<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bdahz</title><link>https://news.ycombinator.com/user?id=bdahz</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 24 Aug 2026 09:15:28 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bdahz" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bdahz in "How browsers really load web pages [video]"]]></title><description><![CDATA[
<p>Is this the same guy talking about the same topic?<p><a href="https://www.youtube.com/watch?v=p0lFyPuH8Zs" rel="nofollow">https://www.youtube.com/watch?v=p0lFyPuH8Zs</a><p>I need a transcript as the FOSDEM website didn't provide a one (404 not found), but youtube has.</p>
]]></description><pubDate>Fri, 21 Feb 2025 01:14:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=43122902</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=43122902</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43122902</guid></item><item><title><![CDATA[New comment by bdahz in "Show HN: Audiocube – A 3D DAW for Spatial Audio"]]></title><description><![CDATA[
<p>The free download requires account registration, which will discourage most people from trying it. Even third-party login might make it easier, but I didn't find that option.</p>
]]></description><pubDate>Thu, 30 Jan 2025 22:24:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=42882779</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=42882779</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42882779</guid></item><item><title><![CDATA[New comment by bdahz in "Using Rust in non-Rust servers to improve performance"]]></title><description><![CDATA[
<p>I'm curious what if we replace Rust with C/C++ in those tiers. Would the results be even better or worse than Rust?</p>
]]></description><pubDate>Mon, 28 Oct 2024 13:43:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=41970948</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=41970948</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41970948</guid></item><item><title><![CDATA[New comment by bdahz in "Building a data compression utility in Haskell using Huffman codes"]]></title><description><![CDATA[
<p>For the simplicity of implementation and code clarity, I need to know how much I need to pay for it.<p>If the Haskell implementation is 3x slower than C/C++/Rust implementation, it would be acceptable.<p>If it's 30x slower, I would rather choose C/C++/Rust even the implementation won't be simple.<p>If it is even possible to be 3x faster than C/C++/Rust, then why not the mainstream programmers adopt Haskell everywhere?</p>
]]></description><pubDate>Thu, 04 Jul 2024 10:32:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=40873805</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40873805</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40873805</guid></item><item><title><![CDATA[New comment by bdahz in "Building a data compression utility in Haskell using Huffman codes"]]></title><description><![CDATA[
<p>How is the performance when compared to similar implementations in C/C++ or Rust?</p>
]]></description><pubDate>Thu, 04 Jul 2024 10:01:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=40873699</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40873699</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40873699</guid></item><item><title><![CDATA[A simple personal website built with SVG]]></title><description><![CDATA[
<p>Article URL: <a href="https://xingyu.wang/">https://xingyu.wang/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=40796194">https://news.ycombinator.com/item?id=40796194</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 26 Jun 2024 03:45:34 +0000</pubDate><link>https://xingyu.wang/</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40796194</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40796194</guid></item><item><title><![CDATA[New comment by bdahz in "Cosmopolitan v3.5"]]></title><description><![CDATA[
<p>How does cosmopolitan support GPU-based applications?</p>
]]></description><pubDate>Tue, 25 Jun 2024 07:00:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=40785343</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40785343</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40785343</guid></item><item><title><![CDATA[New comment by bdahz in "Round Rects Are Everywhere"]]></title><description><![CDATA[
<p>Related post discussing the rounded shapes (and squircles) in design tools:<p><a href="https://blog.verygoodgraphics.com/posts/rounded-shapes/" rel="nofollow">https://blog.verygoodgraphics.com/posts/rounded-shapes/</a></p>
]]></description><pubDate>Tue, 25 Jun 2024 02:26:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=40783709</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40783709</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40783709</guid></item><item><title><![CDATA[New comment by bdahz in "Ask HN: What kind of license is good for a rendering engine?"]]></title><description><![CDATA[
<p>Thanks for your advice. I've reverted the license back to 1.0, adjusted the royalty rate, and made the royalty disclaimer more apparent in case someone says it contains a HIDDEN royalty :)<p>As a small team, we don't expect to make great money just by the royalty. We choose to open source this project for many good reasons. But the only reason of adding royalty is that we want to protect our work from being stolen by some other random guy.</p>
]]></description><pubDate>Tue, 11 Jun 2024 16:26:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=40648215</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40648215</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40648215</guid></item><item><title><![CDATA[New comment by bdahz in "So you want to build a browser engine"]]></title><description><![CDATA[
<p>Sorry, I was just raising my question. Because in my country most app maker does  not care about accessibility. Now I know.</p>
]]></description><pubDate>Mon, 10 Jun 2024 17:48:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=40636108</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40636108</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40636108</guid></item><item><title><![CDATA[New comment by bdahz in "So you want to build a browser engine"]]></title><description><![CDATA[
<p>The reasons to escape Flash are the performance and power-consumption issues, rather than accessibility.<p>If you take browser as a document viewer then accessibility is critical. However if you take browser as a universal application platform, then accessibility is not necessary, right?</p>
