario-reward-block-glitch/</a></p>
]]></description><pubDate>Wed, 17 Sep 2025 02:47:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=45271036</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=45271036</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45271036</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "I built something that changed my friend group's social fabric"]]></title><description><![CDATA[
<p>These all sound like a lot of fun. I've built a few discord bots myself as I've run a few online communities.<p>1) Reminder bot for scheduled events.<p>We're all working adults who all played games as teens together . To actually get us together, we schedule our favorite games for once a month to play for a few hours. We all often forget when they start, so my bot posts a 2 week, 1 week 3 days, and 2 hour notice.<p>2) RCON bot
I run a TF2 server and a Minecraft server. You can manage both via RCON commands via slash commands in Discord. Also the tf2 one monitors player activity and alerts if players are in the server<p>3. Private server API bot<p>I founded a private game server for a game that ended service in 2023. The bot reads from our API to make a central list of lobbies and status. It also creates voice channels for each public lobby.<p>It's also used to help grant items and other admin commands.<p>4. For April Fools, I made a snarky bot that responded to random messages. It was backed by Gemini.<p>These have all been fun and novel to make but I've never found a great way to productize them and make money from any of them. Wonder if you've found any avenues there.</p>
]]></description><pubDate>Tue, 01 Jul 2025 22:36:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=44438588</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=44438588</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44438588</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Show HN: RomM – An open-source, self-hosted ROM manager and player"]]></title><description><![CDATA[
<p>Thanks so much for the answer! This is a really cool project! I'll definitely check it out once I'm back.</p>
]]></description><pubDate>Thu, 12 Jun 2025 22:33:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=44263933</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=44263933</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44263933</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Show HN: RomM – An open-source, self-hosted ROM manager and player"]]></title><description><![CDATA[
<p>I get the impression the authors are monitoring the thread. I'm not home to check this out but I like the idea. A few questions.<p>1. Does the web interface allow you to download your ROMs in a similar fashion to Plex letting you download your files? I could see myself using this to fetch from my libraries and would like a nice GUI box art interface to grab a game I'm looking for.
2. How does this work with ROM hacks? How is the metadata pulled? Filename? Header? How could I set custom metadata where it doesn't match.
3. Does this have an accessible and documented API if I want to build extensions to it (or am I forced to use the interface?)</p>
]]></description><pubDate>Wed, 11 Jun 2025 22:12:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=44252399</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=44252399</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44252399</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "PS5 shooter goes from 5 players to bestseller after devs defend game"]]></title><description><![CDATA[
<p>Honestly Valve had it right with offering dedicated server packages. I respect any studio that does the same, like TripWire and Killing Floor.<p>I run my own private server for a live service game that shut down in just 1 year. We got lucky because they seemingly bundled the server code into the client. But the game was never meant to allow for that...</p>
]]></description><pubDate>Sun, 08 Jun 2025 21:34:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=44219627</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=44219627</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44219627</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "“Fewer Users” Warning Hurting Specialized and New Apps"]]></title><description><![CDATA[
<p>No, Google is being aggressive likely due to liability.<p>I made an Android app that used React Native and it was the simplest thing ever. It had no auth, no telemetry, no persisted storage. Quite literally all it did was take text input and output it's braille equivalent and vice versa.<p>Had another one that made procedurally generated credits like you'd see at the end of a game. Same thing. No auth, no telemetry, etc.<p>I made a total of $3.97 for those apps. I did also receive a $350 settlement for some class action lawsuit Google lost about something they did to developers.<p>Closing my account removes me from potential future class action pools.</p>
]]></description><pubDate>Fri, 02 May 2025 23:28:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=43875526</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43875526</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43875526</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "4chan has been hacked, Database exposed"]]></title><description><![CDATA[
<p>A lot of people are cross referencing the emails to find out more personal info on the team.<p>The hacker also is showing admin panels such as "private ban reasons" as I recall and a private janitor board and all it's message contents.</p>
]]></description><pubDate>Wed, 16 Apr 2025 04:20:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=43701427</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43701427</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43701427</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Open guide to equity compensation"]]></title><description><![CDATA[
<p>That's what I started as well with this employer. I never wanted to get involved with their other project but they forced me on it. I was trying to find another employer the entire time but it was just around the time Trump got elected the first time and nobody seemingly wanted to hire</p>
]]></description><pubDate>Mon, 14 Apr 2025 04:13:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=43677991</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43677991</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43677991</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Open guide to equity compensation"]]></title><description><![CDATA[
<p>I got forced into working for some garbage startup at a job early in my career. The CEO was absolutely psychotic and never put much effort into hiding his motives.<p>The guy gave me a "Pre selection" letter (bokded at the top that it was "NOT A LEGAL DOCUMENT") that I was selected to receive 1,000,000 shares, vested at 250k a year (no one year cliff into monthly). 
1,000,000 of how many? Didn't say. Percentage? Nope. 
