<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: grumbel</title><link>https://news.ycombinator.com/user?id=grumbel</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 24 May 2026 21:59:21 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=grumbel" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by grumbel in "Waymo pauses Atlanta service as its robotaxis keep driving into floods"]]></title><description><![CDATA[
<p>I am a little worried that this is still a problem after 20 years. Don't they have simulators to test every weird and unexpected road condition offline? And flooded roads aren't exactly an unusual event to begin with.</p>
]]></description><pubDate>Thu, 21 May 2026 18:48:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=48227298</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48227298</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48227298</guid></item><item><title><![CDATA[New comment by grumbel in "It is time to give up the dualism introduced by the debate on consciousness"]]></title><description><![CDATA[
<p>Why is some software SuperMarioBros and other Microsoft Word? 'cause that's what the specific software is written to produce and the other is written to do produce else. Consciousness is not some magically thing on top of a information processing, it's what that specific bit of information processing produces. It's functional, it does stuff.<p>It should be kind of obvious due to the fact that we are conscious about our human self, not neurons, not brains, not microtubules or any other random implementation detail. We have zero clue what is going on in our brains, but we do have a high level description. Just as our brain can take some random electrical impulses from our eyes and decide that that's a "cat", it can take all the other input that goes around and conclude that that's a "self". It's perception, the brain trying to figure out what parts of the world it has direct control over.</p>
]]></description><pubDate>Mon, 18 May 2026 13:10:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=48179323</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48179323</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48179323</guid></item><item><title><![CDATA[New comment by grumbel in "It is time to give up the dualism introduced by the debate on consciousness"]]></title><description><![CDATA[
<p>> the easy problem is to understand the computations of the brain while the hard problem is to understand what experience the thing doing the computations has.<p>The problem with that common definition is that it doesn't make much sense. Every philosopher that ever talked or wrote about the hard problem and qualia did so with plain old physics, by moving their mouth or using their hands to move a pen or keyboard. You can, in theory, trace how those physical interactions happen, all the way down to the neurons. Meaning the reason why they talked about qualia boils down to plain old physics.<p>There is no scenario where the easy problems are solved and the hard problem remain. For there to be a hard problem, the easy problems must be unsolvable, but then you don't need a hard problem, since the easy problems are already hard.</p>
]]></description><pubDate>Mon, 18 May 2026 09:44:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=48177332</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48177332</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48177332</guid></item><item><title><![CDATA[New comment by grumbel in "It is time to give up the dualism introduced by the debate on consciousness"]]></title><description><![CDATA[
<p>> Why some kinds of information processing and not others?<p>Consciousness isn't something the information processing <i>has</i>, it is something the information processing <i>does</i>. It's a function, not some magic property that happens on top.<p>Consciousness is simply your brains ability to figure out what part of all the sensory input it gets can be attributed to the "self", just like other parts might be labeled as cats, dogs, table and chairs, some will be labeled as self.<p>And I am sure one day somebody will boil that down to some nice math, since fundamentally it's about networks. If the brain wants to move a hand from one spot to another, that's easy if it is its own hand, a couple of nerve impulses and it will happen. If that hand belongs to somebody else, moving it is a whole different ballgame. That fundamental different in connectedness should be expressible.</p>
]]></description><pubDate>Mon, 18 May 2026 09:35:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48177269</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48177269</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48177269</guid></item><item><title><![CDATA[New comment by grumbel in "It is time to give up the dualism introduced by the debate on consciousness"]]></title><description><![CDATA[
<p>Pain isn't just saying the word, it's a signal that changes your behavior generation in a way that conflicts with your self model.</p>
