<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: boarnoah</title><link>https://news.ycombinator.com/user?id=boarnoah</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 30 Sep 2026 00:05:28 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=boarnoah" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by boarnoah in "HDR‑Infused Emoji"]]></title><description><![CDATA[
<p>Ugh, that reminded me again that Firefox doesn't support HDR outside of OSX.<p>Although to be fair it is not like Windows in general supports HDR well for desktop use anyway, SDR colours are way too DIM like brightness is at 25%</p>
]]></description><pubDate>Fri, 18 Apr 2025 15:01:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=43728713</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=43728713</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43728713</guid></item><item><title><![CDATA[New comment by boarnoah in "Zoom bias: The social costs of having a 'tinny' sound during video conferences"]]></title><description><![CDATA[
<p>I am slowly coming around to the idea of desk mics, like you I detest the idea of it hanging in my peripheral vision on the desk or monitor arms etc...<p>Even at the higher end of closed back headphones, there is a still a decent bit of noise leak.<p>I've Had V-Moda mic in the past, as well as Sennheiser and Beyerdynamic headsets with boom mics.<p>It usually isn't a problem with the relatively low volumes in a meeting, but any other time the noise leak is enough to get reliably picked up on recordings etc...</p>
]]></description><pubDate>Thu, 27 Mar 2025 17:28:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=43495820</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=43495820</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43495820</guid></item><item><title><![CDATA[New comment by boarnoah in "Why I still blog after 15 years"]]></title><description><![CDATA[
<p>Something that gives me pause (to actually write into a blog) or to put up any toy projects / exploratory code as FOSS is I am not too keen on the idea of LLM companies and similar scraping that for their dataset [1].<p>Its not really a new problem, scraping the web and similar for monetary profit has been a thing for decades, but it feels worse in some ways? 
At least I certainly have paused and had more of a reluctance to making minor things available with no strings attached than I historically have been.<p>Same goes for writing into sites like HN or Reddit really.<p>Perhaps that is being selfish, after all there is some value in documenting things for other humans to find out about, maybe time-capsule of a blog is a better fit for this? Although blogging about anything particularly niche / context heavy is likely irrelevant a few years on.<p>EDIT:<p>[1] As in not help them even in a minuscule way, anymore than has already been done with them buying / scraping any public content already written.</p>
]]></description><pubDate>Wed, 25 Sep 2024 16:16:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=41649020</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=41649020</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41649020</guid></item><item><title><![CDATA[New comment by boarnoah in "US FDA approves nasal spray alternative to EpiPen for allergic reactions"]]></title><description><![CDATA[
<p>In first aid training one is told to be very careful regarding how you deploy an Epipen, since an accidental jab on an appendage (usually the thumb) is very bad news.<p>The reasoning I've heard is since Epinephrine constricts blood supply to the region and you can kill the tissue in an area with small blood vessels like your fingers.<p>Anyone aware of what the risks of a spray would be in similar contexts? I imagine stabbing a finger is not a risk here, but what about the spray getting anywhere other than the nose like in eyes etc....<p>EDIT: Looking at the product page <a href="https://ars-pharma.com/product/" rel="nofollow">https://ars-pharma.com/product/</a> it looks a lot like a Naloxone nasal spray so, I suppose its easier to position it in nose (not an inhaler like thing as I was imagining).</p>
]]></description><pubDate>Sat, 10 Aug 2024 22:59:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=41212842</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=41212842</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41212842</guid></item><item><title><![CDATA[New comment by boarnoah in "The unexpected poetry of PhD acknowledgements"]]></title><description><![CDATA[
<p>> It might be a bit tasteless to be quoting ones own master's thesis<p>Eh, its something you poured a fairly significant portion of your life into?<p>You best brag about it whenever you get the chance :P</p>
]]></description><pubDate>Thu, 18 Jul 2024 16:31:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=40997276</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=40997276</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40997276</guid></item><item><title><![CDATA[New comment by boarnoah in "Show HN: From dotenv to dotenvx – better config management"]]></title><description><![CDATA[
<p>That doesn't cover what the GP was talking about with<p>> (i.e. if someone were to gain access to a running Kubernetes container)<p>right? Since those would still be secrets available in the env.<p>I get that if someone has access to read your envvars, its a foregone conclusion already (about how compromised you are).<p>However IIUC, the part of the point of doing things in memory with reading secrets (like with a Secrets Manager, is to eliminate having to keep secrets around as envvars/secret files in the runtime?</p>
