<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: adamrezich</title><link>https://news.ycombinator.com/user?id=adamrezich</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 08 Apr 2026 14:59:25 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=adamrezich" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by adamrezich in "Testing the Swift C compatibility with Raylib (+WASM)"]]></title><description><![CDATA[
<p>I've seen people genuinely wonder how one would go about making a 2D platformer without a generalized third-party physics engine—as though every single classic 2D platformer didn't have its own simple, bespoke physics simulation!<p>There are entire classes (even genres) of video games that don't require substantial third-party library support, and it's frustrating to see that this seems to be more and more of a minority view as time goes on.</p>
]]></description><pubDate>Tue, 24 Mar 2026 19:55:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=47508167</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=47508167</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47508167</guid></item><item><title><![CDATA[New comment by adamrezich in "Testing the Swift C compatibility with Raylib (+WASM)"]]></title><description><![CDATA[
<p>> Without all those libraries you are bound to make boring 2d platformers.<p>Perhaps if you're completely devoid of imagination.<p>It is in fact possible to make video games without deferring to open-source libraries for every single aspect of it.</p>
]]></description><pubDate>Tue, 24 Mar 2026 17:35:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=47506342</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=47506342</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47506342</guid></item><item><title><![CDATA[New comment by adamrezich in "So where are all the AI apps?"]]></title><description><![CDATA[
<p>So, how many years until we'll see results, then?</p>
]]></description><pubDate>Tue, 24 Mar 2026 15:29:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=47504104</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=47504104</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47504104</guid></item><item><title><![CDATA[Pony Gets a Template Engine]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.ponylang.io/blog/2026/03/pony-gets-a-template-engine/">https://www.ponylang.io/blog/2026/03/pony-gets-a-template-engine/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47495963">https://news.ycombinator.com/item?id=47495963</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 23 Mar 2026 22:24:00 +0000</pubDate><link>https://www.ponylang.io/blog/2026/03/pony-gets-a-template-engine/</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=47495963</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47495963</guid></item><item><title><![CDATA[New comment by adamrezich in "A Decade of Slug"]]></title><description><![CDATA[
<p>Finally, some <i>good</i> video game development news!</p>
]]></description><pubDate>Tue, 17 Mar 2026 22:41:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=47419339</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=47419339</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47419339</guid></item><item><title><![CDATA[New comment by adamrezich in "About the New York Attorney General Lawsuit Against Valve"]]></title><description><![CDATA[
<p>> In addition, although this case is about mystery boxes, we feel the need to address comments made by the NYAG about games, real world violence, and children. Those extraneous comments are a distraction and a mischaracterization we’ve all heard before. Numerous studies throughout the years have concluded there is no link between media (movies, TV, books, comics, music, and games) and real world violence. Indeed, many studies highlight the beneficial impact of games to users.<p>This is apparently in reference to this NYAG press release: <a href="https://ag.ny.gov/press-release/2026/attorney-general-james-sues-game-developer-promoting-illegal-gambling-through" rel="nofollow">https://ag.ny.gov/press-release/2026/attorney-general-james-...</a><p>> In addition, although this case is about illegal gambling, it is important to note that Valve’s promotion of games that glorify violence and guns helps fuel the dangerous epidemic of gun violence, particularly among young gamers who can become numbed to grave violence before their brains are fully developed.<p>Shameful!</p>
]]></description><pubDate>Wed, 11 Mar 2026 19:45:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=47340296</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=47340296</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47340296</guid></item><item><title><![CDATA[New comment by adamrezich in "Art of Roads in Games"]]></title><description><![CDATA[
<p>Very disappointed that this article ends just before it starts to get into anything concrete and interesting—I'm working on solving (a simplified subset of) very similar problems for a game I'm working on, and would love to learn more about the author's approach!</p>
]]></description><pubDate>Mon, 09 Feb 2026 17:37:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=46948193</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46948193</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46948193</guid></item><item><title><![CDATA[New comment by adamrezich in "Claude Code is suddenly everywhere inside Microsoft"]]></title><description><![CDATA[
<p>Apparently it's Win+Shift+F23.</p>
]]></description><pubDate>Mon, 02 Feb 2026 18:48:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=46859647</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46859647</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46859647</guid></item><item><title><![CDATA[New comment by adamrezich in "Adventure Game Studio: OSS software for creating adventure games"]]></title><description><![CDATA[
<p>Inform 7 is actually kind of fun to write once you get the hang of it.<p>What's interesting though is, at least in my experience, LLMs are <i>terrible</i> at generating Inform 7 code <i>specifically because</i> it's so uncanny-valley-similar to English.</p>
]]></description><pubDate>Mon, 02 Feb 2026 18:04:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=46859073</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46859073</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46859073</guid></item><item><title><![CDATA[New comment by adamrezich in "Claude Code is suddenly everywhere inside Microsoft"]]></title><description><![CDATA[
<p>> Laptops sell with Copilot buttons now.<p>Is it the context menu key? Or did they do another Ctrl+Alt+Shift+Win+L thing?</p>
]]></description><pubDate>Mon, 02 Feb 2026 16:19:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=46857782</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46857782</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46857782</guid></item><item><title><![CDATA[New comment by adamrezich in "A lot of population numbers are fake"]]></title><description><![CDATA[