]]></description><pubDate>Mon, 18 May 2026 09:20:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=48177155</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48177155</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48177155</guid></item><item><title><![CDATA[New comment by grumbel in "EU to crack down on TikTok, Instagram's 'addictive design' targeting kids"]]></title><description><![CDATA[
<p>Alternative suggestion: Force them to open up the service and allow third party clients. Take Art. 20 GDPR "Right to data portability" and extend it to public content.</p>
]]></description><pubDate>Tue, 12 May 2026 13:33:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=48108079</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48108079</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48108079</guid></item><item><title><![CDATA[New comment by grumbel in "The hypocrisy of cyberlibertarianism"]]></title><description><![CDATA[
<p>> There's nothing preventing you from setting up a web server<p>Carrier-grade NAT stops you pretty good. And if you make past that hurdle, HTTPS might stop you. And without Google's help, nobody will find you anyway.<p>That's where this whole thing went wrong. The modern Internet is quite terrible at actually connecting computer and people. Everything is segregated into clients and servers, and to get anything done you need a middle man.</p>
]]></description><pubDate>Sat, 09 May 2026 22:58:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=48079091</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48079091</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48079091</guid></item><item><title><![CDATA[New comment by grumbel in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>Most of them I would assume. Everything from 2006 forward started to use Xinput. DirectInput support only shows up in racing sims, flight simulators, fighting games and emulation. But all the big AAA games have been built around Xbox360 style control schemes for two decades.<p>But it's all a bit theoretical, since most modern gamepads have Xinput support, and the generic HID devices are mostly flightsticks or SNES-style gamepads that wouldn't have enough buttons and axis for modern games in the first place. Another issue is that most games don't offer input remapping for gamepads.<p>But with SteamInput and homebrew tools like x360ce there are many ways to make generic USB devices compatible Xinput, so it's not like you can't use them. It's just not something that works out of the box.</p>
]]></description><pubDate>Fri, 08 May 2026 12:11:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=48061949</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48061949</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48061949</guid></item><item><title><![CDATA[New comment by grumbel in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>> If that hadn't happened who's to say where we would have ended up.<p>We went through numerous years of that before Steam became a thing, almost a whole decade passed between the Internet getting popular and Steam really taking off. DRM filled DVDs and online installs with activation limits were the results.<p>> but let's not pretend that it was simply impossible to play Windows games before Gaben graced us with his attention.<p>Let's also not pretend that fiddling for hours with Wine configs is somehow similar to pressing "Play"  and having stuff Just Work™. That extra level of polish that Valve provided is critical for making it actually useful for the masses.<p>> Do you have evidence that courts would see this differently with a digital download?<p>Can you show me a place were I can buy used digital games? Itch.io doesn't disallow reselling games as far as I can tell, but yet we don't have a used digital games market. Buying a random .zip file, with no proof of ownership, is just not something people are interesting in.</p>
]]></description><pubDate>Thu, 07 May 2026 11:38:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=48048158</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48048158</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48048158</guid></item><item><title><![CDATA[New comment by grumbel in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>It's a bit more tricky, a Generic HID just gives you a DirectInput device, while reasonably modern games use Xinput. Microsoft never provided a way to map DirectInput devices to Xinput. For Xinput to work a Microsoft specific USB protocol is needed, not a Generic HID device. Many third party controllers have a switch or button combination to switch between XInput and DirectInput modes for this reason.<p>Microsoft has a new API with GameInput that addresses this situation and allows mapping Generic HID devices onto game controller via config file, but it doesn't work retroactively, it only works for games that use the new GameInput API.<p>Valve could of course provide a way to switch and emulate other protocols too, just like other third party vendors do, but there is no USB standard that makes things "just work" in Windows when it comes to gamepads, you always need extra drivers, USB modes or other hacks.<p>On consoles the situation is even worse, modern consoles deliberately lock out any unlicensed third party controller. Playstation3 was the first and last console that   supported standard USB controller, while PS5 doesn't even support PS4 controller.</p>