]]></description><pubDate>Tue, 25 Jun 2024 17:58:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=40791498</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=40791498</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40791498</guid></item><item><title><![CDATA[New comment by boarnoah in "CADmium: A local-first CAD program built for the browser"]]></title><description><![CDATA[
<p>I'm confused, IIUC the AGPL can be simplified as "you can offer this software over the network, but like GPL the source must be available".<p>Whereas Elastic license is about, "you must not deliver this software over the network as a cloud service".<p>The things the Elastic license is trying to prevent seem very different to me?</p>
]]></description><pubDate>Tue, 21 May 2024 20:49:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=40433700</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=40433700</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40433700</guid></item><item><title><![CDATA[New comment by boarnoah in "Updating Unreal Engine Pricing in Late April"]]></title><description><![CDATA[
<p>The most interesting takeaway for me is:<p>>  For studios or companies purchasing more than ten Unreal Subscription seats, Epic Direct Support will be available to purchase for an additional $1,500 per seat annually.<p>So ballpark that to a minimum yearly spend of about $18k in order to access the UDN (what is referred to there as Epic Direct Support)?<p>This is interesting since normally the terms for what it would cost to get UDN access are not public and instead requires you to reach out to Epic first.</p>
]]></description><pubDate>Tue, 12 Mar 2024 18:15:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=39682877</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=39682877</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39682877</guid></item><item><title><![CDATA[New comment by boarnoah in "Bruno: Fast and Git-friendly open-source API client (Postman alternative)"]]></title><description><![CDATA[
<p>Is there anywhere you have a written explanation of some of the features, especially in the paid version (love a good perpetual fallback license!)<p>Its really not clear what features like:<p>- "Performance/Load Testing"<p>- "Load Data from File for Collection Run"<p>etc..., are since there is no mention of those in either an upcoming features page or documentation.</p>
]]></description><pubDate>Sun, 10 Mar 2024 17:21:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=39660813</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=39660813</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39660813</guid></item><item><title><![CDATA[New comment by boarnoah in "My sixth year as a bootstrapped founder"]]></title><description><![CDATA[
<p>Wonder about this myself, have noticed with folks like Rob Walling and presumably others. They all seem to suggest testing market fit by essentially doing this for features, and in some cases soft launching websites prior to having anything ready at all!<p>Seems risky if you are dipping your toes into something you do not have a deep understanding of the product market for.<p>Anecdotally I've seen with video games (the communities tends to be very vocal and somewhat centralized?), where inexperienced developers promise things that are realistically way beyond the capabilities, or promise things too early based on their honeymoon period for rough implementations. Then suffer on the other end when they fail to meet roadmaps or delivery of features at all.<p>It seems like an even worse situation with serious software with asks for larger amounts of money? Then again maybe this strategy can get away with it, because there is that lack of cohesive communities with some degree of group think who would get up in arms over bad promises?</p>
]]></description><pubDate>Fri, 16 Feb 2024 17:16:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=39399932</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=39399932</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39399932</guid></item><item><title><![CDATA[New comment by boarnoah in "Unreal Engine 5 ported to WebGPU"]]></title><description><![CDATA[
<p>I love the idea you folks are trying to get this upstreamed, would benefit everybody.<p>IIUC the reason HTML5 was dropped in the first place was for the big render re-work that went on during 4.27 + 5.0. So now seems like a good time to add modern WebGPU support back.<p>Do have to ask, isn't your business model for "theimmersiveweb" built around this WebGPU capability? Providing that tech to others or making your site a marketplace for web games?</p>
]]></description><pubDate>Thu, 15 Feb 2024 21:47:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=39389474</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=39389474</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39389474</guid></item><item><title><![CDATA[New comment by boarnoah in "VMware Kills Off 56 Products"]]></title><description><![CDATA[
<p>Am I misunderstanding, there is a bunch of vSphere offerings on the list there, but surely they must still sell vSphere in some form to enterprises?<p>Isn't it still common to find as a significant part of most on-premise deployments?</p>
]]></description><pubDate>Thu, 18 Jan 2024 22:24:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=39048738</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=39048738</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39048738</guid></item><item><title><![CDATA[New comment by boarnoah in "AI Toolkit: Give a brain to your game's NPCs, a header-only C++ library"]]></title><description><![CDATA[
<p><a href="http://www.gameaipro.com/" rel="nofollow">http://www.gameaipro.com/</a> the content falls somewhere between a developer talk like at GDC and a textbook, very interesting stuff to read.</p>
