<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: haagch</title><link>https://news.ycombinator.com/user?id=haagch</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 06 Apr 2026 02:09:12 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=haagch" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>I second the question, attestation of what? I have a Solo key that I use with webauthn for several services already. Is that not good enough and even if not, there surely are sufficient alternatives, least of all the actual electronic id on the national id card via nfc?</p>
]]></description><pubDate>Sun, 05 Apr 2026 20:45:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=47653689</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47653689</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47653689</guid></item><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>Lots of hospitals don't even serve healthy food in any sense, so expecting a good coverage of dietary options is optimistic...<p>But to answer the question in a real way: Veganism is often regarded as just a dietary choice like any other, when in reality courts in several countries have more or less agreed to classify it as a matter of conscience, which would give adherents some right to it. Though it seems German courts have been reluctant to draw much legal consequence from it - so far at least.<p>So in that sense, I don't think people have been talking about digital sovereignty and abstaining from proprietary software under another country's jurisdiction much as a matter of conscience yet. We can thank Trump that it might actually become a thing though.</p>
]]></description><pubDate>Sun, 05 Apr 2026 19:26:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=47652951</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47652951</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47652951</guid></item><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>It really doesn't matter. When you power on an android smartphone with google play installed for the first time you are presented with a gate screen that asks you to consent to google's privacy policy. You can't use the phone without accepting. (for example <a href="https://forum.fairphone.com/t/finalising-the-setup-wizard-without-consenting-to-googles-tos/81716" rel="nofollow">https://forum.fairphone.com/t/finalising-the-setup-wizard-wi...</a>)<p>Using smartphones with such a setup should not become required by a European government on a fundamental level.</p>
]]></description><pubDate>Sun, 05 Apr 2026 18:49:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=47652594</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47652594</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47652594</guid></item><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>It's an NFC card that can be read with any NFC card reader, USB or smartphone based.<p><a href="https://www.ausweisapp.bund.de/en/open-source" rel="nofollow">https://www.ausweisapp.bund.de/en/open-source</a> I just saw that it's available in alpine.<p>So I tried installing it on my postmarketOS smartphone and it runs out of the box: <a href="https://i.imgur.com/nRIAyrq.png" rel="nofollow">https://i.imgur.com/nRIAyrq.png</a><p>My Shift6mq is listed has not having NFC support in postmarketOS, so I can't <i>actually</i> test it, but I assume the USB card reader option will work once it's supported.</p>
]]></description><pubDate>Sun, 05 Apr 2026 11:06:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=47648185</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47648185</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47648185</guid></item><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>Nah, I'm that one idiot who uses alternative open software and just accepts when services aren't offered to me. The older I get, the easier it feels to not give a fuck anymore.<p>Can't buy any single fare public transport tickets online here in Stuttgart? Sure, I'll use the DeutschlandTicket NFC card. Can't view the EPA? Fine then I don't. Can't pay with Wero? Fine, I don't actually need to use shops that don't offer SEPA Vorkasse or Lastschrift (only without a dodgy "identity verification" fintech startup of course.</p>
]]></description><pubDate>Sun, 05 Apr 2026 10:43:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=47648060</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47648060</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47648060</guid></item><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>The digital Euro seems still in early planning stages. It seems people want to plan a physical card for it, but whether online payments will work without a platform dependent app is unclear for now.<p>Wero however is currently only planned as an android/ios app period. There are rumors that a card will come but that's only rumors for now.<p>In your list of groups to be baffled about I would add journalists. You see many articles about Wero mentioning digital sovereignty, but have you seen any that criticize the required banking apps only being available in google's and apple's app stores?</p>
]]></description><pubDate>Sun, 05 Apr 2026 10:24:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=47647960</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47647960</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47647960</guid></item><item><title><![CDATA[New comment by haagch in "German implementation of eIDAS will require an Apple/Google account to function"]]></title><description><![CDATA[
