<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bittwiddle</title><link>https://news.ycombinator.com/user?id=bittwiddle</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 12 Apr 2026 14:32:55 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bittwiddle" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bittwiddle in "HyperCard Changed Everything [video]"]]></title><description><![CDATA[
<p>Nice video. There have been some modern hypercard attempts, has anyone used any of those? They seemed pretty promising during the wave of "no-code" just before LLMs entered the scene. But hypercard still grants users the joy of creation, which is mostly lost when interacting with an LLM.</p>
]]></description><pubDate>Fri, 06 Mar 2026 16:17:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=47276925</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=47276925</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47276925</guid></item><item><title><![CDATA[New comment by bittwiddle in "Show HN: I made an esoteric programming language that's read like a spellbook"]]></title><description><![CDATA[
<p>A while back I built a magic-themed game to solve the problem of getting younger kids past visual block-coding tools(scratch etc) and into real programming. It's called Lambda Spellcrafting Academy. Kids craft spells using logic and function composition, learning core concepts like conditionals, functions, and recursion in a fun way. If you’re a technical parent and want your child to have a strong foundation, consider taking a look.<p>Free demo: <a href="https://www.bittwiddlegames.com/lambda-spellcrafting-academy/demo" rel="nofollow">https://www.bittwiddlegames.com/lambda-spellcrafting-academy...</a></p>
]]></description><pubDate>Mon, 13 Oct 2025 14:39:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=45568807</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=45568807</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45568807</guid></item><item><title><![CDATA[New comment by bittwiddle in "How WhatsApp for business changed the world"]]></title><description><![CDATA[
<p>While great for a personal Whatsapp, this kind of defeats the point of using it for a business.</p>
]]></description><pubDate>Wed, 11 Dec 2024 17:10:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=42390036</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=42390036</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42390036</guid></item><item><title><![CDATA[New comment by bittwiddle in "Epic Allows Internet Archive to Distribute Unreal and Unreal Tournament Forever"]]></title><description><![CDATA[
<p>Did you know the soundtrack was composed in a module tracker? Someone recently recorded the full soundtrack playing back in Milkytracker. Pretty neat since you can see how the composers wrote the songs.<p><a href="https://www.youtube.com/watch?v=iONsjiiqeKg" rel="nofollow">https://www.youtube.com/watch?v=iONsjiiqeKg</a></p>
]]></description><pubDate>Wed, 20 Nov 2024 04:24:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=42190816</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=42190816</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42190816</guid></item><item><title><![CDATA[New comment by bittwiddle in "Ask HN: What's the most creative 'useless' program you've ever written?"]]></title><description><![CDATA[
<p>Hey this is pretty cool! Have you thought about putting it online? I've occasionally used tools like Adobe's color scheme finder, where you upload an image and it suggests a fitting colorscheme derived from the photo. Though honestly theirs doesn't perform too well.<p>Yours looks like a nice improvement.</p>
]]></description><pubDate>Tue, 22 Oct 2024 13:47:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=41914224</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=41914224</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41914224</guid></item><item><title><![CDATA[New comment by bittwiddle in "How ham radio endures"]]></title><description><![CDATA[
<p>With packet radio you can transmit digitally, and basically have IRC via radio.<p><a href="https://en.wikipedia.org/wiki/Packet_radio" rel="nofollow">https://en.wikipedia.org/wiki/Packet_radio</a></p>
]]></description><pubDate>Wed, 16 Oct 2024 06:00:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=41856027</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=41856027</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41856027</guid></item><item><title><![CDATA[New comment by bittwiddle in "Ryujinx (Nintendo Switch emulator) has been removed from GitHub"]]></title><description><![CDATA[
<p>So I understand wanting to build emulators so that people can continue to play their old games after the hardware fails. But in building an emulator for a current generation console, it seems likely that much of the audience is just interested in pirating the games.</p>
]]></description><pubDate>Tue, 01 Oct 2024 19:25:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=41713057</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=41713057</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41713057</guid></item><item><title><![CDATA[New comment by bittwiddle in "Quake runs in just 276 kB RAM on the Arduino Nano Matter board"]]></title><description><![CDATA[
<p>Impressive memory optimizations. Streaming out converted pixel values was a neat way of pulling off the "framebuffer" without having enough memory for storing all the 16 bit values. Solid engineering.</p>
]]></description><pubDate>Tue, 01 Oct 2024 19:18:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=41712965</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=41712965</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41712965</guid></item><item><title><![CDATA[New comment by bittwiddle in "How AlphaChip transformed computer chip design"]]></title><description><![CDATA[
<p>Far more people / companies are designing PCBs than there are designing custom chips.</p>
]]></description><pubDate>Fri, 27 Sep 2024 22:14:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=41676064</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=41676064</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41676064</guid></item><item><title><![CDATA[New comment by bittwiddle in "We need visual programming. No, not like that"]]></title><description><![CDATA[
<p>I built a little game around the idea of a visual representation of s-expressions. It is meant to make it easier for newcomers to learn to program. The visualization not only allows you to edit programs more easily, but also to observe it as it runs.<p>Heavily inspired by MIT's Lisp-based SICP course.<p>The game uses Rust+SDL, and is playable in the browser thanks to WASM. 
