<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: jordo</title><link>https://news.ycombinator.com/user?id=jordo</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 14 May 2026 16:30:54 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=jordo" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by jordo in "State of Text Rendering 2024"]]></title><description><![CDATA[
<p><a href="https://sluglibrary.com/" rel="nofollow">https://sluglibrary.com/</a> - game library used in many engines to do vector graphics and fonts directly on the GPU</p>
]]></description><pubDate>Tue, 09 Jul 2024 05:58:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=40912901</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=40912901</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40912901</guid></item><item><title><![CDATA[New comment by jordo in "Show HN: Openpanel – An open-source alternative to Mixpanel"]]></title><description><![CDATA[
<p>Building a helm chart right now to see if I can get it self-hosted in our cluster... :D</p>
]]></description><pubDate>Wed, 22 May 2024 20:07:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=40445739</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=40445739</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40445739</guid></item><item><title><![CDATA[New comment by jordo in "Show HN: Openpanel – An open-source alternative to Mixpanel"]]></title><description><![CDATA[
<p>REALLY looking forward to trying this.  Mixpanel has the most obscure pricing model of any SAAS i've ever tried to integrate with...  When we 'upgraded' from their free tier to a paid tier we were DOWNGRADED from 20M events a month to 10K events a month.  Does that make any sense???  They talk about 'transparent and easy to understand pricing', but immediately after I upgraded to a paid plan we were downgraded from 20M events to 10K events.<p>We actually immediately cancelled our paid plan and went back to their free tier.  To match what they provide in their free tier (20M events), the cost is $2,289 USD / month (no thanks).  <a href="https://mixpanel.com/pricing/plan-builder/?dcv=growth" rel="nofollow">https://mixpanel.com/pricing/plan-builder/?dcv=growth</a><p>So basically we can either pay $2,289 USD / month, or pay nothing, and still get the same number of tracked events.  Just bizzare...  We've moved on, and I've been on the search for an alternative ever since.</p>
]]></description><pubDate>Wed, 22 May 2024 17:13:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=40443453</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=40443453</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40443453</guid></item><item><title><![CDATA[New comment by jordo in "Stock markets are booming but the good times are unlikely to last"]]></title><description><![CDATA[
<p>OK soooooo....  Prediction is there is going to be a correction as % holding stocks are currently close to an all-time high.  So what asset am I buying right now?</p>
]]></description><pubDate>Tue, 27 Feb 2024 02:36:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=39519480</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=39519480</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39519480</guid></item><item><title><![CDATA[New comment by jordo in "Show HN: Rivet – Open-source game server management with Nomad and Rust"]]></title><description><![CDATA[
<p>Open sourced - nice!</p>
]]></description><pubDate>Sat, 19 Aug 2023 18:19:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=37191569</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=37191569</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37191569</guid></item><item><title><![CDATA[New comment by jordo in "What's new in C# for Godot 4.0"]]></title><description><![CDATA[
<p>We made <a href="https://rocketbotroyale.winterpixel.io" rel="nofollow">https://rocketbotroyale.winterpixel.io</a> in godot 3.5.  ~ 20MB wasm binary, ~20MB game assets.  We did however, have to do a ** ton of engine modifications to get the performance characteristics we needed on web, so mileage may vary depending on what you are actually building.  But overall, 3.5 supports web very well.  4.0 is too unstable for us to use it yet, so jury still out on that one.<p>But the absolute, most amazing thing ( coming from the anxiety of app 'submissions', going through 'reviews', etc ), is the ability to update/fix/hotpatch everything instantly.  Like within seconds.  We have a simple CI/CD workflow that builds, updates & deploys a new godot site ( with dedicated gameserver backends) within seconds.  The ability to just do this however you want, whenever you want, without going through some kind of platform distribution interface is great.   With the exception of WGSL being such a dumpster fire of a spec, I'm pretty bullish on web for gamedev & distribution.  There's some really great stuff being built right now, see: wasm+webtransport+wgpu</p>
]]></description><pubDate>Sun, 26 Feb 2023 17:02:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=34947078</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=34947078</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34947078</guid></item><item><title><![CDATA[New comment by jordo in "Bflat – a single ahead-of-time crosscompiler and runtime for C#"]]></title><description><![CDATA[
<p>Would you be able to provide support for dotnet 8 alpha?   Super interested in this, but would need iOS,MacOS and wasm...   Seems like cross-compile support for all those targets are already in 8.0.0 alpha?</p>
]]></description><pubDate>Tue, 03 Jan 2023 17:00:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=34234128</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=34234128</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34234128</guid></item><item><title><![CDATA[New comment by jordo in "Scorched Earth: The Mother of All Games"]]></title><description><![CDATA[
<p>Scorched was an inspiration for our battle-royale online version:  <a href="https://rocketbotroyale.winterpixel.io" rel="nofollow">https://rocketbotroyale.winterpixel.io</a></p>
]]></description><pubDate>Fri, 15 Jul 2022 16:49:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=32110133</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=32110133</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=32110133</guid></item><item><title><![CDATA[New comment by jordo in "Robocode Tank Royale"]]></title><description><![CDATA[
<p>Alternative? - Rocket Bot Royale - <a href="https://rocketbotroyale.winterpixel.io" rel="nofollow">https://rocketbotroyale.winterpixel.io</a></p>
]]></description><pubDate>Sun, 05 Jun 2022 18:24:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=31633556</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=31633556</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31633556</guid></item><item><title><![CDATA[New comment by jordo in "Two envelopes problem"]]></title><description><![CDATA[
<p>I always think of the Monty Hall problem with 100 doors.  And with the game show host revealing 98 'goat' doors thus leaving two doors left (the original guess, and another one).  You'd switch then right?  :)</p>
