<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: MBCook</title><link>https://news.ycombinator.com/user?id=MBCook</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 15 Jun 2026 00:42:46 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=MBCook" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by MBCook in "Firewood Splitting Simulator"]]></title><description><![CDATA[
<p>This works amazingly well on my iPhone with obvious touch controls.<p>Very impressive.</p>
]]></description><pubDate>Sun, 14 Jun 2026 13:53:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=48527215</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48527215</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48527215</guid></item><item><title><![CDATA[New comment by MBCook in "GameBoy Workboy"]]></title><description><![CDATA[
<p>I remember this being shown in Nintendo Power. As the kind of kid who liked computers and gadgets I really wanted one, and read the article many times.<p>But of course it never came out.</p>
]]></description><pubDate>Sat, 13 Jun 2026 23:55:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=48522699</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48522699</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48522699</guid></item><item><title><![CDATA[New comment by MBCook in "Swift at Apple: Migrating the TrueType hinting interpreter"]]></title><description><![CDATA[
<p>They have either recently added or talked about a borrow style system in the language as a way to avoid more copies and speed things up/lower memory usage/help with asynchronous programming.</p>
]]></description><pubDate>Fri, 12 Jun 2026 23:44:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48510717</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48510717</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48510717</guid></item><item><title><![CDATA[New comment by MBCook in "Swift at Apple: Migrating the TrueType hinting interpreter"]]></title><description><![CDATA[
<p>In the last year they’ve added improvements to the type checker to speed it up, those would have been released now.<p>They have further and much more significant changes that I think might have recently landed in the development version. That should make an even bigger difference. But it’s not in a released version yet.<p>And yes, none of us like that one part of Swift. Especially the DRASTIC difference compared to objective-C which really only checked syntax and little else.<p>It’s still probably my favorite language right now though I don’t get to write in it much.</p>
]]></description><pubDate>Fri, 12 Jun 2026 23:43:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=48510706</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48510706</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48510706</guid></item><item><title><![CDATA[New comment by MBCook in "Swift at Apple: Migrating the TrueType hinting interpreter"]]></title><description><![CDATA[
<p>They’ve been doing it for years. I don’t remember how we first knew, but I know they’ve been using Swift in kernels for at least some of the other chips like the Secure Enclave or whatever.<p>I’m not sure exactly which. I assume it’s some of the code and not all. But it’s not new in the abstract.<p>That said I don’t think I’ve heard of it in the kernel of MacOS on the main processor. That may be new.<p>Either way this is certainly the most concrete announcement I remember them ever giving on this stuff.</p>
]]></description><pubDate>Fri, 12 Jun 2026 23:40:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=48510677</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48510677</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48510677</guid></item><item><title><![CDATA[New comment by MBCook in "Looking Forward to Postgres 19: It's About Time"]]></title><description><![CDATA[
<p>Ooh fantastic. I’ve been using date ranges plus GIST indexes for like a decade to do this. It’s really nice. But the lack of foreign keys can be painful. I’ve resorted to stored procedures for crates and updates to ensure everything is done right and enforced.<p>This is WAY easier.</p>
]]></description><pubDate>Fri, 12 Jun 2026 20:00:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=48508801</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48508801</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48508801</guid></item><item><title><![CDATA[New comment by MBCook in ""This cannot continue": Xbox leaders lay out "hard truths" behind sagging brand"]]></title><description><![CDATA[
<p>Budgets generally make it impossible. Any “commercial” game costs enough no one seems to be willing to risk it unless they think it will pay back big. Often seemingly by making the game bigger (thus more expensive) to appeal to more people.<p>Much like Hollywood.<p>Combine on the trend mentality and rent seeking (live service shooters?) and it sucks.<p>I really liked the PS1 and 2 eras.<p>PS1 was cheap to develop for relative to cartridges, and Sony just wanted games. They published so many cool and experimental things. Even brought over stuff like that from Japan.<p>PS2 moved away from that some but we still got fun stuff. No one would ever publish Guitaroo Man today.<p>Once you hit the HD era budgets started skyrocketing, team size, and it never got better.<p>I agree indie is where much of the fun is. Some big games are still great. But so much cool stuff is in the indie scene.<p>They could be publishing that. Not every PS5 game needs to look jaw dropping.<p>MS helped the rise of indies big time with XBLA. Don’t know why they threw that away. But their business plan hasn’t made sense since the 360 era.</p>
]]></description><pubDate>Thu, 11 Jun 2026 22:10:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=48497098</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48497098</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48497098</guid></item><item><title><![CDATA[New comment by MBCook in "FPS.cob: A first person shooter in COBOL"]]></title><description><![CDATA[
<p>I remember being taught in my COBOL class (early 2000s, needed an elective, thought it would be fun) that that was the point.<p>The stupid engineers could write the code like the grunts they are, and then the manager could read it and verify that it was correct without having to know how a program.<p>That wasn’t exactly how it was put. And there are obviously some assumptions in they are on how good a job a manager who doesn’t know how to code could ever do.<p>Certainly an interesting idea though.</p>
]]></description><pubDate>Thu, 11 Jun 2026 19:45:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=48495460</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48495460</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48495460</guid></item><item><title><![CDATA[New comment by MBCook in "FPS.cob: A first person shooter in COBOL"]]></title><description><![CDATA[
