<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: NanoCoaster</title><link>https://news.ycombinator.com/user?id=NanoCoaster</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 06 Apr 2026 02:18:46 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=NanoCoaster" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by NanoCoaster in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>Oof, that's disappointing to hear. Thanks though, that's actually quite interesting.<p>I'm also thinking of keeping an android phone purely for auth purposes, separate from my main one. The world's most overengineered (and probably also less safe) Yubikey.<p>> If you read French<p>Let's see how far my five years of French at school will get me. I'm not getting my hopes up ;)</p>
]]></description><pubDate>Sun, 05 Apr 2026 16:21:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=47650959</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=47650959</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47650959</guid></item><item><title><![CDATA[New comment by NanoCoaster in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>Will eIDAS be the only way to identify yourself in cases where it's needed, or will we be able to user other mechanisms like the german ID card stuff or an entirely separate alternative?<p>Or to put it another way, is a smartphone required? If not, that would already clear up a lot of issues, I think.<p>EDIT: Whoops, just saw the answer to another comment asking precisely this. So it's not a requirement. Good. Is there a legal framework that ensures that this remains the case? Otherwise, I fear it will become a de facto requirement over time.</p>
]]></description><pubDate>Sun, 05 Apr 2026 10:32:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=47647997</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=47647997</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47647997</guid></item><item><title><![CDATA[New comment by NanoCoaster in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>I'm not sure either. I've looked at this other document: <a href="https://bmi.usercontent.opencode.de/eudi-wallet/eidas-2.0-architekturkonzept/content/ecosystem-vision-and-fundamentals/what-is-the-ecosystem/#german-eid-card-infrastructure-outside-ecosystem" rel="nofollow">https://bmi.usercontent.opencode.de/eudi-wallet/eidas-2.0-ar...</a><p>It seems to imply that the already existing way of authenticating via eID, which is the auth chip present on our ID cards, will still work, if I read it correctly? I understand OP's link to refer to a new, alternative system, that can be used without the ID card.<p>But take this with a grain of salt, I'm not very well informed about the whole topic.</p>
]]></description><pubDate>Sun, 05 Apr 2026 08:08:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=47647221</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=47647221</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47647221</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Earthquake scientists reveal how overplowing weakens soil at experimental farm"]]></title><description><![CDATA[
<p>Because there are other factors at play. No-till is mostly about sustainability of farming. Humans often don't optimize for the most sustainable option but for the option that's most profitable (or perceived to be most profitable) _right now_.<p>Tilling and using crazy amounts of mineral fertilizer definitely improves yields. But it will, in the long term, also kill agriculture to a large extent if we're not careful. We're not talking about highly speculative outcomes here: The data is pretty clear and everyone with even a large pot and some soil can run the same experiment at home and come to the same conclusions.<p>Farmers need to survive, they need to earn money, they will obviously optimize for short-term yield. We shouldn't judge them for this, but we _should_ find ways to solve the issue, ideally together with farmers.</p>
]]></description><pubDate>Thu, 26 Mar 2026 11:53:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=47529348</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=47529348</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47529348</guid></item><item><title><![CDATA[New comment by NanoCoaster in "I Quit Editing Photos"]]></title><description><![CDATA[
<p>Oh, great to see this on HN! I found Filmulator a few years ago and used it for most of my raw photography (which, admittedly, isn't a lot) and found it amazing. Exactly what I wanted. Streamlined, easy to get into, fun. And I really like the way my pictures come out at the end. Thank you for your work :)</p>
]]></description><pubDate>Tue, 24 Mar 2026 15:26:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=47504069</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=47504069</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47504069</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Sizing chaos"]]></title><description><![CDATA[
