<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: HaxleRose</title><link>https://news.ycombinator.com/user?id=HaxleRose</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 22 Oct 2026 10:55:45 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=HaxleRose" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[Show HN: Asked Opus for a video about AI labs and it spit out this weird thing]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=nWWDUXhqWEs">https://www.youtube.com/watch?v=nWWDUXhqWEs</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=49939225">https://news.ycombinator.com/item?id=49939225</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 02 Oct 2026 22:08:37 +0000</pubDate><link>https://www.youtube.com/watch?v=nWWDUXhqWEs</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=49939225</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49939225</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Clippy's Revenge – Made by Opus 5.5 [video]"]]></title><description><![CDATA[
<p>This was made in Claude Code with simple prompting with Opus 5.5 in under a half hour. It's wild how good this new model is!</p>
]]></description><pubDate>Fri, 25 Sep 2026 13:40:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=49844535</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=49844535</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49844535</guid></item><item><title><![CDATA[Show HN: Clippy's Revenge – Made by Opus 5.5 [video]]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=qUaBObmpYTI">https://www.youtube.com/watch?v=qUaBObmpYTI</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=49839100">https://news.ycombinator.com/item?id=49839100</a></p>
<p>Points: 1</p>
<p># Comments: 1</p>
]]></description><pubDate>Fri, 25 Sep 2026 01:25:02 +0000</pubDate><link>https://www.youtube.com/watch?v=qUaBObmpYTI</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=49839100</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49839100</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Thanks for your feedback. I agree and am converting each puzzle to remove the mistake system and allow the user to click a button when they've completed the puzzle to see if it's correct.</p>
]]></description><pubDate>Thu, 25 Jun 2026 15:38:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48675062</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48675062</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48675062</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>I hear ya and I am in the process of switching them to removing the error flagging and making them work by letting the solver click/tap a button when they've completed the puzzle. Then it will tell them if it's correct or not.</p>
]]></description><pubDate>Thu, 25 Jun 2026 15:37:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=48675047</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48675047</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48675047</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>awesome!!</p>
]]></description><pubDate>Thu, 25 Jun 2026 15:36:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=48675019</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48675019</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48675019</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Different puzzles have different validation logic. So the logic varies from puzzle to puzzle. Generally we're working backwards from a completed puzzle.</p>
]]></description><pubDate>Thu, 25 Jun 2026 15:35:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=48675009</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48675009</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48675009</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Yep, it's a tricky problem. I'm currently in the process of switching the way the puzzles work so that they don't have a mistake counter and instead allow the solver to tap a button when they're complete instead. That will make mistakes no big deal. Hope it helps! I'll also see what I can do about the size of the cells.</p>
]]></description><pubDate>Thu, 25 Jun 2026 15:33:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674966</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674966</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674966</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Thanks for the feedback. The leaderboard definitely needs some love</p>
]]></description><pubDate>Thu, 25 Jun 2026 15:31:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674930</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674930</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674930</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>All the puzzles are generated by the app. Each puzzle type has its own generator. Some take a while to generate and I have to do them ahead of time, but Sudoku and X Sudoku generate on the fly</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:49:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674311</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674311</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674311</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>email me at ChestertonTechnologies@gmail.com if you find bugs like this and I'll try to fix them. You should be able to play one puzzle of every type + difficulty without signing in.</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:48:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674292</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674292</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674292</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>That's a good idea. I'll look into adding that feature!</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:47:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674268</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674268</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674268</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>They should be unique solutions. The way I generate the puzzles requires them to have a unique solution. I've thought I found a couple that were not unique, but then both times, I was missing a cell I could eliminate. But let me know at ChestertonTechnologies@gmail.com with the puzzle number and difficulty if you find one and I'll look into it!</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:45:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674253</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674253</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674253</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>For sure! And I know this isn't going to make a bunch of money or anything, but it's made a few bucks to help cover server costs, so that's pretty cool!</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:43:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674222</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674222</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674222</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>That would be pretty cool!</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:41:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674179</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674179</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674179</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Many of them have keyboard shortcuts. usually pencil mode is "P" and eraser is "E" or "backspace/delete". Also, the numbers 1, 2, 3 should work as well. Feel free to email me at ChestertonTechnologies@gmail.com if something isn't working!</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:41:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=48674167</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48674167</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48674167</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Good feedback. I do plan on continuing to add other kinds of logic puzzles to the site as time permits. I'll check out those sites!</p>
]]></description><pubDate>Thu, 25 Jun 2026 14:09:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=48673686</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48673686</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48673686</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Good to know. Yeah, it's pretty easy to add 0, so I'll do that soon. For the kakuro backgrounds, it's pure CSS, no images. The diagonal split in the clue cells is a single linear-gradient hairline, not a tile or PNG:<p>.kakuro-clue {
  background-image: linear-gradient(to top right,
    transparent calc(50% - 0.5px),
    rgb(148 163 184) calc(50% - 0.5px),
    rgb(148 163 184) calc(50% + 0.5px),
    transparent calc(50% + 0.5px));
}<p>The site uses Tailwind CSS for the styling generally.</p>
]]></description><pubDate>Tue, 23 Jun 2026 16:22:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=48647382</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48647382</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48647382</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Thanks for the feedback. I've done nonograms with a three strikes and your out style, so I based it off of that. I just couldn't find any without having to watch ads often before and after playing a puzzle. Good criticism about hiding the title until after it's solved. Someone else mentioned that as well. It's on my list of things to change actually.
Like I wrote to the person who you're replying to, it's not some slop web app. I'm a professional software engineer and I coded this the same way I code at work, with agentic AI using Ruby on Rails, following TDD, thin controllers & models, security best practices, ect.</p>
]]></description><pubDate>Tue, 23 Jun 2026 13:17:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=48644539</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48644539</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48644539</guid></item><item><title><![CDATA[New comment by HaxleRose in "Show HN: Got sick of ads, so I made my own logic puzzle site"]]></title><description><![CDATA[
<p>Nope, I don't care about your email. Just a way for you to track progress, contribute to leaderboards, get achievements, and be able to reset your password if you forget it. The end-goal was originally just for me to have an ad-free place for me to play my favorite puzzle games and I shared it with HN. I do ask for a couple bucks after a solver finishes 25 of every puzzle + difficulty just to help out with server costs. But I don't dream that I'll even break even on this.<p>I'm a software engineer for my job and just code apps for a fun hobby in my spare time. Pretty much, most every software engineer uses agentic AI coding tools these days. I built this the same way I build software for my job. So it's not some slop codebase with API keys sitting in the HTML :)</p>
]]></description><pubDate>Tue, 23 Jun 2026 13:08:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=48644428</link><dc:creator>HaxleRose</dc:creator><comments>https://news.ycombinator.com/item?id=48644428</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48644428</guid></item></channel></rss>