<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: cm11</title><link>https://news.ycombinator.com/user?id=cm11</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 24 May 2026 19:56:52 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=cm11" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by cm11 in "The Art of Money Getting"]]></title><description><![CDATA[
<p>Yes, integrity is important no argument. I also agree it distinguishes "networking" and "having a relationship." I do think it can be faked though and I think we see plenty of that.</p>
]]></description><pubDate>Sat, 23 May 2026 22:19:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48252145</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=48252145</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48252145</guid></item><item><title><![CDATA[New comment by cm11 in "The Art of Money Getting"]]></title><description><![CDATA[
<p>To be honest, I don't follow. The different stories strike me as telling different/contradicting lessons.<p>But taking just the first one, the Buffet one. I think maybe that's how we get willing people in the bad companies? Bad companies doesn't even have to mean evil and morally wrong, it can mean bad decision making and poorly run. Companies can still be plenty lucky though and that accounts for a lot. But if the people who hate morally bad jobs or irrational decision making leave and the ones who don't hate them stay that's going to lead somewhere.<p>Maybe individually a "good" person will be happier (and perhaps poorer, if you have the belief that lower morals is an advantage in business). As a society, you'd probably really like that naysayers remain at companies. As a company leader, I don't know which one you'd like. It depends on your goals I guess. Overall, it strikes me as not capturing enough. The "job you don't hate" is broad. If you have a belief in something that should exist in the world and that company has a way of producing it, it doesn't seem to be wrong to work there trying to make that happen even against a tide of coworkers you hate, existing products you hate, social implications you hate. It's a lot of stress and work though with a low success rate. That's enough for a lot of people to say no, but more curiously it's enough for a lot of people to just change what they hate.</p>
]]></description><pubDate>Sat, 23 May 2026 22:04:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48252010</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=48252010</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48252010</guid></item><item><title><![CDATA[New comment by cm11 in "The Art of Money Getting"]]></title><description><![CDATA[
<p>Integrity is important and missing. I think there's a contradiction in what you're writing though. Recognizing the importance of personal and social relationships is what's keeping the no integrity people around and/or getting them promoted. It's the networking for networking sake as well as the more mundane social lubricating they do in contradiction to integrity. It's disagreeing with discussions, projects, companies, leaders and going along with it and expressing agreement. It's smiling, being "enjoyable to be around", being naive or presenting as naive, and being easy to work with. And more specifically being easy for the many liars and sociopaths to work with. Caring for personal and social relationships is not inherently reinforcing of all that is good. I wouldn't know how to count, but I feel there's quite a bit of it reinforcing the bad.</p>
]]></description><pubDate>Sat, 23 May 2026 21:33:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48251766</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=48251766</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48251766</guid></item><item><title><![CDATA[New comment by cm11 in "GitHub confirms breach of 3,800 repos via malicious VSCode extension"]]></title><description><![CDATA[
<p>My thought on this was always that micromanaging in this structure is rational and maybe even the best. It's not really a Jobs thing—though he's (right or wrong) probably the picture most people have in their head when they think of visionary CEO—it's just that if the leader has a vision then it is great if they're capable of having everything run through them. It's when there's no vision at the top and no leaders sitting across the silos pulling things together that it helps the company to have people below with increasing autonomy. Whether the autonomous people should be higher or lower depends on which other org structure you've chosen. Silos are fine when leaders have a vision. That said, I haven't seen many groups that placed power in the place where their chosen org structure is meant to place power.</p>
]]></description><pubDate>Thu, 21 May 2026 04:29:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48217883</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=48217883</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48217883</guid></item><item><title><![CDATA[New comment by cm11 in "Appearing productive in the workplace"]]></title><description><![CDATA[
<p>Don't forget that they're also functionally structured. The managers don't own products or features, they manage functions (engineering, sales, design). And in practice, they usually only manage people, with little control over the function. So the managers aren't particularly interested or tied to shipping product features. The PM maybe, but they don't have reports or own much.</p>
]]></description><pubDate>Wed, 06 May 2026 22:09:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=48042559</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=48042559</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48042559</guid></item><item><title><![CDATA[New comment by cm11 in "Your website is not for you"]]></title><description><![CDATA[
