<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Jare</title><link>https://news.ycombinator.com/user?id=Jare</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 15 Aug 2026 18:34:10 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Jare" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Jare in "Working with AI Feels More Like Leadership Than Coding"]]></title><description><![CDATA[
<p>I have bad stories about classic corporate architects too, but that's far from all there is. The job of a typical Staff / Principal in a modern organization is most often to lead, shepherd and conduct technical decisions and people to execute a project, very different from managing them as personnel. Having <i>some</i> hand in execution helps a lot, but the value of their contribution is typically not in the hands-on execution part.</p>
]]></description><pubDate>Sat, 15 Aug 2026 15:14:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=49311279</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=49311279</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49311279</guid></item><item><title><![CDATA[New comment by Jare in "Working with AI Feels More Like Leadership Than Coding"]]></title><description><![CDATA[
<p>>  how LLMs seem to respond to the same sorts of process structures as humans<p>Pattern recognition to be sure, and structured communication conveyed with proper contextualization and emphasis, are common to both humans and LLMs. (at least if you want to get anything done)</p>
]]></description><pubDate>Sat, 15 Aug 2026 15:08:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=49311234</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=49311234</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49311234</guid></item><item><title><![CDATA[New comment by Jare in "388 years ago, Galileo worked out why human giants can't exist"]]></title><description><![CDATA[
<p>I remember as a kid reading Lucifer's Hammer novel by Larry Nivel and J Pournelle, where at some point they discuss the theory that Earth was in a very different orbit and under different gravitational conditions that allowed giant dinosaurs to exist. It didn't make much sense to me at the time, but the description of muscle and bone cross-section as the core factor in their performance stayed with me.</p>
]]></description><pubDate>Sat, 15 Aug 2026 15:05:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=49311196</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=49311196</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49311196</guid></item><item><title><![CDATA[When online commenters detect my art as AI]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.davidrevoy.com/article1164/when-online-commenters-detect-my-art-as-ai">https://www.davidrevoy.com/article1164/when-online-commenters-detect-my-art-as-ai</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=49188916">https://news.ycombinator.com/item?id=49188916</a></p>
<p>Points: 117</p>
<p># Comments: 69</p>
]]></description><pubDate>Wed, 05 Aug 2026 20:58:52 +0000</pubDate><link>https://www.davidrevoy.com/article1164/when-online-commenters-detect-my-art-as-ai</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=49188916</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49188916</guid></item><item><title><![CDATA[New comment by Jare in "An Uncomplicated Man – A review of The Odyssey, directed by Christopher Nolan"]]></title><description><![CDATA[
<p>I believe that The Dark Knight Rises is pretty close to a bad movie. It does have qualities but it barely makes the cut. The rest varies a lot but outside of the more grounded ones (Prestige, Insomnia and The Dark Knight), I find most of their stories and characters very artificial and cardboard. Odyssey is very sanitized but it works very well because the characters and events are by definition representations of ideas.<p>Still, his movies try to be stimulating even if they don't land, and they all have great moments filmed in ways you've never seen before and that's good enough for me.</p>
]]></description><pubDate>Tue, 28 Jul 2026 07:50:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=49080712</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=49080712</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49080712</guid></item><item><title><![CDATA[New comment by Jare in "Jack Dorsey launches Buzz to combine team chat, AI agents and Git hosting"]]></title><description><![CDATA[
<p>> Is this desire for AI integration actually coming from most people?<p>Ahhh I see. That's going to change a lot across companies, teams and individuals. My particular bubble is full of actual workers looking for ways to apply it and trying things to see what sticks, so that interpretation did not land in my head. If anything, decision makers around me are being encouraging, but cautious and throttling experiments and requests for access/connection/etc, and damn well they should because they are actually accountable for mishaps.</p>
]]></description><pubDate>Tue, 21 Jul 2026 19:34:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=48997093</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48997093</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48997093</guid></item><item><title><![CDATA[New comment by Jare in "Jack Dorsey launches Buzz to combine team chat, AI agents and Git hosting"]]></title><description><![CDATA[