]]></description><pubDate>Tue, 31 May 2022 06:21:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=31566627</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=31566627</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31566627</guid></item><item><title><![CDATA[The Tech Stack Behind a WASM and WebGL2 Battle Royale]]></title><description><![CDATA[
<p>Article URL: <a href="https://blog.winterpixel.com/the-tech-stack-behind-a-wasm-and-webgl2-battle-royale">https://blog.winterpixel.com/the-tech-stack-behind-a-wasm-and-webgl2-battle-royale</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=31111574">https://news.ycombinator.com/item?id=31111574</a></p>
<p>Points: 7</p>
<p># Comments: 4</p>
]]></description><pubDate>Thu, 21 Apr 2022 16:28:54 +0000</pubDate><link>https://blog.winterpixel.com/the-tech-stack-behind-a-wasm-and-webgl2-battle-royale</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=31111574</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31111574</guid></item><item><title><![CDATA[New comment by jordo in "Alien hunters have spent 60 years finding new solutions for the Drake Equation"]]></title><description><![CDATA[
<p>We flipped a coin, and it ended up being heads (just us), meh...  Nothing more to it: <a href="https://arxiv.org/pdf/1806.02404.pdf" rel="nofollow">https://arxiv.org/pdf/1806.02404.pdf</a>  I believe the TLDR of that is, if you monte carlo the drake equation, and account for the uncertainty of the error margins, you don't really end up with much of a paradox.</p>
]]></description><pubDate>Wed, 01 Dec 2021 05:17:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=29400944</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=29400944</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=29400944</guid></item><item><title><![CDATA[New comment by jordo in "Linux Kernel 5.14"]]></title><description><![CDATA[
<p>This is EXACTLY the issue we are currently running into while hosting our gameservers on kubernetes via agones <a href="https://agones.dev/site/" rel="nofollow">https://agones.dev/site/</a>.  While our gameserver processes don't really need a full core, they do need to be scheduled regularly to meet their tick simulation deadlines.  A gameserver that ticks at 60hz absolutely needs CPU time at the very least every few milliseconds.  Not getting scheduled back in time for a game tick means more input latency, and wreaks havoc on game clients trying to adjust their prediction buffers to optimally time their input receipt server side before the next server tick.<p>Bad, bad, bad scenario all around.  A gameserver process really needs to get scheduled like a heartbeat.  Ticks can't be late on the server as it really screws everything else up big time.  We've seen these "bursting" effects really start to take it's toll, to the effect that we're now just setting a request and limit of 1CPU for each game server process (even though we could pack a lot more punch here).</p>
]]></description><pubDate>Mon, 30 Aug 2021 04:02:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=28352708</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=28352708</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28352708</guid></item><item><title><![CDATA[New comment by jordo in "AWS's Egregious Egress"]]></title><description><![CDATA[
<p>This is exactly why we are using DigitalOcean to host our gameservers...  Our egress costs are basically 1/10th of what we would pay on the big three.<p>DigitalOcean Egress - $0.01/GB</p>
]]></description><pubDate>Fri, 23 Jul 2021 21:01:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=27935596</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=27935596</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=27935596</guid></item><item><title><![CDATA[New comment by jordo in "Godot Shaders: View and Share Shaders for Godot"]]></title><description><![CDATA[
<p><a href="https://bgolus.medium.com/the-quest-for-very-wide-outlines-ba82ed442cd9" rel="nofollow">https://bgolus.medium.com/the-quest-for-very-wide-outlines-b...</a> FTW</p>
]]></description><pubDate>Thu, 04 Feb 2021 18:17:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=26028158</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=26028158</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26028158</guid></item><item><title><![CDATA[New comment by jordo in "Godot Shaders: View and Share Shaders for Godot"]]></title><description><![CDATA[
<p>This.  Same sentiment here.  Although one of the greatest strengths in the engine is the fact that it's open source, and extremely easy to build.<p>Any limitation I've come across I've been able to modify or extend with relative ease.</p>
]]></description><pubDate>Thu, 04 Feb 2021 18:10:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=26028075</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=26028075</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26028075</guid></item><item><title><![CDATA[New comment by jordo in "Ask HN: Anyone making a living from just 1 app?"]]></title><description><![CDATA[
<p>Stick golf was free for about 5 days during a promotion I did with FAAD. (freeappaday.com).  It's now $0.99, and been at that price for a while.</p>
]]></description><pubDate>Fri, 08 Oct 2010 19:52:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=1773097</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=1773097</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=1773097</guid></item><item><title><![CDATA[New comment by jordo in "Ask HN: Anyone making a living from just 1 app?"]]></title><description><![CDATA[
<p>Thanks man!  It's great to hear that kind of stuff from other developers.</p>
]]></description><pubDate>Fri, 08 Oct 2010 18:34:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=1772764</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=1772764</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=1772764</guid></item><item><title><![CDATA[New comment by jordo in "Ask HN: Anyone making a living from just 1 app?"]]></title><description><![CDATA[
<p>Although i don't 'live' of it's profit, I have been making more from it the last two months than my 'real' job...  'Stick Golf', - iPhone/iPad game.   <a href="http://noodlecake.com" rel="nofollow">http://noodlecake.com</a></p>
]]></description><pubDate>Fri, 08 Oct 2010 17:54:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=1772559</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=1772559</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=1772559</guid></item><item><title><![CDATA[New comment by jordo in "Ask HN: Why aren't you applying to Y Combinator?"]]></title><description><![CDATA[
<p>I don't live in the US.</p>
]]></description><pubDate>Tue, 14 Sep 2010 06:09:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=1689666</link><dc:creator>jordo</dc:creator><comments>https://news.ycombinator.com/item?id=1689666</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=1689666</guid></item></channel></rss>