<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bishopdynamics</title><link>https://news.ycombinator.com/user?id=bishopdynamics</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 19 Jul 2026 17:37:31 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bishopdynamics" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bishopdynamics in "Show HN: Q3Edit – Edit and play Quake 3 maps in the browser"]]></title><description><![CDATA[
<p>This is awesome! Great work! I love playing around with these older game engines that have source available, its really neat to explore how they work, and fiddle around with it.<p>If you haven’t already, Fabien’s write ups of the various ID engines are a joy to read: <a href="https://fabiensanglard.net/quake3/index.php" rel="nofollow">https://fabiensanglard.net/quake3/index.php</a><p>Shameless plug: I also like to play around with old game engines: <a href="https://github.com/bishopdynamics/Continuum" rel="nofollow">https://github.com/bishopdynamics/Continuum</a></p>
]]></description><pubDate>Sat, 18 Jul 2026 17:00:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=48959867</link><dc:creator>bishopdynamics</dc:creator><comments>https://news.ycombinator.com/item?id=48959867</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48959867</guid></item><item><title><![CDATA[Show HN: Half-Life 1, without loading screens]]></title><description><![CDATA[
<p>During the ~48hrs that I had access to Fable 5, I decided to have fun with the Xash3D-FWGS engine for Half-Life 1, starting with a "level streaming" system (pre-load the whole campaign, its only ~500MB anyay).<p>After that was working, I succumbed to the call of feature creep and added a projected flashlight, and some ambient occlusion, and some hacky entity shadows.<p>Finally, I redid the menu system to be controller-first, using glyphs and detecting controller to match them, and to have the configuration shared between all the games. 
Of course, partway thru I lost access to Fable 5, and Opus 4.8 wrapped up the rest of it.<p>It was a lot of fun to build and play, and I thought maybe other people would enjoy playing it too.<p>Have fun!</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48635911">https://news.ycombinator.com/item?id=48635911</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 22 Jun 2026 20:44:13 +0000</pubDate><link>https://github.com/bishopdynamics/Continuum</link><dc:creator>bishopdynamics</dc:creator><comments>https://news.ycombinator.com/item?id=48635911</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48635911</guid></item><item><title><![CDATA[New comment by bishopdynamics in "Can You Build a CPU?"]]></title><description><![CDATA[
<p>If you're looking to get a much better understanding of /why/ things work, you should check out Ben Eater's videos on YT<p><a href="https://www.youtube.com/watch?v=HyznrdDSSGM&list=PLowKtXNTBypGqImE405J2565dvjafglHU" rel="nofollow">https://www.youtube.com/watch?v=HyznrdDSSGM&list=PLowKtXNTBy...</a></p>
]]></description><pubDate>Fri, 02 Oct 2020 19:28:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=24666203</link><dc:creator>bishopdynamics</dc:creator><comments>https://news.ycombinator.com/item?id=24666203</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=24666203</guid></item><item><title><![CDATA[Web-based netboot automation system using ipxe]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/bishopdynamics/netboot-studio">https://github.com/bishopdynamics/netboot-studio</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=24454394">https://news.ycombinator.com/item?id=24454394</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 12 Sep 2020 18:33:53 +0000</pubDate><link>https://github.com/bishopdynamics/netboot-studio</link><dc:creator>bishopdynamics</dc:creator><comments>https://news.ycombinator.com/item?id=24454394</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=24454394</guid></item></channel></rss>