<p>I'm struck by the assuredness of the responses. People seem to really dislike their designers—their low in the hierarchy, often junior colleagues who typically aren't in the meetings with the execs, the leaders, or whoever else has chosen the priorities. There's a reason the designers don't know "what's really right." There's a reason they're grasping to find or do research to inform themselves. You know, besides the part, where they're being asked to do that user research, often by their PMs and leaders. There's a weird amount of scapegoating here.<p>It's been my experience that leaders have rarely had enough of a vision to share, but tell the team to get started anyway. Someone has to suss that out—if not the leaders, then the PM except that the PM can skirt with vague requirements. The designs are the first place where all the ideas (many contradicting, many poorly thought out) hit a little reality. When the ideas that looked good amorphously in the head don't look good on screen, it's the design and not the requirements.<p>There's an insinuation in some of the comments that the projects (the leaders) are starting with a clear vision and design is muddying it up. I mean there are plenty of bad designers, but most companies have a broken product development process (they mostly all use the same one, despite different products, different team makeups, different leader strengths/weaknesses, etc.). Why are companies still hiring designers? Why is design a step in the process at all? I agree confusing designs keep coming out—there are so many enshittified products. It's design theater, but for who? Design is downstream not upstream.</p>
]]></description><pubDate>Sat, 02 May 2026 02:43:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47982833</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47982833</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47982833</guid></item><item><title><![CDATA[New comment by cm11 in "HERMES.md: Anthropic bug causes $200 extra charge, refuses refund"]]></title><description><![CDATA[
<p>This is of course already how (human) customer service is deployed.</p>
]]></description><pubDate>Wed, 29 Apr 2026 19:58:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=47953713</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47953713</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47953713</guid></item><item><title><![CDATA[New comment by cm11 in "Ghostty is leaving GitHub"]]></title><description><![CDATA[
<p>I think it's true that lacking sufficient numbers in power is essential for change, but I also think there is a lack of people who give a shit. I've had many 1-on-1 conversations, some lunch casual and some more directly syncing on a project, wherein we'd come to straightforward conclusions on next steps. And then we'd have full team meetings to make official decisions and I'd find myself alone asking questions about a leader's out of the blue contradicting proposals. I'm not sure how one functions in this (I guess typical?) environment.</p>
]]></description><pubDate>Wed, 29 Apr 2026 00:14:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=47942616</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47942616</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47942616</guid></item><item><title><![CDATA[New comment by cm11 in "Another Day Has Come"]]></title><description><![CDATA[
<p>I know they spent time catering to companies to build iPad apps. I worked on some stuff where Apple had reached out to build our existing desktop apps to be optimized for iPad's specific use cases. To be honest, I don't think our team did a very good job of focusing on iPad's unique features and the contexts in which it was/could be used, but I was also fairly confident that iPad was very limited for work (especially then).<p>Some of the user research was around the mental models behind switching to do deep work on a desktop/laptop—though they're still blurry with younger phone-first (or phone-only) users. It's not unlike why the UI for work software should be different than consumer stuff. If you're there everyday, you don't need stuff hidden and progressively disclosed. You'll learn it, adding extra clicks is worse. The cockpit is better this way. It's not clutter. Obviously, with a laptop you get a full keyboard too whereas the iPad's addition is the touch screen, which has it's merits, but is a much blunter fat-fingery input. And people would talk about how you can add a keyboard, but you know, if the user is doing that, should they not just bring their laptop?<p>I remember at the time trying to pitch a mindset that a laptop is a portable device. Sure it doesn't fit in a pocket, but neither does an iPad. So even the use cases you'd have away from your desk aren't exactly carve outs for an iPad experience.</p>
]]></description><pubDate>Wed, 22 Apr 2026 21:29:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=47869523</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47869523</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47869523</guid></item><item><title><![CDATA[New comment by cm11 in "Figma's woes compound with Claude Design"]]></title><description><![CDATA[
<p>Agreed. I also think the collaboration, pitching, review bits have been heavily design theater for awhile. I'm not saying it was the designer carrying on the charade, but the product team generally. Those steps all really happen only for the final implementation to be a frankensteined fraction of what was discussed. I'm not saying anything remotely like we should be more respectful of the designer's effort, I'm saying there's so much wasted and unused design work. I'm saying you could cut that out of the process and you'd get a very similar end result. That end result might be bad (perhaps it would help to be more respectful of the designer's efforts), but it's the same either way.<p>The requirements are so unstable—the product team has few strong beliefs—that they change the next day. And then again every few days after. Hopefully, the changes are small enough that design isn't full resetting each time, but it's not rare to have big changes. The entire project gets swapped not infrequently. What eventually slows the changes is the engineering deadline and the fact that the developers need to start. But the slow drip of product requirements means whatever time budgeting went to design shrinks. And whatever time went to engineering is eaten into such that now the design needs to be something that can be built in half the original amount of dev time. Each day the designer takes at this point eats into that window and so it's dictated by what can get built.<p>I don't think that has to strictly be viewed like an entirely bad outcome, but for what it is and how it's accomplished, you could just cut the design part out. Besides, you're going to iterate later, right? Right?</p>
