<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: atan2</title><link>https://news.ycombinator.com/user?id=atan2</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 24 May 2026 22:44:17 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=atan2" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by atan2 in "Additive Blending on the Nintendo 64"]]></title><description><![CDATA[
<p>Posted earlier this week: <a href="https://news.ycombinator.com/item?id=48067111">https://news.ycombinator.com/item?id=48067111</a></p>
]]></description><pubDate>Sat, 16 May 2026 03:26:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=48156570</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=48156570</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48156570</guid></item><item><title><![CDATA[Kyunghyuncho Teaching Fundamentals of Machine Learning]]></title><description><![CDATA[
<p>Article URL: <a href="https://kyunghyuncho.me/teaching-fundamentals-of-machine-learning/">https://kyunghyuncho.me/teaching-fundamentals-of-machine-learning/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48122411">https://news.ycombinator.com/item?id=48122411</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 13 May 2026 14:29:16 +0000</pubDate><link>https://kyunghyuncho.me/teaching-fundamentals-of-machine-learning/</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=48122411</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48122411</guid></item><item><title><![CDATA[New comment by atan2 in "Making your own programming language is easier than you think (but also harder)"]]></title><description><![CDATA[
<p>This URL was posted two days ago: <a href="https://news.ycombinator.com/item?id=48040422">https://news.ycombinator.com/item?id=48040422</a></p>
]]></description><pubDate>Sun, 10 May 2026 01:40:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=48080154</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=48080154</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48080154</guid></item><item><title><![CDATA[Additive Blending on the Nintendo 64]]></title><description><![CDATA[
<p>Article URL: <a href="https://phoboslab.org/log/2026/05/n64-additive-blending">https://phoboslab.org/log/2026/05/n64-additive-blending</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48067111">https://news.ycombinator.com/item?id=48067111</a></p>
<p>Points: 7</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 08 May 2026 18:44:37 +0000</pubDate><link>https://phoboslab.org/log/2026/05/n64-additive-blending</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=48067111</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48067111</guid></item><item><title><![CDATA[Making your own programming language is easier than you think (but also harder)]]></title><description><![CDATA[
<p>Article URL: <a href="https://lisyarus.github.io/blog/posts/making-your-own-programming-language.html">https://lisyarus.github.io/blog/posts/making-your-own-programming-language.html</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48040422">https://news.ycombinator.com/item?id=48040422</a></p>
<p>Points: 8</p>
<p># Comments: 2</p>
]]></description><pubDate>Wed, 06 May 2026 19:17:47 +0000</pubDate><link>https://lisyarus.github.io/blog/posts/making-your-own-programming-language.html</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=48040422</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48040422</guid></item><item><title><![CDATA[Using the "Sandwich Method" to Teach Mathematics]]></title><description><![CDATA[
<p>Article URL: <a href="https://pikuma.com/blog/sandwich-method-math-education">https://pikuma.com/blog/sandwich-method-math-education</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48002306">https://news.ycombinator.com/item?id=48002306</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 03 May 2026 22:33:40 +0000</pubDate><link>https://pikuma.com/blog/sandwich-method-math-education</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=48002306</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48002306</guid></item><item><title><![CDATA[Detecting DOSBox from Within the Box]]></title><description><![CDATA[
<p>Article URL: <a href="https://datagirl.xyz/posts/dos_inside_the_box.html">https://datagirl.xyz/posts/dos_inside_the_box.html</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47807503">https://news.ycombinator.com/item?id=47807503</a></p>
<p>Points: 81</p>
<p># Comments: 18</p>
]]></description><pubDate>Fri, 17 Apr 2026 16:13:26 +0000</pubDate><link>https://datagirl.xyz/posts/dos_inside_the_box.html</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=47807503</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47807503</guid></item><item><title><![CDATA[New comment by atan2 in "Want to write a compiler? Just read these two papers (2008)"]]></title><description><![CDATA[
<p>I think it's worth mentioning Gustavo Pezzi's lectures at pikuma.com. The one on "Digital Electronics" and the one on "Interpreters & Compilers" really helped me.</p>
]]></description><pubDate>Wed, 15 Apr 2026 13:14:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=47778535</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=47778535</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47778535</guid></item><item><title><![CDATA[Light on Glass: Why do you start making a game engine?]]></title><description><![CDATA[
<p>Article URL: <a href="https://analogdreamdev.substack.com/p/light-on-glass">https://analogdreamdev.substack.com/p/light-on-glass</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47483364">https://news.ycombinator.com/item?id=47483364</a></p>
<p>Points: 54</p>
<p># Comments: 29</p>
]]></description><pubDate>Sun, 22 Mar 2026 23:15:03 +0000</pubDate><link>https://analogdreamdev.substack.com/p/light-on-glass</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=47483364</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47483364</guid></item><item><title><![CDATA[Tricks That Made Amiga Games Look 3D]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.generationamiga.com/2026/03/19/the-mind-blowing-tricks-that-made-commodore-amiga-games-look-3d/">https://www.generationamiga.com/2026/03/19/the-mind-blowing-tricks-that-made-commodore-amiga-games-look-3d/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47447033">https://news.ycombinator.com/item?id=47447033</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 19 Mar 2026 22:11:29 +0000</pubDate><link>https://www.generationamiga.com/2026/03/19/the-mind-blowing-tricks-that-made-commodore-amiga-games-look-3d/</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=47447033</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47447033</guid></item><item><title><![CDATA[Coding Tricks Used in the C64 Game Seawolves (2025)]]></title><description><![CDATA[
