<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: HardyLeung</title><link>https://news.ycombinator.com/user?id=HardyLeung</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 29 Oct 2026 09:18:17 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=HardyLeung" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[Tip of the Iceberg: More on the Sunnyvale House Sold for $782,000 Over Asking]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.mercurynews.com/2017/09/14/tip-of-the-iceberg-more-on-the-sunnyvale-house-that-sold-for-782000-over-asking-and-what-it-all-means/">http://www.mercurynews.com/2017/09/14/tip-of-the-iceberg-more-on-the-sunnyvale-house-that-sold-for-782000-over-asking-and-what-it-all-means/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=15254554">https://news.ycombinator.com/item?id=15254554</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 15 Sep 2017 04:06:52 +0000</pubDate><link>http://www.mercurynews.com/2017/09/14/tip-of-the-iceberg-more-on-the-sunnyvale-house-that-sold-for-782000-over-asking-and-what-it-all-means/</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=15254554</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15254554</guid></item><item><title><![CDATA[Yellow-Light Crusader Fined for Doing Math Without a License]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.nytimes.com/2017/04/30/business/traffic-light-fine.html?smid=fb-nytimes&smtyp=cur">https://www.nytimes.com/2017/04/30/business/traffic-light-fine.html?smid=fb-nytimes&smtyp=cur</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=14247960">https://news.ycombinator.com/item?id=14247960</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 02 May 2017 16:41:46 +0000</pubDate><link>https://www.nytimes.com/2017/04/30/business/traffic-light-fine.html?smid=fb-nytimes&amp;smtyp=cur</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=14247960</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=14247960</guid></item><item><title><![CDATA[New comment by HardyLeung in "U.S. Wins First Place at International Mathematics Competition in Hong Kong"]]></title><description><![CDATA[
<p>The USAMO winner list is here:<p><a href="http://www.maa.org/sites/default/files/USAMO_Winners_2016_1.pdf" rel="nofollow">http://www.maa.org/sites/default/files/USAMO_Winners_2016_1....</a><p>Apparently the final team was not chosen strictly from the top 12 (Michael Kural and Ashwin Sah were Honorable Mentions).</p>
]]></description><pubDate>Fri, 15 Jul 2016 18:30:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=12102900</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=12102900</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12102900</guid></item><item><title><![CDATA[That sinking feeling: Beijing dropping by up to 4 inches a year, study shows]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.cnn.com/2016/06/26/asia/beijing-sinking-study/">http://www.cnn.com/2016/06/26/asia/beijing-sinking-study/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=12013150">https://news.ycombinator.com/item?id=12013150</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 01 Jul 2016 01:07:25 +0000</pubDate><link>http://www.cnn.com/2016/06/26/asia/beijing-sinking-study/</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=12013150</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12013150</guid></item><item><title><![CDATA[New comment by HardyLeung in "Lee Sedol Beats AlphaGo in Game 4"]]></title><description><![CDATA[
<p>Lee Sedol winning, and keeping his cool and not make any mistakes. AlphaGo, on the other hand, went bonker especially towards the end but it got into bad territory not because of silly mistakes but brilliant play by Lee Sedol.<p>Could it possibly be that both of the mistakes were bugs? Perhaps it suggested a non-sensical position such as (25.23, 13.15), and it was snapped to (19, 13) :D</p>
]]></description><pubDate>Sun, 13 Mar 2016 08:55:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=11276853</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=11276853</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=11276853</guid></item><item><title><![CDATA[Dotcloud Is Shutting Down on February 29]]></title><description><![CDATA[
<p>Article URL: <a href="http://venturebeat.com/2016/01/22/dotcloud-the-cloud-service-that-gave-birth-to-docker-is-shutting-down-on-february-29/">http://venturebeat.com/2016/01/22/dotcloud-the-cloud-service-that-gave-birth-to-docker-is-shutting-down-on-february-29/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=10955660">https://news.ycombinator.com/item?id=10955660</a></p>
<p>Points: 97</p>
<p># Comments: 15</p>
]]></description><pubDate>Fri, 22 Jan 2016 21:15:51 +0000</pubDate><link>http://venturebeat.com/2016/01/22/dotcloud-the-cloud-service-that-gave-birth-to-docker-is-shutting-down-on-february-29/</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10955660</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10955660</guid></item><item><title><![CDATA[New comment by HardyLeung in "SVGnest: Efficient packing of irregular shapes with JavaScript"]]></title><description><![CDATA[