]]></description><pubDate>Thu, 07 May 2026 11:24:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=48048068</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48048068</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48048068</guid></item><item><title><![CDATA[New comment by grumbel in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>> I'm not convinced that's guaranteed to be less of an issue going forward.<p>I am sure it's going to be an issue at some point in the future, it already is an issue when it comes to sharing games or keeping older versions around, but what's the alternative? The alternative isn't no DRM, it's whatever DRM Apple, Google, Microsoft, Epic, EA and friends come up with, and of all of those, I take Steam any day.<p>Even GOG kind of loses to Steam here, as while GOG gave us DRM-free downloads, Steam gave us Linux support and Windows-emulation and I'd rather have Steam DRM on Linux than being stuck on Windows with DRM-free GOG games. And unless I am missing something, GOG's DRM-free games didn't lead to a used digital games market either, they explicitly forbid selling or sharing in their user agreement[1]:<p>>> 3.3 Your GOG account and GOG content [games] are personal to you and cannot be shared with, sold, gifted or transferred to anyone else.<p>Digital goods ownership is just not a thing that exists at the moment. There was an attempt based on blockchain with Robot Cache[1], but that just shutdown.<p>[1] <a href="https://support.gog.com/hc/en-us/articles/212632089-GOG-User-Agreement?product=gog" rel="nofollow">https://support.gog.com/hc/en-us/articles/212632089-GOG-User...</a><p>[2] <a href="https://en.wikipedia.org/wiki/Robot_Cache" rel="nofollow">https://en.wikipedia.org/wiki/Robot_Cache</a></p>
]]></description><pubDate>Thu, 07 May 2026 08:01:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48046705</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48046705</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48046705</guid></item><item><title><![CDATA[New comment by grumbel in "Valve releases Steam Controller CAD files under Creative Commons license"]]></title><description><![CDATA[
<p>Prior to Steam there was StarForce and other copy protection messing up your OS and DVD drives, and plenty of stuff needed online activation as well. Of the last few physical games I bought, none work anymore, Bioshock couldn't be installed due to lack of patch servers last time I tried and Arkham Asylum failed due to GFWL being dead. Even when everything worked, you often had to manually go hunt for patches, sometimes multiple that needed to be installed in the right order, and that might not even be compatible with the localized version of the game you had.<p>Still sucks that used games died and the forced game upgrades that come with Steam have their issues too, but PC gaming was a horrible mess before Steam cleaned that up. Heck, I'd rather rebuy a game on Steam than find out what those vintage DVD copy protection does to a modern Windows. Most PCs don't even have a DVD drive anymore anyway.</p>
]]></description><pubDate>Wed, 06 May 2026 23:10:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=48043099</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=48043099</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48043099</guid></item><item><title><![CDATA[New comment by grumbel in "Apple's accidental moat: How the "AI Loser" may end up winning"]]></title><description><![CDATA[
<p>Would the model even need that breath of knowledge? Humans just look things up in books or on Wikipedia, which you can store on a plain old HDD, not VRAM. All books ever written fit into about 60TB if you OCR them, and the useful information in them probably in a lot less, that's well within the range of consumer technology.</p>
]]></description><pubDate>Mon, 13 Apr 2026 10:33:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=47750129</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47750129</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47750129</guid></item><item><title><![CDATA[New comment by grumbel in "I won't download your app. The web version is a-ok"]]></title><description><![CDATA[
<p>As long as the application is made aware of the permissions and can prevent functioning when they get denied, that doesn't really help much. It's the choice between getting mugged or never leaving the house.<p>The ability to deny permissions without the app noticing or filling it with fake data doesn't exist on either system.</p>
]]></description><pubDate>Mon, 06 Apr 2026 17:29:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47664068</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47664068</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47664068</guid></item><item><title><![CDATA[New comment by grumbel in "Why are we still using Markdown?"]]></title><description><![CDATA[
<p>One big thing I still miss with org-mode are explicit section endings. Just as with markdown you only have headings, the end of a section is implicit. This often leads to text getting swallowed up by the last chapter and makes any kind of restructuring fragile. HTML's <section> makes things much easier.<p>Having explicit header levels (similar to HTML's <h[0-6]>) is another annoyance, as that makes inclusion of one org document into another problematic and requires restructuring (somewhat workaroundable with "#+begin_src org").</p>