<p>It’s odd it’s not linked in the repo but the author made a your video:<p><a href="https://www.youtube.com/watch?v=qzpZQe7JT-o" rel="nofollow">https://www.youtube.com/watch?v=qzpZQe7JT-o</a></p>
]]></description><pubDate>Thu, 11 Jun 2026 17:52:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48493899</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48493899</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48493899</guid></item><item><title><![CDATA[New comment by MBCook in "FPS.cob: A first person shooter in COBOL"]]></title><description><![CDATA[
<p>As OP: I _didn’t_ write it. I’m not the author. I just thought it was neat.<p>But thanks for the accusation.</p>
]]></description><pubDate>Thu, 11 Jun 2026 17:51:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=48493880</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48493880</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48493880</guid></item><item><title><![CDATA["This cannot continue": Xbox leaders lay out "hard truths" behind sagging brand]]></title><description><![CDATA[
<p>Article URL: <a href="https://arstechnica.com/gaming/2026/06/this-cannot-continue-xbox-leaders-lay-out-hard-truths-behind-sagging-brand/">https://arstechnica.com/gaming/2026/06/this-cannot-continue-xbox-leaders-lay-out-hard-truths-behind-sagging-brand/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48493833">https://news.ycombinator.com/item?id=48493833</a></p>
<p>Points: 4</p>
<p># Comments: 3</p>
]]></description><pubDate>Thu, 11 Jun 2026 17:49:25 +0000</pubDate><link>https://arstechnica.com/gaming/2026/06/this-cannot-continue-xbox-leaders-lay-out-hard-truths-behind-sagging-brand/</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48493833</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48493833</guid></item><item><title><![CDATA[New comment by MBCook in "Amazon Says Its Data Centers Use 2.5B Gallons of Water"]]></title><description><![CDATA[
<p>I don’t think it’s performative. That seems really uncharitable. Seems like most “performative“ accusations are.<p>I think a ton of people were REALLY misinformed about how much water AI data centers use. I know I was at one point.<p>Now there may be people pushing that narrative still on purpose because it clearly works. But I don’t think the average person who uses that talking point is doing anything other than expressing a concern based on the (terrible) information they got somewhere.</p>
]]></description><pubDate>Thu, 11 Jun 2026 15:25:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48491644</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48491644</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48491644</guid></item><item><title><![CDATA[FPS.cob: A first person shooter in COBOL]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/icitry/FPS.cob">https://github.com/icitry/FPS.cob</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48491486">https://news.ycombinator.com/item?id=48491486</a></p>
<p>Points: 139</p>
<p># Comments: 67</p>
]]></description><pubDate>Thu, 11 Jun 2026 15:13:57 +0000</pubDate><link>https://github.com/icitry/FPS.cob</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48491486</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48491486</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>Generally I’d agree but the comment I replied to mentioned people running Linux applications and in my mind that means GUI.<p>Maybe that’s not what they intended.</p>
]]></description><pubDate>Wed, 10 Jun 2026 13:17:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48475857</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48475857</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48475857</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>You can already run older versions of macOS inside a VM on macOS.<p>So it seems like in theory that should be doable if someone just made the container images right?</p>
]]></description><pubDate>Wed, 10 Jun 2026 03:57:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=48471246</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48471246</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48471246</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>Yep. For a few years. And they keep enhancing it too.<p>It’s the only legal way to do so, due to the software license on MacOS.</p>
]]></description><pubDate>Wed, 10 Jun 2026 03:55:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48471236</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48471236</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48471236</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>That is a far more useful reply than the GP comment. If they had stated something similar I don’t think they would’ve been downvoted.</p>
]]></description><pubDate>Wed, 10 Jun 2026 03:54:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48471230</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48471230</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48471230</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>Containers are REALLY REALLY popular. This is a a great value add for developers on Mac who need to deal with Linux containers.<p>Which is a ton of ‘em.</p>
]]></description><pubDate>Wed, 10 Jun 2026 03:52:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48471217</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48471217</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48471217</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>Yeah. But in exchange it’s a lot of work to keep up with. For GUI stuff you’re now having to have some sort of Wayland layer/driver.<p>Running VMs is really really easy and low maintenance demand on Apple. And it’s guaranteed compatibility.<p>Wasn’t compatibility what really sunk WSL1?</p>
]]></description><pubDate>Wed, 10 Jun 2026 03:49:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48471194</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48471194</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48471194</guid></item><item><title><![CDATA[New comment by MBCook in "macOS Container Machines"]]></title><description><![CDATA[
<p>CGamesPlay said above its balloon memory so it won’t use all that memory by default, but it can’t release balloon memory yet.</p>
]]></description><pubDate>Wed, 10 Jun 2026 03:45:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=48471168</link><dc:creator>MBCook</dc:creator><comments>https://news.ycombinator.com/item?id=48471168</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48471168</guid></item></channel></rss>