]]></description><pubDate>Mon, 20 Apr 2026 22:09:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=47841663</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47841663</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47841663</guid></item><item><title><![CDATA[New comment by cm11 in "Stop trying to engineer your way out of listening to people"]]></title><description><![CDATA[
<p>In the same way that the "worse" a speaker is at communicating the more likely something gets lost, the same is true the "worse" the audience is at listening or paying attention or understanding. Both ends make the connection. This will be easy to read as calling the audience dumb, but that’s not what I’m saying. I’m saying the ability to understand involves trying and the audience has some control over successful communication much like the speaker does. They can sit with the idea for a second longer before responding, learn and pickup (or ask about) whatever gap they have if they’re not up to speed, or in many cases just listen without distraction.<p>Conversations have various power dynamics where one person may have more of the burden, but it is far from always a speaker pitching something to someone who isn't inclined to it. Peers leave hallway chats regularly having “aligned” on two different things. Lots of things we’re talking about are actually complex and simple communication will effectively be miscommunication.<p>I think we’ve moved too far to broadly attributing confusion to weak speaking. It can certainly help to keep polishing and reworking your words to overcome worse and worse listening habits. That can take one very far, but it doesn’t change that we’re making the bar higher and higher and therefore more messages/ideas dissipate into air.</p>
]]></description><pubDate>Mon, 20 Apr 2026 15:55:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=47836129</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47836129</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47836129</guid></item><item><title><![CDATA[New comment by cm11 in "Notion leaks email addresses of all editors of any public page"]]></title><description><![CDATA[
<p>I haven't used Notion the last couple of years either, but there was a multi-year period where someone at each of the companies I was at would champion it, convince someone high enough to transition the team to it, and it would slow the team down so much. There was a joke at one point amongst coworkers that it might not be bad subterfuge to get someone hired at a rival in order to introduce Notion there.<p>Anyways, I think Notion has a learning curve that is a little longer than one expects. I can believe that with some dedicated learning time I could be turned into a believer. But I also distinctly had the impression that it was one of those things where it saved a ton of time for a few narrow-visioned people (the people who championed it), but added meaningful time to everyone else's. Those people were largely project managers or operations folks, and transitively the leaders they reported to. It heavily threw the switch towards "legibility" over reality.<p>It's like when someone new to a messy project, creates a spreadsheet, and says, "Let not overthink this, everybody just fill in your project details in your row". If your work, which you are the expert on, doesn't fit nicely into the person's columns, it's not easy for you to fill out. Meanwhile, the person who created the spreadsheet, gets what looks like a neat and orderly answer to everything. All the messy things—which are or at least have in them the correct status of the thing—will be masked under a clean and simple, but rather incorrect, thing. That spreadsheet will also travel far specifically because it's neat and therefore portable. There aren't a bunch of "it depends" in it.</p>
]]></description><pubDate>Sun, 19 Apr 2026 22:12:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47828114</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47828114</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47828114</guid></item><item><title><![CDATA[New comment by cm11 in "Notion leaks email addresses of all editors of any public page"]]></title><description><![CDATA[
<p>I will speculate that Notion has had more than one minute to fix it.</p>
]]></description><pubDate>Sun, 19 Apr 2026 21:11:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=47827685</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47827685</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47827685</guid></item><item><title><![CDATA[New comment by cm11 in "Why Japan has such good railways"]]></title><description><![CDATA[
<p>Same with credit cards.</p>
]]></description><pubDate>Sun, 19 Apr 2026 02:23:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=47821314</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47821314</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47821314</guid></item><item><title><![CDATA[New comment by cm11 in "Where the Heck Did My Taxes Go?"]]></title><description><![CDATA[
