<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: dgently7</title><link>https://news.ycombinator.com/user?id=dgently7</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 19 Aug 2026 17:34:43 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=dgently7" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by dgently7 in "Norway should buy OpenAI"]]></title><description><![CDATA[
<p>there is an amazing subplot in the book "service model" that describes a set of robot librarians doing exactly this kind of thing, plus sorting every bit.</p>
]]></description><pubDate>Wed, 19 Aug 2026 02:25:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=49355831</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49355831</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49355831</guid></item><item><title><![CDATA[New comment by dgently7 in "We've flown a radiation-blocking vest to the Moon and back, and it worked"]]></title><description><![CDATA[
<p>I thought i read somewhere that the soil on mars is probably pretty toxic to humans, so maybe getting there safely isn't as concerning as what you'd do once you are there...</p>
]]></description><pubDate>Wed, 19 Aug 2026 02:20:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=49355786</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49355786</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49355786</guid></item><item><title><![CDATA[New comment by dgently7 in "AI Generated 3D Models Flood Market, but Almost No One Is Buying Them"]]></title><description><![CDATA[
<p>yes. people who are making content professionally need to make sure they actually have a license for the content they use. model, sound effect, whatever.<p>the best way to do that is either create it yourself or buy it from place like cg trader that gives you a license.<p>does everyone do that? no im
sure not. but for any reasonably sized company the risk vs cost
is just not worth it.</p>
]]></description><pubDate>Thu, 13 Aug 2026 14:55:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=49286973</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49286973</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49286973</guid></item><item><title><![CDATA[New comment by dgently7 in "Why some people mow a lawn better than others"]]></title><description><![CDATA[
<p>have to say i really enjoyed how this was presented.<p>no comment on the results or the premise of are people good at mowing or just good at playing "snake"<p>i would be very curious to see if this same result held up when you also factor things like turn effort or "prioritize the longest straight lines bc they look cool"</p>
]]></description><pubDate>Tue, 04 Aug 2026 19:02:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=49173337</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49173337</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49173337</guid></item><item><title><![CDATA[New comment by dgently7 in "Show HN: Run an 80B Qwen in 4.3 GB of RAM on a Mac, and a 35B on an iPhone"]]></title><description><![CDATA[
<p>why would apple
make a chip that could be updated to improve the model when they could just sell you a better chip in the next years device?<p>on device llm gives apple the new "better camera" "better screen" race they need to keep people coming back for the latest.<p>for average users everything else is tapped out... screens, cameras wifi... all the core stuff is good enough now its hard to feel/see the difference model year to model year. embedded llm would let them ship something new and the on device ecosystem advantage is huge. especially as the gpt and claudes get ads and enshittified... the apple on device even if its less "capable" would be so compelling.</p>
]]></description><pubDate>Tue, 04 Aug 2026 16:03:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=49170812</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49170812</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49170812</guid></item><item><title><![CDATA[New comment by dgently7 in "Netflix employee fired for sharing personal details in retreat trust exercise"]]></title><description><![CDATA[
<p>am i wrong but doesnt the article say the dude worked at  "eyeline" which seems to be consistently described in a quick search as a "netflix owned vfx company" which would not really make this guy a "netflix employee". no more so that somebody working at "x" is now a "spacex" employee. Eyeline has its own ceo and presumably culture,  but "rando vfx company you've never heard of fires a guy" doesnt grab headlines i guess...<p>no comment on the actual content or context just a nit on everyone saying this was netflix did a thing... this seems like netflix owned company eyeline did a thing based on the actual article and a couple
