<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bananicorn</title><link>https://news.ycombinator.com/user?id=bananicorn</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 29 Oct 2026 22:53:20 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bananicorn" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bananicorn in "The 2005 Sony Bravia ad"]]></title><description><![CDATA[
<p>The video in question:
<a href="https://www.youtube.com/watch?v=spB4ezsQ6II" rel="nofollow">https://www.youtube.com/watch?v=spB4ezsQ6II</a></p>
]]></description><pubDate>Wed, 12 Mar 2025 15:48:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=43344490</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=43344490</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43344490</guid></item><item><title><![CDATA[New comment by bananicorn in "'PDF to Brainrot' study tools are an iteration on a TikTok trend"]]></title><description><![CDATA[
<p>Absolutely with you on the last point, but the Subway Surfers mentioned in this Article is a mobile game which has been around since 2012 - they don't splice in videos with actual subway surfing.
Not that that changes much about the article in general^^</p>
]]></description><pubDate>Fri, 29 Nov 2024 11:31:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=42273109</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=42273109</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42273109</guid></item><item><title><![CDATA[New comment by bananicorn in "Vim Racer"]]></title><description><![CDATA[
<p>Try this in your local vim:
set rnu<p>Really handy for relative movements like 5j or 12k :)</p>
]]></description><pubDate>Tue, 27 Aug 2024 14:55:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=41368245</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=41368245</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41368245</guid></item><item><title><![CDATA[New comment by bananicorn in "We're ending our Samsung collaboration"]]></title><description><![CDATA[
<p>FYI the fingerprint sensor problem has since been fixed and I can now use it again without trouble for banking apps and the like. (Although I'm on a Fairphone 3+)
Still holding up fairly well in 2024, even if it's a bit slow at times.</p>
]]></description><pubDate>Fri, 24 May 2024 15:41:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=40467304</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=40467304</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40467304</guid></item><item><title><![CDATA[New comment by bananicorn in "Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler"]]></title><description><![CDATA[
<p>DCSS = Dungeon Crawl Stone Soup<p>ADoM = Ancient Domains of Mystery<p>Cataclysm DDA = Cataclysm Dark Days Ahead<p>I swear I didn't make the first one up ;)
Edit: ah well, you got your answer already^^</p>
]]></description><pubDate>Thu, 21 Mar 2024 09:16:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=39776326</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=39776326</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39776326</guid></item><item><title><![CDATA[System76 AMD-Only Laptop Returns]]></title><description><![CDATA[
<p>Article URL: <a href="https://system76.com/laptops/pangolin-teaser">https://system76.com/laptops/pangolin-teaser</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=34355669">https://news.ycombinator.com/item?id=34355669</a></p>
<p>Points: 231</p>
<p># Comments: 287</p>
]]></description><pubDate>Thu, 12 Jan 2023 16:09:54 +0000</pubDate><link>https://system76.com/laptops/pangolin-teaser</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=34355669</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34355669</guid></item><item><title><![CDATA[New comment by bananicorn in "[dead]"]]></title><description><![CDATA[
<p>That was probably supposed to be a pun - you're both on the same side here :)</p>
]]></description><pubDate>Fri, 04 Feb 2022 12:32:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=30205961</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=30205961</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=30205961</guid></item><item><title><![CDATA[New comment by bananicorn in "Ask HN: What hobbies do you have which help you rest your eyes?"]]></title><description><![CDATA[
<p>Skateboarding!<p>It's a bit hard to find time for it during a workday, but sometimes I just have the urge to get moving and trade lunch with my colleagues for some time on the board. A really nice change of pace, and I can usually think much better after getting some movement in, even if it's just some light cruising.<p>I'd still like to have another hobby which I can do during the winter, and maybe even while commuting. Maybe I should take up something like knitting, or any other craft which can be done during short downtimes.</p>
]]></description><pubDate>Tue, 07 Dec 2021 19:51:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=29477364</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=29477364</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=29477364</guid></item><item><title><![CDATA[New comment by bananicorn in "Doing something is better than doing nothing for most people: study (2014)"]]></title><description><![CDATA[
<p>It's never too late to start.
At the beginning you should really focus on trying some things that keep your attention.<p>(For me that was programming games - incredibly crufty ones, but seeing thing move on my screen got me really excited and got me to understand)<p>Personally, that was javascript for me - mostly because you can do stuff with it in any browser you want.
