<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: hatsuseno</title><link>https://news.ycombinator.com/user?id=hatsuseno</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 24 Aug 2026 09:20:24 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=hatsuseno" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by hatsuseno in "Linux Desktop Market Share Surpasses 10% in North America"]]></title><description><![CDATA[
<p>I just did, looks circumstational to me at worst, but okay, that's still not relevant to the context of this thread, or what?</p>
]]></description><pubDate>Sun, 02 Aug 2026 18:12:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=49146882</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=49146882</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49146882</guid></item><item><title><![CDATA[New comment by hatsuseno in "Linux Desktop Market Share Surpasses 10% in North America"]]></title><description><![CDATA[
<p>stopped with gaming content for the most part, moved to japan and does the occasional vlog about his kid or family or whatever. retired, basically.</p>
]]></description><pubDate>Sun, 02 Aug 2026 17:56:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=49146706</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=49146706</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49146706</guid></item><item><title><![CDATA[New comment by hatsuseno in "Linux Desktop Market Share Surpasses 10% in North America"]]></title><description><![CDATA[
<p>irrelevant in context, assuming you're right, but considering you made a throwaway to say it, probably not</p>
]]></description><pubDate>Sun, 02 Aug 2026 17:54:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=49146683</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=49146683</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49146683</guid></item><item><title><![CDATA[New comment by hatsuseno in "Flipper One Tech Specs"]]></title><description><![CDATA[
<p>The page clearly describes how this is not a replacement or upgraded version of the flipper zero. It's a different kind of device.</p>
]]></description><pubDate>Thu, 21 May 2026 14:48:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=48223650</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=48223650</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48223650</guid></item><item><title><![CDATA[New comment by hatsuseno in "Shunning AI is the human choice"]]></title><description><![CDATA[
<p>Yeah, that figure of a billion comes from OpenAI directly, I wouldn't put too much stock in its validity or relevance.</p>
]]></description><pubDate>Thu, 21 May 2026 13:49:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48222510</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=48222510</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48222510</guid></item><item><title><![CDATA[New comment by hatsuseno in "Changes to OpenTTD Distribution on Steam"]]></title><description><![CDATA[
<p>But OpenTTD itself isn't a clean-room implementation of the game, it's a branch off a decompilation of the original game.<p>If Atari was really out to copyright the project into oblivion, they're likely to succeed in a legal sense*.<p>Within the confines of the current laws and known history of the game, and being a fan of both works, I think this compromise is fair.<p>*NotALawyerClause</p>
]]></description><pubDate>Sat, 14 Mar 2026 23:41:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47382541</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=47382541</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47382541</guid></item><item><title><![CDATA[New comment by hatsuseno in "Is Software the UFOlogy of Engineering Disciplines?"]]></title><description><![CDATA[
<p>How many centuries did it take for civil engineering, for example, to become the codified, standardized, and respected calling it is now? While I'm sure "software development" will leapfrog that span of time, but it's only been 75 years since the discipline was invented to begin with (Lovelace's work was more applied math than anything else, but the starting point is arguably between then and, let's say, FORTRAN?).<p>That is to say, as a programmer, I feel like we're wading in an ocean of unknown  size and depth. As we learn, by trial and error, the confines of that space will fuel the standardization and codification of the craft will only increase as a function of time until it isn't craft, but applied science.<p>Edit: s/applied science/engineering/</p>
]]></description><pubDate>Fri, 07 Nov 2025 13:47:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=45846306</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=45846306</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45846306</guid></item><item><title><![CDATA[New comment by hatsuseno in "Designing software for things that rot"]]></title><description><![CDATA[
<p>"Now what am I to do with this torrent of yumako mash?!"</p>
]]></description><pubDate>Thu, 23 Oct 2025 12:08:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=45680915</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=45680915</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45680915</guid></item><item><title><![CDATA[New comment by hatsuseno in "It was DNS"]]></title><description><![CDATA[
<p>> redshirtjeff<p>> not a red shirt</p>
]]></description><pubDate>Tue, 21 Oct 2025 14:39:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=45656406</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=45656406</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45656406</guid></item><item><title><![CDATA[New comment by hatsuseno in "Subway Builder: A realistic subway simulation game"]]></title><description><![CDATA[
<p>I'll be entirely honest here, this kind of game is generally up my alley but I clicked off when I came across the list of available cities to build in being exclusively in the US. Not even a fictional playground for messing around in the engine, just "US primacy or bust", doesn't inspire confidence for a full release down the line. Not that I don't understand why it's like this, pulling the required real-world data is hard enough as it is, but it will limit the market I think.</p>
