<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: ThatPlayer</title><link>https://news.ycombinator.com/user?id=ThatPlayer</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 15 Jun 2026 16:10:19 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=ThatPlayer" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by ThatPlayer in "USB Power Delivery: Plugging into the Benefits"]]></title><description><![CDATA[
<p>Jeff Geerling has done a review and follow-up on one: <a href="https://youtu.be/twoAW0eLiXY" rel="nofollow">https://youtu.be/twoAW0eLiXY</a><p>I've considered just getting a bunch of 65W USB-C buck converters and DIY one.</p>
]]></description><pubDate>Mon, 15 Jun 2026 03:31:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=48536270</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48536270</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48536270</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Linux gaming is faster because Windows APIs are becoming Linux kernel features"]]></title><description><![CDATA[
<p>Not a power issue but a feature issue. No ray tracing stops Indiana Jones and Doom Dark Ages (though you can do it in software on Linux): <a href="https://youtu.be/aU2qwlCLWm8" rel="nofollow">https://youtu.be/aU2qwlCLWm8</a> . Doom Dark Ages also added a check for Vulkan Variable Rate Shading, requiring a workaround to spoof it. Mesh shader requirement prevents Final Fantasy 7 Rebirth from running.</p>
]]></description><pubDate>Fri, 15 May 2026 02:19:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48143775</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48143775</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48143775</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Linux gaming is faster because Windows APIs are becoming Linux kernel features"]]></title><description><![CDATA[
<p>If you look at modern games that still do this, plenty of them add additional anticheats, not less.<p>FiveM, modded servers for GTAV, had anticheats before Rockstar added any which already prevented Linux players. Face IT for CS2 does the same.</p>
]]></description><pubDate>Fri, 15 May 2026 02:08:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=48143703</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48143703</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48143703</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Linux gaming is faster because Windows APIs are becoming Linux kernel features"]]></title><description><![CDATA[
<p>Unless you're on the absolute newest stuff with DisplayPort 2.1, HDMI 2.1 has more bandwidth than DP1.4. That'll be Nvidias 2000 through 4000 series. No DisplayPort 2.1 until the RTX 5000s.<p>And then monitors released during this time generally do the same too.<p>Also if you want to use it through a capture card, HDMI ones are way more common and cheaper</p>
]]></description><pubDate>Wed, 13 May 2026 19:21:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=48126229</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48126229</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48126229</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Restore full BambuNetwork support for Bambu Lab printers"]]></title><description><![CDATA[
<p>Another feature locked behind the app is individual part cancelling which is nice for partial print failures.</p>
]]></description><pubDate>Wed, 13 May 2026 02:16:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=48117043</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48117043</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48117043</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>SDL, who's main developer has been at Valve for years, already has added support for it back in November: <a href="https://github.com/libsdl-org/SDL/blob/main/src/joystick/hidapi/SDL_hidapi_steam_triton.c" rel="nofollow">https://github.com/libsdl-org/SDL/blob/main/src/joystick/hid...</a></p>
]]></description><pubDate>Thu, 07 May 2026 09:44:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=48047380</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48047380</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48047380</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>It's a bit more complicated than that (on Windows) because Steam doesn't make a virtual gamepad to the OS. The way Steam handles the input is by hooking into the games individually. So to use Steam for other games, you need to add them to Steam as non-steam games.<p>Even open source controller remapping tools (not just Steam Controller) and similar used ViGEmBus which is no longer maintained. You can have it do mouse/keyboard though, those don't require custom drivers.</p>
]]></description><pubDate>Wed, 06 May 2026 21:18:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48042006</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48042006</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48042006</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>Seeing as the original Steam Controllers kernel drivers were community reverse engineered rather than Valve contributed, I don't know if I believe in them to make one for the new one either: <a href="https://www.phoronix.com/news/Steam-Controller-RE-Kernel" rel="nofollow">https://www.phoronix.com/news/Steam-Controller-RE-Kernel</a></p>
]]></description><pubDate>Wed, 06 May 2026 19:49:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=48040838</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48040838</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48040838</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Denuvo has been cracked in all single-player games it previously protected"]]></title><description><![CDATA[
<p>Community servers don't want server-side anti-cheat either. Hell they invented client-side anti-cheats back in the day. Even current day community servers like Face-IT have additional anti-cheats, not less. Same with modded GTAV FiveM (even before the main game added anti-cheats)</p>
]]></description><pubDate>Sun, 03 May 2026 20:49:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48001325</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=48001325</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48001325</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Qwen3.6-35B-A3B: Agentic coding power, now open to all"]]></title><description><![CDATA[
<p>I'm using the smaller vision models (Qwen3.5-4B currently) with Frigate, a FOSS self-hosted "AI" NVR. It's good enough at analyzing images to figure out mostly what's happening, and doesn't require the big knowledge base that bigger models have.<p>Also use a bigger model for summarizing or translating text, which I don't consume in realtime, so doesn't need to be fast. Would be a thing I could use OpenAI's batch APIs for if I did need something higher quality.</p>
]]></description><pubDate>Thu, 16 Apr 2026 23:31:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=47800851</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47800851</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47800851</guid></item><item><title><![CDATA[New comment by ThatPlayer in "IPv6 traffic crosses the 50% mark"]]></title><description><![CDATA[
