<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bcjordan</title><link>https://news.ycombinator.com/user?id=bcjordan</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 13 Jun 2026 08:45:21 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bcjordan" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bcjordan in "Show HN: FablePool – pool money behind a prompt, and Fable builds it in public"]]></title><description><![CDATA[
<p>This was a pre-LLM YC startup AssemblyMade which was basically this</p>
]]></description><pubDate>Thu, 11 Jun 2026 22:58:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=48497567</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=48497567</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48497567</guid></item><item><title><![CDATA[A new tool to fight hallucinations in preprints]]></title><description><![CDATA[
<p>Article URL: <a href="https://paperpile.com/blog/citation-checker-hallucinations/">https://paperpile.com/blog/citation-checker-hallucinations/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48309441">https://news.ycombinator.com/item?id=48309441</a></p>
<p>Points: 4</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 28 May 2026 14:29:02 +0000</pubDate><link>https://paperpile.com/blog/citation-checker-hallucinations/</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=48309441</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48309441</guid></item><item><title><![CDATA[The Preservation Sequences, Part 1: Less Dead]]></title><description><![CDATA[
<p>Article URL: <a href="https://nectome.substack.com/p/the-preservation-sequences-part-1">https://nectome.substack.com/p/the-preservation-sequences-part-1</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47914331">https://news.ycombinator.com/item?id=47914331</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 26 Apr 2026 20:54:50 +0000</pubDate><link>https://nectome.substack.com/p/the-preservation-sequences-part-1</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=47914331</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47914331</guid></item><item><title><![CDATA[The Brain of Theseus – a thought experiment (2017)]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.spencergreenberg.com/2017/07/brain-of-theseus-a-thought-experiment/">https://www.spencergreenberg.com/2017/07/brain-of-theseus-a-thought-experiment/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47914280">https://news.ycombinator.com/item?id=47914280</a></p>
<p>Points: 5</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 26 Apr 2026 20:49:47 +0000</pubDate><link>https://www.spencergreenberg.com/2017/07/brain-of-theseus-a-thought-experiment/</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=47914280</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47914280</guid></item><item><title><![CDATA[Spatial Programming Without Escape [video]]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=eQgxFuw8f1U">https://www.youtube.com/watch?v=eQgxFuw8f1U</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47318722">https://news.ycombinator.com/item?id=47318722</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 10 Mar 2026 03:14:16 +0000</pubDate><link>https://www.youtube.com/watch?v=eQgxFuw8f1U</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=47318722</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47318722</guid></item><item><title><![CDATA[New comment by bcjordan in "Ian's Shoelace Site"]]></title><description><![CDATA[
<p>There's an awesome book Ian put out with laces on the cover and illustrations of all his lacing and knot suggestions. Potential future gift!</p>
]]></description><pubDate>Mon, 02 Feb 2026 13:15:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=46855681</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=46855681</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46855681</guid></item><item><title><![CDATA[Show HN: Regex Man - short 3D regex game (desktop web)]]></title><description><![CDATA[
<p>Article URL: <a href="https://bcjordan.com/regexman/">https://bcjordan.com/regexman/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46376821">https://news.ycombinator.com/item?id=46376821</a></p>
<p>Points: 2</p>
<p># Comments: 1</p>
]]></description><pubDate>Wed, 24 Dec 2025 16:17:24 +0000</pubDate><link>https://bcjordan.com/regexman/</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=46376821</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46376821</guid></item><item><title><![CDATA[CVE-2025-59489 Unity Runtime before 2025-10-02 on Android, Windows, macOS, Linux]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.cve.org/CVERecord?id=CVE-2025-59489">https://www.cve.org/CVERecord?id=CVE-2025-59489</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45467810">https://news.ycombinator.com/item?id=45467810</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 03 Oct 2025 21:09:49 +0000</pubDate><link>https://www.cve.org/CVERecord?id=CVE-2025-59489</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=45467810</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45467810</guid></item><item><title><![CDATA[New comment by bcjordan in "Show HN: The Unite real time operating system"]]></title><description><![CDATA[
<p>Really interesting. Feels like a fun platform to tinker with like "circuit bending" to make surprising behaviors happen across the entire OS<p>I wonder what the ideal demo of this that makes its approach visually legible would be</p>
]]></description><pubDate>Mon, 29 Sep 2025 23:55:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=45420320</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=45420320</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45420320</guid></item><item><title><![CDATA[1,800 researchers on AI tools for science]]></title><description><![CDATA[
<p>Article URL: <a href="https://paperpile.com/blog/ai-tools-for-science/">https://paperpile.com/blog/ai-tools-for-science/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44356838">https://news.ycombinator.com/item?id=44356838</a></p>
<p>Points: 6</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 23 Jun 2025 15:34:38 +0000</pubDate><link>https://paperpile.com/blog/ai-tools-for-science/</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=44356838</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44356838</guid></item><item><title><![CDATA[New comment by bcjordan in "Show HN: I Built a Customer Feedback Tool"]]></title><description><![CDATA[
