<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: kapework</title><link>https://news.ycombinator.com/user?id=kapework</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 24 May 2026 20:24:41 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=kapework" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by kapework in "Show HN: AI Roundtable – Let 200 models debate your question"]]></title><description><![CDATA[
<p>Enjoyable for sure. Had fun watching the debate amongst AIs on this age-old dilemma, and how AIs convinced their peers to change their minds.<p><a href="https://opper.ai/ai-roundtable/questions/i-am-standing-in-the-elevator-door-is-about-to-close-i-can-f6d2d808" rel="nofollow">https://opper.ai/ai-roundtable/questions/i-am-standing-in-th...</a></p>
]]></description><pubDate>Thu, 26 Mar 2026 01:35:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=47525715</link><dc:creator>kapework</dc:creator><comments>https://news.ycombinator.com/item?id=47525715</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47525715</guid></item><item><title><![CDATA[Show HN: A daily arithmetic puzzle with a hidden Hard Mode]]></title><description><![CDATA[
<p>I built a small browser puzzle game:<p><a href="https://make24.app" rel="nofollow">https://make24.app</a><p>Each day you get 4 numbers and try to make exactly 24 using +, −, ×, ÷. Each number must be used exactly once, and fractions are allowed.<p>I like puzzle games that are very easy to start but still genuinely challenging, so I tried to make this one as small and streamlined as possible — no signup, no ads, and not much UI beyond what is needed to play. Much of the AI-assisted coding work was cutting away clutter.<p>Three moves with no undos in less than 60 seconds constitutes a perfect solve.<p>After you solve the daily puzzle, a hidden Hard Mode appears. Using the same four numbers, you try to fill as many reachable integer targets as possible before the timer ends.<p>A few implementation details:<p>puzzles always have at least one valid solution<p>Hard Mode computes the reachable target set dynamically<p>everything runs in the browser<p>mobile-first, but playable on desktop too<p>keyboard input works on desktop<p>Two things I’d especially love feedback on:<p>Does Hard Mode make sense within the first 10 seconds?<p>Anything in the UI feel unnecessary or unclear?</p>
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<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47312603">https://news.ycombinator.com/item?id=47312603</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 09 Mar 2026 17:50:38 +0000</pubDate><link>https://make24.app</link><dc:creator>kapework</dc:creator><comments>https://news.ycombinator.com/item?id=47312603</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47312603</guid></item></channel></rss>