<p>Article URL: <a href="https://kodiak64.co.uk/blog/seawolves-technical-tricks">https://kodiak64.co.uk/blog/seawolves-technical-tricks</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47073044">https://news.ycombinator.com/item?id=47073044</a></p>
<p>Points: 142</p>
<p># Comments: 22</p>
]]></description><pubDate>Thu, 19 Feb 2026 12:24:33 +0000</pubDate><link>https://kodiak64.co.uk/blog/seawolves-technical-tricks</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=47073044</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47073044</guid></item><item><title><![CDATA[Atom: Hydrogen Quantum Orbital Visualizer]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.kavang.com/atom">https://www.kavang.com/atom</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47023406">https://news.ycombinator.com/item?id=47023406</a></p>
<p>Points: 3</p>
<p># Comments: 3</p>
]]></description><pubDate>Sun, 15 Feb 2026 13:15:04 +0000</pubDate><link>https://www.kavang.com/atom</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=47023406</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47023406</guid></item><item><title><![CDATA[New comment by atan2 in "I started programming when I was 7. I'm 50 now and the thing I loved has changed"]]></title><description><![CDATA[
<p>The article talks about human vs technology and the loss of connection between creation, intent, ownership, and control. Don't be condescending.</p>
]]></description><pubDate>Tue, 10 Feb 2026 16:01:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=46961668</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46961668</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46961668</guid></item><item><title><![CDATA[A Simple C Trick for Readable Vector Math]]></title><description><![CDATA[
<p>Article URL: <a href="https://lotusspring.substack.com/p/a-simple-c-trick-for-readable-vector">https://lotusspring.substack.com/p/a-simple-c-trick-for-readable-vector</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46724345">https://news.ycombinator.com/item?id=46724345</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 22 Jan 2026 19:53:49 +0000</pubDate><link>https://lotusspring.substack.com/p/a-simple-c-trick-for-readable-vector</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46724345</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46724345</guid></item><item><title><![CDATA[Programmer's Calculators]]></title><description><![CDATA[
<p>Article URL: <a href="https://innovintageblog.wordpress.com/2026/01/05/programmers-calculators/">https://innovintageblog.wordpress.com/2026/01/05/programmers-calculators/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46506338">https://news.ycombinator.com/item?id=46506338</a></p>
<p>Points: 8</p>
<p># Comments: 1</p>
]]></description><pubDate>Mon, 05 Jan 2026 22:59:04 +0000</pubDate><link>https://innovintageblog.wordpress.com/2026/01/05/programmers-calculators/</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46506338</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46506338</guid></item><item><title><![CDATA[New comment by atan2 in "Learn computer graphics from scratch and for free"]]></title><description><![CDATA[
<p>this is such a a nice video. but honestly understanding perspective divide intuitively is probably less than 1% of what 3d rendering is all about.</p>
]]></description><pubDate>Mon, 29 Dec 2025 18:56:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=46424023</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46424023</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46424023</guid></item><item><title><![CDATA[New comment by atan2 in "Learn computer graphics from scratch and for free"]]></title><description><![CDATA[
<p>I agree 100% gustavo is such a great teacher. i tried scratchapixel before and its nice but it was with pikuma that everything finally clicked.</p>
]]></description><pubDate>Mon, 29 Dec 2025 18:52:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=46423974</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46423974</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46423974</guid></item><item><title><![CDATA[New comment by atan2 in "Will West Coast Jazz Get Some Respect?"]]></title><description><![CDATA[
<p>"The Latin Side of Vince Guaraldi" is my favorite jazz  album cover.</p>
]]></description><pubDate>Sat, 13 Dec 2025 17:29:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=46256226</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46256226</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46256226</guid></item><item><title><![CDATA[When would you ever want bubblesort? (2023)]]></title><description><![CDATA[
<p>Article URL: <a href="https://buttondown.com/hillelwayne/archive/when-would-you-ever-want-bubblesort/">https://buttondown.com/hillelwayne/archive/when-would-you-ever-want-bubblesort/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46224311">https://news.ycombinator.com/item?id=46224311</a></p>
<p>Points: 108</p>
<p># Comments: 86</p>
]]></description><pubDate>Wed, 10 Dec 2025 21:45:11 +0000</pubDate><link>https://buttondown.com/hillelwayne/archive/when-would-you-ever-want-bubblesort/</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46224311</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46224311</guid></item><item><title><![CDATA[New comment by atan2 in "Cloth Simulation"]]></title><description><![CDATA[
<p>A very nice article by Marian Pekár on Verlet integration and cloth simulation:<p><a href="https://pikuma.com/blog/verlet-integration-2d-cloth-physics-simulation" rel="nofollow">https://pikuma.com/blog/verlet-integration-2d-cloth-physics-...</a></p>
]]></description><pubDate>Wed, 10 Dec 2025 10:09:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=46216049</link><dc:creator>atan2</dc:creator><comments>https://news.ycombinator.com/item?id=46216049</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46216049</guid></item></channel></rss>