<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: kkukshtel</title><link>https://news.ycombinator.com/user?id=kkukshtel</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 29 Jul 2026 16:28:07 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=kkukshtel" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by kkukshtel in "Darktable"]]></title><description><![CDATA[
<p>I highly recommend people try out Capture One. After using Lightroom for years, switching to Capture One a few years ago felt like someone turned the lights on. Far and away the best photo and media mangement software I've ever used by at least two orders of magnitude, and reasonalbe license cost and generous free tier.</p>
]]></description><pubDate>Wed, 29 Jul 2026 14:44:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=49098208</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=49098208</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49098208</guid></item><item><title><![CDATA[New comment by kkukshtel in "Claude Cookbook"]]></title><description><![CDATA[
<p>This is also where I'm at. "Just ask the model stuff" continues to be the best, most durable advice. Karpathy himself had something recently about this on Twitter.</p>
]]></description><pubDate>Fri, 24 Jul 2026 18:51:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=49040064</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=49040064</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49040064</guid></item><item><title><![CDATA[New comment by kkukshtel in "Tiny Emulators"]]></title><description><![CDATA[
<p>Sokol is the best, thank you for your ongoing work :) And please open a patreon or something!</p>
]]></description><pubDate>Mon, 13 Jul 2026 18:57:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=48897154</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48897154</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48897154</guid></item><item><title><![CDATA[New comment by kkukshtel in "What to learn to be a graphics programmer"]]></title><description><![CDATA[
<p>I work professionally on game engines and also have my own custom engine. Watching the space for 15+ years, I would say that nearly _every_ custom game engine exists as a demonstration of graphics capability, not anything to do with improving the actual experience of game development. This is in part to do with the fact that working on 3D at all is a slippery slope towards continuing to work on graphics stuff.</p>
]]></description><pubDate>Thu, 02 Jul 2026 15:47:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=48763341</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48763341</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48763341</guid></item><item><title><![CDATA[New comment by kkukshtel in "DiffusionGemma: 4x Faster Text Generation"]]></title><description><![CDATA[
<p>I think this is the future. The sort of left-field rumble that turns into a quake in 5 years.</p>
]]></description><pubDate>Wed, 10 Jun 2026 16:49:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=48479091</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48479091</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48479091</guid></item><item><title><![CDATA[New comment by kkukshtel in "Thi.ng – open-source building blocks for computational design and art"]]></title><description><![CDATA[
<p>This has been around for a long time and I've always been so surprised it has had seemingly so little traction outside of the author's own projects. The love and care and thoughtfulness of every library has always been so great to explore.</p>
]]></description><pubDate>Tue, 09 Jun 2026 13:53:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48461185</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48461185</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48461185</guid></item><item><title><![CDATA[New comment by kkukshtel in "DaVinci Resolve 21"]]></title><description><![CDATA[
<p>The audio-driven animation stuff here is so nice. A year ago I went on a journey to produce a video podcast waveform based off the audio track, and the process was incredibly painful for no obvious reason. My hope here is that I can now just do this all within Fusion and not need to render this in an external tool.<p>Also nice is built in loop (ping pong) animations! No more duplicating keyframes!<p><a href="https://kylekukshtel.com/building-video-podcast-resolve-audio-waveform-reactive" rel="nofollow">https://kylekukshtel.com/building-video-podcast-resolve-audi...</a></p>
]]></description><pubDate>Wed, 03 Jun 2026 20:18:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48389402</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48389402</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48389402</guid></item><item><title><![CDATA[New comment by kkukshtel in "Claude Opus 4.8"]]></title><description><![CDATA[
<p>Not only this but hermetic checks on local machines for spot testing new models is becoming increasingly difficult, if not impossible.<p>- We have 0 visibility into what Anthropic does with our own prompts server side (do they return cached results from similar queries? Do we develop our own hot paths?).<p>- Local memory files are written independent of project directory and are acted on by the new models, even if old models wrote them<p>- CLAUDE.md files have varying degrees of efficiency and different models (and effort) treat them differently<p>- Our own git history "supports" newer models - ie if you have a larger body of work in git when you adopt a new model (like 4.8) than when you started from scratch with 4.6 or something, 4.8 may "appear" smarter when in fact you just have more evidence and signal about what you intend for a model to do.</p>
