<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Narishma</title><link>https://news.ycombinator.com/user?id=Narishma</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 18 Apr 2026 14:11:52 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Narishma" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Narishma in "Amiga Graphics"]]></title><description><![CDATA[
<p>> Of course in 1987 a Macintosh II with a fully expanded "Toby" framebuffer could not only do 256 colours, it could do it in 640x480 mode where as a PS/2's VGA could only do 16 colours at that resolution.<p>If cost is no issue, the PS/2 also had the 8514/A card that could do 256 colours at 1024x768. And there was also the PGC from 1984 that could do 256 colours at 640x480.</p>
]]></description><pubDate>Sat, 18 Apr 2026 13:23:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=47815727</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47815727</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47815727</guid></item><item><title><![CDATA[New comment by Narishma in "Ada, Its Design, and the Language That Built the Languages"]]></title><description><![CDATA[
<p>GNAT was too late to the party.</p>
]]></description><pubDate>Fri, 17 Apr 2026 15:01:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=47806688</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47806688</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47806688</guid></item><item><title><![CDATA[New comment by Narishma in "Ada, its design, and the language that built the languages"]]></title><description><![CDATA[
<p>That's a decade too late.</p>
]]></description><pubDate>Fri, 17 Apr 2026 14:59:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=47806674</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47806674</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47806674</guid></item><item><title><![CDATA[New comment by Narishma in "30 Years of HPC: many hardware advances, little adoption of new languages"]]></title><description><![CDATA[
<p>I don't think there's much difference between C and C++ (and Rust, etc...) when it comes to this.</p>
]]></description><pubDate>Fri, 17 Apr 2026 09:37:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=47804111</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47804111</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47804111</guid></item><item><title><![CDATA[New comment by Narishma in "Bring Back Idiomatic Design (2023)"]]></title><description><![CDATA[
<p>> The visuals feel a little ugly and dated: it’s blocky, the font isn’t great, and the colors are dull.<p>I don't get this at all. I find the screenshot clear and beautiful if anything.</p>
]]></description><pubDate>Mon, 13 Apr 2026 07:27:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=47748859</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47748859</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47748859</guid></item><item><title><![CDATA[New comment by Narishma in "How Pizza Tycoon simulated traffic on a 25 MHz CPU"]]></title><description><![CDATA[
<p>Demo parties usually have a category for games.</p>
]]></description><pubDate>Thu, 09 Apr 2026 13:59:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=47703890</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47703890</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47703890</guid></item><item><title><![CDATA[New comment by Narishma in "Revision Demoparty 2026: Razor1911 [video]"]]></title><description><![CDATA[
<p>Even on 8-bit systems: <a href="https://www.youtube.com/watch?v=2SdGkkp1aq8" rel="nofollow">https://www.youtube.com/watch?v=2SdGkkp1aq8</a></p>
]]></description><pubDate>Wed, 08 Apr 2026 20:21:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=47695766</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47695766</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47695766</guid></item><item><title><![CDATA[New comment by Narishma in "Revision Demoparty 2026: Razor1911 [video]"]]></title><description><![CDATA[
<p>VGA was pretty common on 286, I even had an SVGA card on my own back in the day. And it also had protected mode but was still 16-bit.</p>
]]></description><pubDate>Wed, 08 Apr 2026 20:09:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=47695631</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47695631</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47695631</guid></item><item><title><![CDATA[New comment by Narishma in "Rescuing old printers with an in-browser Linux VM bridged to WebUSB over USB/IP"]]></title><description><![CDATA[
<p>Would such old hardware even be able to run a modern browser needed for this?</p>
]]></description><pubDate>Tue, 07 Apr 2026 21:41:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=47681705</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47681705</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47681705</guid></item><item><title><![CDATA[New comment by Narishma in "The 1987 game “The Last Ninja” was 40 kilobytes"]]></title><description><![CDATA[
<p>Haven't those patents expired by now?</p>
]]></description><pubDate>Mon, 06 Apr 2026 08:40:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47658330</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47658330</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47658330</guid></item><item><title><![CDATA[New comment by Narishma in "Big-Endian Testing with QEMU"]]></title><description><![CDATA[