<p>This is interesting. I wrote Tagxedo <a href="http://www.tagxedo.com" rel="nofollow">http://www.tagxedo.com</a> which is another kind of constrained packing problem and there is a bit of similarity in the approaches. This is the first time I've heard of CNC packing and part nesting... May I ask what kind of software and how much they are selling for?</p>
]]></description><pubDate>Sat, 16 Jan 2016 04:10:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=10914209</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10914209</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10914209</guid></item><item><title><![CDATA[Beautiful Use of Drone in Real Estate]]></title><description><![CDATA[
<p>Article URL: <a href="https://vimeo.com/145367829">https://vimeo.com/145367829</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=10641527">https://news.ycombinator.com/item?id=10641527</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 28 Nov 2015 16:46:56 +0000</pubDate><link>https://vimeo.com/145367829</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10641527</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10641527</guid></item><item><title><![CDATA[L.A. Unified to get $6.4M in settlement over iPad software]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.latimes.com/local/lanow/la-me-ln-la-unified-ipad-settlement-20150925-story.html">http://www.latimes.com/local/lanow/la-me-ln-la-unified-ipad-settlement-20150925-story.html</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=10301360">https://news.ycombinator.com/item?id=10301360</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 30 Sep 2015 02:28:30 +0000</pubDate><link>http://www.latimes.com/local/lanow/la-me-ln-la-unified-ipad-settlement-20150925-story.html</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10301360</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10301360</guid></item><item><title><![CDATA[Real-Time Noise-Aware Tone Mapping]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.itn.liu.se/mit/research/computer-graphics-image-processing/real-time-noise-aware-tone-mapping?l=en">http://www.itn.liu.se/mit/research/computer-graphics-image-processing/real-time-noise-aware-tone-mapping?l=en</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=10288903">https://news.ycombinator.com/item?id=10288903</a></p>
<p>Points: 33</p>
<p># Comments: 1</p>
]]></description><pubDate>Mon, 28 Sep 2015 04:22:17 +0000</pubDate><link>http://www.itn.liu.se/mit/research/computer-graphics-image-processing/real-time-noise-aware-tone-mapping?l=en</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10288903</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10288903</guid></item><item><title><![CDATA[New comment by HardyLeung in "Generating Word Search Puzzles"]]></title><description><![CDATA[
<p>Nice. One improvement would be to throw in letters in frequencies proportional to the likelihood of appearance in actual text. For example:<p><a href="http://www.math.cornell.edu/~mec/2003-2004/cryptography/subs/frequencies.html" rel="nofollow">http://www.math.cornell.edu/~mec/2003-2004/cryptography/subs...</a><p>Though this is a simple problem, if you are picky there are actually other considerations... how well do the words intersect (do you prefer more of a sparse tree-like structure, or maximal mesh-like intersection). What is the optimal dimension of a puzzle given the input. How the order of words (random vs. longest word first) affect the quality of the puzzle. etc. I have a half-done word search puzzle app (with a twist) so this piques my interest.<p>But I like this one nice and clean.</p>
]]></description><pubDate>Sat, 26 Sep 2015 16:49:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=10283569</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10283569</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10283569</guid></item><item><title><![CDATA[Scanning and Printing a 3D Portrait of President Barack Obama]]></title><description><![CDATA[
<p>Article URL: <a href="http://gl.ict.usc.edu/Research/PresidentialPortrait/">http://gl.ict.usc.edu/Research/PresidentialPortrait/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=10153862">https://news.ycombinator.com/item?id=10153862</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 01 Sep 2015 16:57:42 +0000</pubDate><link>http://gl.ict.usc.edu/Research/PresidentialPortrait/</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=10153862</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10153862</guid></item><item><title><![CDATA[New comment by HardyLeung in "Show HN: Easily create, edit and share SVG designs online with Inline"]]></title><description><![CDATA[
<p>I tried out the zooming capability (nice) but it seems like your stroke width does not change in response to the zoom level (at least not in lock step)? So the redness in the lady's dress changes as you zoom. Isn't that a problem?</p>