Lua[0] is also a great language for beginners, and I'm still using it for game development[1] and general scripting/fun stuff.<p>I just don't want to turn this into a hella long comment, so I'll wrap it up; but I could talk about the first steps you could take for hours :)<p>If you want to ask me anything on how to get started, just shoot me a mail under info@(my username here).com
I'd be super happy to help :)<p>[0]<a href="https://www.lua.org/" rel="nofollow">https://www.lua.org/</a>
[1]<a href="https://love2d.org/" rel="nofollow">https://love2d.org/</a></p>
]]></description><pubDate>Sun, 13 Jun 2021 18:14:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=27494862</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=27494862</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=27494862</guid></item><item><title><![CDATA[New comment by bananicorn in "Thinkpad X230 with “e-Ink” display at 30fps [video]"]]></title><description><![CDATA[
<p>This is the same type of screen used as in the pebble smartwatches[0], right?<p>Honestly, I wonder why that technology hasn't been used for anything like the Thinkpad in the video - I'd love to have such a device!<p>[0] <a href="https://en.wikipedia.org/wiki/Pebble_(watch)#Hardware" rel="nofollow">https://en.wikipedia.org/wiki/Pebble_(watch)#Hardware</a></p>
]]></description><pubDate>Mon, 19 Apr 2021 10:50:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=26861214</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26861214</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26861214</guid></item><item><title><![CDATA[New comment by bananicorn in "Writing HTML in HTML (2019)"]]></title><description><![CDATA[
<p>To add to that - if you prefer writing the body of the post itself in markdown, and write in VIM, here's a little snippet that might help:<p>:%!markdown_py<p>where markdown_py is your markdown-to-html tool of choice.
This will take the whole buffer and turn it into HTML;
Otherwise, just select what you want transformed in visual mode, press : and go use it like this:<p>:'<,'>!markdown_py<p>Just felt the need to share - any command line utility can be used in VIM :)<p>(Emacs, VSCode and other editor-using people feel free to chime in, I'm sure there's lots of cool approaches to this)</p>
]]></description><pubDate>Wed, 07 Apr 2021 13:14:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=26724406</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26724406</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26724406</guid></item><item><title><![CDATA[Pangolin – Mobile AMD laptop with Ryzen CPU and Radeon graphics]]></title><description><![CDATA[
<p>Article URL: <a href="https://system76.com/laptops/pangolin?its-the-same-url-but-the-content-has-changed-thank-you">https://system76.com/laptops/pangolin?its-the-same-url-but-the-content-has-changed-thank-you</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=26477855">https://news.ycombinator.com/item?id=26477855</a></p>
<p>Points: 500</p>
<p># Comments: 458</p>
]]></description><pubDate>Tue, 16 Mar 2021 15:15:59 +0000</pubDate><link>https://system76.com/laptops/pangolin?its-the-same-url-but-the-content-has-changed-thank-you</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26477855</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26477855</guid></item><item><title><![CDATA[New comment by bananicorn in "LeoCAD 21.03"]]></title><description><![CDATA[
<p>The issue already seems to be there[0], but honestly I immediately resorted to using the arrows to move the pieces around and from there on out it didn't disturb me anymore.<p>I'm really glad you're putting such an emphasis on beginner friendliness though, that's really cool!<p>[0]<a href="https://github.com/leozide/leocad/issues/655" rel="nofollow">https://github.com/leozide/leocad/issues/655</a></p>
]]></description><pubDate>Mon, 15 Mar 2021 10:39:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=26464346</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26464346</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26464346</guid></item><item><title><![CDATA[New comment by bananicorn in "LeoCAD 21.03"]]></title><description><![CDATA[
<p>I just gave this a try, and I would honestly love to have a traditional cad software that is so intuitive and easy to use. (Except for the stuff with the rotation, that was a little hiccup for me)<p>I could just get into it, drag, drop rotate and make some stuff - it's actually _fun_ to use!<p>Does anyone know of a cad program which uses a similar approach? I'd love to be able to build smooth models with such a software...</p>
]]></description><pubDate>Mon, 15 Mar 2021 09:51:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=26464076</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26464076</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26464076</guid></item><item><title><![CDATA[New comment by bananicorn in "Updating “101 Basic Computer Games” for 2021"]]></title><description><![CDATA[
<p>I highly recommend messing around with yabasic[0] a bit,
