<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: SeenNotHeard</title><link>https://news.ycombinator.com/user?id=SeenNotHeard</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 23 Jul 2026 02:41:57 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=SeenNotHeard" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by SeenNotHeard in "John C. Dvorak has died"]]></title><description><![CDATA[
<p>In my youth, his InfoWorld columns were appointment reading.  A one-of-a-kind in the industry.</p>
]]></description><pubDate>Wed, 22 Jul 2026 20:40:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=49013107</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=49013107</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49013107</guid></item><item><title><![CDATA[AttoChess, a complete, playable chess program for 16-bit x86 DOS in 278 bytes]]></title><description><![CDATA[
<p>Article URL: <a href="https://nicholas-afk.github.io/AttoChess/">https://nicholas-afk.github.io/AttoChess/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48938372">https://news.ycombinator.com/item?id=48938372</a></p>
<p>Points: 35</p>
<p># Comments: 18</p>
]]></description><pubDate>Thu, 16 Jul 2026 18:33:24 +0000</pubDate><link>https://nicholas-afk.github.io/AttoChess/</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=48938372</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48938372</guid></item><item><title><![CDATA[The Relaunch of the Old West and Why I Chose Vanilla PHP]]></title><description><![CDATA[
<p>Article URL: <a href="https://blog.alexseifert.com/2026/06/02/the-relaunch-of-the-old-west-and-why-i-chose-vanilla-php/">https://blog.alexseifert.com/2026/06/02/the-relaunch-of-the-old-west-and-why-i-chose-vanilla-php/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48386875">https://news.ycombinator.com/item?id=48386875</a></p>
<p>Points: 5</p>
<p># Comments: 1</p>
]]></description><pubDate>Wed, 03 Jun 2026 17:23:04 +0000</pubDate><link>https://blog.alexseifert.com/2026/06/02/the-relaunch-of-the-old-west-and-why-i-chose-vanilla-php/</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=48386875</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48386875</guid></item><item><title><![CDATA[IBM didn't want Microsoft to use the Tab key to move between dialog fields]]></title><description><![CDATA[
<p>Article URL: <a href="https://devblogs.microsoft.com/oldnewthing/20260505-00/?p=112298">https://devblogs.microsoft.com/oldnewthing/20260505-00/?p=112298</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48025687">https://news.ycombinator.com/item?id=48025687</a></p>
<p>Points: 397</p>
<p># Comments: 240</p>
]]></description><pubDate>Tue, 05 May 2026 17:28:18 +0000</pubDate><link>https://devblogs.microsoft.com/oldnewthing/20260505-00/?p=112298</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=48025687</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48025687</guid></item><item><title><![CDATA[San Francisco streets with confusingly similar names]]></title><description><![CDATA[
<p>Article URL: <a href="https://j-nelson.net/san-francisco-streets-with-similar-names/">https://j-nelson.net/san-francisco-streets-with-similar-names/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47969045">https://news.ycombinator.com/item?id=47969045</a></p>
<p>Points: 29</p>
<p># Comments: 47</p>
]]></description><pubDate>Thu, 30 Apr 2026 22:25:16 +0000</pubDate><link>https://j-nelson.net/san-francisco-streets-with-similar-names/</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=47969045</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47969045</guid></item><item><title><![CDATA[Was Windows 1.0's lack of overlapping windows a legal or a technical matter?]]></title><description><![CDATA[
<p>Article URL: <a href="https://retrocomputing.stackexchange.com/questions/32511/was-windows-1-0s-lack-of-overlapping-windows-a-legal-or-a-technical-matter">https://retrocomputing.stackexchange.com/questions/32511/was-windows-1-0s-lack-of-overlapping-windows-a-legal-or-a-technical-matter</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47253160">https://news.ycombinator.com/item?id=47253160</a></p>
<p>Points: 105</p>
<p># Comments: 82</p>
]]></description><pubDate>Wed, 04 Mar 2026 20:15:06 +0000</pubDate><link>https://retrocomputing.stackexchange.com/questions/32511/was-windows-1-0s-lack-of-overlapping-windows-a-legal-or-a-technical-matter</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=47253160</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47253160</guid></item><item><title><![CDATA[Origin of the rule that swap size should be 2x of the physical memory]]></title><description><![CDATA[
<p>Article URL: <a href="https://retrocomputing.stackexchange.com/questions/32492/origin-of-the-rule-that-swap-size-should-be-2x-of-the-physical-memory">https://retrocomputing.stackexchange.com/questions/32492/origin-of-the-rule-that-swap-size-should-be-2x-of-the-physical-memory</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47159364">https://news.ycombinator.com/item?id=47159364</a></p>
<p>Points: 66</p>
<p># Comments: 76</p>
