<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: dfischer</title><link>https://news.ycombinator.com/user?id=dfischer</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 27 Aug 2026 22:19:58 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=dfischer" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by dfischer in "DALL·E: Creating Images from Text"]]></title><description><![CDATA[
<p>Seriously downvotes? Lol. Terrible configuration and what a way to silence. At this point I’ll take my thoughts elsewhere. Enjoy your echo chamber.</p>
]]></description><pubDate>Wed, 06 Jan 2021 05:24:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654884</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654884</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654884</guid></item><item><title><![CDATA[New comment by dfischer in "Why Learn Prolog in 2021?"]]></title><description><![CDATA[
<p>Similarly down this path I found Factor. A different approach but supports backtracking. <a href="https://factorcode.org/" rel="nofollow">https://factorcode.org/</a></p>
]]></description><pubDate>Wed, 06 Jan 2021 05:21:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654872</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654872</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654872</guid></item><item><title><![CDATA[New comment by dfischer in "DALL·E: Creating Images from Text"]]></title><description><![CDATA[
<p>Almost as if thoughts and reality are of the same thing.</p>
]]></description><pubDate>Wed, 06 Jan 2021 05:16:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654859</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654859</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654859</guid></item><item><title><![CDATA[New comment by dfischer in "DALL·E: Creating Images from Text"]]></title><description><![CDATA[
<p>Maybe already has...</p>
]]></description><pubDate>Wed, 06 Jan 2021 05:15:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654857</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654857</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654857</guid></item><item><title><![CDATA[New comment by dfischer in "DALL·E: Creating Images from Text"]]></title><description><![CDATA[
<p>How do we know this isn’t already happening with state actors?</p>
]]></description><pubDate>Wed, 06 Jan 2021 05:15:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654855</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654855</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654855</guid></item><item><title><![CDATA[New comment by dfischer in "DALL·E: Creating Images from Text"]]></title><description><![CDATA[
<p>Shows you where the role of a meme and a shit poster may exist in a cosmological technological hierarchy. Humans are just rendering notes replicating memes, man. /s in the dude voice from big Lebowski.</p>
]]></description><pubDate>Wed, 06 Jan 2021 05:15:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654851</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654851</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654851</guid></item><item><title><![CDATA[New comment by dfischer in "DALL·E: Creating Images from Text"]]></title><description><![CDATA[
<p>What if reality is basically a slightly more advanced form of This? Thoughts are generative finite infinite potentials and reality is the render. Interesting.</p>
]]></description><pubDate>Wed, 06 Jan 2021 05:11:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=25654839</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25654839</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25654839</guid></item><item><title><![CDATA[Transient Lunar Phenomenon]]></title><description><![CDATA[
<p>Article URL: <a href="https://en.wikipedia.org/wiki/Transient_lunar_phenomenon">https://en.wikipedia.org/wiki/Transient_lunar_phenomenon</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=25628423">https://news.ycombinator.com/item?id=25628423</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 04 Jan 2021 06:37:15 +0000</pubDate><link>https://en.wikipedia.org/wiki/Transient_lunar_phenomenon</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25628423</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25628423</guid></item><item><title><![CDATA[New comment by dfischer in "Clams filter the water and check whether the water is polluted or clean"]]></title><description><![CDATA[
<p>How can we define what "capable of consciousness" is? As we become a species closer to exploring the vast cosmos, we have to be humble in our assumptions of what consciousness or life is. It's quite a Copernicus error to think that humanity is the center of relative consciousness to compare against. What consciousness is may be entirely incommensurable - which would be a serious error in our discovery of what else exists in the universe.<p>There's a lot of wisdom in Star Trek: TNG, and it feels more prudent than ever to contemplate these lessons as we near the point of becoming space faring species.</p>
]]></description><pubDate>Mon, 04 Jan 2021 05:59:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=25628285</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25628285</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25628285</guid></item><item><title><![CDATA[New comment by dfischer in "Clams filter the water and check whether the water is polluted or clean"]]></title><description><![CDATA[
<p>Can you expand on that? What you're saying sounds interesting but it's vague or ambiguous.</p>
]]></description><pubDate>Mon, 04 Jan 2021 05:53:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=25628266</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25628266</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25628266</guid></item><item><title><![CDATA[New comment by dfischer in "Clams filter the water and check whether the water is polluted or clean"]]></title><description><![CDATA[
<p>Why is this downvoted?</p>
]]></description><pubDate>Mon, 04 Jan 2021 05:52:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=25628261</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25628261</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25628261</guid></item><item><title><![CDATA[New comment by dfischer in "Clams filter the water and check whether the water is polluted or clean"]]></title><description><![CDATA[
<p>This is an odd form of cross species slavery. It’s one thing to agree to the conditions and another to force it upon life.<p>This... has a lot to contemplate. Service dogs don’t agree but there is an essence of joy there. Can you feel a clams emotions? I guess at this point you get close to the contemplation of plant life.<p>There’s one thing to kill life and use it for food and then another to use it as a test for poison. There’s probably more nuances. I’m not taking a stance that any of these things are wrong. I am however trying to make sense of the consequences of these pieces of the architecture of life that we participate in.</p>