<p>German citizen here. So why is an implementation going forward when you already know it will not serve all citizens? Why are we not refusing to implement this until we know we can make it work on all devices?<p>Personally I recently switched from an AOSP based android without Google Play to Ubuntu Touch. In the future with better hardware support I will probably switch to postmarketOS.</p>
]]></description><pubDate>Sun, 05 Apr 2026 10:07:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=47647844</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47647844</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47647844</guid></item><item><title><![CDATA[New comment by haagch in "Wero – Digital payment wallet, made in Europe"]]></title><description><![CDATA[
<p>> but you can use a physical card reader with your debit card for an OTP to use as well and do it in your bank's online environment in the browser.<p>That's nice for ideal users, but Wero here in Germany is completely exclusive to mobile banking apps.<p>I have yet to see any actual confirmation in any way that ideal will keep the alternative web based payment once they fully merge with Wero. On the one hand, EPI never puts out any concrete info, on the other hand no Journalist ever seems to ask EPI representatives the important questions.</p>
]]></description><pubDate>Thu, 19 Feb 2026 15:47:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47075059</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=47075059</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47075059</guid></item><item><title><![CDATA[New comment by haagch in "Oculus Rift S"]]></title><description><![CDATA[
<p>I would not recommend OSVR hardware at this time, but the effort for free software XR is still alive. With the recent provisional release of the OpenXR standard we at Collabora started making the code for our OpenXR runtime "Monado" public.<p>It's not entirely complete right now and relies mostly on reverse engineered drivers that mostly miss positional tracking, but we are hoping to have something better to show for it soon.<p><a href="https://monado.freedesktop.org/" rel="nofollow">https://monado.freedesktop.org/</a><p>A short demo of the current status on a fully open source software stack using linux with amdgpu/radv, the godot engine and the libsurvive Vive driver:
<a href="https://www.youtube.com/watch?v=eB-vVL-MPos" rel="nofollow">https://www.youtube.com/watch?v=eB-vVL-MPos</a></p>
]]></description><pubDate>Fri, 22 Mar 2019 00:19:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=19458626</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=19458626</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=19458626</guid></item><item><title><![CDATA[New comment by haagch in "Oculus Rift S"]]></title><description><![CDATA[
<p>To add to the other comments, from the very beginning they had a tux on the kickstarter page.<p>The Oculus 0.2 and 0.3 SDKs didn't really support Linux at first but as the source code was released, jherico fixed it up and linux support got integrated.<p>The website for the DK2 <a href="https://web.archive.org/web/20140919195305/https://www.oculus.com/dk2/" rel="nofollow">https://web.archive.org/web/20140919195305/https://www.oculu...</a> clearly said<p>> The Oculus Rift and the Oculus SDK currently support Windows, Mac OS X, and Linux.<p>Most of their 0.4 SDK source was still available but they had already started with putting their optical tracking into a closed source binary, which took them quite a while to release for linux, but eventually they did.<p>Then a few months before the CV1 release there was this blog post <a href="https://www.oculus.com/blog/powering-the-rift/" rel="nofollow">https://www.oculus.com/blog/powering-the-rift/</a><p>> Our development for OS X and Linux has been paused in order to focus on delivering a high quality consumer-level VR experience at launch across hardware, software, and content on Windows. We want to get back to development for OS X and Linux but we don’t have a timeline.</p>
]]></description><pubDate>Fri, 22 Mar 2019 00:10:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=19458578</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=19458578</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=19458578</guid></item><item><title><![CDATA[New comment by haagch in "Oculus Rift S"]]></title><description><![CDATA[
<p>To be fair, they did release the hardware specs under a good license <a href="https://github.com/facebookarchive/RiftDK2" rel="nofollow">https://github.com/facebookarchive/RiftDK2</a>.<p>The source code for the optical tracking software was never released though. So instead of "trashing" it, I suggest donating it to OpenHMD, so someone else can use it for developing optical tracking.</p>
]]></description><pubDate>Thu, 21 Mar 2019 23:54:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=19458496</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=19458496</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=19458496</guid></item><item><title><![CDATA[New comment by haagch in "Munich confirms switch to Windows 10"]]></title><description><![CDATA[
<p>They are going to spend tens of millions of Euro on the migration. The cost of contracting someone to add hotkeys, equations and simple features to libreoffice is nothing compared to that.</p>