<p>Most people believe that most things are knowable, and happily defer to published statistics whenever possible.</p>
]]></description><pubDate>Thu, 29 Jan 2026 17:19:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=46813200</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46813200</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46813200</guid></item><item><title><![CDATA[New comment by adamrezich in "Windows 11's Patch Tuesday nightmare gets worse"]]></title><description><![CDATA[
<p>Imagine a world where Microsoft was pushing “Copilot” integration everywhere, just as they are in this one—but the proof was, actually, in the pudding. Windows was categorically improving, without regression, with each subsequent update. Long-standing frustrations with the operating system experience were gradually being ironed out. Parts of the system that were slow, frustrating, convoluted, or all three, were being thoughtfully redesigned without breaking backwards compatibility, and we were watching this all unfold in real time, in awe of the power of “AI”, eyes wide with hope for the future of software, and computing in general.<p>Think of how dramatically this hypothetical alternate reality differs from the one we live in, and then consider just how galling it is that these people have the nerve to piss on our leg and then tell us it's raining. Things are not getting better. This supposedly-magical new technology isn't observably improving things where it matters most—rather, it's demonstrably hastening the decline of the baseline day-to-day software that we depend upon.</p>
]]></description><pubDate>Mon, 26 Jan 2026 16:33:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=46767749</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46767749</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46767749</guid></item><item><title><![CDATA[New comment by adamrezich in "Ubisoft cancels six games including Prince of Persia and closes studios"]]></title><description><![CDATA[
<p>Regardless of “what kind of ‘remake’” they were going for, they had about twice the development cycle of the original game to make it. None of the successful AAA “remakes” of the past few years (most of which are Japanese) had development cycles this long.</p>
]]></description><pubDate>Thu, 22 Jan 2026 19:40:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=46724172</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46724172</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46724172</guid></item><item><title><![CDATA[New comment by adamrezich in "Ubisoft cancels six games including Prince of Persia and closes studios"]]></title><description><![CDATA[
<p>The failed remake in question is for Sands of Time (2003–2004) rather than for the original Prince of Persia (1989)—though, judging by this catastrophe, the remake development team wouldn't have been able to remake the original game in seven years either!</p>
]]></description><pubDate>Thu, 22 Jan 2026 17:18:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=46722140</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46722140</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46722140</guid></item><item><title><![CDATA[New comment by adamrezich in "Ubisoft cancels six games including Prince of Persia and closes studios"]]></title><description><![CDATA[
<p>This is a 23-year-old game we're talking about here.<p>The design work was complete long before anyone working on this project was hired by Ubisoft, and proven in the form of a game that shipped several console generations ago. Ubisoft presumably still has all of the original art assets for reference.<p>All that had to be done was to study the original game code, port it for modern systems, and then polish up the visuals some. Not a trivial amount of work by any means, but much, <i>much</i> easier than starting from scratch and making a game from nothing.<p>This should've been a layup for any competent studio given SEVEN YEARS(!!!) to work on the project.<p>That it wasn't, is undeniable evidence of a AAA game development competency crisis.</p>
]]></description><pubDate>Thu, 22 Jan 2026 17:00:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=46721883</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46721883</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46721883</guid></item><item><title><![CDATA[New comment by adamrezich in "Cursor's latest “browser experiment” implied success without evidence"]]></title><description><![CDATA[
<p>Very sad to see Paul Graham boosting this slop on X.</p>
]]></description><pubDate>Fri, 16 Jan 2026 22:39:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=46653186</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46653186</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46653186</guid></item><item><title><![CDATA[New comment by adamrezich in "White House unveils webpage saying Democrats 'staged the real insurrection'"]]></title><description><![CDATA[
<p>“I loved when the violent terrorists made sure to respect the velvet ropes in Statuary Hall.”</p>
]]></description><pubDate>Tue, 06 Jan 2026 21:08:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=46518768</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46518768</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46518768</guid></item><item><title><![CDATA[New comment by adamrezich in "Jonathan Blow has spent the past decade designing 1,400 puzzles"]]></title><description><![CDATA[
<p>SoA has not been a compiler-level feature in years. It has long since been a userspace module.</p>
]]></description><pubDate>Mon, 29 Dec 2025 18:50:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=46423955</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46423955</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46423955</guid></item><item><title><![CDATA[New comment by adamrezich in "Jonathan Blow has spent the past decade designing 1,400 puzzles"]]></title><description><![CDATA[
<p>No, it was not, due to time constraints.</p>
]]></description><pubDate>Mon, 29 Dec 2025 18:43:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=46423854</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46423854</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46423854</guid></item><item><title><![CDATA[Hello Wavpacker]]></title><description><![CDATA[
<p>Article URL: <a href="https://allyourfaultforever.com/posts/hello-wavpacker/">https://allyourfaultforever.com/posts/hello-wavpacker/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46027941">https://news.ycombinator.com/item?id=46027941</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 23 Nov 2025 22:23:47 +0000</pubDate><link>https://allyourfaultforever.com/posts/hello-wavpacker/</link><dc:creator>adamrezich</dc:creator><comments>https://news.ycombinator.com/item?id=46027941</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46027941</guid></item></channel></rss>