of the eyeline press releases from when they got bought and recently rebranded.</p>
]]></description><pubDate>Tue, 28 Jul 2026 03:36:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=49079004</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49079004</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49079004</guid></item><item><title><![CDATA[New comment by dgently7 in "We Tested Nonstick Cookware: Coatings Don't Need to Look Worn to Shed Particles"]]></title><description><![CDATA[
<p>if you struggle with sticking it might not be just your pan...<p>yeah, a good stainless is more than non stick enough for anything. But something that doesn't get enough attention with these kinds of statements is the role of the cooktop.<p>stainless is easy when you have a cooktop that can maintain the proper temp. that just a hair over "medium" (i havent temped it but i suspect its about 350-375, right around the smoke point of peanut oil)<p>if your pan is too hot/too cold stuff will stick waaay more (or burn before it would release naturally)<p>id never been able to get stainless to perform properly on cheap gas burners. heat was too uneven and the hotspots on edges or center would make it not work. no way to get it dialed just right. switching to induction made all the difference. now i can do anything with no fear of sticking.<p>pan to burner size ratio matters a lot also.</p>
]]></description><pubDate>Mon, 27 Jul 2026 15:31:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=49071063</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49071063</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49071063</guid></item><item><title><![CDATA[New comment by dgently7 in "Blender 5.2 LTS"]]></title><description><![CDATA[
<p>in 3d we have "blinns law", someone else probably has a better definition but basically it says that we keep adding complexity and details to a scene until it takes about an hour to render a frame. that being about as long as any artist is willing to wait to see their work. so even though a computer today could render toy story 1 in faster than real time, toy story 5 probably rendered per frame as about the same amount of time as toy story 1.</p>
]]></description><pubDate>Wed, 22 Jul 2026 04:36:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=49001943</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=49001943</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49001943</guid></item><item><title><![CDATA[New comment by dgently7 in "Reverse-engineering is cheap now"]]></title><description><![CDATA[
<p>this checks out.<p>Not the most technically impressive feat but i was able
to do this with some remote controls for some ceiling fans. figured out the protocol, wired up an esp32 with a radio chip, and had the whole thing integrated into HA in about 1 day. with maybe 3 hrs max of active effort, much of it from my phone with claude remote control while i did other things.<p>idea to done realtime was thursday to saturday. and that was mostly waiting on the same day shipping for the 6$ radio chip i needed. no way i would have ever even attempted that project perviously, but now i have ceiling fans that are massively more capable, and i can throw away the cheap terrible remote and replace it with a dedicated in wall switch controller.<p>previously devices with those terrible cheap remotes were a downside, now its almost a selling point.</p>
]]></description><pubDate>Tue, 21 Jul 2026 15:46:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=48993892</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48993892</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48993892</guid></item><item><title><![CDATA[New comment by dgently7 in "A game where you're an OS and have to manage processes, memory and I/O events"]]></title><description><![CDATA[
<p>you are onto something here.. except that instead of a single "scheduler" (the player) each core should need to grab and release its stuff. so its multiplayer and you have to coordinate who us doign what. or maybe each person is a sub sysyem, scheduler memory management etc</p>
]]></description><pubDate>Fri, 26 Jun 2026 20:32:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48691617</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48691617</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48691617</guid></item><item><title><![CDATA[New comment by dgently7 in "Steam Machine launches today"]]></title><description><![CDATA[