]]></description><pubDate>Fri, 29 May 2026 14:13:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=48323368</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48323368</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48323368</guid></item><item><title><![CDATA[New comment by kkukshtel in "My new obsession: A horse-racing board game of pure luck"]]></title><description><![CDATA[
<p>I'd look into something tactile, with simple rules but strategic depth:<p>Personally I'd recommend Hive or a similar (and simpler) tile movement game, High Tide.<p><a href="https://boardgamegeek.com/boardgame/2655/hive" rel="nofollow">https://boardgamegeek.com/boardgame/2655/hive</a><p><a href="https://boardgamegeek.com/boardgame/430875/high-tide" rel="nofollow">https://boardgamegeek.com/boardgame/430875/high-tide</a><p>Both have nice chunk tiles, no board requirement, few pieces, and can easily travel. And they can both be easily explained.</p>
]]></description><pubDate>Wed, 27 May 2026 19:04:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=48298924</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48298924</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48298924</guid></item><item><title><![CDATA[Show HN: KittyHTML – Render HTML/CSS as an inline image in your terminal]]></title><description><![CDATA[
<p>Some of the "use html as an output format for LLMs" conversations of the last month inspired me to put together this package. The idea being, if we are outputting HTML, we maybe care less about the idea of HTML-in-browser and more because it's a nice document description format with convenient renderers (browsers).<p>But with things like kitty, I don't think we necessarily need to use a browser and can instead actually render HTML-described documents inline in the terminal itself. So here's kittyhtml.<p>You can pipe HTML to it and it renders the HTML+CSS inline in the terminal itself.<p>echo '<h1>hi</h1>' | kittyhtml<p>It can take raw HMTL, but also is a nice output target for invocations of claude -p.<p>claude -p "create a simple html page. return only the HTML and do not include markdown fences" | kittyhtml<p>Under the hood it's using <a href="https://github.com/DioxusLabs/blitz" rel="nofollow">https://github.com/DioxusLabs/blitz</a> for the parsing/layout and then getting that rendered with kitty. So anything Bitz supports this supports.<p>As part of the npm package I ship an LLM skill that tells an LLM how to use this, but what I'm really ultimately aiming for here is to have this rendered inline in Claude Code. However, [CC doesn't yet support image protocols](<a href="https://github.com/anthropics/claude-code/issues/2266" rel="nofollow">https://github.com/anthropics/claude-code/issues/2266</a>), but once it (inveitably?) does I would update the skill so that "create a plan in html and display it with kittyhtml" would have the plan (or whatever) rendered directly in your CC session.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48295306">https://news.ycombinator.com/item?id=48295306</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 27 May 2026 14:53:59 +0000</pubDate><link>https://www.npmjs.com/package/kittyhtml</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48295306</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48295306</guid></item><item><title><![CDATA[New comment by kkukshtel in "Cursor Introduces Composer 2.5"]]></title><description><![CDATA[
<p>And its still just a vscode fork</p>
]]></description><pubDate>Mon, 18 May 2026 19:42:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=48184529</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48184529</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48184529</guid></item><item><title><![CDATA[New comment by kkukshtel in "Bill to block publishers from killing online games advances in California"]]></title><description><![CDATA[
<p>This is the road of stupid that stop killing games has paved.</p>
]]></description><pubDate>Fri, 15 May 2026 21:03:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=48153797</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=48153797</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48153797</guid></item><item><title><![CDATA[New comment by kkukshtel in "DaVinci Resolve – Photo"]]></title><description><![CDATA[
<p>Same boat — looking at both the product page and a lot of the comments here, people seem to miss how great C1 is (and how much better it has been than lightroom for years). So much of photo editing as well isnt just color touchups but media management, and I think C1's workflow is incredible and fast and doesn't really leave me wanting anything else.<p>I love (video) Resolve, but I dont see anything here where it has some of the great C1 features like "group by similarity" and other media management options.</p>
]]></description><pubDate>Wed, 15 Apr 2026 15:46:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=47780750</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=47780750</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47780750</guid></item><item><title><![CDATA[New comment by kkukshtel in "Launch HN: Spine Swarm (YC S23) – AI agents that collaborate on a visual canvas"]]></title><description><![CDATA[