]]></description><pubDate>Wed, 25 Feb 2026 23:09:33 +0000</pubDate><link>https://retrocomputing.stackexchange.com/questions/32492/origin-of-the-rule-that-swap-size-should-be-2x-of-the-physical-memory</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=47159364</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47159364</guid></item><item><title><![CDATA[How were large Unix installations managed in the 80s/90s?]]></title><description><![CDATA[
<p>Article URL: <a href="https://retrocomputing.stackexchange.com/questions/32279/how-were-large-unix-installs-managed-in-the-80s-90s">https://retrocomputing.stackexchange.com/questions/32279/how-were-large-unix-installs-managed-in-the-80s-90s</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45997562">https://news.ycombinator.com/item?id=45997562</a></p>
<p>Points: 7</p>
<p># Comments: 5</p>
]]></description><pubDate>Thu, 20 Nov 2025 20:53:18 +0000</pubDate><link>https://retrocomputing.stackexchange.com/questions/32279/how-were-large-unix-installs-managed-in-the-80s-90s</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45997562</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45997562</guid></item><item><title><![CDATA[A surprise with how '#!' handles its program argument in practice]]></title><description><![CDATA[
<p>Article URL: <a href="https://utcc.utoronto.ca/~cks/space/blog/unix/ShebangRelativePathSurprise">https://utcc.utoronto.ca/~cks/space/blog/unix/ShebangRelativePathSurprise</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45970885">https://news.ycombinator.com/item?id=45970885</a></p>
<p>Points: 116</p>
<p># Comments: 107</p>
]]></description><pubDate>Tue, 18 Nov 2025 19:32:27 +0000</pubDate><link>https://utcc.utoronto.ca/~cks/space/blog/unix/ShebangRelativePathSurprise</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45970885</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45970885</guid></item><item><title><![CDATA[The old church where one trillion webpages are being saved]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.cnn.com/2025/11/16/business/video/internet-archive-wayback-machine-church-digvid">https://www.cnn.com/2025/11/16/business/video/internet-archive-wayback-machine-church-digvid</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45956295">https://news.ycombinator.com/item?id=45956295</a></p>
<p>Points: 3</p>
<p># Comments: 1</p>
]]></description><pubDate>Mon, 17 Nov 2025 18:19:37 +0000</pubDate><link>https://www.cnn.com/2025/11/16/business/video/internet-archive-wayback-machine-church-digvid</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45956295</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45956295</guid></item><item><title><![CDATA[There's No Rust on This Ironclad Kernel: An OS Written in Ada]]></title><description><![CDATA[
<p>Article URL: <a href="https://hackaday.com/2025/11/12/theres-no-rust-on-this-ironclad-kernel/">https://hackaday.com/2025/11/12/theres-no-rust-on-this-ironclad-kernel/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45918720">https://news.ycombinator.com/item?id=45918720</a></p>
<p>Points: 8</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 13 Nov 2025 18:40:07 +0000</pubDate><link>https://hackaday.com/2025/11/12/theres-no-rust-on-this-ironclad-kernel/</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45918720</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45918720</guid></item><item><title><![CDATA[Who was "Paul's Method" named after (a.k.a. the MOS 6502 RTS trick)?]]></title><description><![CDATA[
<p>Article URL: <a href="https://retrocomputing.stackexchange.com/questions/32191/pauls-method-moniker-for-the-6502-rts-trick">https://retrocomputing.stackexchange.com/questions/32191/pauls-method-moniker-for-the-6502-rts-trick</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45697061">https://news.ycombinator.com/item?id=45697061</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 24 Oct 2025 17:36:54 +0000</pubDate><link>https://retrocomputing.stackexchange.com/questions/32191/pauls-method-moniker-for-the-6502-rts-trick</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45697061</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45697061</guid></item><item><title><![CDATA[Why Unix requires mount points]]></title><description><![CDATA[
<p>Article URL: <a href="https://utcc.utoronto.ca/~cks/space/blog/unix/MountPointsExistenceWhy">https://utcc.utoronto.ca/~cks/space/blog/unix/MountPointsExistenceWhy</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45696907">https://news.ycombinator.com/item?id=45696907</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 24 Oct 2025 17:25:17 +0000</pubDate><link>https://utcc.utoronto.ca/~cks/space/blog/unix/MountPointsExistenceWhy</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45696907</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45696907</guid></item><item><title><![CDATA[New comment by SeenNotHeard in "Action was the best 8-bit programming language"]]></title><description><![CDATA[
