<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Vt71fcAqt7</title><link>https://news.ycombinator.com/user?id=Vt71fcAqt7</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 15 Apr 2026 19:33:10 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Vt71fcAqt7" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by Vt71fcAqt7 in "Apple violated antitrust ruling, judge finds"]]></title><description><![CDATA[
<p>I'm glad this happened, although I would have prefered if the result came from a new law eg. the Open App Markets Act rather than have to rely on what is or is not legally considered a market in terms of the sherman act etc.</p>
]]></description><pubDate>Thu, 01 May 2025 00:30:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=43852314</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=43852314</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43852314</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Cloudflare R2 Data Catalog: Managed Apache Iceberg tables with zero egress fees"]]></title><description><![CDATA[
<p>I vaguely remember reading comments here that said you can get rate limited on R2 without warning if egress is too high. Was that true and is that still true? What is the limit if so?<p>I tried looking for that thread again and I only found the exact opposite comment from the Cloudflare founder:<p>>Not abuse. Thanks for being a customer. Bandwidth at scale is effectively free.[0]<p>I distinctly remember such a thread though.<p>Edit: I did find these but neither are what I remember:<p><a href="https://news.ycombinator.com/item?id=42263554">https://news.ycombinator.com/item?id=42263554</a><p><a href="https://news.ycombinator.com/item?id=33337183">https://news.ycombinator.com/item?id=33337183</a><p>[0] <a href="https://news.ycombinator.com/item?id=38124676">https://news.ycombinator.com/item?id=38124676</a></p>
]]></description><pubDate>Thu, 10 Apr 2025 16:41:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=43645686</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=43645686</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43645686</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "US appeals court rules AI generated art cannot be copyrighted"]]></title><description><![CDATA[
<p>The title seems to be editorialized? The title I see is "US appeals court rejects copyrights for AI-generated art lacking 'human' creator"</p>
]]></description><pubDate>Tue, 18 Mar 2025 19:03:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=43403495</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=43403495</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43403495</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Half-Life 2 RTX"]]></title><description><![CDATA[
<p>It's temporal anti-aliasing.<p>>Temporal anti-aliasing is another form of super-sampling, but instead of downscaling from a much larger image, data from prior frames is reprojected into the current one.<p><a href="https://www.eurogamer.net/digitalfoundry-2024-temporal-anti-aliasing-a-blessing-or-a-curse" rel="nofollow">https://www.eurogamer.net/digitalfoundry-2024-temporal-anti-...</a></p>
]]></description><pubDate>Tue, 18 Mar 2025 15:54:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=43400934</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=43400934</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43400934</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Benchmarking vision-language models on OCR in dynamic video environments"]]></title><description><![CDATA[
<p>>reviewers apparently approved that.<p>What reviewers?</p>
]]></description><pubDate>Fri, 14 Feb 2025 21:01:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=43053029</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=43053029</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43053029</guid></item><item><title><![CDATA[Game engines and shader stuttering: Unreal Engine's solution to the problem]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.unrealengine.com/en-US/tech-blog/game-engines-and-shader-stuttering-unreal-engines-solution-to-the-problem">https://www.unrealengine.com/en-US/tech-blog/game-engines-and-shader-stuttering-unreal-engines-solution-to-the-problem</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=43012237">https://news.ycombinator.com/item?id=43012237</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 11 Feb 2025 12:57:52 +0000</pubDate><link>https://www.unrealengine.com/en-US/tech-blog/game-engines-and-shader-stuttering-unreal-engines-solution-to-the-problem</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=43012237</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43012237</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Decompiling 2024: A Year of Resurgance in Decompilation Research"]]></title><description><![CDATA[
<p>That makes sense. So it can work for small functions but not an entire codebase which is the goal. Does that sound correct? If so, is it useful for small functions (like, let's say I identify some sections of code I think are important becuase they modify some memory location) or is this not useful?</p>
]]></description><pubDate>Thu, 30 Jan 2025 19:43:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=42881400</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42881400</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42881400</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Decompiling 2024: A Year of Resurgance in Decompilation Research"]]></title><description><![CDATA[
<p>>And AI--especially LLMs--are notoriously bad at the "correct" part of translation.<p>Can't you just compare the compiled binaries to see if they are the same? Is the issue that you don't have the full toolchain so there are different outputs from the two compilers? Thinking about it though you could probably figure out which compiler was used using those same differences though..</p>
]]></description><pubDate>Thu, 30 Jan 2025 18:28:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=42880614</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42880614</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42880614</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Show HN: NotepadJs – A cross-platform love letter to Notepad"]]></title><description><![CDATA[
<p>I suggest putting the link to the website in the about section on github. Currently it reads "No description, website or topics provided." Saves users from scrolling a bit.</p>
]]></description><pubDate>Thu, 23 Jan 2025 00:56:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=42799319</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42799319</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42799319</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Apple will soon receive 'made in America' chips from TSMC's Arizona fab"]]></title><description><![CDATA[
<p>Interesting. Could you give a brief description of how you got that number? Eg. what factors were considered.</p>