]]></description><pubDate>Sun, 26 Nov 2017 08:50:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=15780059</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=15780059</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15780059</guid></item><item><title><![CDATA[New comment by haagch in "Firefox 55: WebVR and more"]]></title><description><![CDATA[
<p>Pretty sure SteamVR has been available out of beta for a while but I can't check because scrolling down on <a href="http://store.steampowered.com/news/?appids=250820" rel="nofollow">http://store.steampowered.com/news/?appids=250820</a> doesn't actually load old news items...<p>Firefox's OpenVR support on Linux is enabled in nightly, but it doesn't actually work.</p>
]]></description><pubDate>Thu, 10 Aug 2017 08:03:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=14977436</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=14977436</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=14977436</guid></item><item><title><![CDATA[New comment by haagch in "Firefox 55: WebVR and more"]]></title><description><![CDATA[
<p>With AMD GPUs the "direct mode" implementation is not quite ready, so when doing stuff with SteamVR it's a very good idea to disable compositing.<p>Except then with firefox 55 <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=1377950" rel="nofollow">https://bugzilla.mozilla.org/show_bug.cgi?id=1377950</a> happens and you have to close all tabs and reopen them.<p>I don't want to bash mozilla for this bug. Bugs happen. But this has been known for over a month and firefox 55 released with it...</p>
]]></description><pubDate>Wed, 09 Aug 2017 13:12:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=14968353</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=14968353</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=14968353</guid></item><item><title><![CDATA[New comment by haagch in "Firefox 55: WebVR and more"]]></title><description><![CDATA[
<p>Perhaps what I said was ambiguous. The error message is from the OpenVR support.<p>The OSVR support wouldn't have such an error message because the rendering support wasn't implemented in the first place.<p>I understand the reluctance to spend time investing in it, especially when developers say the OSVR-Rendermanager API and the OpenGL context sharing is awkward to use, but what's the point in investing in it in the first place, with a big announcement from Sensics <a href="http://sensics.com/osvr-comes-webvr/" rel="nofollow">http://sensics.com/osvr-comes-webvr/</a> etc?<p>The thing is, at the moment the only OpenVR implementation is the proprietary SteamVR runtime and it looks like it's unlikely that anyone will implement a FLOSS OpenVR runtime. Isn't Mozilla usually all over libre stuff like OSVR?<p>Not even ideologically, imagine you're buying a Talos II POWER9 Workstation, plop a Vega 64 in, compile firefox, connect your HMD, and what's that? SteamVR is only available on x86? Tough luck, no WebVR for you! Meanwhile you can compile OSVR for whatever architecture you like.<p>> though certainly if more devices that can only work on OSVR<p>There's no such thing because with SteamVR-OSVR all OSVR supported devices can be used in SteamVR (they are having some trouble with controllers, e.g. the Nolo controllers, but that's getting sorted out currently).<p>The point is really more that Mozilla seems to give a lot more love to proprietary platforms like windows and runtimes like steamvr now than to libre ones.<p>It's funny because in 2014/2015 with the Oculus Rift DK2 we first got a chromium webvr build for linux and then when it got into firefox nightly, it worked on linux too. Then Oculus stopped their linux support and both browsers stopped caring about WebVR on linux too. That announcement from Sensics is a year old and falls in the time where the OSVR SDK was the only major current and working VR SDK on Linux (and Mac OS X!) but it seems nobody wanted to make the effort to actually make it work. Fair enough, the OSVR SDK is an SDK literally nobody on Linux uses, so we could wait for SteamVR. That came out in February and today here we are, wondering what the problem is.</p>
]]></description><pubDate>Wed, 09 Aug 2017 13:04:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=14968291</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=14968291</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=14968291</guid></item><item><title><![CDATA[New comment by haagch in "Firefox 55: WebVR and more"]]></title><description><![CDATA[
<p>Have you tried it?<p>It spams "[GFX1]: SharedSurfaceType::Basic not supported for WebVR" to the console and doesn't send any frames to the SteamVR compositor.<p>And as I understand it, the OSVR implementation never even bothered to implement OSVR-Rendermanager support, let alone fix the tab crashing after 1-2 seconds.<p>I'm pretty sure they all know it's broken. A while ago kip said he wanted to work on OSVR "soon" and later that we could expect WebVR on Linux "soon", but it looks like he is literally the only one who wants to work on it and doesn't have the time, at all. After all it's still an open bug: <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=1310663" rel="nofollow">https://bugzilla.mozilla.org/show_bug.cgi?id=1310663</a></p>
]]></description><pubDate>Wed, 09 Aug 2017 07:02:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=14966168</link><dc:creator>haagch</dc:creator><comments>https://news.ycombinator.com/item?id=14966168</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=14966168</guid></item></channel></rss>