<a href="https://www.bittwiddlegames.com/lambda-spellcrafting-academy/" rel="nofollow">https://www.bittwiddlegames.com/lambda-spellcrafting-academy...</a></p>
]]></description><pubDate>Mon, 15 Jul 2024 00:39:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=40964389</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=40964389</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40964389</guid></item><item><title><![CDATA[New comment by bittwiddle in "ModRetro"]]></title><description><![CDATA[
<p>Palmer Luckey founded Anduril which makes military drones.</p>
]]></description><pubDate>Mon, 03 Jun 2024 19:03:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=40566241</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=40566241</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40566241</guid></item><item><title><![CDATA[New comment by bittwiddle in "84–24"]]></title><description><![CDATA[
<p>I had the same thing. Tested on desktop for others in the game boat: its a story about repairing an old macintosh. Some pretty nice scrolling effects.</p>
]]></description><pubDate>Sun, 02 Jun 2024 02:57:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=40550982</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=40550982</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40550982</guid></item><item><title><![CDATA[New comment by bittwiddle in "I sold TinyPilot, my first successful business"]]></title><description><![CDATA[
<p>Thanks for sharing! I'm currently trying out a bootstrapped hw project myself, and have enjoyed following along with your progress.<p>You mentioned having trouble working with vendors, was this for ex: having boards assembled? I guess I've probably gotten "lucky" with relatively low scale so far, but been happy with the assorted online PCBA services.</p>
]]></description><pubDate>Wed, 29 May 2024 18:46:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=40515355</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=40515355</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40515355</guid></item><item><title><![CDATA[New comment by bittwiddle in "The Myth of Loss: Bitboys"]]></title><description><![CDATA[
<p>This is why most "semiconductor" companies are actually fabless, focusing on design while working with a partner(like TSMC) to have their designs manufactured.</p>
]]></description><pubDate>Mon, 13 May 2024 17:53:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=40346146</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=40346146</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40346146</guid></item><item><title><![CDATA[New comment by bittwiddle in "Leaving Rust gamedev after 3 years"]]></title><description><![CDATA[
<p>I've found Rust very pleasant for building little games. I've mostly been using SDL + a my own little shim so I can target web through wasm & canvas.<p>I had professionally worked with C++ for a long time so getting comfortable with Rust wasn't too bad.<p><a href="https://www.bittwiddlegames.com/" rel="nofollow">https://www.bittwiddlegames.com/</a>
You can see a web build at 
<a href="https://www.bittwiddlegames.com/lambda-spellcrafting-academy/demo" rel="nofollow">https://www.bittwiddlegames.com/lambda-spellcrafting-academy...</a></p>
]]></description><pubDate>Fri, 26 Apr 2024 21:40:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=40174637</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=40174637</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40174637</guid></item><item><title><![CDATA[New comment by bittwiddle in "Stanisław Lem's vision of artificial life"]]></title><description><![CDATA[
<p>You might enjoy this paper : <a href="https://faculty.ucr.edu/~eschwitz/SchwitzPapers/USAconscious-140721.pdf" rel="nofollow noreferrer">https://faculty.ucr.edu/~eschwitz/SchwitzPapers/USAconscious...</a><p>Its a bit long but I thought it was completely worth the read. It proceeds in a very gradual series of steps to make the point that societies could very well be conscious :)</p>
]]></description><pubDate>Thu, 30 Nov 2023 18:48:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=38477382</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=38477382</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38477382</guid></item><item><title><![CDATA[New comment by bittwiddle in "Show HN: New visual language for teaching kids to code"]]></title><description><![CDATA[
<p>I built a game you might find interesting. It's basically a visual Lisp wrapped up in the idea of arranging magical cards to build spells.<p><a href="https://www.bittwiddlegames.com/lambda-spellcrafting-academy/" rel="nofollow noreferrer">https://www.bittwiddlegames.com/lambda-spellcrafting-academy...</a><p>The demo is playable in the browser too thanks to Rust + WASM.</p>
]]></description><pubDate>Tue, 21 Nov 2023 18:04:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=38367409</link><dc:creator>bittwiddle</dc:creator><comments>https://news.ycombinator.com/item?id=38367409</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38367409</guid></item></channel></rss>