<p>> v4 was built around the idea of multiple free standing networks linked by gateways.<p>I don't think this is what v4 was built around, but rather what v4 turned into.<p>CIDR wasn't introduced until 1993. NAT in 1994. Both to handle depleting IP addresses.</p>
]]></description><pubDate>Thu, 16 Apr 2026 21:14:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=47799575</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47799575</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47799575</guid></item><item><title><![CDATA[New comment by ThatPlayer in "The Orange Pi 6 Plus"]]></title><description><![CDATA[
<p>I've got this bookmarked for tracking: <a href="https://gitlab.collabora.com/hardware-enablement/rockchip-3588/notes-for-rockchip-3588/-/blob/main/mainline-status.md" rel="nofollow">https://gitlab.collabora.com/hardware-enablement/rockchip-35...</a><p>Not on this list is the current GPU Vulkan drivers Collabora are working on too. Don't think that's really blame Rockchip since they're ARM Mali-G610 GPUs, but yeah those didn't get stable in Mesa until last year.</p>
]]></description><pubDate>Wed, 15 Apr 2026 02:44:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=47774084</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47774084</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47774084</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Drop, formerly Massdrop, ends most collaborations and rebrands under Corsair"]]></title><description><![CDATA[
<p>Similarly sad for their PC38X headset. Though I know they shut down their Epos brand it was under a while ago.</p>
]]></description><pubDate>Mon, 06 Apr 2026 12:25:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=47660024</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47660024</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47660024</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Case study: recovery of a corrupted 12 TB multi-device pool"]]></title><description><![CDATA[
<p>I don't disagree. Gotta backups for important data either way too!<p>Just talking about filesystems with checksumming (and multidevice). Any new filesystem to support these features is going to be newer.<p>I've had both btrfs and bcachefs multidevice filesystems lock up read-only on me. So no real data loss, just a pain to get the data into a new file system, the time it was an 8 drive array on btrfs.</p>
]]></description><pubDate>Mon, 06 Apr 2026 12:15:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=47659919</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47659919</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47659919</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Case study: recovery of a corrupted 12 TB multi-device pool"]]></title><description><![CDATA[
<p>Bcachefs also fulfills the requirement of checksums (and multi device support).<p>Also out of tree.</p>
]]></description><pubDate>Mon, 06 Apr 2026 09:34:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=47658717</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47658717</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47658717</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Steam on Linux Use Skyrocketed Above 5% in March"]]></title><description><![CDATA[
<p>Another method for gyro aim is flick stick, using the right stick to control the direction of your aim (on the left/right axis) and gyro for fine tuning and also up/down axis.<p><a href="https://youtu.be/CiSS5OsNCNU" rel="nofollow">https://youtu.be/CiSS5OsNCNU</a> from the creator explains it (and older gyro controls).</p>
]]></description><pubDate>Fri, 03 Apr 2026 06:51:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=47623930</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47623930</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47623930</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Lemonade by AMD: a fast and open source local LLM server using GPU and NPU"]]></title><description><![CDATA[
<p>At least part of it is probably Microsoft's 40 TOPS NPU requirement for their Copilot+ badge. Intel also have NPUs in their modern CPUs. Phones CPU manufacturers have been doing it even longer, though Google calls theirs TPU.<p>I use an older Google Coral TPU running in my home lab being used by Frigate NVR for object detection for security cameras. It's more efficient, but less flexible than running it on the GPU.<p>Don't know if I need an NPU for my daily driver computer, but I would want one for my next home server.</p>
]]></description><pubDate>Thu, 02 Apr 2026 22:35:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47621084</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47621084</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47621084</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Steam on Linux Use Skyrocketed Above 5% in March"]]></title><description><![CDATA[
<p>The number being discussed is not March alone, but the percent change. So March's number relative to February's number.</p>
]]></description><pubDate>Thu, 02 Apr 2026 11:27:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=47612960</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47612960</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47612960</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Steam on Linux Use Skyrocketed Above 5% in March"]]></title><description><![CDATA[
<p>It's not the same as EasyAntiCheat and doesn't support the same features. It's like saying Excel works on iPad, but you can't even use VBA on that.<p>Or a game example: I have Minecraft (Bedrock) on my phone so therefore I should be able to do the same things as Minecraft (Java) on Windows. The problem is they're the same names for different software with similar, but not the same, functionality.</p>
]]></description><pubDate>Thu, 02 Apr 2026 11:21:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=47612900</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47612900</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47612900</guid></item><item><title><![CDATA[New comment by ThatPlayer in "Steam on Linux Use Skyrocketed Above 5% in March"]]></title><description><![CDATA[
<p>I believe most of those work with controller drivers in the application (Dolphin Emulator or Steam/SDL) rather than the OS level. That's why the Windows solution requires Zadig to replace the HID driver.<p>On Linux instead of replacing the driver, you have to add an udev rule that allows applications to communicate with the USB device directly: <a href="https://github.com/ValveSoftware/steam-devices/blob/master/60-steam-input.rules#L226" rel="nofollow">https://github.com/ValveSoftware/steam-devices/blob/master/6...</a> And you can see in this list, it's not the only controller with that requirement.<p>SteamOS includes this by default.</p>
]]></description><pubDate>Thu, 02 Apr 2026 06:28:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=47610675</link><dc:creator>ThatPlayer</dc:creator><comments>https://news.ycombinator.com/item?id=47610675</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47610675</guid></item></channel></rss>