<p>it occurs to me that you dont need to even actually do it. just say you will. say you have an ironclad way to lock it down that is baked into the hardware. If the scalpers think they cant actually sell them they wont try to buy them. MOST people will just login with the account that bought it those who dont are probably benign and can be ignored.<p>And honestly you probably dont want to tempt non-scalpers into being one time scalpers either.<p>at least for the first round till people figure it out it would totally solve it. people who actually want one get one at msrp.<p>the downside is you maybe dont get as many early or up front reservations from people who arent sure. but like your whole problem
is more demand than supply so thats not actually an issue. and the people who can buy them for msrp will be really glad you did the thing. so you probably end out ahead on consumer side.</p>
]]></description><pubDate>Wed, 24 Jun 2026 04:05:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48654960</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48654960</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48654960</guid></item><item><title><![CDATA[New comment by dgently7 in "Cocktail Optimization, an Integer Programming Problem"]]></title><description><![CDATA[
<p>just invite more friends over and make it batch style in a punch bowl. still will be an unhealthy amount unless you have a lot of friends, but you will have a good time.<p>no idea on the accuracy or veracity of the history of the name (as is pretty common for cocktails) but i always loved the explanation that the drink is called the french 75 because it "kicks like a french 75" meaning the 75mm artillery gun used in ww1.<p>I do know that gun exists and you can see it on display at the ww1 museum in kansas city. Having never seen one fired i can only assume how much it kicks but it is pretty large, and working backwards from the efficacy of the drink i suspect it packs a whallop. still a great name, great drink.</p>
]]></description><pubDate>Mon, 22 Jun 2026 15:37:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=48631718</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48631718</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48631718</guid></item><item><title><![CDATA[New comment by dgently7 in "Beyond All Reason (Free Total Annihilation Inspired RTS)"]]></title><description><![CDATA[
<p>this. also realize its a complex game with a legit learning curve. you literally cant just drop in to pvp and expect to have fun.<p>and also at least in lobbies with noob in the name its pretty rare for people to be actively hostile to the low os ppl who at least know the basics. but you do have to remember that in the middle of a match nobody has time to type and tell you what to do politely.(its an apm heavy game). try to assume good intent, its not ppl being rude usually.</p>
]]></description><pubDate>Mon, 22 Jun 2026 06:07:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48626340</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48626340</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48626340</guid></item><item><title><![CDATA[New comment by dgently7 in "Beyond All Reason (Free Total Annihilation Inspired RTS)"]]></title><description><![CDATA[
<p>i just started playing this last year, and tbh ive seen way more patience in "noob" lobbies than i would have expected for an online game. the bar (pun intended) to having a good experience as a noob is not hard but also not obvious. my observations are:<p>1. have at least played some pve, the "scenerios" are good for forcing you to learn a lot of the basics. if you literally dont know how to do basic interacting with the game there is nothing that the other players in the "noob" lobby can help you with. you will struggle they will struggle no one will have fun. pvp is just an objectively bad way to learn the game. don't even try to play pvp until you are at 2 or even 3 "chev". its a complex game with lots of mechanics, its going to take time to get the basics down.
2. watching replays/specing is helpful. so are some of the yt basics guides. find someone elses build and strategy and try to copy it. you can get to a pretty high os just by doing that. if you get beat bad in a round go watch your own replay. see what the other guy did. copy it next time.
3. remember that its an apm taxed kinda game, players will spend their apm trying to help you, but they wont have time to say things nicely. its not them trying to be mad or rude usually, they just dont have time to write you a novel. use the inbetween matches chat to ask for details. assume good intent on in game chat most of the time.
4. remember that os is literally just a number, it really doesn't mean anything. but finding lobbies with similar os to you helps. like even though there are lots of lobbies with like 30+os who will allow your 10-15 os noob self in its not the right match for you. find lobbies with like 25ish os cap. or no more than 10-15 os higher than your current rank. even better ones that are "unranked" but they seem more rare. 
