<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: abj</title><link>https://news.ycombinator.com/user?id=abj</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 23 Apr 2026 13:42:54 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=abj" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[Show HN: Skill Tree Editor – Design Unique RPG Classes and Talent Trees]]></title><description><![CDATA[
<p>I built this tool for my project and thought it might be helpful for other game devs/designers.<p>It's a drag and drop, graph-based editor for skill trees. It's got an optional AI generator to give you starting skills you can customize.<p>Would love any feedback so I can improve it.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42488534">https://news.ycombinator.com/item?id=42488534</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 22 Dec 2024 19:43:19 +0000</pubDate><link>https://rpgskilltreegenerator.com</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=42488534</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42488534</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: What have you built with LLMs?"]]></title><description><![CDATA[
<p>I built an RPG skill tree generator.<p>You type in a class idea, then you get themed skills back in a skill tree-like diagram, with flavor text for each ability.<p>Still many things that could be improved, just thought it was fun.<p><a href="https://rpgskilltreegenerator.com" rel="nofollow">https://rpgskilltreegenerator.com</a></p>
]]></description><pubDate>Wed, 11 Sep 2024 15:59:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=41512614</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=41512614</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41512614</guid></item><item><title><![CDATA[New comment by abj in "My favorite tools and techniques for procedural gamedev"]]></title><description><![CDATA[
<p>Great write up on all these procedural techniques in the web, really helpful.<p>If anyone is interested in a WIP procedural RPG level editor, check out <a href="https://github.com/gamedevgrunt/3D-Action-RPG-JavaScript">https://github.com/gamedevgrunt/3D-Action-RPG-JavaScript</a></p>
]]></description><pubDate>Sun, 28 Jul 2024 16:14:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=41094132</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=41094132</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41094132</guid></item><item><title><![CDATA[New comment by abj in "Ancient Egyptian Stone-Drilling (1983)"]]></title><description><![CDATA[
<p>It's obvious Egyptians could carve granite using stone instruments. What is worth more investigation, is how they carved symmetric  granite vases within 1/100th of an inch precision.</p>
]]></description><pubDate>Sun, 12 May 2024 16:39:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=40335717</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=40335717</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40335717</guid></item><item><title><![CDATA[New comment by abj in "Ancient Egyptian Stone-Drilling (1983)"]]></title><description><![CDATA[
<p>If you're like me and want to some actual evidence,
here's a video where they scanned and uploaded STL files from pre-dynastic Egyptian vases.
<a href="https://youtu.be/QzFMDS6dkWU?feature=shared" rel="nofollow">https://youtu.be/QzFMDS6dkWU?feature=shared</a></p>
]]></description><pubDate>Sun, 12 May 2024 16:35:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=40335694</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=40335694</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40335694</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: Ideas for LLM-Based Games"]]></title><description><![CDATA[
<p>Just a free wip wrapper but kinda interesting. It gives you RPG class skills in a visual format so you can get ideas for RPG talent trees.
 <a href="https://www.rpgskilltreegenerator.com/" rel="nofollow">https://www.rpgskilltreegenerator.com/</a></p>
]]></description><pubDate>Sat, 04 May 2024 01:11:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=40254000</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=40254000</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40254000</guid></item><item><title><![CDATA[New comment by abj in "Equinox.space"]]></title><description><![CDATA[
<p>Amazing job! Any specific settings in Three.js you used to get the great mobile performance? Really interested in seeing anything you'd like to share about how you optimized performance. Amazing work!</p>
]]></description><pubDate>Mon, 22 Apr 2024 13:30:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=40114176</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=40114176</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40114176</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: AI APIs"]]></title><description><![CDATA[
<p>Also interested in what people have to say - especially if anyone would recommend any API marketplaces.<p>Where did you find the .0015/img?</p>
]]></description><pubDate>Tue, 20 Feb 2024 16:22:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=39443174</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=39443174</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39443174</guid></item><item><title><![CDATA[New comment by abj in "The Great Sphinx of Giza may have have started out as a natural formation"]]></title><description><![CDATA[
<p>This is interesting when viewed in light of the recent claim that the  enclosing walls of the sphinx demonstrate water erosion before the start of the dynastic Egyptians.<p>It is clear that parts of the sphinx were sculpted by the dynastic Egyptians.<p>What is not clear is exactly how long ago human construction started to modify its appearance from a natural formation.<p>It would be nice to see some more evidence for the timeline of the human shaping of the structure, from the structure itself.</p>
]]></description><pubDate>Thu, 16 Nov 2023 06:04:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=38286254</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=38286254</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38286254</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: Is anyone else bearish on OpenAI?"]]></title><description><![CDATA[
<p>Hacker news being bearish is the clearest bull single I've seen all week</p>
]]></description><pubDate>Mon, 13 Nov 2023 05:21:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=38247242</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=38247242</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38247242</guid></item><item><title><![CDATA[Ask HN: Tell us about your project that's not done yet but you want feedback on]]></title><description><![CDATA[