]]></description><pubDate>Mon, 10 Jun 2024 15:29:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=40634626</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40634626</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40634626</guid></item><item><title><![CDATA[New comment by bdahz in "So you want to build a browser engine"]]></title><description><![CDATA[
<p>If there is a VGG-native browser then accessibility is not so hard to implement. The awkward problem is that current VeryGoodGraphics is just a canvas node in HTML (using WebAssembly + WebGL). So adding accessibility support will be a nightmare technically.</p>
]]></description><pubDate>Mon, 10 Jun 2024 15:23:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=40634585</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40634585</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40634585</guid></item><item><title><![CDATA[New comment by bdahz in "Ask HN: What kind of license is good for a rendering engine?"]]></title><description><![CDATA[
<p>Great advice. Thank you so much!</p>
]]></description><pubDate>Mon, 10 Jun 2024 13:35:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=40633539</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40633539</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40633539</guid></item><item><title><![CDATA[New comment by bdahz in "Ask HN: What kind of license is good for a rendering engine?"]]></title><description><![CDATA[
<p>Dual licenses, or triple licenses are common in some open source software. Maybe more rules should be presented to make the dual licensing more clear?</p>
]]></description><pubDate>Mon, 10 Jun 2024 12:55:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=40633090</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40633090</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40633090</guid></item><item><title><![CDATA[New comment by bdahz in "Ask HN: What kind of license is good for a rendering engine?"]]></title><description><![CDATA[
<p>My concern is, are GPL-family licenses good enough to let contributors involve with this project? Because I heard that GPL licenses are like viruses and someone hates them.<p>Or maybe dual licenses are good enough if one of them is Apache License (for personal use only)? This is what VGG License 2.0 does.</p>
]]></description><pubDate>Mon, 10 Jun 2024 12:52:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=40633062</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40633062</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40633062</guid></item><item><title><![CDATA[New comment by bdahz in "So you want to build a browser engine"]]></title><description><![CDATA[
<p>Does anyone have the idea of escaping from HTML/CSS? As these specs are too complicated and not friendly for web developers as well. Maybe we could re-invent a browser engine without conforming to HTML/CSS specs?<p>An (early) alternative spec/engine would be a Figma-compatible vector graphics spec[2] and its rendering engine[3]. It is called VeryGoodGraphics[1].<p>[1] <a href="https://verygoodgraphics.com/" rel="nofollow">https://verygoodgraphics.com/</a>, the website is built with its own technology (wasm version).<p>[2] <a href="https://docs.verygoodgraphics.com/specs/overview" rel="nofollow">https://docs.verygoodgraphics.com/specs/overview</a><p>[3] <a href="https://github.com/verygoodgraphics/vgg_runtime">https://github.com/verygoodgraphics/vgg_runtime</a></p>
]]></description><pubDate>Mon, 10 Jun 2024 12:10:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=40632708</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40632708</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40632708</guid></item><item><title><![CDATA[Ask HN: What kind of license is good for a rendering engine?]]></title><description><![CDATA[
<p>Hi, I'm making a rendering engine for design files & vector graphics, and it is open sourced.<p>I've no idea what kind of license should I choose because I have both the following concerns:<p>1) What if someone steels it and claims it is theirs. Because software licenses are seldom respected in my country. Or they are just using my source code without paying me, meaning that I'm working for them for free forever.<p>2) If I choose a more strict license, e.g. including a royalty restriction, this will irritate the open source community, because everyone will think it a scam project.<p>So I have done my best to update the original license from 1.0 to 2.0, like this https://github.com/verygoodgraphics/vgg_runtime/blob/main/LICENSE-2.0<p>But I still have no idea if it is good enough to achieve the best balance between open source and commercialization. Could you guys give me any suggestions? Thanks!</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=40632017">https://news.ycombinator.com/item?id=40632017</a></p>
<p>Points: 3</p>
<p># Comments: 11</p>
]]></description><pubDate>Mon, 10 Jun 2024 10:26:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=40632017</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40632017</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40632017</guid></item><item><title><![CDATA[OpenWebF]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/openwebf/webf">https://github.com/openwebf/webf</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=40617602">https://news.ycombinator.com/item?id=40617602</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 08 Jun 2024 14:00:18 +0000</pubDate><link>https://github.com/openwebf/webf</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40617602</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40617602</guid></item><item><title><![CDATA[New comment by bdahz in "Ask HN: What have you built with ESPHome, ESP8266 or similar hardware"]]></title><description><![CDATA[
<p>A tomato clock: <a href="https://github.com/harry75369/ESP8266_Tomato">https://github.com/harry75369/ESP8266_Tomato</a></p>
]]></description><pubDate>Sun, 28 Apr 2024 05:27:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=40186225</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=40186225</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40186225</guid></item><item><title><![CDATA[New comment by bdahz in "Server-side sandboxing: Containers and seccomp"]]></title><description><![CDATA[
<p>So what's the difference between nsjail[1] and bubblewrap[2]?<p>[1] <a href="https://github.com/google/nsjail">https://github.com/google/nsjail</a>
[2] <a href="https://github.com/containers/bubblewrap">https://github.com/containers/bubblewrap</a></p>
]]></description><pubDate>Tue, 24 Oct 2023 20:55:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=38005435</link><dc:creator>bdahz</dc:creator><comments>https://news.ycombinator.com/item?id=38005435</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38005435</guid></item></channel></rss>