<p>I would guess that we don't know because we don't interact with it at all and this would have us interact with it. No doubt that few people would really study very hard or that this would suddenly make everyone experts, but I suppose having to deal with it a tiny bit might lead to a tiny sense of the mechanics or scale. Like when you have to sit through the airplane safety talk, my guess is most people are still just going to thrash around over seats in an emergency of maybe ask each other what to do, but I guess people now know they're supposed to wear their seatbelts or that there's a mask in the ceiling? And you also probably do get a few more citizen experts than you had before.<p>Still, yeah, as an experiment it doesn't seem likely to work. There is probably something to putting people a little closer to the action though.</p>
]]></description><pubDate>Wed, 15 Apr 2026 17:49:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47782640</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47782640</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47782640</guid></item><item><title><![CDATA[New comment by cm11 in "The economics of software teams: Why most engineering orgs are flying blind"]]></title><description><![CDATA[
<p>This concept exists outside of engineering too. It's captured in the more negatively intentioned: ““The best way to get the right answer on the internet is not to ask a question; it's to post the wrong answer". In user research, it's a much better signal when people correct you than when they agree. Politeness is easy—especially under the circumstances (power dynamic of you paying them, they only half care about your work, people generally want to be nice/agreeable, etc.)—such that you should be weary of it. Similarly trying to get real project goals or real requirements or real intentions from a PM or a boss, who may well be hiding that they there isn't much vision underneath things, is the same. The problem is that as productive as it is for developing the team's thinking, it will (1) probably come off as unproductive and challenging because you're slowing "progress" and (2) saying dumb wrong things makes you seem dumb and wrong. But per the concept, even when you do have the foresight to question, you're not allowed to just ask.</p>
]]></description><pubDate>Mon, 13 Apr 2026 17:53:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=47755612</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47755612</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47755612</guid></item><item><title><![CDATA[New comment by cm11 in "Update on the eBay Scam"]]></title><description><![CDATA[
<p>I hadn’t heard of brushing, but you might also be a bystander for a different common eBay scam. Seller sells to Buyer, but ships something different to another address with the same zip code. I think eBay may have since fixed part of this, but the deal was that all the tracking info would show that the seller shipped and delivered something of the right approximate weight to the buyer (because USPS would only share/confirm info accurate to zip code level).<p>The thing that makes it less likely is that the buyer and seller had multiple transactions together which is uncommon for eBay. And also if the stuff you got was expensive. Maybe buyer really just put the wrong address and neither side can do much to get the item back once delivered?</p>
]]></description><pubDate>Fri, 03 Apr 2026 20:18:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=47631694</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47631694</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47631694</guid></item><item><title><![CDATA[New comment by cm11 in "Marc Andreessen is wrong about introspection"]]></title><description><![CDATA[
<p>"Better to just not think about it" feels like the majority sentiment and a lot of people's path to their own (albeit less) success. We’ve got lots of modern phrases like "don’t listen to the haters" or "you do you" or things like imposter syndrome to support it.</p>
]]></description><pubDate>Fri, 03 Apr 2026 16:57:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47629124</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47629124</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47629124</guid></item><item><title><![CDATA[New comment by cm11 in "Good ideas do not need lots of lies in order to gain public acceptance (2008)"]]></title><description><![CDATA[
<p>I'd add (not saying you said otherwise) that marketing bad ideas well isn't quite the same as good communication. I guess a funny thing is that the more naive or blind or optimistic one is, the more one might wiggle their way out of some definitions of “liar.” If they're good at lying to themselves, maybe it doesn’t count as lying to others.</p>
]]></description><pubDate>Fri, 03 Apr 2026 03:22:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=47622862</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47622862</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47622862</guid></item><item><title><![CDATA[New comment by cm11 in "Slop is not necessarily the future"]]></title><description><![CDATA[
<p>Certainly, "enough" is doing a lot of work and things get blurry, but I think "good enough" is meant to capture some of that. Over building is also a problem. It isn't strictly true that building longer lived things is cheaper over time either, it obviously depends on the specific things getting compared. And if you go 100 years rather than 25 years, you'll have fewer chances to adjust and optimize for changes to the context, new technology, changing goals, or more efficient (including cost saving) methods.<p>Obviously, there's a way to do both poorly too. We can make expensive things that don't last. I think a large chunk of gripes about things that don't last are really about (1) not getting the upside of the tradeoff, cheaper (in both senses) more flexible solutions, and (2) just getting bad quality period.</p>
]]></description><pubDate>Tue, 31 Mar 2026 18:11:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=47591306</link><dc:creator>cm11</dc:creator><comments>https://news.ycombinator.com/item?id=47591306</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47591306</guid></item></channel></rss>