<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: HNLogInShit</title><link>https://news.ycombinator.com/user?id=HNLogInShit</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 29 Oct 2026 14:24:56 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=HNLogInShit" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by HNLogInShit in "How the pilots of Lion Air Flight 610 lost control"]]></title><description><![CDATA[
<p>The GPS can't account for winds, which can reach hundreds of miles per hour.</p>
]]></description><pubDate>Thu, 27 Dec 2018 07:53:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=18768137</link><dc:creator>HNLogInShit</dc:creator><comments>https://news.ycombinator.com/item?id=18768137</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=18768137</guid></item><item><title><![CDATA[New comment by HNLogInShit in "Uncovering a 30 year-old hardware bug"]]></title><description><![CDATA[
<p>The Ataris had this capability before the Commodores, without the crashing.  They were designed to scroll entire screens of material almost effortlessly from the beginning.  When you combined it with the redefinable (and color) character sets, you could put a scrolling map of Europe in a few K of memory.<p>Ataris had coprocessors for 256-color graphics, sound, I/O, and intelligent peripherals.  You could mix text and graphics modes on the screen line by line.  They had hardware sprites.  The 800 (and its successors) even had an S-video output.  All in 1978.</p>
]]></description><pubDate>Mon, 04 Mar 2013 01:46:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=5316042</link><dc:creator>HNLogInShit</dc:creator><comments>https://news.ycombinator.com/item?id=5316042</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=5316042</guid></item></channel></rss>