5. the rotato suggestion i saw on another thread is good but also the glitters/supreme with the consistent roles is also kinda nice. its much easier to find lobbies and follow replays and stuff, pick the same lane and watch how a few different people play it and copy what looks like it works as best you can.</p>
]]></description><pubDate>Mon, 22 Jun 2026 05:52:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48626238</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48626238</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48626238</guid></item><item><title><![CDATA[New comment by dgently7 in "TinyWind: A pixel pirate sailing game with real wind physics (380k+ kms sailed)"]]></title><description><![CDATA[
<p>hmm yeah, take that one step farther and you have your get on the ocean fast tutorial level.. go from point a to point b. fight one ship. capture a small island. then the map opens up an you are just in the first level. ready to take on the rest. it also solves the beginner problem where if you cant kill three ships in one health bar you cant capture the island to heal and you can get stuck roaming the seas looking for places to heal. with a small (but a little far away) starter island you could retreat to heal and try again.<p>while i have you... what does the bounty hunters thing do? i see it pop up but then nothing really happens. i keep expecting like 5 ships to try and hunt me down but nada.</p>
]]></description><pubDate>Tue, 16 Jun 2026 04:38:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=48550652</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48550652</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48550652</guid></item><item><title><![CDATA[New comment by dgently7 in "TinyWind: A pixel pirate sailing game with real wind physics (380k+ kms sailed)"]]></title><description><![CDATA[
<p>a middle approach could be a trainer mode where you can say your desired direction of travel and the game gives you a suggestion of heading + trim. think like the driving line in racing sims, it doesn't brake for you but it helps you develop intuition of what to do when. a oldtimey map line drawn on the ocean to show where when to tack at what angle would be so nice. especially for the longer hops between islands.</p>
]]></description><pubDate>Mon, 15 Jun 2026 20:00:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=48546293</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48546293</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48546293</guid></item><item><title><![CDATA[New comment by dgently7 in "TinyWind: A pixel pirate sailing game with real wind physics (380k+ kms sailed)"]]></title><description><![CDATA[
<p>the control layout is a bit awkward on mobile. i find myself wanting to adjust both heading and trim continuously, but both controls are on the right so i cant use both thumbs. then the buttons to fire/ board are fiddly. tbh almost gave up then tried with keyboard and saw how it was supposed to go.</p>
]]></description><pubDate>Mon, 15 Jun 2026 17:34:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=48544519</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48544519</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48544519</guid></item><item><title><![CDATA[New comment by dgently7 in "Should you normalize RGB values by 255 or 256?"]]></title><description><![CDATA[
<p>sure of course nothing is perfect and oiio has a lot of surface area / is still oss. thats good advice.<p>ive just seen a lot of "ai researchers" who are getting into professional image processing and are both beginners and want things quickly and so could do much worse than just starting from what they get out of oiio. especially for a lot of the non-obvious stuff (more of that in color handling than just the io stuff though)</p>
]]></description><pubDate>Mon, 01 Jun 2026 21:17:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48362776</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48362776</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48362776</guid></item><item><title><![CDATA[New comment by dgently7 in "Should you normalize RGB values by 255 or 256?"]]></title><description><![CDATA[
<p>"Let’s say you’re writing an image processing program. The program takes in an image, converts it to floating point, does some processing and finally saves the modified pixels to disk as 8-bit colors. "<p>excuse to argue about the best way aside, if this is the goal you should not be rolling your own image file reading. you should use openimageio. idk what approach it takes in its internal conversion to float, but that library is more likely to have the right answer than you trying to roll it yourself given its the library used internally by tons of professional image manipulation software...</p>
]]></description><pubDate>Mon, 01 Jun 2026 20:18:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48362096</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48362096</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48362096</guid></item><item><title><![CDATA[New comment by dgently7 in "Reimagining the mouse pointer for the AI era"]]></title><description><![CDATA[
<p>pull up any moderately busy picture with more than a trivial amount of objects. pictures of "traffic" or
with other similar repetition are great for this demo. pick one specific object (like a specific tire on one car) in the image and write (or say) out all the words youd need to specify that exact object. now take the same image and point at the object with your mouse or circle it with an annotation tool. its often very very hard to describe accurately which object you are talking about, you will often resort to vague "location" words anyway like "on the upper left" that try to define the position in a corse way that requires careful parsing to understand. pointing/annotating is massively superior both in brevity, clarity, and speed.</p>
]]></description><pubDate>Wed, 13 May 2026 03:39:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=48117504</link><dc:creator>dgently7</dc:creator><comments>https://news.ycombinator.com/item?id=48117504</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48117504</guid></item></channel></rss>