<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: avaer</title><link>https://news.ycombinator.com/user?id=avaer</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 10 Jun 2026 16:11:45 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=avaer" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by avaer in "Claude Fable 5"]]></title><description><![CDATA[
<p>If you truly believe this, you've discovered a superpower over everyone else in the industry.<p>While everyone else is wasting time and money on the slower, more expensive models, you've found a way to outpace everyone for less money. Everyone else is wrong and you will get rich.<p>(I don't actually believe the premise is true, I'm just pointing out the logical conclusion to what you're saying so maybe we can reconsider the premise)</p>
]]></description><pubDate>Tue, 09 Jun 2026 17:51:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=48464757</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48464757</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48464757</guid></item><item><title><![CDATA[New comment by avaer in "Unified Controllable and Faithful Text-to-CAD Generation with LLMs"]]></title><description><![CDATA[
<p>Text to CAD doesn't need papers. You can literally just try it and see that it works well with the frontier models. If you want reification/meshing I recommend [1] which is what Godot uses. You can throw the results in a physics engine in an afternoon and see for yourself.<p>This wasn't obvious a year ago, but today CAD literally reduces to Simon Wilson's pelican test, since CAD is largely a matter of functional CSG, and CSG is really not that different from SVG. It's just one more dimension, which it turns out is not a problem.<p>LLMs consistently one-shot CSG based video game levels with interesting physics puzzles (citing myself). Given this I'm willing to conclude that the frontier models are good at automated CAD if given the correct harness. But I guess a lot of people don't know this yet.<p>[1] <a href="https://github.com/elalish/manifold" rel="nofollow">https://github.com/elalish/manifold</a></p>
]]></description><pubDate>Tue, 09 Jun 2026 16:16:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=48463089</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48463089</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48463089</guid></item><item><title><![CDATA[New comment by avaer in "Show HN: Performative-UI – A react component library of design tropes"]]></title><description><![CDATA[
<p>I've worked on several projects where people looked at the site, which was simple and straight to the point, and people would straight up tell me they didn't take it seriously because it didn't have these performative UI things on it.<p>It's like when a Youtuber's audience complains about how they're constantly asking you to subscribe. The reason it happens is because the statistics say it works.</p>
]]></description><pubDate>Mon, 08 Jun 2026 15:37:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48446774</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48446774</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48446774</guid></item><item><title><![CDATA[New comment by avaer in "Anti-social: It's fads, not friends, which now dominate social media feeds"]]></title><description><![CDATA[
<p>Imagine if everyone called it "fad media" or something more accurate. It would be dead overnight.<p>The only thing keeping it afloat is the lie that it's social.</p>
]]></description><pubDate>Mon, 08 Jun 2026 13:31:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=48445122</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48445122</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48445122</guid></item><item><title><![CDATA[New comment by avaer in "Replies to comments on my "LLMs are eroding my career" post"]]></title><description><![CDATA[
<p>The outside world doesn't even care that things work, they care that it looks like it works long enough. Investors don't care that it's snake oil, as long as they're not left holding the bag.<p>AI is really good at making things that look like they work.<p>This is a steelman of your argument.</p>
]]></description><pubDate>Mon, 08 Jun 2026 11:13:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48443865</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48443865</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48443865</guid></item><item><title><![CDATA[New comment by avaer in "The circus freaks of open source"]]></title><description><![CDATA[
<p>What about the "circus freaks" that get funding, influencers that maintain audience support, or those who get elected to office?<p>I don't understand how to tell the difference, other than what society and the media collectively judges to be genius versus disordered, and where the money accrues.<p>The people and their personalities are not all that different, other than how palatable/sellable they are.<p>That's not to say this isn't a real problem; I think the scale of it is much larger than people realize, because society often sees these same personality disorders as something to be rewarded.</p>