<p>One limitation not mentioned is that Action! didn't support recursion.  This had to do with how local variables were stored.<p>Whether it was the best language for 8-bit programming, it certainly was a great fit for the 6502, as the language targeted the peculiarities of that chip.  Accessing hardware-specific features of the 8-bit Atari's was a snap, which was necessary in order to do anything more interesting than sieves or print loops.<p>Action! probably could've been ported to the Apple line, but 8-bits were winding down by the time it was released.  Porting to 16-bit machines like the IBM PC or Mac (or even the Atari ST) would have been a tougher sell, since Pascal and C were better established by that point, and worked well on those machines.<p>Two bad things about Action!: Charging a license fee to distribute the runtime, and that dumb bang in the name.</p>
]]></description><pubDate>Thu, 04 Sep 2025 23:16:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=45133316</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=45133316</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45133316</guid></item><item><title><![CDATA[Univ. of Minnesota seeks photos to archive national parks signs before removal]]></title><description><![CDATA[
<p>Article URL: <a href="https://sites.google.com/umn.edu/save-our-signs/home">https://sites.google.com/umn.edu/save-our-signs/home</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44727288">https://news.ycombinator.com/item?id=44727288</a></p>
<p>Points: 7</p>
<p># Comments: 2</p>
]]></description><pubDate>Tue, 29 Jul 2025 19:22:47 +0000</pubDate><link>https://sites.google.com/umn.edu/save-our-signs/home</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=44727288</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44727288</guid></item><item><title><![CDATA[Neuromancer is in production]]></title><description><![CDATA[
<p>Article URL: <a href="https://bsky.app/profile/greatdismal.bsky.social/post/3lswfukkn3k2z">https://bsky.app/profile/greatdismal.bsky.social/post/3lswfukkn3k2z</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44438333">https://news.ycombinator.com/item?id=44438333</a></p>
<p>Points: 4</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 01 Jul 2025 21:54:48 +0000</pubDate><link>https://bsky.app/profile/greatdismal.bsky.social/post/3lswfukkn3k2z</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=44438333</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44438333</guid></item><item><title><![CDATA[I tried to hire a North Korean scammer [video]]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=Y7x0gvfFa0Q">https://www.youtube.com/watch?v=Y7x0gvfFa0Q</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44437217">https://news.ycombinator.com/item?id=44437217</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 01 Jul 2025 19:25:45 +0000</pubDate><link>https://www.youtube.com/watch?v=Y7x0gvfFa0Q</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=44437217</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44437217</guid></item><item><title><![CDATA[New comment by SeenNotHeard in "The Plot of the Phantom, a text adventure that took 40 years to finish"]]></title><description><![CDATA[
<p>There have been attempts, the results were not promising:<p><a href="https://intfiction.org/t/first-full-game-available-on-new-llm-parser-new-types-of-puzzles-for-if/75044" rel="nofollow">https://intfiction.org/t/first-full-game-available-on-new-ll...</a></p>
]]></description><pubDate>Mon, 30 Jun 2025 17:29:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=44425845</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=44425845</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44425845</guid></item><item><title><![CDATA[The Plot of the Phantom, a text adventure that took 40 years to finish]]></title><description><![CDATA[
<p>Article URL: <a href="https://scottandrew.com/blog/2025/06/you-can-now-play-plot-of-the-phantom-the-text-adventure-game/">https://scottandrew.com/blog/2025/06/you-can-now-play-plot-of-the-phantom-the-text-adventure-game/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44398809">https://news.ycombinator.com/item?id=44398809</a></p>
<p>Points: 191</p>
<p># Comments: 45</p>
]]></description><pubDate>Fri, 27 Jun 2025 17:50:44 +0000</pubDate><link>https://scottandrew.com/blog/2025/06/you-can-now-play-plot-of-the-phantom-the-text-adventure-game/</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=44398809</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44398809</guid></item><item><title><![CDATA[Microsoft Releases Classic MS-DOS Editor for Linux]]></title><description><![CDATA[
<p>Article URL: <a href="https://arstechnica.com/gadgets/2025/06/microsoft-surprises-ms-dos-fans-with-remake-of-ancient-text-editor-that-works-on-linux/">https://arstechnica.com/gadgets/2025/06/microsoft-surprises-ms-dos-fans-with-remake-of-ancient-text-editor-that-works-on-linux/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44369189">https://news.ycombinator.com/item?id=44369189</a></p>
<p>Points: 7</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 24 Jun 2025 18:26:21 +0000</pubDate><link>https://arstechnica.com/gadgets/2025/06/microsoft-surprises-ms-dos-fans-with-remake-of-ancient-text-editor-that-works-on-linux/</link><dc:creator>SeenNotHeard</dc:creator><comments>https://news.ycombinator.com/item?id=44369189</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44369189</guid></item></channel></rss>