<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bobbydigitales</title><link>https://news.ycombinator.com/user?id=bobbydigitales</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 25 Oct 2026 10:18:10 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bobbydigitales" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bobbydigitales in "The Goose Programming Language"]]></title><description><![CDATA[
<p>"That looks really neat! The automatic analysis and use of multiple data stacks and resizable fields takes it from "lots of work can be done this way" to "basically everything can be".<p>The relative references and built in binary structure validation also enable direct memory mapping of data structures and immediate use of network data. "Parsing" file and network data is often 100x slower than it needs to be." - John Carmack</p>
]]></description><pubDate>Sat, 24 Oct 2026 19:32:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=50224336</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=50224336</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50224336</guid></item><item><title><![CDATA[The Goose Programming Language]]></title><description><![CDATA[
<p><a href="https://twitter.com/ID_AA_Carmack/status/2113704269274636568" rel="nofollow">https://twitter.com/ID_AA_Carmack/status/2113704269274636568</a></p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=50224100">https://news.ycombinator.com/item?id=50224100</a></p>
<p>Points: 406</p>
<p># Comments: 250</p>
]]></description><pubDate>Sat, 24 Oct 2026 19:06:55 +0000</pubDate><link>https://aardappel.github.io/goose/</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=50224100</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50224100</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose: Safer, faster and <memory than Rust/C++ for algos where flat data matters"]]></title><description><![CDATA[
<p>"Goose: my latest programming language. Safer, faster and less memory than Rust/C++ for algorithms where tightly packed, flat data structures matter.<p>It can represent more kinds of data structures as flat, pointer-free bytes than any language I know." - Wouter van Oortmerssen</p>
]]></description><pubDate>Wed, 07 Oct 2026 23:53:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=50000345</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=50000345</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50000345</guid></item><item><title><![CDATA[Goose: Safer, faster and <memory than Rust/C++ for algos where flat data matters]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/aardappel/goose/blob/master/README.md">https://github.com/aardappel/goose/blob/master/README.md</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=50000344">https://news.ycombinator.com/item?id=50000344</a></p>
<p>Points: 10</p>
<p># Comments: 1</p>
]]></description><pubDate>Wed, 07 Oct 2026 23:53:51 +0000</pubDate><link>https://github.com/aardappel/goose/blob/master/README.md</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=50000344</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50000344</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose Programming Language"]]></title><description><![CDATA[
<p>You can't fit all that in the  title of a post. The readme is very clear about the claim. There's no way to get a wide variety of real world program benchmarks for a brand new language. You can look at the benchmarks and determine if you think they're fair.</p>
]]></description><pubDate>Sat, 19 Sep 2026 17:08:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=49768301</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49768301</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49768301</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose Programming Language"]]></title><description><![CDATA[
<p>Well it's their original idea and it's based on the Lobster compiler they wrote, so it isn't just a random person doing it. I'd say it's more like an expert language designer using a tool to explore an idea they otherwise wouldn't have time for.</p>
]]></description><pubDate>Fri, 18 Sep 2026 03:45:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=49749957</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49749957</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49749957</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose Programming Language"]]></title><description><![CDATA[
<p>I suppose to be distinctive and have a "new idea", you sort of have to do that. Otherwise there's really no point in making a new language.</p>
]]></description><pubDate>Fri, 18 Sep 2026 03:01:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=49749751</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49749751</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49749751</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose Programming Language"]]></title><description><![CDATA[
<p>Yeah I hate the Claude writing style. It would be better with a cut down README. I suppose the point is that this was a latent idea that they got out there using these new tools, and that this would probably have not been done otherwise.</p>
]]></description><pubDate>Fri, 18 Sep 2026 02:59:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=49749738</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49749738</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49749738</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose:experimental lang 1.16x faster than C++ and 1.12x than safe Rust, mem safe"]]></title><description><![CDATA[
<p><a href="https://github.com/aardappel/goose/blob/master/samples/02_memory.goose" rel="nofollow">https://github.com/aardappel/goose/blob/master/samples/02_me...</a></p>
]]></description><pubDate>Fri, 18 Sep 2026 02:36:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=49749608</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49749608</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49749608</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose Programming Language"]]></title><description><![CDATA[
<p>Yeah it's very clear at the bottom that it's created by AI. I think this is an interesting case where someone with some great ideas they never got to can actually implement them. I personally hate the Claude style, but just looking at the samples was enough to get a feel for the language.</p>
