<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: frogulis</title><link>https://news.ycombinator.com/user?id=frogulis</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 11 Jun 2026 08:10:31 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=frogulis" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by frogulis in "The Melancholy of Slaying Monsters"]]></title><description><![CDATA[
<p>If you've got the ability to play the original, it still held up fantastically when I last played it properly (2-odd years ago).<p>I tried emulating it a few years before that when I didn't have any workable screen for my PS2 and that was not so good. A game that pushed the original hardware to its limit also pushed the emulator past its limit. Might be better with more powerful hardware than mine?<p>However, I've heard the remake is perfectly good, and surely easier to play with modern PC hardware!</p>
]]></description><pubDate>Wed, 27 May 2026 12:57:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48293573</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=48293573</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48293573</guid></item><item><title><![CDATA[Daves Compendium of Level Select Screens]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.davetech.co.uk/gamedevlevelselect">http://www.davetech.co.uk/gamedevlevelselect</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48291228">https://news.ycombinator.com/item?id=48291228</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 27 May 2026 08:15:29 +0000</pubDate><link>http://www.davetech.co.uk/gamedevlevelselect</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=48291228</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48291228</guid></item><item><title><![CDATA[The CRPG Renaissance, Part 1: Fallout]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.filfre.net/2025/01/the-crpg-renaissance-part-1-fallout/">https://www.filfre.net/2025/01/the-crpg-renaissance-part-1-fallout/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48275295">https://news.ycombinator.com/item?id=48275295</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 26 May 2026 05:18:13 +0000</pubDate><link>https://www.filfre.net/2025/01/the-crpg-renaissance-part-1-fallout/</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=48275295</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48275295</guid></item><item><title><![CDATA[New comment by frogulis in "Taking a walk may lead to more creativity than sitting, study finds (2014)"]]></title><description><![CDATA[
<p>I wrote a response to this, but then I realised I was responding to the claim that modern media was more derivative, rather than what you actually said, which was that modern media is more _meta_.<p>Can you go into that a little more? Do you have specific examples that make you sad?<p>The first example that comes to my mind is the show Community, which I really enjoy, and which doesn't make me sad at all.<p>P.S. an article I linked to in my original response was <a href="https://www.filfre.net/2025/01/the-crpg-renaissance-part-1-fallout/" rel="nofollow">https://www.filfre.net/2025/01/the-crpg-renaissance-part-1-f...</a> which I mentioned as it talks about a historical standout in the genre but puts it in the context of the copycats and the schlock. It's now irrelevant to my comment, but I'd like to link to it anyway.</p>
]]></description><pubDate>Tue, 26 May 2026 05:17:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48275289</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=48275289</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48275289</guid></item><item><title><![CDATA[New comment by frogulis in "Haskell Foundation 2026 Update"]]></title><description><![CDATA[
<p>> Deployment is pain specially on commodity VPS.<p>Oh? Why is that?</p>
]]></description><pubDate>Thu, 21 May 2026 07:17:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=48219030</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=48219030</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48219030</guid></item><item><title><![CDATA[New comment by frogulis in "The Third Hard Problem"]]></title><description><![CDATA[
<p>> that foo which accepts a bar, frobnicates its internal state, and emits a mutated baz<p>Tangential, but that reminds of the Haskell "hoogle" tool which allows searching for functions _by type_ across a large database of libraries, even by abstract types. So you might wonder "hmm what's that function that has a type structure like `t a -> (a -> t b) -> t b`?" and it'll happily tell you that it's monad `bind`</p>
]]></description><pubDate>Sun, 17 May 2026 13:15:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=48168654</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=48168654</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48168654</guid></item><item><title><![CDATA[New comment by frogulis in "Wit, unker, Git: The lost medieval pronouns of English intimacy"]]></title><description><![CDATA[