<p>> Why is it Slack's responsibility to help agents flourish?<p>Technically, because if the world moves to AI-driven tools and Slack is not cooperating, it will no longer serve the world and will be left behind.<p>> Isn't a tool supposed to work for you<p>If you want AI integration in your chat and Slack is not helping make it happen, then Slack is not working for you.<p>On the other hand, constantly chasing the latest fad can be a useless drain of resources and (worse yet) attention. In this context, AI is by now most likely not a fad, but the ways to interoperate with it can be: mcp, cli, agent, tag, ... And the same goes for users, reinventing their processes and practices 5 times per year.</p>
]]></description><pubDate>Tue, 21 Jul 2026 18:42:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48996357</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48996357</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48996357</guid></item><item><title><![CDATA[New comment by Jare in "Resetting Xbox"]]></title><description><![CDATA[
<p>You need the right products and services. If you know what those are, then you need employees to build them. Until you figure out what those are, you are (sadly) better off with fewer people.</p>
]]></description><pubDate>Mon, 06 Jul 2026 19:50:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=48809622</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48809622</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48809622</guid></item><item><title><![CDATA[New comment by Jare in "Resetting Xbox"]]></title><description><![CDATA[
<p>I think Phil was pushed out by the complete failure of his strategic vision when confronted with reality. He had a vision of growth and prestige, and money would follow. I loved his vision in its grandiose and lofty goals, but he completely failed to capture any of the "how to make it happen". It stays a fantasy.</p>
]]></description><pubDate>Mon, 06 Jul 2026 18:46:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=48808798</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48808798</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48808798</guid></item><item><title><![CDATA[New comment by Jare in "John Carmack on the mistakes around Quake that ruined id software"]]></title><description><![CDATA[
<p>> if John Carmack wants to create another breakthrough technology, he might be better off re-creating id Software’s 1995 chaos<p>Chaos is not what made them great. It was definitely part of who they were at the time, and thus part of their greatness. If you try to recreate chaos without recreating everything else within which that chaos happened to work, you will be miserable and also fail.<p>I suspect JC had plenty enough "being on the other side of chaos" during his VR days. It's not fun at all when it's someone else's chaos that you have to endure.<p>I'd agree you do need intensity in order to create breakthroughs. Not gonna happen in a "don't worry about it" type of environment.</p>
]]></description><pubDate>Wed, 24 Jun 2026 17:33:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48663158</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48663158</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48663158</guid></item><item><title><![CDATA[New comment by Jare in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>I often feel that while Casey can end up saying you're an idiot, he does not believe you are, only the things you do are. And given the chance, he will happily and warmly engage with "why smart people do idiotic things".<p>Whereas JB actively thinks you're an idiot, and the things you do are idiotic because of your stupidity, period.</p>
]]></description><pubDate>Wed, 17 Jun 2026 19:25:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48575500</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48575500</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48575500</guid></item><item><title><![CDATA[New comment by Jare in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>You'd have the non-NDA, core stuff in the submodule. The submodule can then be referenced by the big, driving NDA repo. And maybe another repo with a non-NDA, likely simpler "shell" that lets non-NDA devs work with the codebase.<p>If you need to NDA the core stuff instead and thus can't pull it as a submodule, the only thing I can think of is to pull the core as binary/compiled artifacts.</p>
]]></description><pubDate>Wed, 17 Jun 2026 18:52:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=48574972</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48574972</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48574972</guid></item><item><title><![CDATA[New comment by Jare in "Amazon Announces Multibillion-Dollar Data Center in Missouri"]]></title><description><![CDATA[
<p>It's speculative fiction after all.</p>
]]></description><pubDate>Tue, 16 Jun 2026 06:21:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=48551279</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48551279</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48551279</guid></item><item><title><![CDATA[New comment by Jare in "A 'cold blob' in the Atlantic could be a sign of AMOC shutdown"]]></title><description><![CDATA[