]]></description><pubDate>Fri, 18 Sep 2026 02:12:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=49749445</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49749445</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49749445</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Goose:experimental lang 1.16x faster than C++ and 1.12x than safe Rust, mem safe"]]></title><description><![CDATA[
<p>What kinds of things do you think might not translate well?</p>
]]></description><pubDate>Fri, 18 Sep 2026 01:50:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=49749306</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49749306</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49749306</guid></item><item><title><![CDATA[Goose Programming Language]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/aardappel/goose/tree/master">https://github.com/aardappel/goose/tree/master</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=49748954">https://news.ycombinator.com/item?id=49748954</a></p>
<p>Points: 54</p>
<p># Comments: 69</p>
]]></description><pubDate>Fri, 18 Sep 2026 01:04:54 +0000</pubDate><link>https://github.com/aardappel/goose/tree/master</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=49748954</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49748954</guid></item><item><title><![CDATA[Using the Kindle Scribe as an external monitor]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.youtube.com/watch?v=eZApUvyUQrs">https://www.youtube.com/watch?v=eZApUvyUQrs</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=40842784">https://news.ycombinator.com/item?id=40842784</a></p>
<p>Points: 5</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 01 Jul 2024 05:27:38 +0000</pubDate><link>https://www.youtube.com/watch?v=eZApUvyUQrs</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=40842784</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40842784</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>Thanks again for the feedback. We moved this information to our blog now: <a href="https://blog.dotbigbang.com/2023/10/10/dot-big-bang-v0-8/" rel="nofollow noreferrer">https://blog.dotbigbang.com/2023/10/10/dot-big-bang-v0-8/</a></p>
]]></description><pubDate>Tue, 10 Oct 2023 21:31:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=37837845</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37837845</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37837845</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>Thanks!</p>
]]></description><pubDate>Mon, 09 Oct 2023 23:44:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=37826872</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37826872</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37826872</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>Thanks for testing! I do see around a 2 second load time on my current device (s23) see the video here: <a href="https://youtube.com/shorts/OQ8x92hPfkA?si=6ugW-JGSgIVWtqkv">https://youtube.com/shorts/OQ8x92hPfkA?si=6ugW-JGSgIVWtqkv</a><p>I'll check out the SoC for your phone and see if we have specific problems there, and what we need to optimize, thanks!</p>
]]></description><pubDate>Mon, 09 Oct 2023 16:32:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=37822118</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37822118</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37822118</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>Ah interesting! It's great to know what the expectations are! I'll think about doing that in a future post once we've done some more optimization!</p>
]]></description><pubDate>Sun, 08 Oct 2023 20:39:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=37814218</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37814218</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37814218</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>Thanks for testing and going the info! Firefox is about 40% slower than Chromium-based browsers and Safari for us, we focus on the default browser on each platform so Firefox isn't tested often. Firefox also accounts for about 0.4% of our traffic and their performance analysis tools aren't very deep, so unfortunately it's hard to justify allocating time to improve there.<p>We also can't load in 2 seconds on <i>any</i> device we can run on. There are obviously some devices that ship Chrome on Android that can load the game, but are incredibly slow. So yes, not always 2 seconds!<p>Finally, we still have a huge amount of known performance we can gain in our loading, so I do hope I can come back in the future and show that 2 second loading on a lot more devices!</p>
]]></description><pubDate>Sun, 08 Oct 2023 20:38:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=37814211</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37814211</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37814211</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>Hey! Thanks for checking it out. Twitter broke threads for people who aren't signed in sometime this year so unless your signed in, they will only show you the first tweet in a thread. Previously you could use Twitter as a place to post general information like this, but since they broke it I should really move the information somewhere else!</p>
]]></description><pubDate>Sun, 08 Oct 2023 20:34:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=37814184</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37814184</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37814184</guid></item><item><title><![CDATA[New comment by bobbydigitales in "Show HN: DotBigBang – Multiplayer game engine with 120fps and 2 second load time"]]></title><description><![CDATA[
<p>We have a fix for this that will be rolling out soon, thanks!</p>
]]></description><pubDate>Sun, 08 Oct 2023 03:12:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=37807584</link><dc:creator>bobbydigitales</dc:creator><comments>https://news.ycombinator.com/item?id=37807584</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37807584</guid></item></channel></rss>