<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: jtolmar</title><link>https://news.ycombinator.com/user?id=jtolmar</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 27 Aug 2026 21:09:54 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=jtolmar" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by jtolmar in "Nobody knows what a used GPU cluster is worth"]]></title><description><![CDATA[
<p>I think there's a market for a home AI server that can run an LLM or video gen model behind a web frontend. Not literally a raspberry pi strapped to an H100, but something with lopsided enough specs that people joke it is.<p>And precisely because it's such a huge headache to do yourself, I think a small company could make a nice business wrapping up used datacenter cards in that sort of server.</p>
]]></description><pubDate>Wed, 22 Jul 2026 18:57:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=49011708</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=49011708</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49011708</guid></item><item><title><![CDATA[New comment by jtolmar in "GLM 5.2 and the coming AI margin collapse"]]></title><description><![CDATA[
<p>There's a really noticeable difference in time frame covered in your examples (80s and 90s) and the one in the comment you're replying to (2010s and 2020s).<p>Is that just two people with different go-to examples? Or is there something going on here?<p>(I don't mean this as a leading question to some conclusion in my back pocket, I genuinely have no clue.)</p>
]]></description><pubDate>Tue, 07 Jul 2026 04:02:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=48813546</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=48813546</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48813546</guid></item><item><title><![CDATA[New comment by jtolmar in "Suspicious Discontinuities (2020)"]]></title><description><![CDATA[
<p>Gosh that Polish language scores graph is good. Clean bell curve, slight skew, classic little bump at 100 because the measure is truncated, and then this giant mess at 30 that looks more like something out of a heart rate monitor than a normal distribution.</p>
]]></description><pubDate>Sat, 27 Jun 2026 22:39:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=48702461</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=48702461</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48702461</guid></item><item><title><![CDATA[New comment by jtolmar in "OpenRA"]]></title><description><![CDATA[
<p>There's a whole scene around making bots for Starcraft: Broodwar, using an API (BWAPI) that doesn't allow cheating. They're quite good now, better than most humans. But the top bots still can't beat a pro, or even a high ranked ladder player.</p>
]]></description><pubDate>Sat, 27 Jun 2026 15:32:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=48699138</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=48699138</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48699138</guid></item><item><title><![CDATA[New comment by jtolmar in "Show HN: I made Google Trends for Hacker News by indexing 18 years of comments"]]></title><description><![CDATA[
<p>It looks like some of these terms aren't indexed (or the site is just too hug of deathed right now), but I'd like to see the graph of like, social media, iot, cryptocurrency, ai.<p>The transition between crypto and ai on the graphs is already pretty funny.
<a href="https://hackernewstrends.com/?q=crypto&q=chatgpt" rel="nofollow">https://hackernewstrends.com/?q=crypto&q=chatgpt</a></p>
]]></description><pubDate>Thu, 25 Jun 2026 16:35:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=48675903</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=48675903</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48675903</guid></item><item><title><![CDATA[New comment by jtolmar in "An interview with an Apple emoji designer"]]></title><description><![CDATA[
<p>26 emojis? You could do the entire bestiary from the original Rogue with that!</p>
]]></description><pubDate>Wed, 17 Jun 2026 01:00:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48564447</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=48564447</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48564447</guid></item><item><title><![CDATA[New comment by jtolmar in "OpenAI Submits S-1 Draft to SEC"]]></title><description><![CDATA[
<p>There was a similar wave of IPOs with Uber and AirB&B, not tied to a bubble popping.<p>(I mean, I think this looks incredibly like a bubble too, but for completeness sake, that's the counterexample I can think of.)</p>
]]></description><pubDate>Tue, 09 Jun 2026 00:52:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48454693</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=48454693</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48454693</guid></item><item><title><![CDATA[New comment by jtolmar in "LÖVE: 2D Game Framework for Lua"]]></title><description><![CDATA[
<p>Yeah, Love2d is a great option for gamedev. It doesn't have the same built-in tools as Godot so you'll need something else for putting together maps (use Tiled [1]), and you'll need to write your own main/render loops (these are just two for loops, nothing fancy).<p>[1] <a href="https://www.mapeditor.org/" rel="nofollow">https://www.mapeditor.org/</a></p>
]]></description><pubDate>Sun, 05 Apr 2026 23:01:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=47654811</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=47654811</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47654811</guid></item><item><title><![CDATA[New comment by jtolmar in "uBlock filter list to hide all YouTube Shorts"]]></title><description><![CDATA[
<p>I watch things from unknown-to-me creators in a private window, then copy the URL over to logged in window if it's any good. Same idea, might be an easier workflow.<p>Absurd that we have these sorts of workarounds, but of course the view numbers are better if it keeps fishing for just the right kind of clickbait trash that you'll wolf it down endlessly.</p>
]]></description><pubDate>Sun, 15 Feb 2026 04:30:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=47021070</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=47021070</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47021070</guid></item><item><title><![CDATA[New comment by jtolmar in "Discord/Twitch/Snapchat age verification bypass"]]></title><description><![CDATA[
<p>When I was a kid, we'd host the pics we want to post on forums on geocities and rename the file extensions to .txt to get past its "no hotlinking images" policy. So it's not like much has changed.<p>There are a lot of barriers between kids and better solutions, one of which is that anything needs a domain and a server, and that means a credit card.</p>
]]></description><pubDate>Thu, 12 Feb 2026 02:34:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=46984252</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=46984252</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46984252</guid></item><item><title><![CDATA[New comment by jtolmar in "They lied to you. Building software is hard"]]></title><description><![CDATA[
