<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: LtdJorge</title><link>https://news.ycombinator.com/user?id=LtdJorge</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 20 Jun 2026 11:16:37 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=LtdJorge" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by LtdJorge in "Swiss parliament lifts ban on new nuclear power plants"]]></title><description><![CDATA[
<p>You cannot make regular nuclear weapons out of thorium</p>
]]></description><pubDate>Fri, 19 Jun 2026 02:15:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48594127</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48594127</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48594127</guid></item><item><title><![CDATA[New comment by LtdJorge in "Swiss parliament lifts ban on new nuclear power plants"]]></title><description><![CDATA[
<p>Most plants don't need anything special for waste management. They just put it in dry cask storage and leave those in the outside.<p>Ironically, there's less background radiation around the casks than away from them, since they are so shielded you also get shielded from part of the background radiation too.</p>
]]></description><pubDate>Fri, 19 Jun 2026 02:12:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=48594102</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48594102</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48594102</guid></item><item><title><![CDATA[New comment by LtdJorge in "Swiss parliament lifts ban on new nuclear power plants"]]></title><description><![CDATA[
<p>To add to what the other comment said, you have to take into account a reactor is normally refueled every 18-24 months. A coal plant, for example, takes in trains of coal a day.</p>
]]></description><pubDate>Fri, 19 Jun 2026 02:05:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=48594061</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48594061</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48594061</guid></item><item><title><![CDATA[New comment by LtdJorge in "Swiss parliament lifts ban on new nuclear power plants"]]></title><description><![CDATA[
<p>Well, current nuclear subs are, roughly, in the order of 200MW thermal and 30MW electric. That's good for moving a submarine but pretty low for a city. There's already a wind turbine (DEC 26MW) capable of 36MW, which is crazy.</p>
]]></description><pubDate>Fri, 19 Jun 2026 02:03:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=48594042</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48594042</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48594042</guid></item><item><title><![CDATA[New comment by LtdJorge in "I told them forced consent was unlawful. 5 years later it cost Elkjop €1.8M"]]></title><description><![CDATA[
<p>Yes, he doesn't have a problem with the Norwegian DPA but with the Swedish DPA which are the ones that should be in contact with him.</p>
]]></description><pubDate>Fri, 19 Jun 2026 01:50:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=48593971</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48593971</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48593971</guid></item><item><title><![CDATA[New comment by LtdJorge in "Firewood Splitting Simulator"]]></title><description><![CDATA[
<p>Yeah, I figured something like that</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:40:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572948</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572948</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572948</guid></item><item><title><![CDATA[New comment by LtdJorge in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>You still want version control, and locking so that two artists don't concurrently edit the same asset.</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:38:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572925</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572925</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572925</guid></item><item><title><![CDATA[New comment by LtdJorge in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>Well, that's easy for a Rust binary. But they don't put any effort into having a great UX for Linux devs with Unreal Engine, for example. It barely works on Linux and is almost impossible to run under Wayland.</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:33:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572860</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572860</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572860</guid></item><item><title><![CDATA[New comment by LtdJorge in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>I don't think the needs are exactly the same. I believe in AI the big binary files are normally written once, while in gamedev, they are constantly updated.<p>That already warrants different storage architectures.</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:31:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572829</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572829</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572829</guid></item><item><title><![CDATA[New comment by LtdJorge in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>Probably unacceptable as many would have built tooling around the specific default behaviors.</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:19:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572644</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572644</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572644</guid></item><item><title><![CDATA[New comment by LtdJorge in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>This tool is not for pure source code. It's for videogames. Videogame-specific VCS have been lacking much more than Git has, since the start. As others have said, the biggest problem is undiffable binary files.