]]></description><pubDate>Sun, 07 Jun 2026 05:56:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=48432235</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48432235</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48432235</guid></item><item><title><![CDATA[New comment by avaer in "Universal Memory Protocol – a shared format for agent memory"]]></title><description><![CDATA[
<p>This seems way too complicated and unnecessary. Agents are perfectly capable of discovering memories on the FS, following agent instructions.<p>I guess this adds indexing and querying but most coding agents have good solutions for this already, and it works automagically for everything, not just memories.<p>What we could use instead is a file system layout standard, which could subsume memories and a lot more. I don't think that's needed either, but it would probably solve more problems than this.</p>
]]></description><pubDate>Sat, 06 Jun 2026 21:09:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=48429028</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48429028</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48429028</guid></item><item><title><![CDATA[New comment by avaer in "WSL 2 is getting faster Windows file system access"]]></title><description><![CDATA[
<p>Proton, Copilot, and literally this single issue are what pushed people to Linux. If I were in charge there would be a team devoted to fixing this a decade ago.<p>WSL singlehandedly stemmed much of tide of developers moving away from Windows, but WSL native filesystem performance gave devs that magical experience when they boot into Linux the first time and see that the filesystem doesn't have to be ass. There's always been hacks around this, but for many devs the easiest hack was to ditch Windows.<p>They should have moved heaven to fix this on day one, there's really no engineering excuse. Linux is open source.</p>
]]></description><pubDate>Fri, 05 Jun 2026 00:20:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=48406469</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48406469</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48406469</guid></item><item><title><![CDATA[New comment by avaer in "Claude Code and Codex can have real-time conversation via Git"]]></title><description><![CDATA[
<p>An agent that reads this article, or is trained on it, will know about the technique even if it didn't before.<p>When that happens, will it still be impressive/spontaneous? Will we know the difference?</p>
]]></description><pubDate>Thu, 04 Jun 2026 12:11:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=48397533</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48397533</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48397533</guid></item><item><title><![CDATA[New comment by avaer in "Gaussian Point Splatting"]]></title><description><![CDATA[
<p>Monte Carlo in 3dgs is established enough that Spark [1] has been doing it for a while in the browser.<p><a href="https://github.com/sparkjsdev/spark" rel="nofollow">https://github.com/sparkjsdev/spark</a></p>
]]></description><pubDate>Thu, 04 Jun 2026 12:07:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=48397500</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48397500</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48397500</guid></item><item><title><![CDATA[New comment by avaer in "Gaussian Point Splatting"]]></title><description><![CDATA[
<p>This is "rendering a 3D world". It's basically the exact same techniques that traditional rendering uses, just with a different primitive that's not triangles. Everything else pretty much carries over.<p>If you mean the technique of splatting specifically, Dreams for PS4 [1] is prior art.<p>If you mean pre-rendering, there's Myst and games like the original FF7 for PS1.<p>[1] <a href="https://en.wikipedia.org/wiki/Dreams_(video_game)" rel="nofollow">https://en.wikipedia.org/wiki/Dreams_(video_game)</a></p>
]]></description><pubDate>Thu, 04 Jun 2026 12:03:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48397468</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48397468</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48397468</guid></item><item><title><![CDATA[New comment by avaer in "Stop Killing Games"]]></title><description><![CDATA[
<p>We need a version of "open source" that requires you to pay a reasonable ($60) price to get a copy.<p>That's kind of against the usual notion of "open source" but it's the only way this would work in e.g. the game industry, as currently factored.<p>Studios won't pay people millions of dollars to make games if the return on investment is zero other than helping all of your non-open source competitors.<p>I do think it's doable, but nobody's done this successfully yet.</p>
]]></description><pubDate>Thu, 04 Jun 2026 07:37:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=48395416</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48395416</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48395416</guid></item><item><title><![CDATA[New comment by avaer in "Artificial intelligence is not conscious – Ted Chiang"]]></title><description><![CDATA[
<p>Whether anything is conscious is about as important and amorphous as whether God exists; opinions are a matter of religion, not science.<p>Just like the religious leaders of olde, there will be many attempts to rationalize the AI God in the science.</p>
