<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: bze12</title><link>https://news.ycombinator.com/user?id=bze12</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Tue, 30 Jun 2026 23:15:15 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=bze12" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by bze12 in "Free the Icons"]]></title><description><![CDATA[
<p>I mostly lament the simplification of app icons as an artistic loss, not as a usability loss. Shameless plug, but I made a project based on the idea of icons as pure art with no utility <a href="https://www.benedelste.in/post/__001" rel="nofollow">https://www.benedelste.in/post/__001</a></p>
]]></description><pubDate>Tue, 30 Jun 2026 00:06:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48726976</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=48726976</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48726976</guid></item><item><title><![CDATA[New comment by bze12 in "Free the Icons"]]></title><description><![CDATA[
<p>They've gone too far on enforcing uniformity of icons and abusing liquid glass, but I disagree that arbitrary shapes were better. All the random icon shapes looked cool in isolation, but were harder to scan at a glance. The uniform squircle is a useful constraint.<p>I wouldn't mind if they allowed something similar to that audio hijack icon, where you require the rounded rect as the guiding frame but are allowed to have some elements protruding out of it. But completely arbitrary shapes are too jarring imo.</p>
]]></description><pubDate>Tue, 30 Jun 2026 00:01:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=48726935</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=48726935</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48726935</guid></item><item><title><![CDATA[New comment by bze12 in "The minimum viable unit of saleable software"]]></title><description><![CDATA[
<p>“Build vs buy” assumes that there are only two parties. If it’s easier to build internally, then it’s easier for a 3rd party competitor to enter the market and bid the price down. I think the "zone of viability" is real, it just narrows and shifts downward.<p>The author hints at this in a footnote:
> It does, however, pencil out to use a different product instead. In this particular case, it’s easy: use Linear instead of Jira.</p>
]]></description><pubDate>Sun, 21 Jun 2026 20:41:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=48622408</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=48622408</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48622408</guid></item><item><title><![CDATA[New comment by bze12 in "Harness engineering: Leveraging Codex in an agent-first world"]]></title><description><![CDATA[
<p>I agree. I followed this article for a repo I'm working on, and I had a very hard time inferring how, specifically, they implemented "providers" and enforced import layers. A sample repo would've been nice.</p>
]]></description><pubDate>Sun, 07 Jun 2026 07:39:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=48432738</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=48432738</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48432738</guid></item><item><title><![CDATA[New comment by bze12 in "SQLite is all you need for durable workflows"]]></title><description><![CDATA[
<p>Isn’t this very similar to cloudflare durable objects & workflows?</p>
]]></description><pubDate>Fri, 29 May 2026 19:33:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=48328124</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=48328124</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48328124</guid></item><item><title><![CDATA[New comment by bze12 in "Is AI Profitable Yet?"]]></title><description><![CDATA[
<p>Comparing fixed costs to revenue? Even if it’s cumulative this seems like a disingenuous framing</p>
]]></description><pubDate>Sat, 23 May 2026 03:45:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=48244442</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=48244442</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48244442</guid></item><item><title><![CDATA[New comment by bze12 in "Codex for almost everything"]]></title><description><![CDATA[
<p>It mostly feels like they’re just converging on each other. The latest Claude Mac app release pushed a new UI that looks almost exactly like Codex’s.</p>
]]></description><pubDate>Thu, 16 Apr 2026 21:38:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=47799829</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=47799829</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47799829</guid></item><item><title><![CDATA[New comment by bze12 in "The gold standard of optimization: A look under the hood of RollerCoaster Tycoon"]]></title><description><![CDATA[
<p>> This part is especially fascinating to me, since it turns an optimization done out of technical necessity into a gameplay feature.<p>Reminds me of blood moons in Zelda <a href="https://www.polygon.com/legend-zelda-tears-kingdom/23834440/totk-blood-moon-hidden-trick/" rel="nofollow">https://www.polygon.com/legend-zelda-tears-kingdom/23834440/...</a></p>
]]></description><pubDate>Mon, 23 Mar 2026 08:21:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=47486672</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=47486672</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47486672</guid></item><item><title><![CDATA[New comment by bze12 in "I pitched a roller coaster to Disneyland at age 10 in 1978"]]></title><description><![CDATA[
<p>It doesn’t even go upside down once, let alone 4 times</p>
]]></description><pubDate>Tue, 24 Feb 2026 15:30:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=47138416</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=47138416</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47138416</guid></item><item><title><![CDATA[New comment by bze12 in "If you put Apple icons in reverse it looks like someone getting good at design"]]></title><description><![CDATA[
<p>Apple mostly cares about legibility and consistency in icons now, not art. All the new iOS features like tints and liquid glass don't lend themselves well to intricate designs. It's disappointing, but I tend to agree that the skeuomorphic icons are harder to read.<p>From their icon guidelines: 
"Embrace simplicity in your icon design. Simple icons tend to be easiest for people to understand and recognize. An icon with fine visual features might look busy when rendered with system-provided shadows and highlights..."