<p>> turn ideas into action<p>Taking this to extreme degree — could wire up a GitHub/`claude` workflow that automatically generates pull request implementations of top-rated features (e.g. with branch previews hooked up so you can just try it and approve)</p>
]]></description><pubDate>Sun, 16 Mar 2025 16:58:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=43380425</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=43380425</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43380425</guid></item><item><title><![CDATA[New comment by bcjordan in "A game of learning your homelab into a cyberpunk mystery adventure"]]></title><description><![CDATA[
<p>Note there is a CLAUDE.md file in the repo, so this was likely built at least in part with Claude Code.</p>
]]></description><pubDate>Sat, 08 Mar 2025 14:24:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=43300475</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=43300475</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43300475</guid></item><item><title><![CDATA[New comment by bcjordan in "Dead Games"]]></title><description><![CDATA[
<p>Deep cut but he also open sourced Facepunch.Steamworks which turned Steam SDK / C# integration from brutal to delightful</p>
]]></description><pubDate>Thu, 30 Jan 2025 02:13:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=42873998</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=42873998</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42873998</guid></item><item><title><![CDATA[How Variable-Increment Counting Bloom Filters Work]]></title><description><![CDATA[
<p>Article URL: <a href="https://nochlin.com/blog/variable-increment-counting-bloom-filter">https://nochlin.com/blog/variable-increment-counting-bloom-filter</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42677223">https://news.ycombinator.com/item?id=42677223</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 12 Jan 2025 21:41:51 +0000</pubDate><link>https://nochlin.com/blog/variable-increment-counting-bloom-filter</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=42677223</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42677223</guid></item><item><title><![CDATA[New comment by bcjordan in "Show HN: Eonfall – A new third-person co-op action game built for the web"]]></title><description><![CDATA[
<p>In the most recent game I automated builds for the initial build took 1-3 hours, but subsequent builds with the Library/ folder cached took 5-10 minutes.<p>Are you switching platforms between builds locally? (like building one for web / server / pc / mac etc). Platform switching essentially blows away the cache, making it take the full build time each time. There was an asset years back that would create folders for each platform's Library/ cache and switch between them when you switched build platforms.<p>In CI (eg using <a href="https://game.ci" rel="nofollow">https://game.ci</a>) you can prefix build cache keys with the platform to manage that automatically.<p>Unity Cloud Build is in general slower/more flakey/sometimes has cache issues compared to DIY CI, but it should speed up after a successful first build as long as it caches the Library/ folder, and they do separate that out by build platform properly. (Worth checking each build config setting is set to cache that)</p>
]]></description><pubDate>Sun, 22 Dec 2024 01:07:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=42483659</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=42483659</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42483659</guid></item><item><title><![CDATA[New comment by bcjordan in "Show HN: Eonfall – A new third-person co-op action game built for the web"]]></title><description><![CDATA[
<p>Curious, are the slow build times locally, your own CI or Unity Cloud Build? (If local/own builders may be some ways to dramatically lower the build times eg by managing the Library/ cache per-platform.)<p>Happy to help anyone with optimizing these approaches it's been a pain to figure out</p>
]]></description><pubDate>Sun, 22 Dec 2024 00:03:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=42483354</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=42483354</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42483354</guid></item><item><title><![CDATA[New comment by bcjordan in "NYC Announces 'Drone as First Responder' Program to Reduce Response Times"]]></title><description><![CDATA[
<p>Curious which companies / startups are working in this space? Axon (formerly TASER), any others?</p>
]]></description><pubDate>Tue, 19 Nov 2024 14:25:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=42183762</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=42183762</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42183762</guid></item><item><title><![CDATA[Arroost]]></title><description><![CDATA[
<p>Article URL: <a href="https://arroost.com/">https://arroost.com/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=41963228">https://news.ycombinator.com/item?id=41963228</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Sun, 27 Oct 2024 15:21:38 +0000</pubDate><link>https://arroost.com/</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=41963228</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41963228</guid></item><item><title><![CDATA[Liquid Crystal – multiplayer voxel test]]></title><description><![CDATA[
<p>Article URL: <a href="https://grantkot.com/lctest4/">https://grantkot.com/lctest4/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=41683567">https://news.ycombinator.com/item?id=41683567</a></p>
<p>Points: 5</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 28 Sep 2024 23:11:33 +0000</pubDate><link>https://grantkot.com/lctest4/</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=41683567</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41683567</guid></item><item><title><![CDATA[Cosine Genie – SOTA AI Engineer]]></title><description><![CDATA[
<p>Article URL: <a href="https://cosine.sh/blog/state-of-the-art">https://cosine.sh/blog/state-of-the-art</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=41449846">https://news.ycombinator.com/item?id=41449846</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 04 Sep 2024 19:42:33 +0000</pubDate><link>https://cosine.sh/blog/state-of-the-art</link><dc:creator>bcjordan</dc:creator><comments>https://news.ycombinator.com/item?id=41449846</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41449846</guid></item></channel></rss>