<p>Boy that unc/uncer looks tantalisingly close to modern German uns/unser. Wiktionary seems to have it descending from a different PIE root, <i>n̥s vs </i>n̥h -- I'm not at all familiar with PIE though.</p>
]]></description><pubDate>Thu, 09 Apr 2026 11:13:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=47702121</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47702121</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47702121</guid></item><item><title><![CDATA[New comment by frogulis in "Who is Satoshi Nakamoto? My quest to unmask Bitcoin's creator"]]></title><description><![CDATA[
<p>Even if you put a gun to Bill Gates' head, signing over all his wealth to you would still require a lengthy process, not just handing over some keys.</p>
]]></description><pubDate>Thu, 09 Apr 2026 07:48:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47700506</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47700506</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47700506</guid></item><item><title><![CDATA[Why Meter Is Not Essential to Poetry]]></title><description><![CDATA[
<p>Article URL: <a href="https://oliviamarstall.substack.com/p/why-meter-is-not-essential-to-poetry">https://oliviamarstall.substack.com/p/why-meter-is-not-essential-to-poetry</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47696925">https://news.ycombinator.com/item?id=47696925</a></p>
<p>Points: 9</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 08 Apr 2026 22:09:11 +0000</pubDate><link>https://oliviamarstall.substack.com/p/why-meter-is-not-essential-to-poetry</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47696925</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47696925</guid></item><item><title><![CDATA[Why Use Meter in Poetry?]]></title><description><![CDATA[
<p>Article URL: <a href="https://robertcharboneau.substack.com/p/why-use-meter-in-poetry">https://robertcharboneau.substack.com/p/why-use-meter-in-poetry</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47696919">https://news.ycombinator.com/item?id=47696919</a></p>
<p>Points: 6</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 08 Apr 2026 22:08:39 +0000</pubDate><link>https://robertcharboneau.substack.com/p/why-use-meter-in-poetry</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47696919</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47696919</guid></item><item><title><![CDATA[New comment by frogulis in "Chest Fridge (2009)"]]></title><description><![CDATA[
<p>A friend suggested a bottom-hinged door like that on a garbage chute, though well sealed, and as wide as the fridge, so the sides of the door don't get in the way of storing long objects in the fridge.</p>
]]></description><pubDate>Sun, 22 Mar 2026 12:14:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=47476711</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47476711</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47476711</guid></item><item><title><![CDATA[New comment by frogulis in "Chest Fridge (2009)"]]></title><description><![CDATA[
<p>That's what makes me think they've simply mixed up horizontal and vertical, because you can't (conveniently) store things on top of a chest fridge, but you can store things on top of a vertical fridge. Basically I think they've got a coherent point if you swap vertical and horizontal throughout their whole comment.</p>
]]></description><pubDate>Sun, 22 Mar 2026 04:28:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=47474459</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47474459</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47474459</guid></item><item><title><![CDATA[New comment by frogulis in "Chest Fridge (2009)"]]></title><description><![CDATA[
<p>They seem to have mixed up horizontal and vertical, and if they did, then my reading is that they're saying the cost of the extra floor space (and the loss of the "shelf" space on top of the fridge) when using a chest fridge makes the economics unfavourable for people in dense urban areas, even with the energy savings.<p>At least, I'm hoping that's what they meant. If they really meant horizontal and vertical in the way they used it then I've got no idea either.</p>
]]></description><pubDate>Sun, 22 Mar 2026 04:18:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=47474408</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47474408</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47474408</guid></item><item><title><![CDATA[New comment by frogulis in "Have a fucking website"]]></title><description><![CDATA[
<p>Gorgeous photos. One point of feedback: I went to your shop to view prints, and while it was nice to see them "in situ", I couldn't see the actual images because of how they small they were in frame!</p>
]]></description><pubDate>Wed, 18 Mar 2026 07:23:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=47422606</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47422606</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47422606</guid></item><item><title><![CDATA[New comment by frogulis in "Pushing and Pulling: Three reactivity algorithms"]]></title><description><![CDATA[