<p>> Reality is that most women buy based on looks and not practicality. I really had not heard before your comment any women complaining about small pockets.<p>I've had the exact opposite experience. I've heard this complaint many, many times, and for good reason because it really is laughable.<p>> Reality is that most women buy based on looks and not practicality.<p>Well, it's a tradeoff, isn't it? As a man, I also wear a (fake) leather jacket that has some fake pockets and I complain about them, because they're dumb and unnecessary. Still like the look of it, which is why I bought it, because it's not a -huge- issue.<p>To put it another way, why couldn't you have both? Why not have good-looking clothes that also have proper pockets? That's the really ridiculous part about it.<p>Also, there's a third variable you didn't factor in at all: Comfort. It's not enough to produce clothes that look good, they need to fit as well...which is exactly what the article is about.<p>So now you need to find clothes that are at least mostly comfortable, look at least okay to you and have proper pockets. And that is the point where you're really going to have a hard time in women's clothing and that's why a lot of the time, women will take the more comfortable, better-looking option. 2 out of 3 at least. But the fact remains that the pockets are completely idiotic.</p>
]]></description><pubDate>Thu, 19 Feb 2026 10:03:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=47072078</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=47072078</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47072078</guid></item><item><title><![CDATA[New comment by NanoCoaster in "We do not have sufficient links to the UK for Online Safety Act to be applicable"]]></title><description><![CDATA[
<p>> People have lost faith in us.<p>That's a very powerful way to sum up what I've been feeling for a while.<p>People did lose faith, and to be honest, I can't really blame them.
From a layman's perspective, it's not obvious that there's a distinction between "Big Tech" and other so-called "providers of services" (the term itself feels kind of icky) in the internet. Throw the "Tech Bro" term in there and things get even more difficult.<p>I'm guessing a lot of people never really knew about forums, chat communities and other things like that existing outside of the big social media companies' mostly-walled gardens. Maybe they heard some scary things about 4chan, well, that'll help.<p>To many of them, it's the little man vs. the big tech companies that skirted regulations for way too long. That there's a possible third party (or rather, category) involved is not obvious from the outside.</p>
]]></description><pubDate>Sun, 26 Oct 2025 01:05:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=45708250</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=45708250</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45708250</guid></item><item><title><![CDATA[New comment by NanoCoaster in "ICEBlock handled my vulnerability report in the worst possible way"]]></title><description><![CDATA[
<p>The feds, absolutely. Still, there's a lot of other parties that should not have an easy way of accessing the data (if there is any - the joys of closed source implementations).</p>
]]></description><pubDate>Mon, 08 Sep 2025 13:13:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=45167844</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=45167844</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45167844</guid></item><item><title><![CDATA[New comment by NanoCoaster in ""Remove mentions of XSLT from the html spec""]]></title><description><![CDATA[
<p>There's a difference between web technologies and "the web" as an amorphous philosophical construct. Web technologies, as you stated, are obviously doing just fine. I'd argue the latter isn't. To be more specific, the latter as it was envisioned (in a way that I, and I speculate, GP also still subscribe to) 20+ years ago.</p>
]]></description><pubDate>Tue, 19 Aug 2025 17:28:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=44954007</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=44954007</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44954007</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Microsoft Flight Simulator 2024: WebAssembly SDK"]]></title><description><![CDATA[
<p>Sounds cool, I'll keep an eye on it :D</p>
]]></description><pubDate>Thu, 31 Jul 2025 17:09:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=44747720</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=44747720</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44747720</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Microsoft Flight Simulator 2024: WebAssembly SDK"]]></title><description><![CDATA[
<p>> Minecraft modding is also unofficial (you still don't have code or an API, you have to decompile! you do have datapacks but those can't do shit compared to proper modding)<p>Not quite, I'm working on a Minecraft mod via Fabric at this time and you actually do just write code. You may want to decompile to look at the original code, but that takes one command, because people have already set up scripts to do all that. They also automatically apply source code mappings which give a lot of the decompiled code proper variable & function names.<p>Obviously, it's not official support and you're doing weird aspect oriented programming with what they call mixins, and its sorta hacky. But there's an API, it's just not made by Mojang. Which, honestly, may be a good thing lol<p>> Even if you can theoretically modify many things, most users won't go and whip out a development environment on a whim, they'll just give up<p>Yeah, absolutely. I was more talking about the state of modding and availability of mods in general, from a mod user perspective so to speak.<p>But I agree 100%. I'm fine with the ceremony, but the more people can get into modding easily, the better.