Was it 25% 3% .00003% Who knows!<p>I eventually was forced out after him verbally abusing me, making unsubstantiated accusations about how I spoke to other employees, and doing things like asking me to clock out and continue to talk about work.<p>I received two death threats after I quit. And, seven years later, I get a threatening letter falsely accusing me of defaming the company under random online accounts. After rejecting the allegations, I got a "settlement letter" that demands I forfeit all obligations, and can never talk about the employer again. It also explicitly stated I'd get $0 and that they "wouldn't appear at my place of residence" as my benefits.<p>Last I saw the SEC audited them and said they had no revenue and no products to commercialize.<p>They raised $6m on fundraising sites selling SAFEs, but had $800k in assets and $6m in debt. Oh, the most interesting part is the owner had the company paying his other computer repair business $5k a month for IT services.<p>It really reenforced for me how meaningless the whole process. Working for that company was a lifetime mistake.</p>
]]></description><pubDate>Sun, 13 Apr 2025 22:18:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=43676272</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43676272</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43676272</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "I made a show shuffler that shuffles shows in order"]]></title><description><![CDATA[
<p>Check out pseudoTV</p>
]]></description><pubDate>Wed, 02 Apr 2025 02:54:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=43553274</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43553274</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43553274</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "A decompilation and port of Sonic Advance 2-a GameBoy Advance game written in C"]]></title><description><![CDATA[
<p>Both Ocarina of time and Majoras Mask are able to run on PC.
For Ocarina of Time, it was done through manual de compiling. For Majoras Mask, a static analyzer was used.<p>The codename for Ocarina of Time was Ship of Harkinian.
The one for Majoras Mask is 2Ship2Harkinian.<p>Both can result in the same outcome, but the readability of underlying source differs</p>
]]></description><pubDate>Sat, 29 Mar 2025 05:42:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=43513071</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43513071</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43513071</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "A decompilation and port of Sonic Advance 2-a GameBoy Advance game written in C"]]></title><description><![CDATA[
<p>Ah. I think you're right. I did confuse it with the PS Classic. I thought they had done an actual PSX port that lowered rendering to compensate. I must've been mistaken.</p>
]]></description><pubDate>Sat, 29 Mar 2025 05:39:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=43513059</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43513059</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43513059</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "A decompilation and port of Sonic Advance 2-a GameBoy Advance game written in C"]]></title><description><![CDATA[
<p>I love projects like these. Between decomps and static analyzers, we've seen so many fantastic games modernized and ported.<p>Ocarina of Time is able to play natively on just about every system system imagineable (pretty sure native PS1 builds exist)
Sonic Unleashed, previously an 360/PS3 exclusive, now can be played in ultra wide on PC natively.<p>Majoras Mask got a recent static deanalyzed PC port and has higher FOS and ultrawide mods.<p>Perfect Dark for the N64 has a native PC port with ultrawide and mouse and keyboard controls.<p>These are just a few off the top of my head.</p>
]]></description><pubDate>Fri, 28 Mar 2025 03:36:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=43501260</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=43501260</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43501260</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "MitmProxy2Swagger: Automagically reverse-engineer REST APIs"]]></title><description><![CDATA[
<p>Gundam Evolution, as someone else noted from my comment history.</p>
]]></description><pubDate>Fri, 03 Jan 2025 05:28:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=42582783</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=42582783</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42582783</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "MitmProxy2Swagger: Automagically reverse-engineer REST APIs"]]></title><description><![CDATA[
<p>This is a nice tool. A game I liked to play announced end of service back in 2023. They gave enough notice to let me capture some logs from their cooridinator service.<p>I captured them in mitmproxy and ran those through this to help me identify all the endpoints and their general structure. (A few things were a misnomer, like the examples suggesting certain values were able to be floats when they could only be integers)<p>I was able to get a team together and we were able to stand up private servers as a result.</p>
]]></description><pubDate>Thu, 02 Jan 2025 08:41:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=42572786</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=42572786</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42572786</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Fractional Jobs – Job Board for Fractional Work"]]></title><description><![CDATA[
<p>First I've heard of fractional roles. Is there any loose guidelines of what level of experience is required to break into the space?<p>I've been doing software for about a decade now. But I'm still (relatively) young. I do feel I have good breadth though and could provide value to a fledgling company to move in the right direction.</p>
]]></description><pubDate>Tue, 17 Dec 2024 01:05:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=42437291</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=42437291</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42437291</guid></item><item><title><![CDATA[New comment by Gamemaster1379 in "Fractional Jobs – Job Board for Fractional Work"]]></title><description><![CDATA[
<p>I just learned about fractional jobs. I've bounced around my company for a while and also led some independent projects.
I'd like to break into this space. I'd be curious to know what was causing your CTOs to strike out to know what pitfalls I could avoid (Also open to discuss your role specifically if you're interested in someone trying to get their feet wet in fractional work, but am comfortable in the engineering space)</p>
]]></description><pubDate>Tue, 17 Dec 2024 00:57:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=42437235</link><dc:creator>Gamemaster1379</dc:creator><comments>https://news.ycombinator.com/item?id=42437235</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42437235</guid></item></channel></rss>