<p>A lot of times with side projects I wished I had gotten feedback early on, before I spent a lot of time on an inefficient direction. I wonder if people wait too long to publish something before it is fully polished, then realized that the polishing wasn't needed.<p>I'm interested to see things that people would have never published otherwise. I know a lot of my projects never make it to a published phase, but I still would have been interested in knowing the general reception. Please drop your projects here!</p>
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<p>Comments URL: <a href="https://news.ycombinator.com/item?id=37156101">https://news.ycombinator.com/item?id=37156101</a></p>
<p>Points: 195</p>
<p># Comments: 457</p>
]]></description><pubDate>Thu, 17 Aug 2023 01:37:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=37156101</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=37156101</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37156101</guid></item><item><title><![CDATA[New comment by abj in "Police raid Worldcoin warehouse in Nairobi"]]></title><description><![CDATA[
<p>Interesting interview with Peter Thiel walking alone with Sam Altman in 2015. Wondering if anyone here can shed some light on what this is<p><a href="https://youtu.be/iPis68U7bdo" rel="nofollow noreferrer">https://youtu.be/iPis68U7bdo</a></p>
]]></description><pubDate>Mon, 07 Aug 2023 17:22:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=37037551</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=37037551</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37037551</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: What Open-Source GPT-Powered Projects Are You Developing?"]]></title><description><![CDATA[
<p>Great idea! Not quite open source but it's free to play,
I'm working on interactive storybook Twitch stream that draws, narrates, and writes a story with any action you type in chat. If you're interested you can take a look <a href="https://twitch.tv/ai_voicequest" rel="nofollow">https://twitch.tv/ai_voicequest</a></p>
]]></description><pubDate>Wed, 29 Mar 2023 13:38:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=35357114</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=35357114</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35357114</guid></item><item><title><![CDATA[Show HN: A Playable Demo of the Young Lady's Illustrated Primer, Neal Stephenson]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.twitch.tv/ai_voicequest">https://www.twitch.tv/ai_voicequest</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=35348415">https://news.ycombinator.com/item?id=35348415</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 28 Mar 2023 21:48:14 +0000</pubDate><link>https://www.twitch.tv/ai_voicequest</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=35348415</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35348415</guid></item><item><title><![CDATA[New comment by abj in "GPT-2 as step toward general intelligence (2019)"]]></title><description><![CDATA[
<p>I'm working on a current iteration of an AI dungeon text based experience with AI illustrations and narration. If you're interested you can take a look  <a href="https://twitch.tv/ai_voicequest" rel="nofollow">https://twitch.tv/ai_voicequest</a></p>
]]></description><pubDate>Sun, 26 Mar 2023 21:48:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=35319989</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=35319989</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35319989</guid></item><item><title><![CDATA[New comment by abj in "Twitch Chat Interactive Narrated Adventure Book, GPT, Dalle Powered"]]></title><description><![CDATA[
<p>I made a never ending illustrated and narrated story book based on the concept from The Diamond Age
Novel by Neal Stephenson. Feel free to try it out and let me know how it can be improved.</p>
]]></description><pubDate>Sun, 26 Mar 2023 21:29:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=35319840</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=35319840</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35319840</guid></item><item><title><![CDATA[Twitch Chat Interactive Narrated Adventure Book, GPT, Dalle Powered]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.twitch.tv/ai_voicequest">https://www.twitch.tv/ai_voicequest</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=35319839">https://news.ycombinator.com/item?id=35319839</a></p>
<p>Points: 2</p>
<p># Comments: 1</p>
]]></description><pubDate>Sun, 26 Mar 2023 21:29:54 +0000</pubDate><link>https://www.twitch.tv/ai_voicequest</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=35319839</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35319839</guid></item><item><title><![CDATA[New comment by abj in "Building apps in minutes, not months"]]></title><description><![CDATA[
<p>I wonder if this is something GPT-3 would say. Am I GPT-3?</p>
]]></description><pubDate>Fri, 17 Sep 2021 19:08:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=28569673</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=28569673</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28569673</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: 2x50K Jobs vs. 1x100K"]]></title><description><![CDATA[
<p>Wanted to address the first two from a friend's experience - these are absolutely not true.<p>They are able to work 4 hours a day remote (2 hours per job) and get good reviews. Some days happen to be a full 8 hour day, but they're rare.<p>Meetings for junior positions almost never conflict when the junior has less than 3 meetings a week. It sounds like it would be common, but turns out it's rare.</p>
]]></description><pubDate>Wed, 15 Sep 2021 21:08:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=28544355</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=28544355</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28544355</guid></item><item><title><![CDATA[New comment by abj in "Ask HN: Is it time to retire Agile?"]]></title><description><![CDATA[
<p>Saying Scrum in practice is 
not true Agile is like saying Stalinism in practice is not true Communism.<p>Scrum is not true Agile, but Scrum is what happens when you mix average company incentives with the Agile dream.<p>The principals were good, the average company couldn't implement them, and it's time to improve on these ideals.<p>We've had 20 years to implement the Agile principals but average companies couldn't. There are systemic reasons why Agile can't be implemented in the average company as the manifesto dreamed. A new manifesto should make changes that reflect these systemic problems.</p>
]]></description><pubDate>Wed, 15 Sep 2021 21:03:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=28544303</link><dc:creator>abj</dc:creator><comments>https://news.ycombinator.com/item?id=28544303</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28544303</guid></item></channel></rss>