<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: diablomablo</title><link>https://news.ycombinator.com/user?id=diablomablo</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 20 Sep 2026 23:58:47 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=diablomablo" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by diablomablo in "One-Electron Universe"]]></title><description><![CDATA[
<p>My thought is that if there's only one electron, then its probabilistic location at a place and a time, should be impacted by its own energy across all places and times. That quantum gravity comes from generalizing the Schrodinger's equation to include these energies in the phase of the wave function, causing the phase to skew and the probability to update towards the location of large mass/energies.</p>
]]></description><pubDate>Sun, 20 Sep 2026 16:16:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=49777258</link><dc:creator>diablomablo</dc:creator><comments>https://news.ycombinator.com/item?id=49777258</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49777258</guid></item><item><title><![CDATA[New comment by diablomablo in "How to draw an outline in a video game"]]></title><description><![CDATA[
<p>One thing I've had to do while working on my 3D pixel art game is change the size of the pixels as the camera zooms out.<p>Low res:
<a href="https://x.com/Navy_Green/status/1525564342975995904" rel="nofollow">https://x.com/Navy_Green/status/1525564342975995904</a>
Stabilization:
<a href="https://x.com/Navy_Green/status/1693820282245431540" rel="nofollow">https://x.com/Navy_Green/status/1693820282245431540</a></p>
]]></description><pubDate>Sat, 04 Jan 2025 16:56:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=42595892</link><dc:creator>diablomablo</dc:creator><comments>https://news.ycombinator.com/item?id=42595892</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42595892</guid></item></channel></rss>