<p>It recovers when having 1.1 kids per person on average does not mean making substantial sacrifices in quality of life over your entire life. Since many people will still not have kids, that sounds like 3 kids per couple being affordable in a comfortable, enjoyable, not stressful manner.<p>Right now you can guess that for many couples, 2 kids becomes close to unaffordable, and 3 becomes nearly unmanageable. Individually, you will see couples choose to do it and even to do it in ways that others both envy and chastise; but overall, it's not happening.<p>It requires many things to change not just in economy, but in society as a whole. It's not going to happen in a society devoted to growth, that's for sure.</p>
]]></description><pubDate>Sun, 14 Jun 2026 20:51:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48532538</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48532538</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48532538</guid></item><item><title><![CDATA[New comment by Jare in "Statement on US government directive to suspend access to Fable 5 and Mythos 5"]]></title><description><![CDATA[
<p>Because you communicate with it using natural language and real-world references and descriptions of what you want, you use emotion and emphasis (especially when re-prompting), you use examples and illustrative stories and common expressions. Understanding and interpreting all of that and replying in kind, to some degree, requires a large body of non-computation, cultural knowledge, or else the prompts are just meaningless words, and the replies will look like compiler output.</p>
]]></description><pubDate>Sat, 13 Jun 2026 07:31:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=48514470</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48514470</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48514470</guid></item><item><title><![CDATA[New comment by Jare in "Mmorpg World of ClaudeCraft, vibe coded with Fable 5"]]></title><description><![CDATA[
<p>For every ten kill X quests you get a Mankirk's Wife quest or a Hogger and it all  works out great. 80% of almost everything is filler, like our bodies are 70% just water, but it's the taste that matters.</p>
]]></description><pubDate>Fri, 12 Jun 2026 23:47:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48510736</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48510736</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48510736</guid></item><item><title><![CDATA[New comment by Jare in "Mmorpg World of ClaudeCraft, vibe coded with Fable 5"]]></title><description><![CDATA[
<p>It remains to be seen how much of that social element is taken over by LLMs as well. There's already plenty of stories about people retreating into LLMs. Whatever shape and form this all ends up, we're just at the beginning, and the only limit will be how economically and socially sustainable it is (chances are: it's not).</p>
]]></description><pubDate>Fri, 12 Jun 2026 23:41:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48510691</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48510691</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48510691</guid></item><item><title><![CDATA[New comment by Jare in "Making Graphics Like it's 1993"]]></title><description><![CDATA[
<p>For the record, there were constant-Z full 3D engines in the late 90s, which would find the correct axes on screen to render perspective-correct textured triangles using oblique spans of pixels. They were incredibly complicated and prone to holes at the slightest numerical accuracy, but they were a sight to behold. Constant-Z meant not just saving on perspective divides, but also easy Z-buffer and depth-based fog.</p>
]]></description><pubDate>Thu, 11 Jun 2026 18:04:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=48494098</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48494098</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48494098</guid></item><item><title><![CDATA[New comment by Jare in "Making Graphics Like it's 1993"]]></title><description><![CDATA[
<p>For floors the perspective divide is once per row, just like for walls it's once per column.<p>The BSP may have led to some floor subdivisions, especially as it needs convex sectors. I don't remember if the engine would coalesce adjacent floor spans into a single one, but I hope it did.</p>
]]></description><pubDate>Tue, 09 Jun 2026 18:08:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48465054</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48465054</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48465054</guid></item><item><title><![CDATA[New comment by Jare in "Voxel Space"]]></title><description><![CDATA[
<p>[Edit] ah ok they clarify later as a performance enhancement. I think it was pretty integral to the algorithm, but ok.<p>Wait why do they say painter's algorithm. Comanche and other such voxel terrain engines went front to back and never had overdraw.</p>
]]></description><pubDate>Sat, 30 May 2026 15:32:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=48337316</link><dc:creator>Jare</dc:creator><comments>https://news.ycombinator.com/item?id=48337316</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48337316</guid></item></channel></rss>