]]></description><pubDate>Tue, 14 Jan 2025 18:17:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=42701405</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42701405</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42701405</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Why aren't we all serverless yet?"]]></title><description><![CDATA[
<p>Can I upload my web server as a docker to Lambda and have it run forever there? I though Lambdas were supposed to be more short lived (like a couple hours), is that not the case? It's been a while since I actually looked at Lambda because GCP run is so clean.</p>
]]></description><pubDate>Thu, 09 Jan 2025 15:08:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=42646362</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42646362</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42646362</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Why aren't we all serverless yet?"]]></title><description><![CDATA[
<p>Google cloud run and Azure container apps both let you run an arbitrary docker image without having to deal with custom setups. Both scale automatically so they are serverless. AWS has apprunner but it doesn't scale to zero.[0]<p>[0] <a href="https://github.com/aws/apprunner-roadmap/issues/9">https://github.com/aws/apprunner-roadmap/issues/9</a> (amusingly the issue OP posts on HN)</p>
]]></description><pubDate>Thu, 09 Jan 2025 14:45:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=42646108</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42646108</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42646108</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Why aren't we all serverless yet?"]]></title><description><![CDATA[
<p>>Something I’m still having trouble believing is that complex workflows are going to move to e.g. AWS Lambda rather than stateless containers orchestrated by e.g. Amazon EKS. I think 0-1 it makes sense, but operating/scaling efficiently seems hard. […]<p>This isn't really saying anything about serverless though. The issue here is not with serverless but that Lambda wants you to break up your server into multiple smaller functions. Google cloud run[0] let's you simply upload a Dockerfile and it will run it for you and deal with scalling (including scaling to zero).<p>[0] <a href="https://cloud.google.com/run" rel="nofollow">https://cloud.google.com/run</a></p>
]]></description><pubDate>Thu, 09 Jan 2025 14:23:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=42645827</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42645827</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42645827</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Bye-bye Windows gaming? SteamOS officially expands past the Steam Deck"]]></title><description><![CDATA[
<p>Sure, but GP's claim was that the statement "Notably the Steam Machines didn't have any equivalent to Proton" is false.</p>
]]></description><pubDate>Wed, 08 Jan 2025 14:55:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=42634866</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42634866</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42634866</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Bye-bye Windows gaming? SteamOS officially expands past the Steam Deck"]]></title><description><![CDATA[
<p>>A large chunk of the Steam library worked perfectly fine on Linux before Proton.<p>Source? My recollection was that it didn't. Wine had awful direct x translation, I'm not sure if it could do dx11 at all when the steam machine came out. DXVK is a proton project and without it few games could actually run at all.</p>
]]></description><pubDate>Wed, 08 Jan 2025 14:27:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=42634598</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42634598</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42634598</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Bye-bye Windows gaming? SteamOS officially expands past the Steam Deck"]]></title><description><![CDATA[
<p>The issue is they would need to get rid of xbox live and allow installing apps outside their store. PC gamers will not accept having to pay for online and many play games that are not in the xbox store: all valve games, indie games, mods etc.</p>
]]></description><pubDate>Wed, 08 Jan 2025 14:21:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=42634528</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42634528</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42634528</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Grayjay Desktop App"]]></title><description><![CDATA[
<p>Seems like a verry brittle setup. Since it adds adblock by default all this will do is make youtube crack down on adblock even more.</p>
]]></description><pubDate>Fri, 20 Dec 2024 18:18:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=42473387</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42473387</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42473387</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Fermat's Last Theorem – how it's going"]]></title><description><![CDATA[
<p>>it would take far longer to unpack them than it took you to type them<p>Why is this a barometer for whether to answer a question or unpack assumptions?</p>
]]></description><pubDate>Thu, 12 Dec 2024 19:17:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=42402330</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42402330</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42402330</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Flappy Bird in 1000 lines of C"]]></title><description><![CDATA[
<p>I was just thinking a few days ago that it is surprising flappy bird didn't get invented much earlier. In terms of complexity it seems to be somewhere between pong and Asteroids. Games like Pac-Man and steet fighter are much more complex. Yet flappy bird came out in 2013. Wikipedia puts "Helicopter Game"[0] from 2003 as the first game with flappy bird's game mechanic.[1] That still seems a bit late to me. Am I missing something?<p>[0] <a href="https://helicoptergame.net" rel="nofollow">https://helicoptergame.net</a><p>[1] <a href="https://en.wikipedia.org/wiki/Flappy_Bird" rel="nofollow">https://en.wikipedia.org/wiki/Flappy_Bird</a></p>
]]></description><pubDate>Mon, 09 Dec 2024 07:43:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=42363832</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42363832</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42363832</guid></item><item><title><![CDATA[New comment by Vt71fcAqt7 in "Show HN: AI OmniGen – AI Image Generator with Consistent Visuals"]]></title><description><![CDATA[
<p>From the controlnet author:<p>Transparent Image Layer Diffusion using Latent Transparency<p><a href="https://arxiv.org/abs/2402.17113" rel="nofollow">https://arxiv.org/abs/2402.17113</a><p><a href="https://github.com/lllyasviel/sd-forge-layerdiffuse">https://github.com/lllyasviel/sd-forge-layerdiffuse</a></p>
]]></description><pubDate>Wed, 30 Oct 2024 22:27:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=42001207</link><dc:creator>Vt71fcAqt7</dc:creator><comments>https://news.ycombinator.com/item?id=42001207</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42001207</guid></item></channel></rss>