<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: jordand</title><link>https://news.ycombinator.com/user?id=jordand</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 29 Apr 2026 17:53:54 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=jordand" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by jordand in "Your phone is about to stop being yours"]]></title><description><![CDATA[
<p>I'm running GrapheneOS too and while I've experienced the same, I'm dreading the day any of my banking apps update and suddenly start demanding full Play Integrity API support (GrapheneOS only has Basic) causing them to fail to open. Hasn't happened yet but it could.</p>
]]></description><pubDate>Tue, 28 Apr 2026 16:33:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=47936737</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47936737</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47936737</guid></item><item><title><![CDATA[New comment by jordand in "Asahi Linux Progress Linux 7.0"]]></title><description><![CDATA[
<p>M3 support nearly at alpha is fantastic news, and I'm really looking forward to M4 in the future. I am not looking forward to whatever Apple has planned this year for macOS, or next.</p>
]]></description><pubDate>Sun, 26 Apr 2026 13:58:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=47910396</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47910396</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47910396</guid></item><item><title><![CDATA[New comment by jordand in "New 10 GbE USB adapters are cooler, smaller, cheaper"]]></title><description><![CDATA[
<p>For Thunderbolt 4/5 docks, I've held off from buying a high-end Thunderbolt 5 dock as many still have 2.5GbE Ethernet and other limitations with displays. The CalDigit TS5 Plus is one of the only options with 10GbE and its $500 (and usually OoS). I managed to buy an ex-corporate refurb HP Thunderbolt 4 G4 dock for only ~$64 and would recommend others do the same (this has an Intel 2.5GbE and good display outputs)</p>
]]></description><pubDate>Sat, 25 Apr 2026 08:17:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=47899680</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47899680</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47899680</guid></item><item><title><![CDATA[New comment by jordand in "SDL Now Supports DOS"]]></title><description><![CDATA[
<p>Linux drivers and certification is a whole lot of extra work and complexity compared to FreeDOS. Years ago, Nettops were sold with FreeDOS where the components didn't support Linux that well.</p>
]]></description><pubDate>Fri, 24 Apr 2026 18:59:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47894428</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47894428</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47894428</guid></item><item><title><![CDATA[New comment by jordand in "SDL Now Supports DOS"]]></title><description><![CDATA[
<p>There's a lot of interesting projects and even innovation going on making new games for old PCs/consoles. James Lambert and Kaze are doing fantastic work in the N64 space as one example (watch their videos on Youtube)</p>
]]></description><pubDate>Fri, 24 Apr 2026 18:49:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=47894316</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47894316</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47894316</guid></item><item><title><![CDATA[New comment by jordand in "I learned Unity the wrong way"]]></title><description><![CDATA[
<p>Yeah all of that is always going to be true across hobbyists, indies and small studios. But for commercial game development at scale, where there's multiple studios or outsourcers/co-devs brought on, there's real expectations that people can be on-boarded quickly and work productively on projects with tight schedules. A poor quality, fragile codebase (usually with technical debt) is a recipe for disaster when things are at being worked on at that level.</p>
]]></description><pubDate>Wed, 22 Apr 2026 00:03:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=47856644</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47856644</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47856644</guid></item><item><title><![CDATA[New comment by jordand in "I learned Unity the wrong way"]]></title><description><![CDATA[
<p>Yeah I understand what you mean. For bad code in that sense, I'm mainly thinking back to games work colleagues have worked on (in the era when patching wasn't possible) where horrible one-time hacks and weird workarounds get quickly thrown into a codebase under deadlines and crunch just to get things fixed, platform certified, and shipped. Games in the past were more often using in-house/proprietary engines too where this would happen too under pressure. With patching ubiquitous, QA still have a really difficult job especially with nearly every release being multi-platform.</p>
]]></description><pubDate>Tue, 21 Apr 2026 23:53:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=47856531</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47856531</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47856531</guid></item><item><title><![CDATA[New comment by jordand in "Framework Laptop 13 Pro"]]></title><description><![CDATA[
<p>The LPCAMM2 memory is both the biggest plus for me, and the biggest challenge for it given how rare it is to find in stock, and the premium price over LPDDR5 and crazy prices of it.</p>
]]></description><pubDate>Tue, 21 Apr 2026 19:28:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=47853379</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47853379</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47853379</guid></item><item><title><![CDATA[New comment by jordand in "Updating Gun Rocket through 10 years of Unity Engine"]]></title><description><![CDATA[
<p>I've been using Bevy myself and I think its only good right now for a niche of experienced enthusiastic hobbyist game devs. Documentation, tutorials, and community are crucial for a good engine and it's not there yet.</p>
]]></description><pubDate>Tue, 21 Apr 2026 12:31:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=47847874</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47847874</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47847874</guid></item><item><title><![CDATA[New comment by jordand in "John Ternus to become Apple CEO"]]></title><description><![CDATA[
<p>You've not read about or had the Calculator memory leaks on macOS Tahoe, have you?</p>
]]></description><pubDate>Mon, 20 Apr 2026 21:59:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=47841540</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47841540</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47841540</guid></item><item><title><![CDATA[New comment by jordand in "I learned Unity the wrong way"]]></title><description><![CDATA[
