<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: Wolfmans55</title><link>https://news.ycombinator.com/user?id=Wolfmans55</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 01 May 2026 20:43:19 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=Wolfmans55" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[Show HN: A Wheel of Fortune game you can run in the browser]]></title><description><![CDATA[
<p>A couple years ago I shared my Jeopardy-style game maker on HN, Buzzinga. A bunch of folks ended up using it for team events, classrooms, and game nights, which was fun to see.<p>I kept running into the same problem with "Wheel of Fortune"-style games though. The options are basically:<p>- Console games (Wii, Switch, etc.)
- PowerPoint templates
- Or cobbling up some DIY solution<p>I don't have a console and the other options were clunky. I wanted something that:<p>- Runs entirely in the browser  
- Doesn't require players to use their phones  
- Handles the game flow so the host isn't juggling rules, manually updating scores, remembering who's next, etc.<p>So I built Spinorama: <a href="https://spinorama.io" rel="nofollow">https://spinorama.io</a><p>A few things that might be interesting here:<p>- The host drives everything from a single screen, players just call things out (no phones required)
- Game flow is stateful and enforced, so you can't accidentally break the rules mid-round
- Uses the Web Speech API for turn prompts (spin, buy a vowel, solve, etc.) and to check spoken solutions
- Full keyboard control via hotkeys for running the entire game
- No signup required to try it, accounts are only needed if you want to create and save custom games<p>Still early, but it's fully playable and I've been using it for small groups.<p>Curious what this crowd thinks, especially around:<p>- Anything that feels clunky or breaks immersion
- Missing features you'd expect when hosting a real game</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47972999">https://news.ycombinator.com/item?id=47972999</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 01 May 2026 10:10:46 +0000</pubDate><link>https://spinorama.io/</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=47972999</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47972999</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Wow, thanks for the heads up! Was not expecting this...</p>
]]></description><pubDate>Mon, 15 Jul 2024 21:34:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=40971657</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40971657</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40971657</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Oh, I see. No, not yet.</p>
]]></description><pubDate>Mon, 15 Jul 2024 03:32:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=40965069</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40965069</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40965069</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Yes. If a team buzzes in and the host marks their response as incorrect, they can’t buzz in again.</p>
]]></description><pubDate>Mon, 15 Jul 2024 03:09:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=40964973</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40964973</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40964973</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Yes, you just hit “Create new board” on the play.buzzinga.io page which will prompt you to sign up or log in.</p>
]]></description><pubDate>Mon, 15 Jul 2024 00:18:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=40964302</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40964302</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40964302</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Nope. Everyone should be able to see the clue, but not the answer or correct response to the clue.</p>
]]></description><pubDate>Mon, 15 Jul 2024 00:18:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=40964294</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40964294</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40964294</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>There’s only two public boards: “Animals”, which I clobbered together awhile ago just as a demo for folks to test Buzzinga with.<p>I later added the “Millennials” game, which I created myself and played with friends on a game night.<p>Neither have clues from the Jeopardy! show itself AFAIK.</p>
]]></description><pubDate>Sun, 14 Jul 2024 23:21:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=40963983</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40963983</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40963983</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Excellent!</p>
]]></description><pubDate>Sun, 14 Jul 2024 23:16:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=40963962</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40963962</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40963962</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>I’d like to make an offline mode so you can connect physical buttons/buzzers and not have to worry about connectivity/latency, etc.</p>
]]></description><pubDate>Sun, 14 Jul 2024 19:17:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=40962678</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40962678</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40962678</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>This is a great idea.</p>
]]></description><pubDate>Sun, 14 Jul 2024 19:15:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=40962672</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40962672</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40962672</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>When I was thinking of a name I thought, well, what do you do when you’re playing? Buzz in. So I just thought “Buzzinga.” That’s the origin story.</p>
]]></description><pubDate>Sun, 14 Jul 2024 19:11:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=40962651</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40962651</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40962651</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>So overall, the site including the buzzer page uses websockets for (close to) real-time client-server communication.<p>Obviously latency can be an issue, so my non-perfect B+ solution is to essentially calculate the round trip of the buzz, divide it by 2, and subtract it from the server time.<p>client ------------ pingTime ------------> server<p>client <----------- serverTime ----------- server<p>roundTrip = pingTime + pongTime<p>buzzTime = serverTime - (roundTrip / 2);<p>The server time is always the source of truth since client times can vary. Not using NTP which could possibly be more accurate.</p>
]]></description><pubDate>Sun, 14 Jul 2024 16:24:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961780</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961780</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961780</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>You'll only see it if you're logged in. I'll fix the menu button!</p>
]]></description><pubDate>Sun, 14 Jul 2024 16:07:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961703</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961703</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961703</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Thank you!</p>
]]></description><pubDate>Sun, 14 Jul 2024 15:16:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961423</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961423</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961423</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Yeah, the wording is a good point. I'll think about the color scheme.</p>
]]></description><pubDate>Sun, 14 Jul 2024 15:09:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961399</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961399</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961399</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>It's possible, but there are other jeopardy game maker sites out there that charge money and have existed for 5-10+ years that do similar things but with "Jeopardy" actually in their name (e.g. jeopardylabs)<p>Worst case, they do, and then I know I made a good product.</p>
]]></description><pubDate>Sun, 14 Jul 2024 15:04:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961368</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961368</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961368</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>In the menu you'll see there is a "Show answer" button. The host can log in on a different tab or device to see the answer to the currently flipped clue.</p>
]]></description><pubDate>Sun, 14 Jul 2024 14:59:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961338</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961338</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961338</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Ha, never heard of this event. Watching the one from DEFCON 31 now. Did you play in that one?</p>
]]></description><pubDate>Sun, 14 Jul 2024 14:03:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=40961041</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40961041</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40961041</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>No plans at the moment, but I’m not fully against the idea.</p>
]]></description><pubDate>Sun, 14 Jul 2024 13:33:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=40960865</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40960865</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40960865</guid></item><item><title><![CDATA[New comment by Wolfmans55 in "Show HN: I built a Jeopardy game maker with buzzer support"]]></title><description><![CDATA[
<p>Yeah, I made a category for a game night with friends called “Who wrote this Facebook status in ‘09?”, which was very popular.<p>Repurposing the logic for different game shows is definitely interesting. Although I’ve matured Buzzinga in the last seven months, there’s definitely still room to improve, but eventually I can see this transition!</p>
]]></description><pubDate>Sun, 14 Jul 2024 13:32:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=40960859</link><dc:creator>Wolfmans55</dc:creator><comments>https://news.ycombinator.com/item?id=40960859</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40960859</guid></item></channel></rss>