<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: SuboptimalEng</title><link>https://news.ycombinator.com/user?id=SuboptimalEng</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 03 May 2026 08:30:39 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=SuboptimalEng" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by SuboptimalEng in "STFU"]]></title><description><![CDATA[
<p>Indian-American here. Thank you for this!<p>I have hearing sensitivity and have repeatedly asked my parents to lower the volume on TVs, whatsapp videos, insta reels 100s of times. They always lower it for 5 minutes before raising it back. Likely because they are losing their hearing, but unable to admit that.<p>I tend to be very mindful of others (maybe because I grew up in America), but my parents are not even mindful of my requests. Maybe it's a cultural thing? I expect those who have grown-up (or spent their whole lives) in India would do the same.<p>Definitely need to test this out app out when I go home.</p>
]]></description><pubDate>Fri, 16 Jan 2026 19:22:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=46650868</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46650868</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46650868</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Ask HN: If AI wins, don't AI companies lose?"]]></title><description><![CDATA[
<p>That's a fair point. Model prices can increase. This raises the next question.<p>Doesn't this mean that any company that depends on headcount growth (every SaaS), loses?<p>100 SWE -> 10 SWE, 100 slack/gmail/notion/zoom/etc. subscriptions become 10.<p>And now let's recurse.<p>These SaaS companies that use AI and dropped 90% of engineering headcount lose revenue because their customers also drop headcount.<p>Let's say AI costs 89% more than it did before, so the SaaS companies still get 10x productivity from the 10 engineers, but now all their customers headcount is 90% smaller too. So what now? Does every company make a pact to grow headcount ;)</p>
]]></description><pubDate>Sun, 11 Jan 2026 00:08:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=46571322</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46571322</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46571322</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Ask HN: If AI wins, don't AI companies lose?"]]></title><description><![CDATA[
<p>That's a fair point. Model prices can increase. Let's say Anthropics/OpenAI/Gemini figure this out.<p>Doesn't this mean that any company that depends on headcount growth (every SaaS), loses?<p>100 SWE -> 10 SWE, 100 slack/gmail/notion/zoom/etc. subscriptions become 10.</p>
]]></description><pubDate>Sat, 10 Jan 2026 23:57:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=46571245</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46571245</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46571245</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Ask HN: If AI wins, don't AI companies lose?"]]></title><description><![CDATA[
<p>But AI companies would want more engineers generating more tokens.<p>In this case, Anthropic would want 100 SWEs generating 100,000/mo of revenue. Replacing the very headcount that is responsible for token usage would hurt company growth.<p>Not to mention what happens when companies start doing this recursively. 100 SWE -> 10 SWE, 100 slack/gmail/notion/etc. subscriptions become 10.</p>
]]></description><pubDate>Sat, 10 Jan 2026 23:53:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=46571211</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46571211</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46571211</guid></item><item><title><![CDATA[Ask HN: If AI wins, don't AI companies lose?]]></title><description><![CDATA[
<p>Let's play it out in the case of software engineers.<p>100 SWEs all running Claude Code. Okay, company is 10x more productive than before.<p>Now, company cuts 90% of SWEs because AI makes 10 engineers as productive as 100 engineers.<p>Yay, company saves 90% of engineering costs.<p>But now, 10 engineers run Claude Code. And now Claude revenue drops by 10x multiple?<p>So if AI gets good, it will reduce the very engineering headcount that AI companies depend on, right?</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46570849">https://news.ycombinator.com/item?id=46570849</a></p>
<p>Points: 2</p>
<p># Comments: 10</p>
]]></description><pubDate>Sat, 10 Jan 2026 23:02:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=46570849</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46570849</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46570849</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Ask HN: What happens when AI doesn't need human tools?"]]></title><description><![CDATA[
<p>And what happens, when enough percent of the population has nothing to lose?</p>
]]></description><pubDate>Wed, 24 Dec 2025 23:30:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=46380449</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46380449</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46380449</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Ask HN: What happens when AI doesn't need human tools?"]]></title><description><![CDATA[
<p>That's exactly my question.<p>If there are fewer engineers, then there will be fewer dev tool companies, and fewer managers, etc. meaning fewer Slack, Gmail, MSFT, Zoom subscriptions, etc.<p>Companies are showing good profits, but if every company downsizes, then every company loses... right?<p>So, what happens now? (To the economy, lets say.)</p>
]]></description><pubDate>Wed, 24 Dec 2025 23:27:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=46380421</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46380421</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46380421</guid></item><item><title><![CDATA[Ask HN: What happens when AI doesn't need human tools?]]></title><description><![CDATA[