<p>Modern AAA games take tons of people because of ballooning scope and graphical fidelity expectations. Games like Super Mario World have went from highly technical team efforts to something a person with no training can accomplish solo. (However, 3D tools have lagged behind dramatically. Solo dev Mario 64 is possible but needs way more specialized knowledge.)</p>
]]></description><pubDate>Mon, 02 Feb 2026 18:51:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=46859680</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=46859680</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46859680</guid></item><item><title><![CDATA[New comment by jtolmar in "Maze Algorithms (2017)"]]></title><description><![CDATA[
<p>Lovely page. Reminds me of the venerable Think Labyrinth (<a href="https://www.astrolog.org/labyrnth/algrithm.htm" rel="nofollow">https://www.astrolog.org/labyrnth/algrithm.htm</a>) page, but the live demos add a lot.<p>My favorite maze algorithm is a variant of the growing tree algorithm - each time you carve a cell, add it to a random one of N lists. When choosing a cell to visit, pop the last cell off the first non-empty list. It's considerably faster than the standard tree algorithm, but more importantly, changing N has a dramatic impact on the texture of the maze (compare 1 2 4 8 etc on a decently large maze).</p>
]]></description><pubDate>Sat, 24 Jan 2026 19:52:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=46747014</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=46747014</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46747014</guid></item><item><title><![CDATA[New comment by jtolmar in "Gaussian Splatting – A$AP Rocky "Helicopter" music video"]]></title><description><![CDATA[
<p>Dang, it's been cool watching gaussian splats go from tech demo to real workflow.</p>
]]></description><pubDate>Sun, 18 Jan 2026 19:28:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=46671262</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=46671262</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46671262</guid></item><item><title><![CDATA[New comment by jtolmar in "The 'Toy Story' You Remember"]]></title><description><![CDATA[
<p>Is it possible to replicate the digital->film transition with tone mapping? (I assume the answer is yes, but what is the actual mapping?)</p>
]]></description><pubDate>Tue, 11 Nov 2025 04:54:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=45884246</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=45884246</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45884246</guid></item><item><title><![CDATA[New comment by jtolmar in "Macro Splats 2025"]]></title><description><![CDATA[
<p>People are working on recovering PBR properties, rigging, and editing. I think those are all solveable over time. I wouldn't start a big project with it today, but maybe in a couple years.<p>If you want a real cursed problem for Gaussian splats though: global illumination. People have decomposed splat models into separate global and PBR colors, but I have no clue how you'd figure out where that global illumination came from, let alone recompute it for a new lighting situation.</p>
]]></description><pubDate>Sun, 12 Oct 2025 16:01:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=45559189</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=45559189</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45559189</guid></item><item><title><![CDATA[New comment by jtolmar in "Nicu's test website made with SVG (2007)"]]></title><description><![CDATA[
<p>If you want that 2000s feel for your own sites: Gradient background, drop shadows, and side bar nav.</p>
]]></description><pubDate>Sun, 14 Sep 2025 17:31:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=45241605</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=45241605</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45241605</guid></item><item><title><![CDATA[New comment by jtolmar in "The future of 32-bit support in the kernel"]]></title><description><![CDATA[
<p>From the article:<p>>  The kernel is still adding support for some 32-bit boards, he said, but at least ten new 64-bit boards gain support for each 32-bit one.<p>And<p>> To summarize, he said, the kernel will have to retain support for armv7 systems for at least another ten years. Boards are still being produced with these CPUs, so even ten years may be optimistic for removal. Everything else, he said, will probably fade away sooner than that.<p>So, no, he does not think that at all.</p>
]]></description><pubDate>Tue, 02 Sep 2025 16:33:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=45105397</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=45105397</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45105397</guid></item><item><title><![CDATA[New comment by jtolmar in "Drunken Bishop (2023)"]]></title><description><![CDATA[
<p>Punctuation characters tend to be pretty consistent; there's a few lineages of roguelikes that copy them from each other, and only a handful of things a given mark can mean. ! means potion<p>Letters are almost always monsters, but which monsters are in which game is anyone's guess.</p>
]]></description><pubDate>Wed, 20 Aug 2025 05:45:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=44958973</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=44958973</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44958973</guid></item><item><title><![CDATA[New comment by jtolmar in "Gemma 3 270M: Compact model for hyper-efficient AI"]]></title><description><![CDATA[
<p>Caves Of Qud uses Markov chain generated text to great effect in some places. I think something light that's still more competent than Markov chains has a lot of potential.</p>
]]></description><pubDate>Fri, 15 Aug 2025 00:10:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=44907208</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=44907208</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44907208</guid></item><item><title><![CDATA[New comment by jtolmar in "What the Fuck Python"]]></title><description><![CDATA[
<p>I don't think either reach the real wtfs of their language. id() does some weird things with string interring, javascript coerces cross-type arithmetic into weird nonsense instead of throwing a type error. Whatever, neither of these come up in the real world.<p>Builds so messy that you need to resort to venv, every second DOM API being someFunc(thirdMostImportantArgument, { mostImportantArgument: val }), these are the real wtfs.</p>
]]></description><pubDate>Sat, 19 Jul 2025 20:48:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=44619238</link><dc:creator>jtolmar</dc:creator><comments>https://news.ycombinator.com/item?id=44619238</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44619238</guid></item></channel></rss>