]]></description><pubDate>Thu, 21 May 2015 18:55:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=9584684</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=9584684</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=9584684</guid></item><item><title><![CDATA[New comment by HardyLeung in "0h n0 – A new game from the makers of 0h h1"]]></title><description><![CDATA[
<p>It seems to be the case.</p>
]]></description><pubDate>Fri, 13 Feb 2015 03:02:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=9042669</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=9042669</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=9042669</guid></item><item><title><![CDATA[New comment by HardyLeung in "0h n0 – A new game from the makers of 0h h1"]]></title><description><![CDATA[
<p>It is a balance between playability and automation. Even minesweeper does that (auto deduce that a large region can be opened up). What I described is only the first-order "convenience" checking to avoid the pain of going way back because of a miscounting.<p>Regarding the hint button. I don't want to use it precisely because I don't want to "win" by repeatedly getting hints.</p>
]]></description><pubDate>Fri, 13 Feb 2015 03:01:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=9042660</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=9042660</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=9042660</guid></item><item><title><![CDATA[New comment by HardyLeung in "0h n0 – A new game from the makers of 0h h1"]]></title><description><![CDATA[
<p>Another feature request... if a tile is already illegal (too many committed blue in line of sight, or no way to commit more blue to satisfy requirement), flag it already. I think the biggest pain is the counting. Otherwise, a nice game!</p>
]]></description><pubDate>Thu, 12 Feb 2015 19:32:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=9040835</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=9040835</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=9040835</guid></item><item><title><![CDATA[New comment by HardyLeung in "Show HN: My first painting app"]]></title><description><![CDATA[
<p>I see that this is very similar to Paper by 53 in several aspects... Is that what you are trying to compete with? In that case, I wonder the logic of an upfront price instead of Paper's strategy which is to give you something to try out... At $4.99 a pop, it is much harder for someone to take the plunge.</p>
]]></description><pubDate>Fri, 09 Jan 2015 00:55:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=8860092</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=8860092</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8860092</guid></item><item><title><![CDATA[New comment by HardyLeung in "Image Triangulation Experiment"]]></title><description><![CDATA[
<p>Yes, linear gradient within each triangle. It has a non-gradient mode but not turned on. The difference is minor though: Gradient = more "silky" and less triangular. No gradient = a bit more flat.</p>
]]></description><pubDate>Tue, 28 Oct 2014 01:29:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=8519094</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=8519094</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8519094</guid></item><item><title><![CDATA[New comment by HardyLeung in "Image Triangulation Experiment"]]></title><description><![CDATA[
<p>Neat. I have a related project called Polygonian -- <a href="http://www.polygonian.com" rel="nofollow">http://www.polygonian.com</a> -- runs on browser and requires Chrome Native Client that does something similar. Here's the output of a Lincoln portrait using similar point count:<p><a href="http://imgur.com/lpKVILV" rel="nofollow">http://imgur.com/lpKVILV</a></p>
]]></description><pubDate>Mon, 27 Oct 2014 23:27:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=8518749</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=8518749</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8518749</guid></item><item><title><![CDATA[Jacobi's Method Gets a Makeover and Yields Answers Up to 200 Times Faster]]></title><description><![CDATA[
<p>Article URL: <a href="http://releases.jhu.edu/2014/06/30/19th-century-math-tactic-gets-a-makeover-and-yields-answers-up-to-200-times-faster/">http://releases.jhu.edu/2014/06/30/19th-century-math-tactic-gets-a-makeover-and-yields-answers-up-to-200-times-faster/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=7974726">https://news.ycombinator.com/item?id=7974726</a></p>
<p>Points: 8</p>
<p># Comments: 2</p>
]]></description><pubDate>Wed, 02 Jul 2014 02:06:28 +0000</pubDate><link>http://releases.jhu.edu/2014/06/30/19th-century-math-tactic-gets-a-makeover-and-yields-answers-up-to-200-times-faster/</link><dc:creator>HardyLeung</dc:creator><comments>https://news.ycombinator.com/item?id=7974726</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7974726</guid></item></channel></rss>