]]></description><pubDate>Fri, 10 Oct 2025 09:30:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=45536885</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=45536885</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45536885</guid></item><item><title><![CDATA[New comment by hatsuseno in "I'm spoiled by Apple Silicon but still love Framework"]]></title><description><![CDATA[
<p>With 32 GiB of memory it's just too slow. A laptop, to me, is supposed to be a device much like a phone in that I can just flip it open and do what I need to do, suspend is supposed to be that, but if I don't charge my Dell precision every single day it'll just run down to 0 for absolutely no reason.</p>
]]></description><pubDate>Tue, 23 Sep 2025 13:17:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=45346609</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=45346609</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45346609</guid></item><item><title><![CDATA[New comment by hatsuseno in "High-severity WinRAR 0-day exploited for weeks by 2 groups"]]></title><description><![CDATA[
<p>Sort of, the "zip folder" thing was introduced with the "98 Plus!" pack, but came natively with XP. That said, "natively supported in Windows" is one thing, but the usability was... well, not great. The entire "it's a compressed folder!" analogy seems reasonable, but the implementation wasn't. It ate memory like few other components, crashed often, and because it was treated like a folder only in file explorer the analogy quickly broke down when using a file picker anywhere else. WinZIP and WinRAR were basically requirements if you often worked with zip archives until 7zip came along and did everything just a tad better.</p>
]]></description><pubDate>Tue, 12 Aug 2025 13:35:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=44876013</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=44876013</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44876013</guid></item><item><title><![CDATA[New comment by hatsuseno in "How browsers really load web pages [video]"]]></title><description><![CDATA[
<p>Yep, it's the same talk, slightly updated.</p>
]]></description><pubDate>Fri, 21 Feb 2025 01:26:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=43122974</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=43122974</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43122974</guid></item><item><title><![CDATA[New comment by hatsuseno in "The 88x31 GIF Collection"]]></title><description><![CDATA[
<p>I wouldn't say dead and gone, tabular data is still a thing.</p>
]]></description><pubDate>Wed, 19 Feb 2025 12:32:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=43101357</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=43101357</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43101357</guid></item><item><title><![CDATA[New comment by hatsuseno in "How I Experience Web Today (2021)"]]></title><description><![CDATA[
<p>That's not an ad, that was a highlighted blurb in a tech magazine from way back when.</p>
]]></description><pubDate>Tue, 15 Oct 2024 19:13:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=41852060</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=41852060</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41852060</guid></item><item><title><![CDATA[New comment by hatsuseno in "Butterflies accumulate static electricity to attract pollen without contact"]]></title><description><![CDATA[
<p>I'm not sure what kind of discussion could be had about the subject, but I just want to add: this is so cool.</p>
]]></description><pubDate>Tue, 30 Jul 2024 14:12:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=41109395</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=41109395</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41109395</guid></item><item><title><![CDATA[New comment by hatsuseno in "Repulsive Shells [video]"]]></title><description><![CDATA[
<p>That space has seen major improvements over the past few years, but this method would be a great addition to the toolkits and games out there.</p>
]]></description><pubDate>Fri, 26 Jul 2024 22:52:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=41083047</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=41083047</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41083047</guid></item><item><title><![CDATA[New comment by hatsuseno in "Five Little Languages and How They Grew: Talk at HOPL (1993)"]]></title><description><![CDATA[
<p>In the multiple inheritance sense, but I wouldn't call it a descendant either. Larry "simply" scrounged around in '87 and looked at everything he could to put into his awk-but-better tool. In his own words C was a big part of that, with BCPL in the back of his mind.</p>
]]></description><pubDate>Fri, 26 Jul 2024 09:10:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=41077038</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=41077038</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41077038</guid></item><item><title><![CDATA[New comment by hatsuseno in "SQLite-jiff: SQLite extension for timezones and complex durations"]]></title><description><![CDATA[
<p>Why is this not useful as an extension, Rust or otherwise?</p>
]]></description><pubDate>Tue, 23 Jul 2024 14:51:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=41046582</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=41046582</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41046582</guid></item><item><title><![CDATA[New comment by hatsuseno in "Parse, Don't Validate"]]></title><description><![CDATA[
<p>I feel like this idea is another form of, or at least related to, my own habit to process input in two phases, plan and execute. Run the input through a planner component that produces a sequential list of instruction that would 'do' whatever it is we're doing. I've changed this style to permit parallel execution or other more complicated structures than just a flat list, but I often come back to this base plan. Invalid input would be caught during the planning phase, and I need to ensure the planner can't make impossible plans up to an extent. Can't say I've avoided every type of problem or bug this way, but it sure as hell gives me a good base to work with.</p>
]]></description><pubDate>Mon, 22 Jul 2024 09:03:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=41032234</link><dc:creator>hatsuseno</dc:creator><comments>https://news.ycombinator.com/item?id=41032234</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41032234</guid></item></channel></rss>