runs on windows and (probably) most unix-likes, and even offers graphics capabilities right out of the box!<p>I feel like this would've been a great batteries-included environment to start in, back when I started programming.<p>[0] <a href="http://www.yabasic.de/" rel="nofollow">http://www.yabasic.de/</a></p>
]]></description><pubDate>Mon, 01 Mar 2021 14:02:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=26302817</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26302817</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26302817</guid></item><item><title><![CDATA[New comment by bananicorn in "Ask HN: Super Fast Text-Only Sites?"]]></title><description><![CDATA[
<p>A related thing to consider:
I've been thoroughly enjoying sites built on the gemini protocol[0]<p>They're all written in a sort of restricted markdown, and the community seems to be a pretty fun place to be.<p>[0] <a href="https://gemini.circumlunar.space/" rel="nofollow">https://gemini.circumlunar.space/</a></p>
]]></description><pubDate>Thu, 18 Feb 2021 09:29:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=26177750</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26177750</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26177750</guid></item><item><title><![CDATA[New comment by bananicorn in "Ask HN: How to self-learn graphics programming?"]]></title><description><![CDATA[
<p>I know it's not what you asked for, but these articles helped me a lot with linear algebra - which you will most probably need in any case:<p><a href="http://blog.wolfire.com/2009/07/linear-algebra-for-game-developers-part-1/" rel="nofollow">http://blog.wolfire.com/2009/07/linear-algebra-for-game-deve...</a><p><a href="http://blog.wolfire.com/2009/07/linear-algebra-for-game-developers-part-2/" rel="nofollow">http://blog.wolfire.com/2009/07/linear-algebra-for-game-deve...</a><p><a href="http://blog.wolfire.com/2010/07/Linear-algebra-for-game-developers-part-3" rel="nofollow">http://blog.wolfire.com/2010/07/Linear-algebra-for-game-deve...</a></p>
]]></description><pubDate>Thu, 18 Feb 2021 08:23:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=26177348</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=26177348</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26177348</guid></item><item><title><![CDATA[New comment by bananicorn in "Flanderization"]]></title><description><![CDATA[
<p>Then again, shows like One Punch Man work <i>because</i> you know all of those tropes, and doesn't seem to work nearly half as well if you don't know what they're referring to.<p>(I've tried showing it to someone with rather little prior exposition to traditional shonen and the person found it rather boring. A sample size of one, I know that says almost nothing)<p>If you haven't watched it yet, give Hunter x Hunter a try - sure you'll see lots of re-occurring tropes, but it's a bit of a breath of fresh air, promised.</p>
]]></description><pubDate>Thu, 17 Dec 2020 08:54:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=25453833</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=25453833</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25453833</guid></item><item><title><![CDATA[New comment by bananicorn in "Five lines I put in a blank .vimrc"]]></title><description><![CDATA[
<p>Why would you not just set the location of the backup and swapfiles to a fixed place in your system?<p>Try this:<p><pre><code>    set backupdir=~/.vim/backups,.
    set directory=~/.vim/swapfiles,.
</code></pre>
It will only write in the current directory, if ~/.vim/backups does not exist, and the dot is just there for portability, so nothing breaks when using my vimrc on a new system.<p>Edit:
Upon actually reading your blog-post, I understand at least one reason - my options may not change the behaviour of a file not being written to the correct inode, so you have a point for some build systems.<p>I actually learned rather much reading this, thank you for sharing!</p>
]]></description><pubDate>Sun, 13 Dec 2020 22:20:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=25410963</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=25410963</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25410963</guid></item><item><title><![CDATA[New comment by bananicorn in "Examples of games developed by a single developer?"]]></title><description><![CDATA[
<p>Infiniminer is something that comes to mind - which was the base used for Minecraft, I think.<p>While we're in the Realm of voxel-based games, there's Minetest, which is open Source and written in C++ and extendable by Lua.<p>Iirc, braid was also developed solely by one person, although he did commision the art.<p>But in general, the "big game made by a single person" is a bit of a myth. Sure, it does exist, but many of those people have either had help from others, or were actually working in a small team.<p>A lot of it is just marketing talk.</p>
]]></description><pubDate>Sun, 13 Dec 2020 18:06:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=25408582</link><dc:creator>bananicorn</dc:creator><comments>https://news.ycombinator.com/item?id=25408582</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25408582</guid></item></channel></rss>