<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: StackBPoppin</title><link>https://news.ycombinator.com/user?id=StackBPoppin</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 25 May 2026 00:42:01 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=StackBPoppin" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by StackBPoppin in "It is time to give up the dualism introduced by the debate on consciousness"]]></title><description><![CDATA[
<p>I don't think I've shared my thoughts on here, but this sounds a lot like my thought process: what if you start with nothing but consciousness, then find a path to a physical universe?<p>Consciousness is inherently about awareness, so at some point the consciousness would be aware of itself. Now it has the concepts of before/after, and from that opposites, incrementing, subtracting, 1 dimensional space etc. Eventually through this process you could "spawn up" other consciousnesses each expanding their individual bubbles of experience and understanding, eventually getting complex enough to create an entire universe with physical matter that can be experienced by other consciousnesses.</p>
]]></description><pubDate>Mon, 18 May 2026 12:51:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=48179053</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=48179053</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48179053</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Dulce et Decorum Est (1921)"]]></title><description><![CDATA[
<p>I remember reading this as part of GCSE English, unfortunately the school system in the UK makes poetry dry and uninspiring. In terms of anti-war poems I prefer "The Box" by Kendrew Lascelles.</p>
]]></description><pubDate>Thu, 05 Mar 2026 09:21:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47259492</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=47259492</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47259492</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Ask HN: Those making $500/month on side projects in 2025 – Show and tell"]]></title><description><![CDATA[
<p>I released a game on Steam, and work on it a few hours every day. Income each month varies but is consistently above $500.<p>Link to game if anyone is interested: <a href="https://store.steampowered.com/app/2250550/Tornado_Research_and_Rescue/" rel="nofollow">https://store.steampowered.com/app/2250550/Tornado_Research_...</a></p>
]]></description><pubDate>Thu, 18 Dec 2025 13:01:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=46312117</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=46312117</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46312117</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Internal RFCs saved us months of wasted work"]]></title><description><![CDATA[
<p>I've tried suggesting this for my team since there are constant complaints of lack of communication. However, the response to this is "we have Teams/Jira/Confluence", but 99% of Jira tickets have no comments for clarification, Confluence has articles that are out of date by 5 years and Teams is never used for clarifying requirements.</p>
]]></description><pubDate>Tue, 16 Dec 2025 10:43:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=46287003</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=46287003</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46287003</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Ask HN: What Are You Working On? (December 2025)"]]></title><description><![CDATA[
<p>I'm completely rebuilding my storm chasing game "Tornado: Research and Rescue"<p><a href="https://youtu.be/P_weRNiCpmQ?si=EajGMlN3Qrej7OCr" rel="nofollow">https://youtu.be/P_weRNiCpmQ?si=EajGMlN3Qrej7OCr</a></p>
]]></description><pubDate>Mon, 15 Dec 2025 10:12:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=46272524</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=46272524</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46272524</guid></item><item><title><![CDATA[New comment by StackBPoppin in "What's in a Passenger Name Record (PNR)? (2013)"]]></title><description><![CDATA[
<p>I've had to write an entire backend to interface with Sabre - using SOAP/XML - it was anything but straightforward. But yeah, you need surprisingly little information to book/cancel/view flights and PNR data.</p>
]]></description><pubDate>Fri, 21 Nov 2025 12:42:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=46003960</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=46003960</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46003960</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Faithful Recreation of "Dorothy" Software from Twister (1996) [video]"]]></title><description><![CDATA[
<p>As a child one of my favourite scenes from Twister was the successful deployment of "Dorothy" and the data streaming into the laptop with cool colourful visualisations.<p>Over 20 years later, as a software engineer I decided to recreate the software to finally fulfil that childhood dream!<p>Link to the software: <a href="https://twister-prop-store.square.site/product/dorothy-1-4b-software/5" rel="nofollow">https://twister-prop-store.square.site/product/dorothy-1-4b-...</a></p>
]]></description><pubDate>Tue, 18 Nov 2025 11:09:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=45963651</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=45963651</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45963651</guid></item><item><title><![CDATA[Faithful Recreation of "Dorothy" Software from Twister (1996) [video]]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=jvPtOpXvdXE">https://www.youtube.com/watch?v=jvPtOpXvdXE</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45963650">https://news.ycombinator.com/item?id=45963650</a></p>
<p>Points: 2</p>
<p># Comments: 1</p>
]]></description><pubDate>Tue, 18 Nov 2025 11:09:41 +0000</pubDate><link>https://www.youtube.com/watch?v=jvPtOpXvdXE</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=45963650</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45963650</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Ask HN: What are you working on? (October 2025)"]]></title><description><![CDATA[
<p>I've made a more in depth video showing this mechanic with sound: <a href="https://www.youtube.com/watch?v=uUCB189Om9s" rel="nofollow">https://www.youtube.com/watch?v=uUCB189Om9s</a><p>I think sound gives just the right amount of help to get you in the general vicinity of the next clue, without completely giving it away. Of course there could be lower difficulty levels with visual indicators as well.<p>I will definitely be adding a tutorial since the mechanics are so bizarre. I was also going to add an additional mechanic: it's not just about moving a specific object, but also placing an object within the vicinity of another unknown object.</p>
]]></description><pubDate>Mon, 20 Oct 2025 13:53:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=45643951</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=45643951</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45643951</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Ask HN: What are you working on? (October 2025)"]]></title><description><![CDATA[
<p>I haven't completely decided yet, but I'm thinking of having the next object emit a "scraping" sound as it moves/scales, that way the sound gives you a general idea of the vicinity of where you should be looking. It will take some experimentation to get the balance correct: too easy and the game isn't fun, too difficult and it's just frustrating and tedious.<p>Here is a tiny preview of the basic mechanics: <a href="https://youtu.be/cUU1HnT95RE" rel="nofollow">https://youtu.be/cUU1HnT95RE</a></p>
]]></description><pubDate>Tue, 14 Oct 2025 08:40:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=45577662</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=45577662</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45577662</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Ask HN: What are you working on? (October 2025)"]]></title><description><![CDATA[
<p>A reality-bending anomaly game where <i>you</i> are the anomaly: as you interact with items in your environment, you may notice some anomalies. Moving a cookie jar opens the fridge door. Closing the fridge door makes a painting on the wall shrink, and rotating that painting switches the lights on.<p>The idea is for the game to make logical sense, but make the player sound completely unhinged from reality "I need to put the toaster on top of the oven to make the lamp spin around, that way I can move the lamp across the room near the couch to unlock the next level"</p>
]]></description><pubDate>Mon, 13 Oct 2025 15:10:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=45569186</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=45569186</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45569186</guid></item><item><title><![CDATA[New comment by StackBPoppin in "Too much sleep can hurt cognitive performance, especially for depressed – study"]]></title><description><![CDATA[
<p>“Also, long-sleepers were more likely to report symptoms of depression,”
Couldn't that also be interpreted as "People with depression are more likely to report long sleep durations?"</p>
]]></description><pubDate>Thu, 15 May 2025 15:44:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=43996230</link><dc:creator>StackBPoppin</dc:creator><comments>https://news.ycombinator.com/item?id=43996230</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43996230</guid></item></channel></rss>