<p>Right now many companies are in cost-cutting phase, so here is an AI thought experiment.<p>50% less white collar jobs -> 50% less productivity SaaS apps needed (slack, gmail, notion, jira, msft word, many more...)<p>Once company downsizes -> businesses that depend on said companies "growing in size" also lose.<p>AI doesn't need Slack, Jira, etc. That's just how we humans communicate. But AI can work directly with databases and store data more efficiently.<p>What now?<p>(FWIW, I do think AI is very useful. I use it daily to help me with engineering work. No arguments there.)</p>
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<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46380352">https://news.ycombinator.com/item?id=46380352</a></p>
<p>Points: 5</p>
<p># Comments: 7</p>
]]></description><pubDate>Wed, 24 Dec 2025 23:17:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=46380352</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=46380352</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46380352</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Origami by Meenakshi"]]></title><description><![CDATA[
<p>Sad to see this. Posted on their instagram: <a href="https://www.instagram.com/p/C8IHZXYvh8y/?img_index=1" rel="nofollow">https://www.instagram.com/p/C8IHZXYvh8y/?img_index=1</a><p>With deep sorrow, the Mukerji family announces the passing of Meenakshi Mukerji on June 11, 2024. Meenakshi fought very hard and bravely against stage 4 lung cancer for nearly 5 years, and she passed peacefully surrounded by close family and so much love.<p>Meenakshi was born and raised in Kolkata, India. She obtained her BS in electrical engineering from the prestigious Indian Institute of Technology Kharagpur, and a MS in computer science from Portland State University, Oregon. After working in the software industry for more than a decade, Meenakshi dedicated her time to her family, her community, travel, and to the arts. She authored many origami books and spread her love and passion for the craft across the world.<p>Meenakshi was a beloved daughter, sister, mother, wife, and friend. Her strength, creativity, positivity, and love will continue to inspire and touch the lives of those who knew her, and also those who didn’t.</p>
]]></description><pubDate>Sat, 08 Feb 2025 20:04:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=42985756</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=42985756</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42985756</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Rewriting my website in plain HTML and CSS"]]></title><description><![CDATA[
<p>I started a portfolio website with Netlify (iirc), then I moved to Vue + Gridsome (on GitHub pages), then Next.js with Tailwind CSS, and was about to move to Vite.js over winter break.<p>That's 4 stacks over the course of 5-6 years. Not worth it.<p>Decided to do the sensible thing and use GitHub's README functionality. I prefer this approach and wish more folks in the tech community adopted it: <a href="https://github.com/SuboptimalEng">https://github.com/SuboptimalEng</a></p>
]]></description><pubDate>Wed, 15 Jan 2025 00:15:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=42705769</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=42705769</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42705769</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Show HN: WebGPU + TypeScript Slime Mold"]]></title><description><![CDATA[
<p>Thanks! I didn't use the link with the live demo because it doesn't run on all devices.</p>
]]></description><pubDate>Sun, 05 Jan 2025 02:37:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=42599304</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=42599304</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42599304</guid></item><item><title><![CDATA[Show HN: WebGPU + TypeScript Slime Mold]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/SuboptimalEng/slime-sim-webgpu">https://github.com/SuboptimalEng/slime-sim-webgpu</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42575947">https://news.ycombinator.com/item?id=42575947</a></p>
<p>Points: 71</p>
<p># Comments: 11</p>
]]></description><pubDate>Thu, 02 Jan 2025 16:37:38 +0000</pubDate><link>https://github.com/SuboptimalEng/slime-sim-webgpu</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=42575947</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42575947</guid></item><item><title><![CDATA[Show HN: WebGPU + TypeScript Slime Mold Simulation]]></title><description><![CDATA[
<p>I made this slime mold simulation to learn more about WebGPU and compute shaders. It's essentially a recreation of Sebastian Lague's coding adventure on the web with TypeScript.<p>I've linked a few video demos on the GitHub readme, and there is a playable demo on my website.<p>Using WebGPU has been great so far. The iteration loop (with Vite.js) is much faster than when working with Unity. This helps with quick prototyping, though Unity's editor scripts allow you to build more interesting user input tools.<p>I was also surprised by how good the WebGPU error logs were. They helped me debug most of my shader bugs pretty quickly.</p>
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<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42543239">https://news.ycombinator.com/item?id=42543239</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 29 Dec 2024 21:18:10 +0000</pubDate><link>https://github.com/SuboptimalEng/slime-sim-webgpu</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=42543239</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42543239</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Linear Algebra Done Right [pdf]"]]></title><description><![CDATA[