To that point, I remember buying Crysis, poking around in the game file for fun and finding that they shipped the whole Cryengine level editor with the game and, what's really crazy, you were able to open the actual level files of the actual game with it.<p>That was mind-blowing to me. You could look at all the -horribly unmaintainable- visual scripts that defined enemy behavior - and change them. You could change the terrain. You could add the damn tornado they put in the game, which wasn't just a scripted sequence but actually hurled stuff around physically. And then you could...just play it, with your changes, right there.<p>Out of that grew a small, but fun modding scene with people building custom campaigns or just pretty-looking levels to walk around in (Strange Island, my beloved), considering the graphics of Crysis at the time. Also, my love of programming and tinkering with software pretty much started with this discovery :)<p>It's not quite the same as what you're describing, as they obviously didn't include the source for the engine itself, but I think it's still comparable to an extent.<p>So yeah, I'm with you on that. Do you have anything to share regarding your project? Sounds pretty interesting to me.</p>
]]></description><pubDate>Wed, 30 Jul 2025 08:13:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=44731923</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=44731923</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44731923</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Microsoft Flight Simulator 2024: WebAssembly SDK"]]></title><description><![CDATA[
<p>> long gone are the days of games with actual modding support<p>I'll disagree here. Kerbal Space Program, Rimworld, Minecraft all have gigantic modding communities, just to name a few. There's many, many games like that. In the case of Rimworld, it's official support and in the case of Minecraft it might as well be at this point.<p>> where you had a dll src with the game<p>Agree :)
But I don't see how that pertains to moddability in practice. In many cases, the existence of standardized modding APIs instead of everybody just poking around in the game's source is actually an upside, as it makes interoperability much easier.<p>I also agree with the malware side, at least for the time being. At some point, we'll probably have to deal with this and I don't mind starting the technical side now, but I don't subscribe to the idea that mods are riddled with malware.</p>
]]></description><pubDate>Wed, 30 Jul 2025 07:21:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=44731646</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=44731646</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44731646</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Matrix v1.15"]]></title><description><![CDATA[
<p>There's cinny, which is a pretty polished Matrix client that is very, uh, inspired by Discord in its look, that might soon add voice rooms: <a href="https://github.com/cinnyapp/cinny/pull/2335">https://github.com/cinnyapp/cinny/pull/2335</a><p>I played around with this implementation and it's looking pretty good. Not there yet, obviously, but we're in the ballpark I'd say.
Obviously, there's lots more to Discord than just voice rooms and a similar-enough UI. But we're slowly getting there.</p>
]]></description><pubDate>Fri, 27 Jun 2025 06:56:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=44394338</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=44394338</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44394338</guid></item><item><title><![CDATA[New comment by NanoCoaster in "NandGame – Build a computer from scratch"]]></title><description><![CDATA[
<p>Yup, definite recommendation for Turing Complete. It looks nice, is really well done and very addictive.<p>Also, it's on GOG (<a href="https://www.gog.com/game/turing_complete" rel="nofollow">https://www.gog.com/game/turing_complete</a>) which is always nice.</p>
]]></description><pubDate>Fri, 01 Nov 2024 11:00:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=42015705</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=42015705</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42015705</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Talking to memory: Inside the Intel 8088 processor's bus interface state machine"]]></title><description><![CDATA[
<p>Thanks, I'll take what I can get :D</p>
]]></description><pubDate>Mon, 29 Apr 2024 13:45:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=40198285</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=40198285</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40198285</guid></item><item><title><![CDATA[New comment by NanoCoaster in "Talking to memory: Inside the Intel 8088 processor's bus interface state machine"]]></title><description><![CDATA[