<p>"I make AI output lots of stuff" is not an intrinsically valuable thing. I can run the same thing on Claude in research mode and get a report with cited sources in a more digestable format on my phone. What's the eval here on if any of this is good? Is it even possible to test (ie, you cant really AB test startup ideas)?</p>
]]></description><pubDate>Fri, 13 Mar 2026 16:03:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=47366264</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=47366264</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47366264</guid></item><item><title><![CDATA[New comment by kkukshtel in "Show HN: DD Photos – open-source photo album site generator (Go and SvelteKit)"]]></title><description><![CDATA[
<p>Just taking this moment to share something I made from a similar point of frustration — <a href="https://mood.site" rel="nofollow">https://mood.site</a><p>It's a free online photo gallery app where auth is done through URL query params. You make a board, it gets an edit key, and then if you share that url with anyone else (including grandma) they can upload photos without needing to make an account. You can drag and drop, use the upload button, and it works on mobile as well.<p>There are lots of other little features as well, but the core thing is just a dead simple (online) photo gallery tool. You can see some sample boards here:<p><a href="https://mood.site/Prp_-CPS" rel="nofollow">https://mood.site/Prp_-CPS</a><p><a href="https://mood.site/WvP4xd6x" rel="nofollow">https://mood.site/WvP4xd6x</a><p><a href="https://mood.site/N3kHLWkJ" rel="nofollow">https://mood.site/N3kHLWkJ</a></p>
]]></description><pubDate>Tue, 10 Mar 2026 17:37:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=47326379</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=47326379</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47326379</guid></item><item><title><![CDATA[New comment by kkukshtel in "Just-bash: Bash for Agents"]]></title><description><![CDATA[
<p>This is a really interesting idea. I wonder if something like Luau would be a good solution here - it's a typed version of Lua meant for sandboxing (built for Roblox scripting) that has a lot of guardrails on it.<p><a href="https://luau.org/" rel="nofollow">https://luau.org/</a></p>
]]></description><pubDate>Thu, 26 Feb 2026 16:18:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=47168085</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=47168085</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47168085</guid></item><item><title><![CDATA[New comment by kkukshtel in "Software 3.1? – AI Functions"]]></title><description><![CDATA[
<p>I wrote about something along these lines 3 years ago, but used the name "Heisenfunctions," which I think is better :)<p><a href="https://kylekukshtel.com/incremental-determinism-heisenfunctions-gpt-future-of-programming" rel="nofollow">https://kylekukshtel.com/incremental-determinism-heisenfunct...</a><p>A lot of this was also inspired by Ian Bicking's work here:<p><a href="https://ianbicking.org/blog/2023/01/infinite-ai-array.html" rel="nofollow">https://ianbicking.org/blog/2023/01/infinite-ai-array.html</a></p>
]]></description><pubDate>Tue, 24 Feb 2026 17:07:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=47139576</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=47139576</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47139576</guid></item><item><title><![CDATA[New comment by kkukshtel in "Show HN: Agent framework that generates its own topology and evolves at runtime"]]></title><description><![CDATA[
<p>The comments on this post that congratulate/engage with OP all seem to be from hn accounts created in the past three months that have only ever commented on this post, so it seems like there is some astro-turfing going on here.</p>
]]></description><pubDate>Thu, 12 Feb 2026 05:25:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=46985184</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=46985184</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46985184</guid></item><item><title><![CDATA[New comment by kkukshtel in "Apple to soon take up to 30% cut from all Patreon creators in iOS app"]]></title><description><![CDATA[
<p>Stuff like this is ironic but I do think it's escape hatches like this that will make these tech companies, if they ever go down, go down kicking and screaming. Any platform holder that ever finds themselves in a bad place financially will 100% pull all the levers like this.</p>
]]></description><pubDate>Thu, 29 Jan 2026 14:53:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=46810976</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=46810976</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46810976</guid></item><item><title><![CDATA[New comment by kkukshtel in "Amazon closing its Fresh and Go stores"]]></title><description><![CDATA[
<p>I really like this piece for Real Life Mag (rip) on what most startups "do":<p><a href="https://reallifemag.com/money-for-nothing/" rel="nofollow">https://reallifemag.com/money-for-nothing/</a><p>"privatization by way of electrification"</p>
]]></description><pubDate>Wed, 28 Jan 2026 16:47:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=46797853</link><dc:creator>kkukshtel</dc:creator><comments>https://news.ycombinator.com/item?id=46797853</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46797853</guid></item></channel></rss>