<p>Logged in to comment this. Very much agree. It's crazy (to me) that books like this gets so much hype on HN when there are much better videos that explain these topics better.<p>Most of my math learning starting in high school all the way through undergrad was done by watching YouTube videos. I used books to practice problems, but when it came to understanding topics more deeply, it was always some random person on YouTube who did it better.<p>I hope in the future, all math (at least applied math) is explained using nice visualizations + videos instead of books like this.</p>
]]></description><pubDate>Sun, 01 Sep 2024 14:27:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=41417230</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=41417230</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41417230</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Show HN: Volume rendering 3D data in Three.js and GLSL"]]></title><description><![CDATA[
<p>Thank you! Hope you (or the intern) can pick up right where I left off.</p>
]]></description><pubDate>Wed, 24 Apr 2024 01:02:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=40139246</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=40139246</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40139246</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "GPU compute in the browser at the speed of native: WebGPU marching cubes"]]></title><description><![CDATA[
<p>Ah, so that's how you do it. Having a template for WebGPU projects is a good idea. I'll have to do the same so I don't waste time setting up web graphics projects.<p>Cool project btw! Adding this to my long list of graphics blogs to read.</p>
]]></description><pubDate>Wed, 24 Apr 2024 00:36:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=40139089</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=40139089</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40139089</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Show HN: Volume rendering 3D data in Three.js and GLSL"]]></title><description><![CDATA[
<p>I need to do what you did and sit down and make a perfect Vite + React + TS boilerplate that I can use for all my web graphics experiments.<p>Also, your project, Shademap, is really cool btw! I remember seeing it just around the time I was getting into Three.js and graphics programming - well before the time I fully understood what a shader was.</p>
]]></description><pubDate>Mon, 22 Apr 2024 23:38:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=40126678</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=40126678</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40126678</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Show HN: Volume rendering 3D data in Three.js and GLSL"]]></title><description><![CDATA[
<p>Oh interesting, I always read (on r/GraphicsProgramming) that XCode has some of the best debugging tools out there. That's the main reason it's been on my mind. I just need better debugging tools on Mac!<p>Fair point about the health tech industry.</p>
]]></description><pubDate>Mon, 22 Apr 2024 03:27:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=40111192</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=40111192</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40111192</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Show HN: Volume rendering 3D data in Three.js and GLSL"]]></title><description><![CDATA[
<p>It's interesting to hear that Cpp is faster even though there is an overhead of moving data from WASM <-> JS/TS. I'm not yet ready to "take the leap" to learn Cpp + Metal + XCode + WASM because those are some big hurdles to jump through (especially just in my free time), but you do raise some good points.<p>I'm certain you could turn this knowledge into a blog post and help many more engineers who are silently struggling through this path. Self-studying graphics programming is tough!<p>It should pop up first on YouTube if you search "What is WebGPU Suboptimal Engineer", but I'll link it here[0] in case anyone else wants to watch it. (No need for you to actually fact-check it. I didn't mean to put random work on your plate on a Sunday haha.)<p>[0] <a href="https://www.youtube.com/watch?v=oIur9NATg-I" rel="nofollow">https://www.youtube.com/watch?v=oIur9NATg-I</a></p>
]]></description><pubDate>Sun, 21 Apr 2024 22:25:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=40109769</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=40109769</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40109769</guid></item><item><title><![CDATA[New comment by SuboptimalEng in "Show HN: Volume rendering 3D data in Three.js and GLSL"]]></title><description><![CDATA[
<p>Wow! First of all, thank you for your amazing blog posts and tutorials! I wouldn't have been able to make it this far without them. Seriously, I was stuck for so long until a random Google search linked me to that WebGL ray-casting article you wrote. (I'd pin your comment if I could.)<p>The funny thing is that I was getting more confident about using JS + WebGL/WebGPU ecosystem for graphics programming after having read your posts. Very interesting to hear that you've come full circle back to Cpp + WebGL/WebGPU + WebAssembly. I'll look more closely to assess options as I head down this journey. Thank you for your tips and advice!<p>Edit: Perhaps you'd find my "What is WebGPU" video on YouTube interesting. I'd love to get it fact-checked by someone who's been doing WebGl/WebGPU way longer than most people! I only got into this field ~2 years ago.</p>
]]></description><pubDate>Sun, 21 Apr 2024 21:14:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=40109319</link><dc:creator>SuboptimalEng</dc:creator><comments>https://news.ycombinator.com/item?id=40109319</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40109319</guid></item></channel></rss>