<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bytecauldron</title><link>https://news.ycombinator.com/user?id=bytecauldron</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 16 Apr 2026 19:28:12 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bytecauldron" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bytecauldron in "Bouncer: Block "crypto", "rage politics", and more from your X feed using AI"]]></title><description><![CDATA[
<p>I feel like regex and curated blocklists would get you pretty far before needing an LLM to continuously read your feed.
I'm wondering how successful the local options are, because sending your social media feed to an API that is also being used to serve you low quality posts your blocking is a pretty depressing ouroboros.</p>
]]></description><pubDate>Sun, 12 Apr 2026 19:16:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=47743308</link><dc:creator>bytecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47743308</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47743308</guid></item><item><title><![CDATA[New comment by bytecauldron in "Busy Is the New Stupid"]]></title><description><![CDATA[
<p>Not saying there isn't anything valuable here but the entire site looks like an LLM prompt.</p>
]]></description><pubDate>Sat, 03 Jan 2026 21:21:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=46481714</link><dc:creator>bytecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=46481714</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46481714</guid></item><item><title><![CDATA[New comment by bytecauldron in "We pwned X, Vercel, Cursor, and Discord through a supply-chain attack"]]></title><description><![CDATA[
<p>I was going to ask. Isn't 4k from Discord pretty low for the work conducted here? I'm not familiar with bounty payouts. I'm hoping these companies aren't taking advantage of them.</p>
]]></description><pubDate>Thu, 18 Dec 2025 19:52:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=46317719</link><dc:creator>bytecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=46317719</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46317719</guid></item><item><title><![CDATA[New comment by bytecauldron in "Ask HN: What Are You Working On? (December 2025)"]]></title><description><![CDATA[
<p>I added Nvidia PhysX to GameMaker.
<a href="https://youtu.be/CNy4D0Kfu34" rel="nofollow">https://youtu.be/CNy4D0Kfu34</a>
I have a public alpha launching in two weeks, so this video is unlisted at the moment. Nervous but I'm pretty happy with the current API.</p>
]]></description><pubDate>Tue, 16 Dec 2025 19:28:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=46293172</link><dc:creator>bytecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=46293172</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46293172</guid></item><item><title><![CDATA[New comment by bytecauldron in "Ask HN: What Are You Working On? (June 2025)"]]></title><description><![CDATA[
<p>I'm currently developing a middleware that connects Nvidia PhysX to GameMaker. There's still a lot of work left but I have most features working in some capacity. Dynamic and static actors, primitive/convex/triangulated shapes, joints, character controllers, GPU accelerated PBD particles and deformables, etc.
GameMaker is primarily a 2D engine and offers limited options for 3D, but it is possible if you know how to use vertex buffers. I'll probably post it here once it's a little farther along, but I'm pretty proud of my progress so far. I'm hoping I can use it to support myself in some way, but there's a lot of anxiety in selling a niche project like this.</p>
]]></description><pubDate>Sun, 29 Jun 2025 22:16:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=44417034</link><dc:creator>bytecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=44417034</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44417034</guid></item></channel></rss>