<a href="https://developer.apple.com/design/human-interface-guidelines/app-icons" rel="nofollow">https://developer.apple.com/design/human-interface-guideline...</a><p>Self plug, but I made an app related to this - it's a conceptual art gallery for app icons. I thought it would be an interesting experiment to remove the functional premise and just let an icon be a decorative symbol. It's called 001 (<a href="https://001.graphics" rel="nofollow">https://001.graphics</a>)</p>
]]></description><pubDate>Sun, 18 Jan 2026 02:05:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=46664133</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=46664133</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46664133</guid></item><item><title><![CDATA[New comment by bze12 in "Epic celebrates "the end of the Apple Tax" after court win in iOS payments case"]]></title><description><![CDATA[
<p>I don’t feel great about this ruling. Whatever a “reasonable” fee is supposed to mean, Apple will interpret it to some ridiculous amount. Before the ban, they tried to charge 27%</p>
]]></description><pubDate>Fri, 12 Dec 2025 16:55:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=46245964</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=46245964</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46245964</guid></item><item><title><![CDATA[New comment by bze12 in "Ask HN: What are you working on? (October 2025)"]]></title><description><![CDATA[
<p>Yes exactly. Not nfts, just collectibles within the app.</p>
]]></description><pubDate>Thu, 16 Oct 2025 05:24:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=45601710</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45601710</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45601710</guid></item><item><title><![CDATA[New comment by bze12 in "Ask HN: What are you working on? (October 2025)"]]></title><description><![CDATA[
<p>I’m working on a concept art gallery for app icons: <a href="https://001.graphics" rel="nofollow">https://001.graphics</a><p>I think app icons are an underrated artistic format, but they’ve only been used for product logos. I made 001 to explore the idea of turning them into an open-ended creative canvas. There are 99 “exhibit spaces” in the gallery, and artists can claim an exhibit to install art within. Visitors purchase limited-edition copies of pieces to display as the app’s icon, the art’s native format.<p>It’s a real-money marketplace too - the app makes money by taking commission of sales (Not crypto). I like economic simulation games and I think the constraints here could be interesting.<p>I’m currently looking for artists to exhibit in the gallery, if anyone is interested, or knows someone who may be, please let me know!</p>
]]></description><pubDate>Mon, 13 Oct 2025 05:22:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=45564929</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45564929</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45564929</guid></item><item><title><![CDATA[New comment by bze12 in "The RAG Obituary: Killed by agents, buried by context windows"]]></title><description><![CDATA[
<p>This post was definitely written by an llm.</p>
]]></description><pubDate>Thu, 02 Oct 2025 16:08:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=45451574</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45451574</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45451574</guid></item><item><title><![CDATA[New comment by bze12 in "PayPal to support Ethereum and Bitcoin"]]></title><description><![CDATA[
<p>Nonprofits are major targets of card testing fraud, I wonder if that is related</p>
]]></description><pubDate>Mon, 15 Sep 2025 21:45:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=45255332</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45255332</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45255332</guid></item><item><title><![CDATA[New comment by bze12 in "Christie's Deletes Digital Art Department"]]></title><description><![CDATA[
<p>They’re folding the nft department into contemporary art. But I wouldn’t say the first interpretation is invalid either.</p>
]]></description><pubDate>Wed, 10 Sep 2025 22:50:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=45205190</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45205190</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45205190</guid></item><item><title><![CDATA[New comment by bze12 in "Type-safe and user-friendly error handling in Swift 6"]]></title><description><![CDATA[
<p>Oh I see, the original article didn’t use this syntax.</p>
]]></description><pubDate>Sat, 06 Sep 2025 05:23:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=45146835</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45146835</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45146835</guid></item><item><title><![CDATA[New comment by bze12 in "Purposeful animations"]]></title><description><![CDATA[
<p>iOS default animation speed is 350 ms, at least for SwiftUI. This has always felt a bit too slow. And recent system animation changes felt gratuitous to me (opening the action bar on iMessage for example).<p>OTOH this article is basically downstream of Apple’s interface design philosophy.</p>
]]></description><pubDate>Sat, 06 Sep 2025 05:18:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=45146811</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45146811</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45146811</guid></item><item><title><![CDATA[New comment by bze12 in "Type-safe and user-friendly error handling in Swift 6"]]></title><description><![CDATA[
<p>Why do we still have to write `catch let error as SystemError`? Why can't the error be inferred to have the type thrown by the function? I've always found swift's error handling syntax to be awkward</p>
]]></description><pubDate>Fri, 05 Sep 2025 07:09:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=45135787</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=45135787</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45135787</guid></item><item><title><![CDATA[New comment by bze12 in "Shamelessness as a strategy (2019)"]]></title><description><![CDATA[
<p>This video gives a good overview <a href="https://www.youtube.com/watch?v=5xEi8qg266g" rel="nofollow">https://www.youtube.com/watch?v=5xEi8qg266g</a></p>
]]></description><pubDate>Tue, 19 Aug 2025 01:36:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=44947359</link><dc:creator>bze12</dc:creator><comments>https://news.ycombinator.com/item?id=44947359</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44947359</guid></item></channel></rss>