<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Mate4</title><link>https://news.ycombinator.com/user?id=Mate4</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 17 Apr 2026 10:13:26 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Mate4" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Mate4 in "A new spam policy for “back button hijacking”"]]></title><description><![CDATA[
<p>Firefox allows you to bypass right click hijacking by holding shift before pressing right click.</p>
]]></description><pubDate>Tue, 14 Apr 2026 10:07:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=47763555</link><dc:creator>Mate4</dc:creator><comments>https://news.ycombinator.com/item?id=47763555</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47763555</guid></item><item><title><![CDATA[New comment by Mate4 in "Why you should work 4 hours a day, according to science"]]></title><description><![CDATA[
<p>Perhaps my perspective is skewed by working mainly in the office in a massive corporation and that a lot of these 'time wasters' are something that seem like an outcome of the environment: you need meetings to make sure you don't step on each other's toes (and there are many toes around), the pipelines take a long while because there's a lot of code that needs to be built, chatting with colleagues happens because sometimes the requirements are not entirely clear. In this utopia where there are no such external factors, I think a consistent four hour focused work day is feasible. But it does seem too idealistic.</p>
]]></description><pubDate>Sun, 18 May 2025 20:34:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=44024130</link><dc:creator>Mate4</dc:creator><comments>https://news.ycombinator.com/item?id=44024130</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44024130</guid></item><item><title><![CDATA[New comment by Mate4 in "Why you should work 4 hours a day, according to science"]]></title><description><![CDATA[
<p>This article touches on something that we may all feel intuitively, but it cites studies too. I think my work days do end up averaging around four hours of actual, creative, programming work. The rest is filled with reading hn, waiting on pipelines, chatting with colleagues, meetings... As much as I would enjoy being paid the same but being able to log off after lunch, I'm not sure we'll be able to see these elusive four hour work days anytime soon.</p>
]]></description><pubDate>Sun, 18 May 2025 20:13:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=44024002</link><dc:creator>Mate4</dc:creator><comments>https://news.ycombinator.com/item?id=44024002</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44024002</guid></item><item><title><![CDATA[Changing game messages you're not supposed to: bug with Serious Sam player names]]></title><description><![CDATA[
<p>Article URL: <a href="https://mate4.info/blog/serious-sam-name-color">https://mate4.info/blog/serious-sam-name-color</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44020307">https://news.ycombinator.com/item?id=44020307</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 18 May 2025 10:23:46 +0000</pubDate><link>https://mate4.info/blog/serious-sam-name-color</link><dc:creator>Mate4</dc:creator><comments>https://news.ycombinator.com/item?id=44020307</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44020307</guid></item></channel></rss>