<p>There's numerous studios across the games industry that have high coding standards, mandatory code reviews, and expect upskilling. Game complexity keeps increasing, and live service games in particular need to be stable and well maintained and very well engineered in the first place. For many games, the days of games being pressed to disk, shipped out and done with (where bad code is fine) are long gone.</p>
]]></description><pubDate>Sun, 19 Apr 2026 20:18:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=47827317</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47827317</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47827317</guid></item><item><title><![CDATA[New comment by jordand in "The Rise of the Em-Dash in Hacker News Comments"]]></title><description><![CDATA[
<p>Unconsciously and consciously yes, and this new awareness means others are now consciously avoiding the use of them so their writing is less likely to be perceived as AI generated junk</p>
]]></description><pubDate>Wed, 15 Apr 2026 23:17:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=47786605</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47786605</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47786605</guid></item><item><title><![CDATA[New comment by jordand in "Direct Win32 API, Weird-Shaped Windows, and Why They Mostly Disappeared"]]></title><description><![CDATA[
<p>Accessibility is really important as well, as there's different laws and regulations covering people's rights here too. Modern cross-platform GUI frameworks (as heavy as they can be) have no issues supporting screen readers and HiDPI for people with sight difficulties.</p>
]]></description><pubDate>Wed, 15 Apr 2026 11:30:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=47777641</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47777641</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47777641</guid></item><item><title><![CDATA[New comment by jordand in "DaVinci Resolve – Photo"]]></title><description><![CDATA[
<p>SideFX have some compatibility flexibility around this with Houdini but they're the exception. Autodesk have very tight annual release schedules for Maya (and other DCC), where the actual feature development only has months allocated (and several months for beta). They rarely skip years too with 2020 being the last one.</p>
]]></description><pubDate>Tue, 14 Apr 2026 18:50:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=47769699</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47769699</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47769699</guid></item><item><title><![CDATA[New comment by jordand in "DaVinci Resolve – Photo"]]></title><description><![CDATA[
<p>Yeah and even Unreal Engine 5 has RHEL/Rocky 8 as the minimum supported OS. With the Py 2->3.x and Qt 6 migrations now in the past, things are thankfully/mercifully stable and boring across Game/VFX pipelines, and will be for years to come. We've got things pretty good. That loss of flexibility with RHEL/Rocky 10 being the latest release and no X11 is real a pain for new pipelines/productions starting up, but yeah, not many projects are getting started in the Game/VFX industry these days...</p>
]]></description><pubDate>Tue, 14 Apr 2026 18:41:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=47769566</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47769566</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47769566</guid></item><item><title><![CDATA[New comment by jordand in "DaVinci Resolve – Photo"]]></title><description><![CDATA[
<p>Autodesk have been the same with Maya on Linux. The 2027 version has just been released, and it still doesn't have full Wayland support. The VFX Reference platform doesn't mandate Wayland support. And strangely enough, Maya versions prior to 2025 work perfectly fine on Wayland (they migrated to Qt 6 with 2025)</p>
]]></description><pubDate>Tue, 14 Apr 2026 09:11:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=47763137</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47763137</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47763137</guid></item><item><title><![CDATA[New comment by jordand in "Layoff Thinking"]]></title><description><![CDATA[
<p>The entire school system, even going through to University league tables (graduate employment/earnings), is geared around this. Everything is increasingly difficult for young people, and there's very little we can do to improve things for them.</p>
]]></description><pubDate>Sat, 11 Apr 2026 20:44:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=47733876</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47733876</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47733876</guid></item><item><title><![CDATA[New comment by jordand in "We've raised $17M to build what comes after Git"]]></title><description><![CDATA[
<p>And regular subscription price increases. They never forget those!</p>
]]></description><pubDate>Fri, 10 Apr 2026 09:52:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=47715729</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47715729</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47715729</guid></item><item><title><![CDATA[New comment by jordand in "Firm boosts H.264 streaming license fees from $100k up to staggering $4.5M"]]></title><description><![CDATA[
<p>There's sadly loads of older Apple and Android devices out there holding back AV1 adoption for years to come. Hardware AV1 decoding only just arrived in the Apple M3+ and A17 Pro onwards, and software decoding has its own big trade offs regardless of the OS.</p>
]]></description><pubDate>Fri, 03 Apr 2026 23:35:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=47633746</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47633746</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47633746</guid></item><item><title><![CDATA[New comment by jordand in "Britain today generating 90%+ of electricity from renewables"]]></title><description><![CDATA[
<p>"Storage is not possible"<p>Interestingly, the reality is that the "free market" is making this happen and its already here. 'The UK grid-scale battery storage market grew 45% by operational capacity in 2025, with 4GWh coming online during the year, bringing total operational capacity to 12.9GWh.'<p>Link: <a href="https://www.energy-storage.news/another-record-breaking-year-for-uk-battery-storage-as-4gwh-comes-online/" rel="nofollow">https://www.energy-storage.news/another-record-breaking-year...</a></p>
]]></description><pubDate>Sat, 28 Mar 2026 16:04:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=47555827</link><dc:creator>jordand</dc:creator><comments>https://news.ycombinator.com/item?id=47555827</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47555827</guid></item></channel></rss>