</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:17:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572598</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572598</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572598</guid></item><item><title><![CDATA[New comment by LtdJorge in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>Casey was right, though. The windows terminal was (is, it's still there even if you use the new Terminal) atrocious. The performance is so bad, due to going through all the layers it does, which Casey exposed. And it's not even packed with features, pressing up on a new console doesn't bring you a command from history, which Linux terminals and 3rd party Windows ones have been doing for decades, even Powershell does that. The support for colors was also bad, the very limited options for font configuration, and it renders fonts as if it was Win2k... Thankfully, the Windows Terminal solves most of those, and includes tabs and other useful features. Too late for me as I already jumped ship to Linux.</p>
]]></description><pubDate>Wed, 17 Jun 2026 16:13:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=48572543</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48572543</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48572543</guid></item><item><title><![CDATA[New comment by LtdJorge in "Firewood Splitting Simulator"]]></title><description><![CDATA[
<p>I don’t know. Each year, my dad and I bring the chainsaw before November, fall some dead pines and cut them into logs. We either split them into firewood that evening or the next day. That’s enough for around 3 months of winter (center of Spain, cold, but almost never below 0C and never snows).<p>We don’t split the, into very small pieces, some logs we don’t even split as they fit into the fireplace in one piece. We don’t look for the highest girth, but for what’s more practical, yearly fires kill enough trees for that.</p>
]]></description><pubDate>Mon, 15 Jun 2026 14:21:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=48541727</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48541727</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48541727</guid></item><item><title><![CDATA[New comment by LtdJorge in "Use your Nvidia GPU's VRAM as swap space on Linux"]]></title><description><![CDATA[
<p>I think GP means 1TB of PCIe bandwidth, instead of 1TB of PCIe NVMe drives.</p>
]]></description><pubDate>Wed, 03 Jun 2026 09:42:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=48381901</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48381901</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48381901</guid></item><item><title><![CDATA[New comment by LtdJorge in "Use your Nvidia GPU's VRAM as swap space on Linux"]]></title><description><![CDATA[
<p>I’ve got 64GB with a 3950x working great, although the speeds are not high. Just 3200MHz, IIRC.</p>
]]></description><pubDate>Wed, 03 Jun 2026 09:40:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48381887</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48381887</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48381887</guid></item><item><title><![CDATA[New comment by LtdJorge in "Use your Nvidia GPU's VRAM as swap space on Linux"]]></title><description><![CDATA[
<p>I guess you haven’t tried AMD’s composable kernel on Gentoo, or qtwebkit. I have a special env for the former called half-the-threads because it eats 2.5GB per thread. I removed the latter as soon as I was able to. I even add 32GB (half my RAM) of ZRAM for CK, and the Gentoo ebuild has a check for enough RAM per thread that stops the build if unmet, it wasn’t there before and I’ve had my system lock up because of OOM which OOMD wasn’t quick enough to catch.<p>All of this is to say that, it does have a potential impact on flash, if you rebuild often, which tends to happen on Gentoo.</p>
]]></description><pubDate>Wed, 03 Jun 2026 09:37:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=48381859</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48381859</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48381859</guid></item><item><title><![CDATA[New comment by LtdJorge in "Why We've Filed a Referendum"]]></title><description><![CDATA[
<p>You’re saying it as if living near a nuclear power plant is bad or something</p>
]]></description><pubDate>Sat, 23 May 2026 00:57:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=48243442</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48243442</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48243442</guid></item><item><title><![CDATA[New comment by LtdJorge in "Was my $48K GPU server worth it?"]]></title><description><![CDATA[
<p>Can't reply to the other poster, but I have 4K HDR Blu-ray copies from discs I found in the street too, which are more in the 60GB ballpark.</p>
]]></description><pubDate>Thu, 21 May 2026 22:54:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=48229815</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48229815</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48229815</guid></item><item><title><![CDATA[New comment by LtdJorge in "CUDA-oxide: Nvidia's official Rust to CUDA compiler"]]></title><description><![CDATA[
<p>Fully agree</p>
]]></description><pubDate>Mon, 11 May 2026 22:35:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48101627</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48101627</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48101627</guid></item><item><title><![CDATA[New comment by LtdJorge in "CUDA-oxide: Nvidia's official Rust to CUDA compiler"]]></title><description><![CDATA[
<p>Yes, but have you seen the official logo? :)</p>
]]></description><pubDate>Mon, 11 May 2026 22:31:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=48101592</link><dc:creator>LtdJorge</dc:creator><comments>https://news.ycombinator.com/item?id=48101592</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48101592</guid></item></channel></rss>