<p>To give an example, you could read 1234 as either 'one thousand and two hundred and four and thirty' or 'four and thirty and two hundred and one thousand'.<p>Now that I think about it though, I've only seen the latter way used for the year in a date.</p>
]]></description><pubDate>Sun, 05 Apr 2026 00:21:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=47644913</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47644913</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47644913</guid></item><item><title><![CDATA[New comment by Narishma in "Big-Endian Testing with QEMU"]]></title><description><![CDATA[
<p>There are actually two ways to read numbers in Arabic.<p>The most common is to start from the most significant digit and read left-to-right until the last two digits, which you then read right-to-left.<p>A less common alternative is to read right-to-left starting from the least significant digit.</p>
]]></description><pubDate>Sat, 04 Apr 2026 04:58:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=47635927</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47635927</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47635927</guid></item><item><title><![CDATA[New comment by Narishma in "DRAM pricing is killing the hobbyist SBC market"]]></title><description><![CDATA[
<p>You're lucky then, if it's only double.</p>
]]></description><pubDate>Thu, 02 Apr 2026 22:16:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=47620887</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47620887</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47620887</guid></item><item><title><![CDATA[New comment by Narishma in "4D Doom"]]></title><description><![CDATA[
<p>Why does it require WebGPU when it looks like something that would run fine in software on a 386?</p>
]]></description><pubDate>Wed, 01 Apr 2026 04:44:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=47596921</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47596921</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47596921</guid></item><item><title><![CDATA[New comment by Narishma in "Voyager 1 runs on 69 KB of memory and an 8-track tape recorder"]]></title><description><![CDATA[
<p>Could we even catch up to them at all with the current propulsion technology? Not only did they have decades of head start but they took advantage of a unique planetary alignment that I don't think will come back around anytime soon.</p>
]]></description><pubDate>Sun, 29 Mar 2026 19:22:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=47566282</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47566282</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47566282</guid></item><item><title><![CDATA[New comment by Narishma in "OpenCiv1 – open-source rewrite of Civ1"]]></title><description><![CDATA[
<p>Civ 3 already started to shake things up.</p>
]]></description><pubDate>Sun, 29 Mar 2026 00:51:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=47559466</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47559466</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47559466</guid></item><item><title><![CDATA[New comment by Narishma in "I Built an Open-World Engine for the N64 [video]"]]></title><description><![CDATA[
<p>That means they are not accurate cores since it works fine on real hardware.</p>
]]></description><pubDate>Sat, 28 Mar 2026 17:45:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=47556782</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47556782</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47556782</guid></item><item><title><![CDATA[New comment by Narishma in "I Built an Open-World Engine for the N64 [video]"]]></title><description><![CDATA[
<p>Enemy Territory: Quake Wars used an earlier version of it but only for the terrain. I think Rage was the first to use it for everything.</p>
]]></description><pubDate>Sat, 28 Mar 2026 17:43:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=47556773</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47556773</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47556773</guid></item><item><title><![CDATA[New comment by Narishma in "My DIY FPGA board can run Quake II"]]></title><description><![CDATA[
<p>The PS1 doesn't an FPU but got a version of Quake 2, so it's possible. That said, it was somewhat different from the PC version, so it could be argued that it's not the same game.</p>
]]></description><pubDate>Thu, 26 Mar 2026 01:21:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=47525625</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47525625</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47525625</guid></item><item><title><![CDATA[New comment by Narishma in "Epic Games to cut more than 1k jobs as Fortnite usage falls"]]></title><description><![CDATA[
<p>Didn't they make the game free? Or was that just UT99?</p>
]]></description><pubDate>Tue, 24 Mar 2026 22:27:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=47510402</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=47510402</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47510402</guid></item></channel></rss>