<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Narishma</title><link>https://news.ycombinator.com/user?id=Narishma</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 31 Oct 2026 12:45:18 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Narishma" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Narishma in "Oldest GUI application that still runs on Windows 11"]]></title><description><![CDATA[
<p>I don't know. Mine only has "Normal" and "Touch".</p>
]]></description><pubDate>Sat, 31 Oct 2026 02:41:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=50312735</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50312735</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50312735</guid></item><item><title><![CDATA[New comment by Narishma in "Infinite Mac: BeOS"]]></title><description><![CDATA[
<p>The closest modern thing to it is probably the Raspberry Pi GPIO header.</p>
]]></description><pubDate>Fri, 30 Oct 2026 21:12:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=50310205</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50310205</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50310205</guid></item><item><title><![CDATA[New comment by Narishma in "Oldest GUI application that still runs on Windows 11"]]></title><description><![CDATA[
<p>There is no compact mode anymore, they removed it years ago.</p>
]]></description><pubDate>Thu, 29 Oct 2026 15:06:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=50290285</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50290285</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50290285</guid></item><item><title><![CDATA[New comment by Narishma in "NetBSD adds a new beginner-friendly text editor called atto"]]></title><description><![CDATA[
<p>But are mostly forgotten while emacs keybindings are still popular and found in all kinds of places you wouldn't expect, like MacOS textboxes.</p>
]]></description><pubDate>Thu, 29 Oct 2026 14:40:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=50289866</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50289866</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50289866</guid></item><item><title><![CDATA[New comment by Narishma in "NetBSD adds a new text editor called atto"]]></title><description><![CDATA[
<p>And those who still use 32-bit machines, as Linux is in the process of killing support for them.</p>
]]></description><pubDate>Thu, 29 Oct 2026 14:37:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=50289813</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50289813</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50289813</guid></item><item><title><![CDATA[New comment by Narishma in "Oldest GUI application that still runs on Windows 11"]]></title><description><![CDATA[
<p>All modern browsers are the same in this regard.</p>
]]></description><pubDate>Tue, 27 Oct 2026 15:22:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=50260717</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50260717</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50260717</guid></item><item><title><![CDATA[New comment by Narishma in "Oldest GUI application that still runs on Windows 11"]]></title><description><![CDATA[
<p>> but because they are trying to maximize screen space<p>If that was the case they wouldn't put giant margins around every UI element and dead space everywhere.</p>
]]></description><pubDate>Mon, 26 Oct 2026 20:17:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=50250289</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50250289</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50250289</guid></item><item><title><![CDATA[New comment by Narishma in "fheroes2: A recreation of Heroes of Might and Magic II game engine"]]></title><description><![CDATA[
<p>What other OSS rebuilds?</p>
]]></description><pubDate>Sun, 25 Oct 2026 15:16:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=50232468</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50232468</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50232468</guid></item><item><title><![CDATA[New comment by Narishma in "Xbox wants you to pay 24 to 40 cents per hour to stream games you bought"]]></title><description><![CDATA[
<p>You missed the biggest reason the newer consoles couldn't reach PS2 numbers: Sony managed to bring its price all the way down to $99. PS3 and PS4 only went down to $299. PS5 instead has had multiple price increases and is now way more expensive than it was at launch.</p>
]]></description><pubDate>Fri, 23 Oct 2026 04:48:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=50204634</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50204634</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50204634</guid></item><item><title><![CDATA[New comment by Narishma in "Quad9 to exit France"]]></title><description><![CDATA[
<p>Why are so many comments talking about Sony? The case was brought by beIN Sports.</p>
]]></description><pubDate>Thu, 22 Oct 2026 18:17:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=50199091</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50199091</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50199091</guid></item><item><title><![CDATA[New comment by Narishma in "Quad9 (DNS Resolver) to Exit France"]]></title><description><![CDATA[
<p>beIN, not Sony.</p>