<p>I really enjoyed your post and was surprised to see it not posted here. I guess now I can leave the comment I wasn't able to leave on lobste.rs :)<p>The format made for good lunchtime reading -- the care you put into making it easily readable shows. Are the illustrations actually hand-drawn? Looking forward to the next part(s) that you hinted at!</p>
]]></description><pubDate>Sun, 08 Mar 2026 21:26:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=47301664</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47301664</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47301664</guid></item><item><title><![CDATA[Pushing and Pulling: Three reactivity algorithms]]></title><description><![CDATA[
<p>Article URL: <a href="https://jonathan-frere.com/posts/reactivity-algorithms/">https://jonathan-frere.com/posts/reactivity-algorithms/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47293195">https://news.ycombinator.com/item?id=47293195</a></p>
<p>Points: 128</p>
<p># Comments: 21</p>
]]></description><pubDate>Sun, 08 Mar 2026 00:57:57 +0000</pubDate><link>https://jonathan-frere.com/posts/reactivity-algorithms/</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47293195</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47293195</guid></item><item><title><![CDATA[New comment by frogulis in "JavaScript-heavy approaches are not compatible with long-term performance goals"]]></title><description><![CDATA[
<p>My current company uses Angular, and uses it reasonably well. Prior to working there, I'd never used Angular, so I feel well-equipped to comment on this.<p>We've also recently absorbed a vanilla(-ish) JS codebase largely developed by one dev which provides a point of comparison.<p>Angular has plenty of boilerplate and idiosyncrasy, but it being opinionated and "pattern-y" has advantages when you want devs who infrequently touch it to be able to jump in and make changes with some level of consistency.<p>Additionally -- and this is anecdotal, but I suspect it's a common part of working with a plain JS codebase -- tracking the flow of data through the Angular application is usually soooo much more straightforward, even when it involves navigating through many layers and files. The Angular codebase only has N types of things, and they tend to relate to each other in the same ways, and they're often quite explicit (such as explicitly defined component element names in HTML templates). In contrast the JS app has whatever it has built up with very few constraints keeping it consistent. Obviously that could be improved with discipline and structure, but reducing that requirement is one of the things a framework gets you.<p>I can't comment too much on React as my one experience working in a proper React codebase was in a team who were largely as clueless as me :)</p>
]]></description><pubDate>Mon, 16 Feb 2026 11:24:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=47033741</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47033741</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47033741</guid></item><item><title><![CDATA[New comment by frogulis in "Hideki Sato, designer of all Sega's consoles, has died"]]></title><description><![CDATA[
<p>At least for me on mobile with a dark mode address bar, it's usually quite hard to see it.</p>
]]></description><pubDate>Sun, 15 Feb 2026 21:33:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=47027793</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47027793</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47027793</guid></item><item><title><![CDATA[New comment by frogulis in "Hideki Sato, designer of all Sega's consoles, has died"]]></title><description><![CDATA[
<p>This site will often have a thin black bar along the top of the page as a mark of commemoration for someone noteworthy who has recently died.</p>
]]></description><pubDate>Sun, 15 Feb 2026 21:14:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=47027611</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=47027611</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47027611</guid></item><item><title><![CDATA[New comment by frogulis in "Hard-braking events as indicators of road segment crash risk"]]></title><description><![CDATA[
<p>Funny that I could guess that the link would be to that CGP Grey video :D<p>Adam Something has a video responding to it that's worth watching too: <a href="https://www.youtube.com/watch?v=oafm733nI6U" rel="nofollow">https://www.youtube.com/watch?v=oafm733nI6U</a></p>
]]></description><pubDate>Tue, 10 Feb 2026 02:56:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=46954778</link><dc:creator>frogulis</dc:creator><comments>https://news.ycombinator.com/item?id=46954778</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46954778</guid></item></channel></rss>