<p>Not a question, just wanted to say I'm a big fan of your blog and have been binge-reading it in recent times. I really enjoy the way you explain concepts like transistor types, digital logic and chip design in a way that even somebody like me, who's still pretty new to this low-level look at hardware, can understand. I also appreciate that you sometimes use the same intro or explanations in multiple blog articles, so readers can just pick up whatever they're most interested in and don't have to go through everything that came before.<p>Ah, I do have a question: Any chance of an article about the Gameboy CPU someday in the future? :)<p>I'm writing an emulator for it at the moment and find it to be quite an interesting chip from this perspective - such a weird crossover between a 8008 and Z80 (if I remember correctly).</p>
]]></description><pubDate>Sun, 28 Apr 2024 18:11:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=40190501</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=40190501</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40190501</guid></item><item><title><![CDATA[New comment by NanoCoaster in "VirtualBox KVM Public Release"]]></title><description><![CDATA[
<p>Fancy. Think I'm gonna go with a traditional bridge for my usecase, but this looks pretty cool. Maybe I have some other uses for it for other applications.<p>Thank you :)</p>
]]></description><pubDate>Fri, 09 Feb 2024 08:51:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=39312822</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=39312822</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39312822</guid></item><item><title><![CDATA[New comment by NanoCoaster in "VirtualBox KVM Public Release"]]></title><description><![CDATA[
<p>I always assumed that the VPN connection is shared by many HTB users, so it seemed like a good idea to be a bit paranoid about the trustworthyness of a VM that is reachable by lots of users that may want to mess around. Maybe I was wrong about that assumption :D<p>Anyway, apart from this possibly impractical usecase, it just seems like an interesting problem.<p>I'll just go with a standard bridge + ip/nftables setup then. Thanks for the input.</p>
]]></description><pubDate>Fri, 09 Feb 2024 08:50:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=39312808</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=39312808</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39312808</guid></item><item><title><![CDATA[New comment by NanoCoaster in "VirtualBox KVM Public Release"]]></title><description><![CDATA[
<p>If you don't mind, I have a specific question regarding this setup. I've been looking into getting into pentesting, mostly for fun. I decided on messing around with HackTheBox as a starting point. Seeing as you need to connect to their VPN, it seems like a good idea to me to separate this activity from my personal network.<p>Which networking setup do you use for your pentesting VM? Ideally, I'd want a setup where the VM can access the internet (and therefore the HTB VPN), but not anything inside my local network. But I don't quite know how I could achieve that, at least in a way where I'd trust it to be reliable. Maybe the whole idea's a bit too paranoid to be practical in general, I don't know, so I'd love an expert opinion on this :)<p>Usually, I'd be using QEMU, but I'd be fine with using VirtualBox for this case if it includes something that makes this easier.</p>
]]></description><pubDate>Thu, 08 Feb 2024 12:46:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=39301295</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=39301295</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39301295</guid></item><item><title><![CDATA[New comment by NanoCoaster in "From Nand to Tetris (2017)"]]></title><description><![CDATA[
<p>Definitely recommend Turing Complete. I've been playing it off and on over the last few weeks, just finished the first working CPU. It includes small hints and solutions for most levels, so if you get stuck, you'll always have a way forward. The interesting thing is, for a lot of levels, you can just google the component you're trying to build and use actual logic diagrams as guidance.<p>The game makes the whole topic a bit easier to grok with its visuals and the ability to step through your circuits when they're running. So, great fun. But beware, if you've been bitten by Factorio addiction, you might be in danger of missing a lot of sleep :)<p>Also, as some other comments mentioned, I highly recommend the Zachtronics games. Exapunks is amazing. But they're quite different, they're more like puzzle games about programming.</p>
]]></description><pubDate>Fri, 22 Dec 2023 17:58:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=38736717</link><dc:creator>NanoCoaster</dc:creator><comments>https://news.ycombinator.com/item?id=38736717</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38736717</guid></item></channel></rss>