]]></description><pubDate>Thu, 04 Jun 2026 06:55:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=48395034</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48395034</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48395034</guid></item><item><title><![CDATA[New comment by avaer in "The SpaceX IPO will be the theft of the century"]]></title><description><![CDATA[
<p>That's not an argument for. Maybe we don't want to live in a world of thievery, or be thieves ourselves.</p>
]]></description><pubDate>Thu, 04 Jun 2026 06:24:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394769</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48394769</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394769</guid></item><item><title><![CDATA[New comment by avaer in "The SpaceX IPO will be the theft of the century"]]></title><description><![CDATA[
<p>Maybe you didn't know this but:<p><pre><code>  - many funds owned by the public will buy this, so people will be indirectly invested and could lose money
  - if this affects the economy, it will affect everyone</code></pre></p>
]]></description><pubDate>Thu, 04 Jun 2026 06:20:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394733</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48394733</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394733</guid></item><item><title><![CDATA[New comment by avaer in "REST3D: Reconstructing Physically Stable 3D Scenes from a Single Image"]]></title><description><![CDATA[
<p>Interested in how this generalizes outside of Isaac Gym/PhysX, because the devil is in the floats.<p>For a stable simulation you want your initial conditions to be stable, that's what this model optimizes for. But stability tends to be highly dependent on your settings, timestep, etc. Mostly because physics engines are designed for speed, not perfect accuracy.<p>I've only tackled this problem with shitty low-stakes (AI generated games) but I found heuristic post-optimization to be "good enough" -- essentially just stabilizing the simulation manually during scene bake. And predictably I had to rejigger the v-hacd and constants when I switched physics engines.<p>So the real usefulness of something like this is how well it generalizes to the heterogeneous simulation ecosystem, but the paper doesn't seem to cover that.</p>
]]></description><pubDate>Wed, 03 Jun 2026 17:22:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=48386870</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48386870</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48386870</guid></item><item><title><![CDATA[New comment by avaer in "The advertising cartel coming to your web browser"]]></title><description><![CDATA[
<p>Except this didn't need to be a thing at all. Nobody wants ads.<p>You could have no interruptions, no consent popups, and no tracking, just don't have ads.<p>Trying to find logic or middle ground on this issue will never make sense, because the ad cartel is based on absurd fiction: that ads are good for people, rather than just being stochastic predation on the fraction who are not successfully able to turn off the malware.<p>So we arrive at the absurdity that the onus is on the users to defend themselves against the product, and how to present the options to them, so that a sufficient proportion of the prey doesn't do it.</p>
]]></description><pubDate>Wed, 03 Jun 2026 04:59:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48380085</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48380085</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48380085</guid></item><item><title><![CDATA[New comment by avaer in "What Efforts to Cancel Richard Stallman Ought to Teach Us About the Media"]]></title><description><![CDATA[
<p>This is the literally the point TFA is making.<p>That Stallman's statements were seen as a "red flag", while Bill Gates's dealings with Jeffrey Epstein were seen as perfectly ok.</p>
]]></description><pubDate>Tue, 02 Jun 2026 19:44:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=48375236</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48375236</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48375236</guid></item><item><title><![CDATA[New comment by avaer in "What Efforts to Cancel Richard Stallman Ought to Teach Us About the Media"]]></title><description><![CDATA[
<p>The post is highlighting the discord between the MIT/associated media hit pieces on Stallman (free software advocate) for having problematic views, while compelling evidence of Bill Gates (founder of Microsoft) Epstein-class behavior was pretty much ignored.</p>
]]></description><pubDate>Tue, 02 Jun 2026 19:35:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=48375123</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48375123</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48375123</guid></item><item><title><![CDATA[New comment by avaer in "Florida sues OpenAI and Sam Altman over AI risks"]]></title><description><![CDATA[
<p>Effective politicians (which SA is) have by now realized that every tragedy is an opportunity to convince people to give away their rights for the vague notion of safety, as defined by them.</p>
]]></description><pubDate>Tue, 02 Jun 2026 03:38:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=48365708</link><dc:creator>avaer</dc:creator><comments>https://news.ycombinator.com/item?id=48365708</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48365708</guid></item></channel></rss>