]]></description><pubDate>Thu, 22 Oct 2026 18:14:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=50199056</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50199056</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50199056</guid></item><item><title><![CDATA[New comment by Narishma in "Laptop Based on 6502 CPU"]]></title><description><![CDATA[
<p>At that point you may as well go for a RISC-V or ARM microcontroller.</p>
]]></description><pubDate>Mon, 19 Oct 2026 17:05:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=50154908</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50154908</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50154908</guid></item><item><title><![CDATA[New comment by Narishma in "I love software rendering"]]></title><description><![CDATA[
<p>> Software rendered games never supported texture filtering<p>Unreal did. Or maybe Unreal 2, I don't remember which.</p>
]]></description><pubDate>Sat, 17 Oct 2026 03:27:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=50127642</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50127642</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50127642</guid></item><item><title><![CDATA[New comment by Narishma in "I love software rendering"]]></title><description><![CDATA[
<p>Unless you were playing on a TV CRT, I don't think so. PC monitors of the time were pretty sharp already.</p>
]]></description><pubDate>Fri, 16 Oct 2026 13:46:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=50118347</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50118347</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50118347</guid></item><item><title><![CDATA[New comment by Narishma in "Hackers activate automatic defrosting in supermarket fridges across Europe"]]></title><description><![CDATA[
<p>That's a workaround, not a solution. And a partial one at that since it only affects your own vehicle; you'll still be in danger from other people's connected vehicles.</p>
]]></description><pubDate>Mon, 12 Oct 2026 18:57:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=50061111</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50061111</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50061111</guid></item><item><title><![CDATA[New comment by Narishma in "Show HN: PS2 games statically recompiled to WebAssembly"]]></title><description><![CDATA[
<p>>  also I don't see why target WebGL 1.0 in the days of WebGPU, WebGL 2.0 yes, because WebGPU isn't yet widely available.<p>Because not every hardware capable of running PS2 level games supports the newer APIs.<p>> Also OpenGL 3.3 is from 2010, whereas OpenGL 2.1 was designed for 2006 hardware, how back you want to get?<p>Doesn't matter how old it is, what matters is if it has the required features or not. For the use case being discussed, GL 2.1 is sufficient so there's no good reason to not target it. That's my philosophy at least. When I write code, I always use the oldest library or API that has the stuff I need. I don't just go automatically for the latest one.</p>
]]></description><pubDate>Mon, 12 Oct 2026 13:21:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=50056093</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50056093</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50056093</guid></item><item><title><![CDATA[New comment by Narishma in "Show HN: PS2 games statically recompiled to WebAssembly"]]></title><description><![CDATA[
<p>It's not an "and". GL 2.1 has all the features necessary for PS2 games and is still supported on modern systems. Older APIs may be slightly more verbose than newer APIs but that shouldn't matter to an AI.</p>
]]></description><pubDate>Mon, 12 Oct 2026 13:16:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=50056011</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50056011</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50056011</guid></item><item><title><![CDATA[New comment by Narishma in "Show HN: PS2 games statically recompiled to WebAssembly"]]></title><description><![CDATA[
<p>But we're talking about AI generated code here, it shouldn't have any difficulty supporting the older API if it has the necessary features. For PS2 games I think GL 2.1 (or GL ES 2.0 or WebGL 1 which are all more or less the same thing) is largely sufficient.</p>
]]></description><pubDate>Mon, 12 Oct 2026 12:22:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=50055363</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50055363</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50055363</guid></item><item><title><![CDATA[New comment by Narishma in "Show HN: PS2 games statically recompiled to WebAssembly"]]></title><description><![CDATA[
<p>What do you mean by token costs? Does it cost more tokens to support an older graphics API than a newer one?</p>
]]></description><pubDate>Mon, 12 Oct 2026 12:07:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=50055189</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50055189</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50055189</guid></item><item><title><![CDATA[New comment by Narishma in "Show HN: PS2 games statically recompiled to WebAssembly"]]></title><description><![CDATA[
<p>GL 2.1 supports shaders.</p>
]]></description><pubDate>Mon, 12 Oct 2026 12:05:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=50055170</link><dc:creator>Narishma</dc:creator><comments>https://news.ycombinator.com/item?id=50055170</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50055170</guid></item></channel></rss>