<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: falperc</title><link>https://news.ycombinator.com/user?id=falperc</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 30 Oct 2026 11:26:58 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=falperc" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>oh my god i thought the crysis thing was a Turkish joke i didnt know it was international</p>
]]></description><pubDate>Fri, 30 Oct 2026 08:57:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=50301355</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50301355</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50301355</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>the backbone implementation using ZDoom certainly wasnt difficult, but some aspects of scaling up were tricky. I definitely want to make it at least Boom compatible eventually</p>
]]></description><pubDate>Fri, 30 Oct 2026 06:57:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=50300630</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50300630</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50300630</guid></item><item><title><![CDATA[New comment by falperc in "I built a neural network using DOOM games"]]></title><description><![CDATA[
<p>Thank you!!</p>
]]></description><pubDate>Fri, 30 Oct 2026 06:48:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=50300573</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50300573</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50300573</guid></item><item><title><![CDATA[New comment by falperc in "I built a neural network using DOOM games"]]></title><description><![CDATA[
<p>Useless is an understatement!</p>
]]></description><pubDate>Fri, 30 Oct 2026 06:48:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=50300571</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50300571</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50300571</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>It helped me write my docs!</p>
]]></description><pubDate>Fri, 30 Oct 2026 06:47:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=50300561</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50300561</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50300561</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>That’s entirely fair. I’ll certainly work on editing the docs and making them more legible over time.</p>
]]></description><pubDate>Fri, 30 Oct 2026 06:47:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=50300558</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50300558</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50300558</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>theres no pleasing you people do you expect me to write all my docs and disclaimers by hand</p>
]]></description><pubDate>Fri, 30 Oct 2026 03:04:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=50299418</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50299418</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50299418</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>what if you run doom on doomformer?<p>I havent fully recursed but what I have done with this is use a DOOMformer to generate a level, have python compile it, have DOOMformer generate the name of the level, and use a DOOMformer brain to complete said level. I have also trained said DOOMformer (you can see the levels "weights" updating as it trains) to aim better lol</p>
]]></description><pubDate>Fri, 30 Oct 2026 00:54:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=50298546</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50298546</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50298546</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>you can theoretically build fable on doom</p>
]]></description><pubDate>Fri, 30 Oct 2026 00:46:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=50298470</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50298470</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50298470</guid></item><item><title><![CDATA[New comment by falperc in "Show HN: I Turned DOOM into a Transformer"]]></title><description><![CDATA[
<p>you have to know a lot about lots and lots of DOOMs, in parallel</p>
]]></description><pubDate>Fri, 30 Oct 2026 00:46:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=50298467</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50298467</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50298467</guid></item><item><title><![CDATA[Show HN: I Turned DOOM into a Transformer]]></title><description><![CDATA[
<p>Instead of trying to run DOOM on things, I have instead decided to use DOOM (many, many, many doom games actually) to create a transformer. For a lot of the math required I essentially had to use DOOM game mechanics and voodoo dolls (DOOM is turing complete btw) and exchange them with the actual operations, essentially creating an alternative to NumPy (a 65000x slower one). Thus, I am proud to present DOOMFORMER. Here are a list of things DOOMFORMER can do :<p>It can classify MNIST digits, even if you write these digits on the map!<p>It can talk(kinda)<p>You can use it to make decisions, so, it can play DOOM. Yes! You can play DOOM with thousands of DOOM games now! The marine's mind can be controlled by DOOM, playing on a map generated by DOOMFORMER. Truly, the possibilities are endless, and even larger-scale training of DOOMFORMER could be done on a measly T4.<p>If anyone would like to help me scale this up and make crazier things, I'd love to work together.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=50297697">https://news.ycombinator.com/item?id=50297697</a></p>
<p>Points: 96</p>
<p># Comments: 31</p>
]]></description><pubDate>Thu, 29 Oct 2026 23:25:46 +0000</pubDate><link>https://github.com/mottopanikeiku/doomformer</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50297697</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50297697</guid></item><item><title><![CDATA[I built a neural network using DOOM games]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/mottopanikeiku/doomformer">https://github.com/mottopanikeiku/doomformer</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=50187309">https://news.ycombinator.com/item?id=50187309</a></p>
<p>Points: 6</p>
<p># Comments: 6</p>
]]></description><pubDate>Wed, 21 Oct 2026 20:40:03 +0000</pubDate><link>https://github.com/mottopanikeiku/doomformer</link><dc:creator>falperc</dc:creator><comments>https://news.ycombinator.com/item?id=50187309</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50187309</guid></item></channel></rss>