<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: jessecoleman</title><link>https://news.ycombinator.com/user?id=jessecoleman</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 03 Jul 2026 08:12:37 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=jessecoleman" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[Spring Physics in my Word Game? A technical deep dive into SvelteJS animations]]></title><description><![CDATA[
<p>Article URL: <a href="https://colechamberlin.substack.com/p/spring-physics-in-my-word-game">https://colechamberlin.substack.com/p/spring-physics-in-my-word-game</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48175972">https://news.ycombinator.com/item?id=48175972</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 18 May 2026 05:49:23 +0000</pubDate><link>https://colechamberlin.substack.com/p/spring-physics-in-my-word-game</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=48175972</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48175972</guid></item><item><title><![CDATA[New comment by jessecoleman in "Ask HN: What are you working on? (May 2026)"]]></title><description><![CDATA[
<p>Checked out your puzzles! Very cool. I'm also building a collection of daily puzzles (<a href="https://gramjam.app" rel="nofollow">https://gramjam.app</a>). Would be interested in chatting about your experience with marketing and outreach!</p>
]]></description><pubDate>Mon, 11 May 2026 16:30:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=48097213</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=48097213</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48097213</guid></item><item><title><![CDATA[New comment by jessecoleman in "Ask HN: What are you working on? (May 2026)"]]></title><description><![CDATA[
<p>Since getting laid off in Feb, I've been spending my free time polishing up my word game Gram Jam (<a href="https://gramjam.app" rel="nofollow">https://gramjam.app</a>).<p>I finally finished the (monumental) Svelte 4 -> 5 migration that had been getting dusty for the last year. This unlocked a higher performance ceiling for me to polish my animations and UX. Now I'm revamping my onboarding experience and taking another crack at marketing and promoting it. Last year, I was focusing on setting it up as a PWA and integrating Sentry monitoring and Stripe integration. All important stuff but not what got me excited about the process.<p>I've been pretty tied up with maintenance and admin work, and haven't gotten a chance to work on the actual game design in a while, so I'm very excited to return to that part of the project soon. I have ideas for new puzzles and modes spilling out of my ears and I feel like with LLMs my prototyping can finally keep up with my brain, now that I have a robust foundation for the game architecture.</p>
]]></description><pubDate>Sun, 10 May 2026 22:28:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48088802</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=48088802</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48088802</guid></item><item><title><![CDATA[New comment by jessecoleman in "Show HN: Whittle – A shrinking word game"]]></title><description><![CDATA[
<p>Cool, the description reminded me a bit of my word game <a href="https://gramjam.app" rel="nofollow">https://gramjam.app</a>, but after playing they're pretty different. I like your UX!</p>
]]></description><pubDate>Tue, 05 Aug 2025 21:46:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=44804817</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=44804817</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44804817</guid></item><item><title><![CDATA[Show HN: Gram Jam – A daily word puzzle with a twist]]></title><description><![CDATA[
<p>Gram Jam is a spatial word game where the goal is to efficiently utilize your limited tile swaps to make words. Since initial launch, I've added a second mode. There is now the classic: an endless arcade style where you're going for high points, and the daily: where you have a fixed number of swaps and you have to clear 36 tiles.<p>I've been developing Gram Jam for the last two years with the goal of creating a more challenging word game while learning interactive web design. This week I launched the user account feature which allows user data backup and account sync. I have also spent a _ton_ of time tweaking all the animations and UI flourishes, so I hope you enjoy it!</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=39604232">https://news.ycombinator.com/item?id=39604232</a></p>
<p>Points: 5</p>
<p># Comments: 1</p>
]]></description><pubDate>Tue, 05 Mar 2024 14:58:29 +0000</pubDate><link>https://gramjam.app</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=39604232</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39604232</guid></item><item><title><![CDATA[New comment by jessecoleman in "Making small games, which is fun in itself"]]></title><description><![CDATA[
<p><a href="https://www.anagrammer.com/scrabble/tasers" rel="nofollow">https://www.anagrammer.com/scrabble/tasers</a><p>You'll find a lot of variation between dictionaries. I was surprised to discover that curating the dictionary is one of the hardest aspects of building a word game. People have a lot of opinions on what should or should not be included, I've spent a lot of time manually filtering out profane and questionable words. Another interesting constraint of this particular game is that unlike Scrabble there's a lot of accidental word discovery, which can create a poor user experience if a bunch of obscure words clear and ruin a player's intended word.<p>P.S. I will probably add tasers after you flagged it</p>
]]></description><pubDate>Wed, 03 Jan 2024 20:51:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=38859722</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=38859722</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38859722</guid></item><item><title><![CDATA[New comment by jessecoleman in "Making small games, which is fun in itself"]]></title><description><![CDATA[
<p>Like others in the comments, I also used my pandemic free time to build a game. building a prototype took me a long weekend, but the long tail of adding state management, mobile responsiveness and animations etc has dwarfed the initial development time.<p>It quickly went from a fun playground for experimenting with mechanics to a long term project. It's been a great learning experience, and still a lot of fun to work on. But the pure creative joy of concepting and building has been supplanted with the tedium of maintenance and bug fixing.<p>My game for those interested: <a href="https://gramjam.app" rel="nofollow">https://gramjam.app</a></p>
]]></description><pubDate>Wed, 03 Jan 2024 18:48:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=38857986</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=38857986</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38857986</guid></item><item><title><![CDATA[New comment by jessecoleman in "I made Gram Jam, a challenging daily word game"]]></title><description><![CDATA[
<p>I started developing Gram Jam several months ago as an educational exercise in web and game design/development. I had originally hoped to ride the coattails of all the other Wordle-likes that were popping up and then drop the project when I got bored of it like my countless other side projects. But I had so much fun working with Svelte and engaging with players that I developed it out into a fully-fledged game, with a leaderboard and curated puzzles.<p>This week I launched Gram Jam Daily, a new puzzle mode that challenges you to clear a 6x6 board in as few swaps as you can. Check it out and give me your feedback.</p>
]]></description><pubDate>Sun, 09 Oct 2022 12:10:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=33140274</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=33140274</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=33140274</guid></item><item><title><![CDATA[I made Gram Jam, a challenging daily word game]]></title><description><![CDATA[
<p>Article URL: <a href="https://gramjam.app">https://gramjam.app</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=33140273">https://news.ycombinator.com/item?id=33140273</a></p>
<p>Points: 4</p>
<p># Comments: 1</p>
]]></description><pubDate>Sun, 09 Oct 2022 12:10:52 +0000</pubDate><link>https://gramjam.app</link><dc:creator>jessecoleman</dc:creator><comments>https://news.ycombinator.com/item?id=33140273</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=33140273</guid></item></channel></rss>