<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bfilmheld</title><link>https://news.ycombinator.com/user?id=bfilmheld</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 31 Aug 2026 10:57:55 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bfilmheld" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bfilmheld in "How to Stop Sucking and Be Awesome Instead"]]></title><description><![CDATA[
<p>Zeitgeisty at the moment: "being awesome"<p>See also:
This blog post by Julien Smith "The Short and Sweet Guide to Being Fucking Awesome" (2011)
<a href="http://inoveryourhead.net/the-short-and-sweet-guide-to-being-fucking-awesome/" rel="nofollow">http://inoveryourhead.net/the-short-and-sweet-guide-to-being...</a>
and also the free kindle book "The Flinch" (late 2011)
<a href="http://www.amazon.com/The-Flinch-ebook/dp/B0062Q7S3S/ref=sr_1_1?s=digital-text&ie=UTF8&qid=1338549997&sr=1-1" rel="nofollow">http://www.amazon.com/The-Flinch-ebook/dp/B0062Q7S3S/ref=sr_...</a><p>I do think its good to overcome the shortcomings hamstringing your happiness.<p>Still; There is a striking similarity between Atwood's and Smith's blog-post, besides the central message. Both refer to a big success in their own field (Stackoverflow / Best selling book). I'm wondering if they would've reached their "serenity of awesomeness", if it wasn't for this ...</p>
]]></description><pubDate>Fri, 01 Jun 2012 11:54:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=4052931</link><dc:creator>bfilmheld</dc:creator><comments>https://news.ycombinator.com/item?id=4052931</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4052931</guid></item><item><title><![CDATA[New comment by bfilmheld in "Show HN: Snaketron, online multiplayer Snake"]]></title><description><![CDATA[
<p>I made a prototype for this, playable on <a href="http://bfilmhelden.de:8080" rel="nofollow">http://bfilmhelden.de:8080</a></p>
]]></description><pubDate>Sun, 27 May 2012 09:22:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=4029732</link><dc:creator>bfilmheld</dc:creator><comments>https://news.ycombinator.com/item?id=4029732</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4029732</guid></item><item><title><![CDATA[New comment by bfilmheld in "Show HN: Snaketron, online multiplayer Snake"]]></title><description><![CDATA[
<p>Love it!
You made a very entertaining game out of this idea!<p>I'm curious if you did by any chance see my take on multiplayer snake? (From here or the tigsource forums, maybe?
It's playable at <a href="http://bfilmhelden.de:8080/" rel="nofollow">http://bfilmhelden.de:8080/</a> less polished tough.
Made some different choices. (E.g. clients can only send commands, and also send always the full game state.)</p>
]]></description><pubDate>Sun, 27 May 2012 06:46:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=4029481</link><dc:creator>bfilmheld</dc:creator><comments>https://news.ycombinator.com/item?id=4029481</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=4029481</guid></item><item><title><![CDATA[New comment by bfilmheld in "Show HN: We built real MMO Asteroids"]]></title><description><![CDATA[
<p>In similar news I created a MMO Snake, you can try at <a href="http://bfilmhelden.de:8080" rel="nofollow">http://bfilmhelden.de:8080</a><p>My backend is running on Go -
Would be really interested in what firebase is exactly. Looks like it would make this much easier.</p>
]]></description><pubDate>Tue, 10 Apr 2012 11:22:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=3821668</link><dc:creator>bfilmheld</dc:creator><comments>https://news.ycombinator.com/item?id=3821668</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=3821668</guid></item></channel></rss>