]]></description><pubDate>Sat, 04 Apr 2026 14:48:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47639533</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47639533</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47639533</guid></item><item><title><![CDATA[New comment by grumbel in "Why are we still using Markdown?"]]></title><description><![CDATA[
<p>Problem with that is that the default browser styling is extremely ugly and the ability for custom style sheets was removed from the browser GUI many years ago. ReaderMode and Addons can help, but as long as the default is essentially broken and unsupported that whole approach remains a dead end.<p>On top of that come issues like the lack of pagination support in browsers, which make long document impossible to read and practically require to add custom UI inside the website itself.<p>ePub works much better, with readers giving control over line spacing, font size, pagination and proper markup for TOC and other metadata, but despite ePub being based on xHTML, browsers have ignored it (only old Edge supported it for a little while).</p>
]]></description><pubDate>Sat, 04 Apr 2026 14:36:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=47639430</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47639430</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47639430</guid></item><item><title><![CDATA[New comment by grumbel in "Why I love NixOS"]]></title><description><![CDATA[
<p>> you're going to be writing the (name value) form for 99% of it.<p>That's exactly the part that is wrong with Guix, and Scheme in general. Scheme has associated lists, they are written as '((name . value) ...), but since that's too ugly everybody makes macro wrappers around them to get them down to just (name value). But that means you aren't dealing with an obvious data type anymore, but with  whatever the macro produces and if you want to manipulate that you need special tools yet again. And then you have record-type and named arguments which are different things yet again, but all serve the same name->value function as an associated list. Names themselves are sometimes symbols, sometimes keywords, and sometimes actual values. Same with lambda, sometimes you need to supply a function, other times there is a macro that allows you to supply a block of code.<p>It's like the opposite of the Zen of Python, there are always three different ways to do a thing and none of them as any real advantage over the other, they are just different for no good reason and intermixed in the same code base.</p>
]]></description><pubDate>Mon, 23 Mar 2026 10:38:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=47487578</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47487578</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47487578</guid></item><item><title><![CDATA[New comment by grumbel in "Show HN: s@: decentralized social networking over static sites"]]></title><description><![CDATA[
<p>> A user’s identity is their domain name.<p>That's dead on arrival. The domain name system is one of the core reasons why everything has become so centralized in the first place. If one wants to fix anything wrong with the Internet, finding a better way to naming things should be the first step.</p>
]]></description><pubDate>Thu, 12 Mar 2026 11:44:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=47349297</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47349297</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47349297</guid></item><item><title><![CDATA[New comment by grumbel in "I built a demo of what AI chat will look like when it's “free” and ad-supported"]]></title><description><![CDATA[
<p>> Is this avoidable?<p>Instead of interacting with the cloud model directly, run a simple local model to interact with the cloud model and have it filter out all the ads before they reach you.<p>This is already what the chatbots do when it comes to interacting with rest of the Web, instead of you visiting websites yourself, they collect the information from the websites for you and present it in a format of your choice without the websites ads.<p>I don't see the ad model working out for chatbots in the long run given that those AI models already are the perfect ad filter.</p>
]]></description><pubDate>Sun, 01 Mar 2026 14:39:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=47207122</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47207122</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47207122</guid></item><item><title><![CDATA[New comment by grumbel in "An Unbothered Jimmy Wales Calls Grokipedia a 'Cartoon Imitation' of Wikipedia"]]></title><description><![CDATA[
<p>Grokipedia is at 6,092,140 articles, English Wikipedia has 7,141,148. So it's pretty close already after just four months.</p>
]]></description><pubDate>Sun, 22 Feb 2026 20:59:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=47114601</link><dc:creator>grumbel</dc:creator><comments>https://news.ycombinator.com/item?id=47114601</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47114601</guid></item></channel></rss>