]]></description><pubDate>Tue, 09 Jan 2024 21:57:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=38932757</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=38932757</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38932757</guid></item><item><title><![CDATA[New comment by boarnoah in "Ray-Ban Meta Smart Glasses"]]></title><description><![CDATA[
<p>It is extremely bizarre to advertise with typical Mixed Reality use cases (with display elements overlaid in your field of vision).<p>Is this actually true or do the people here who say "it lacks a display" mean something else? That it's not suitable for VR or non overlay  applications?</p>
]]></description><pubDate>Wed, 27 Sep 2023 21:18:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=37681461</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=37681461</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37681461</guid></item><item><title><![CDATA[New comment by boarnoah in "Show HN: Firefox addon to quarantine a tab to use offline with private data"]]></title><description><![CDATA[
<p>This extension is still very cool.<p>+1 to Cyberchef, its awesome. If you really have qualms about the URL its trivial to re-host / serve it to yourself offline.<p>My favorite part is whole recipe feature (Cyberchef builds a URL with the configured processors you use to process data).<p>I find myself using that a ton to share XPath / JPAth expressions type work with sample data to others by sharing that URL.</p>
]]></description><pubDate>Mon, 11 Sep 2023 20:53:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=37473550</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=37473550</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37473550</guid></item><item><title><![CDATA[New comment by boarnoah in "Linux Air Combat: free, lightweight and open-source combat flight simulator"]]></title><description><![CDATA[
<p>The same problem occurs with almost any of the hundreds of "rev-share" or "lets build a game together" projects that show up, its quite difficult to find motivated professionals to work on some else's idea especially long term.<p>Games require a lot of consistent output and theming in their assets to make it work, not exactly suitable for piecemeal contribution built with different asset pipelines and quality.<p>What is interesting to see is how a lot of fan remaster projects have this problem to a much lesser degree. Having the touchstone of a shared love for the original makes it much easier to organize and get people to stick around and agree to someone's vision.</p>
]]></description><pubDate>Sun, 30 Jul 2023 23:03:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=36936926</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=36936926</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36936926</guid></item><item><title><![CDATA[New comment by boarnoah in "I Want Off Mr. Golang's Wild Ride (2022)"]]></title><description><![CDATA[
<p>Doesn't rust suffer from the same, way too wide dependency web?<p>I feel like its an unfortunate consequence of having a good package manager which encourages proliferation of too many very small dependencies.</p>
]]></description><pubDate>Tue, 25 Jul 2023 17:42:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=36866282</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=36866282</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36866282</guid></item><item><title><![CDATA[New comment by boarnoah in "IntelliJ Rust"]]></title><description><![CDATA[
<p>They do generally try to keep IDEs focused on a topic, for example how Rider has the role of supporting both Unity (C#) as well as Unreal (C++) projects since the the folks who seem to work closely with Rider seem to be their game development SMEs.<p>Similarly for Rust, I figure CLion is the best bet?<p>You would use the LLDB debugger backend similar to your C/C++ projects you would work on with CLion.<p>Quite a few rust projects do touch or at least reference C projects etc...</p>
]]></description><pubDate>Tue, 11 Jul 2023 15:54:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=36682802</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=36682802</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36682802</guid></item><item><title><![CDATA[New comment by boarnoah in "Apple wins antitrust court battle with Epic Games, appeals court rules"]]></title><description><![CDATA[
<p>It would certainly be a great thing if UE was to have a second try at this. Nothing on any of the public roadmap (<a href="https://portal.productboard.com/epicgames/" rel="nofollow">https://portal.productboard.com/epicgames/</a>) or references in WIP code that suggests this. Lets hope your friends are correct :P<p>I got the impression the HTML5 with WebGL platform was removed at least partly to minimize the scope of work with some of the large renderer changes Epic has made between 4.26 and 5. So now does seem like the right time for them to try to tackle the problem again.</p>
]]></description><pubDate>Mon, 24 Apr 2023 21:01:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=35693239</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=35693239</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35693239</guid></item><item><title><![CDATA[New comment by boarnoah in "ssh whoami.filippo.io"]]></title><description><![CDATA[
<p>Seems questionable on Github's part to have .keys public by default, why not allow people to opt in ex: keybase.io equivalent?<p>Yes I get that its not sensitive information, but as this demo demonstrates it can fingerprint people who might not be unaware re: this quirk of SSH's coupled with this part of the Github API.</p>
]]></description><pubDate>Mon, 09 Jan 2023 01:40:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=34305671</link><dc:creator>boarnoah</dc:creator><comments>https://news.ycombinator.com/item?id=34305671</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34305671</guid></item></channel></rss>