<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: jankhg</title><link>https://news.ycombinator.com/user?id=jankhg</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 09 Oct 2026 03:31:00 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=jankhg" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by jankhg in "A font recreated from photographs of classic Commodore 64 keycaps"]]></title><description><![CDATA[
<p>Wow, I like the idea and how this was used as a photography arts project.
Also, I think this idea could be transferred to other materials, such as iron, or ice.</p>
]]></description><pubDate>Wed, 07 Oct 2026 17:30:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=49996000</link><dc:creator>jankhg</dc:creator><comments>https://news.ycombinator.com/item?id=49996000</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49996000</guid></item><item><title><![CDATA[New comment by jankhg in "A font recreated from photographs of classic Commodore 64 keycaps"]]></title><description><![CDATA[
<p>This reminds me of this beautifully written article about the font Gorton.<p><a href="https://aresluna.org/the-hardest-working-font-in-manhattan/" rel="nofollow">https://aresluna.org/the-hardest-working-font-in-manhattan/</a><p><a href="https://news.ycombinator.com/item?id=49201953">https://news.ycombinator.com/item?id=49201953</a></p>
]]></description><pubDate>Wed, 07 Oct 2026 11:05:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=49991050</link><dc:creator>jankhg</dc:creator><comments>https://news.ycombinator.com/item?id=49991050</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49991050</guid></item><item><title><![CDATA[New comment by jankhg in "Get Shit Done: A Meta-Prompting, Context Engineering and Spec-Driven Dev System"]]></title><description><![CDATA[
<p>Apart from GSD and superpowers, there's another system, called PAUL [1]. It apparently requires fewer tokens compared to GSD, as it does not use subagents, but keeps all in one session.
A detailed comparison with GSD is part of the repo [2].<p>[1] <a href="https://github.com/ChristopherKahler/paul" rel="nofollow">https://github.com/ChristopherKahler/paul</a><p>[2] <a href="https://github.com/ChristopherKahler/paul/blob/main/PAUL-VS-GSD.md" rel="nofollow">https://github.com/ChristopherKahler/paul/blob/main/PAUL-VS-...</a></p>
]]></description><pubDate>Tue, 17 Mar 2026 22:35:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=47419290</link><dc:creator>jankhg</dc:creator><comments>https://news.ycombinator.com/item?id=47419290</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47419290</guid></item><item><title><![CDATA[New comment by jankhg in "The Mathematics of Tuning Systems"]]></title><description><![CDATA[
<p>There is actually an interesting mathematical method for piano tuning that takes harmonics into account [1]. The core idea is to minimize the integral over the logarithm of the sum of all spectra. This basically favors spectra that are smeared out less. Instead of the logarithm, one could also use another sublinear function, such as the square root, but I guess it just makes for a better story to call it „piano entropy tuner“.
The paper also shows a nice plot about the „stretched tuning“ that you mentioned.<p>[1] <a href="https://arxiv.org/abs/1203.5101" rel="nofollow">https://arxiv.org/abs/1203.5101</a></p>
]]></description><pubDate>Wed, 04 Feb 2026 16:01:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=46887460</link><dc:creator>jankhg</dc:creator><comments>https://news.ycombinator.com/item?id=46887460</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46887460</guid></item></channel></rss>