]]></description><pubDate>Thu, 31 Dec 2020 06:02:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=25590031</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25590031</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25590031</guid></item><item><title><![CDATA['Dozens of email accounts' were hacked at U.S. Treasury]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.reuters.com/article/us-global-cyber/dozens-of-email-accounts-were-hacked-at-u-s-treasury-senator-wyden-idUSKBN28V2DX">https://www.reuters.com/article/us-global-cyber/dozens-of-email-accounts-were-hacked-at-u-s-treasury-senator-wyden-idUSKBN28V2DX</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=25503893">https://news.ycombinator.com/item?id=25503893</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 22 Dec 2020 07:33:40 +0000</pubDate><link>https://www.reuters.com/article/us-global-cyber/dozens-of-email-accounts-were-hacked-at-u-s-treasury-senator-wyden-idUSKBN28V2DX</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25503893</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25503893</guid></item><item><title><![CDATA[New comment by dfischer in "I lost all my savings in a mistaken Ethereum transaction"]]></title><description><![CDATA[
<p>In the end doesn't change much down that path...</p>
]]></description><pubDate>Tue, 22 Dec 2020 07:07:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=25503759</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25503759</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25503759</guid></item><item><title><![CDATA[New comment by dfischer in "3D printing boats is becoming standard practice"]]></title><description><![CDATA[
<p>This kinda misses the point of the core. 3D printing transfers power inward vs outward. When this happens innovation explodes as the average individual has much more ability to produce on their own. Localized manufacturing is a subtle huge boom similar to computation.</p>
]]></description><pubDate>Mon, 21 Dec 2020 15:49:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=25495946</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25495946</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25495946</guid></item><item><title><![CDATA[New comment by dfischer in "Ask HN: Where do I start with first principles in 3D rendering?"]]></title><description><![CDATA[
<p>Found this: <a href="https://mariuszbartosik.com/opengl-4-x-initialization-in-windows-without-a-framework/" rel="nofollow">https://mariuszbartosik.com/opengl-4-x-initialization-in-win...</a><p>The tone in the beginning sounds correct so far. Thanks for the directions again.</p>
]]></description><pubDate>Thu, 10 Dec 2020 13:27:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=25373439</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25373439</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25373439</guid></item><item><title><![CDATA[New comment by dfischer in "Ask HN: Where do I start with first principles in 3D rendering?"]]></title><description><![CDATA[
<p>You articulated it quite well, torn between the low-level and high-level and I very much want to reach for the low-level first to start off with a foundation for solid first principles.<p>Your reply has helped given me direction and I appreciate the effort you put into it.<p>Thank you.</p>
]]></description><pubDate>Thu, 10 Dec 2020 09:13:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=25371549</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25371549</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25371549</guid></item><item><title><![CDATA[Ask HN: Where do I start with first principles in 3D rendering?]]></title><description><![CDATA[
<p>I'm struggling finding a path towards understanding the first principles in 3D rendering.<p>I can find a lot of complicated books and tutorials that assume a bunch of things like OpenGL or Glad or C++ or Dynamically Linking library X Y Z and magically creating a scene but where is the "build it yourself" path?<p>I essentially want to build my own "hello world" 3D engine to understand how to manipulate pixels/shaders in 3D space.<p>I'm searching for tutorials and books around building a game engine from scratch as that seems to be the best fit -- I'm still searching. Nothing I have found yet seems thorough and to the point and self-bootstrapped. For example I find this walkthrough of building a text-editor from scratch absolutely perfect: https://viewsourcecode.org/snaptoken/kilo/<p>I have no preference for language - I'm familiar with most. Anything more "raw" without including a bunch of libraries will suit me best. So "single file/header libs" are the largest I'd like to play with. Having said that, C might be the best fit if it's the easiest to compile and get up and running without any dependencies.<p>Some embarrassing questions:<p><pre><code>  1. What is the most basic way I can create a window and render pixels in it?
  2. Same as one but essentially with the most direct way of creating "fragment shaders?" (Is there something more direct than GLSL?)
  3. My second question implies OpenGL as the API - is there a more direct or easier way to manipulate a window and pixels within it than OpenGL that is specific per OS? 
  3a. What would be the most direct API/layer to access per OS?
</code></pre>
For context: I'm currently coding on Windows/WSL - I recently switched from MacOS. I'm most familiar with MacOS and unix flavors for dev environments. I mention this in case there is a more direct way to accomplish my goal being on Windows than trying to go a cross-platform approach way (OpenGL).<p>I'm specifically avoiding any engine like processing, unity, webGL, etc - these abstract too much of the fundamentals I'm trying to learn.<p>I'd be really happy if I can just:<p><pre><code>  1. Create a window
  2. Render pixels in that window that allow 2D/3D space drawing/coloring.
  3. Create some basic shapes from a square to a cube and further real-time transformations.
</code></pre>
It can't be that complicated can it? Hah.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=25358160">https://news.ycombinator.com/item?id=25358160</a></p>
<p>Points: 2</p>
<p># Comments: 5</p>
]]></description><pubDate>Wed, 09 Dec 2020 13:21:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=25358160</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25358160</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25358160</guid></item><item><title><![CDATA[New comment by dfischer in "Hyperbaric oxygen therapy increases telomere length in isolated blood cells"]]></title><description><![CDATA[
<p>Bret Weinstein has much to say about that. I have been meaning to revisit his conclusions. Sorry I don’t have a more specific answer but I do remember very interesting things brought up by him.</p>
]]></description><pubDate>Fri, 20 Nov 2020 22:59:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=25166123</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25166123</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25166123</guid></item><item><title><![CDATA[Muscular (Surveillance Program)]]></title><description><![CDATA[
<p>Article URL: <a href="https://en.wikipedia.org/wiki/MUSCULAR_(surveillance_program)">https://en.wikipedia.org/wiki/MUSCULAR_(surveillance_program)</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=25005929">https://news.ycombinator.com/item?id=25005929</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 06 Nov 2020 08:08:45 +0000</pubDate><link>https://en.wikipedia.org/wiki/MUSCULAR_(surveillance_program)</link><dc:creator>dfischer</dc:creator><comments>https://news.ycombinator.com/item?id=25005929</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=25005929</guid></item></channel></rss>